本文整理汇总了PHP中pocketmine\event\entity\EntityDamageEvent::getPlayer方法的典型用法代码示例。如果您正苦于以下问题:PHP EntityDamageEvent::getPlayer方法的具体用法?PHP EntityDamageEvent::getPlayer怎么用?PHP EntityDamageEvent::getPlayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\event\entity\EntityDamageEvent
的用法示例。
在下文中一共展示了EntityDamageEvent::getPlayer方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: onDamageByPlayer
public function onDamageByPlayer(EntityDamageEvent $ev)
{
$cause = $ev->getCause();
switch ($cause) {
case EntityDamageEvent::CAUSE_ENTITY_ATTACK:
$atkr = $ev->getDamager();
$player = $ev->getEntity();
$pl = $ev->getPlayer();
if ($atkr instanceof Player and $player instanceof Player) {
if ($this->inParty($player, $atkr->getName())) {
$ev->setCancelled();
$atkr->sendMessage(TextFormat::RED . "{$pl} is in your party!");
}
}
}
break;
}
示例2: onEntityDamage
public function onEntityDamage(EntityDamageEvent $event)
{
if ($event instanceof EntityDamageByEntityEvent) {
if ($event->getEntity() instanceof Player) {
if ($this->isFriend($event->getDamager()->getName(), $event->getEntity()->getName()) && $this->gameStarted == true) {
$event->setCancelled(true);
$event->getDamager()->sendMessage(str_replace("{player}", $event->getPlayer()->getName(), $this->yml["hit_same_team_message"]));
}
if ($this->isFriend($event->getDamager()->getName(), $event->getEntity()->getName())) {
$event->setCancelled(true);
}
}
}
}
示例3: cancelFallDamage
public function cancelFallDamage(EntityDamageEvent $e)
{
if ($this->isInArena($e->getPlayer())) {
$causeID = $e->getCause();
if ($causeID === 4) {
$e->setCancelled();
}
}
}