本文整理汇总了PHP中pocketmine\tile\Tile::__construct方法的典型用法代码示例。如果您正苦于以下问题:PHP Tile::__construct方法的具体用法?PHP Tile::__construct怎么用?PHP Tile::__construct使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\tile\Tile
的用法示例。
在下文中一共展示了Tile::__construct方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: __construct
public function __construct(FullChunk $chunk, Compound $nbt)
{
parent::__construct($chunk, $nbt);
$this->inventory = new FurnaceInventory($this);
if (!isset($this->namedtag->Items) or !$this->namedtag->Items instanceof Enum) {
$this->namedtag->Items = new Enum("Items", []);
$this->namedtag->Items->setTagType(NBT::TAG_Compound);
}
for ($i = 0; $i < $this->getSize(); ++$i) {
$this->inventory->setItem($i, $this->getItem($i));
}
if (!isset($this->namedtag->BurnTime) or $this->namedtag["BurnTime"] < 0) {
$this->namedtag->BurnTime = new Short("BurnTime", 0);
}
if (!isset($this->namedtag->CookTime) or $this->namedtag["CookTime"] < 0 or $this->namedtag["BurnTime"] === 0 and $this->namedtag["CookTime"] > 0) {
$this->namedtag->CookTime = new Short("CookTime", 0);
}
if (!isset($this->namedtag->MaxTime)) {
$this->namedtag->MaxTime = new Short("BurnTime", $this->namedtag["BurnTime"]);
$this->namedtag->BurnTicks = new Short("BurnTicks", 0);
}
if ($this->namedtag["BurnTime"] > 0) {
$this->scheduleUpdate();
}
}
示例2: __construct
public function __construct(FullChunk $chunk, Compound $nbt)
{
parent::__construct($chunk, $nbt);
$this->inventory = new BrewingInventory($this);
if (!isset($this->namedtag->Items) or !$this->namedtag->Items instanceof Enum) {
$this->namedtag->Items = new Enum("Items", []);
$this->namedtag->Items->setTagType(NBT::TAG_Compound);
}
for ($i = 0; $i < $this->getSize(); ++$i) {
$this->inventory->setItem($i, $this->getItem($i));
}
}
示例3: __construct
public function __construct(FullChunk $chunk, Compound $nbt)
{
parent::__construct($chunk, $nbt);
$this->spawnToAll();
}