本文整理汇总了PHP中PHPCI\Builder::execute方法的典型用法代码示例。如果您正苦于以下问题:PHP Builder::execute方法的具体用法?PHP Builder::execute怎么用?PHP Builder::execute使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PHPCI\Builder
的用法示例。
在下文中一共展示了Builder::execute方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: execute
/**
* Pulls all pending builds from the database and runs them.
*/
protected function execute(InputInterface $input, OutputInterface $output)
{
$this->output = $output;
// For verbose mode we want to output all informational and above
// messages to the symphony output interface.
if ($input->hasOption('verbose')) {
$this->logger->pushHandler(new OutputLogHandler($this->output, Logger::INFO));
}
$this->logger->pushProcessor(new LoggedBuildContextTidier());
$this->logger->addInfo("Finding builds to process");
$store = Factory::getStore('Build');
$result = $store->getByStatus(0, $this->maxBuilds);
$this->logger->addInfo(sprintf("Found %d builds", count($result['items'])));
$builds = 0;
foreach ($result['items'] as $build) {
$builds++;
$build = BuildFactory::getBuild($build);
try {
// Logging relevant to this build should be stored
// against the build itself.
$buildDbLog = new BuildDBLogHandler($build, Logger::INFO);
$this->logger->pushHandler($buildDbLog);
$builder = new Builder($build, $this->logger);
$builder->execute();
// After execution we no longer want to record the information
// back to this specific build so the handler should be removed.
$this->logger->popHandler($buildDbLog);
} catch (\Exception $ex) {
$build->setStatus(Build::STATUS_FAILED);
$build->setLog($build->getLog() . PHP_EOL . PHP_EOL . $ex->getMessage());
$store->save($build);
}
}
$this->logger->addInfo("Finished processing builds");
return $builds;
}
示例2: execute
/**
* Pulls all pending builds from the database and runs them.
*/
protected function execute(InputInterface $input, OutputInterface $output)
{
$this->output = $output;
// For verbose mode we want to output all informational and above
// messages to the symphony output interface.
if ($input->hasOption('verbose') && $input->getOption('verbose')) {
$this->logger->pushHandler(new OutputLogHandler($this->output, Logger::INFO));
}
$running = $this->validateRunningBuilds();
$this->logger->pushProcessor(new LoggedBuildContextTidier());
$this->logger->addInfo(Lang::get('finding_builds'));
$store = Factory::getStore('Build');
$result = $store->getByStatus(0, $this->maxBuilds);
$this->logger->addInfo(Lang::get('found_n_builds', count($result['items'])));
$builds = 0;
while (count($result['items'])) {
$build = array_shift($result['items']);
$build = BuildFactory::getBuild($build);
// Skip build (for now) if there's already a build running in that project:
if (!$this->isFromDaemon && in_array($build->getProjectId(), $running)) {
$this->logger->addInfo(Lang::get('skipping_build', $build->getId()));
$result['items'][] = $build;
// Re-run build validator:
$running = $this->validateRunningBuilds();
continue;
}
$builds++;
try {
// Logging relevant to this build should be stored
// against the build itself.
$buildDbLog = new BuildDBLogHandler($build, Logger::INFO);
$this->logger->pushHandler($buildDbLog);
$builder = new Builder($build, $this->logger);
$builder->execute();
// After execution we no longer want to record the information
// back to this specific build so the handler should be removed.
$this->logger->popHandler($buildDbLog);
} catch (\Exception $ex) {
$build->setStatus(Build::STATUS_FAILED);
$build->setFinished(new \DateTime());
$build->setLog($build->getLog() . PHP_EOL . PHP_EOL . $ex->getMessage());
$store->save($build);
}
}
$this->logger->addInfo(Lang::get('finished_processing_builds'));
return $builds;
}
示例3: startWorker
/**
* Start the worker.
*/
public function startWorker()
{
$this->pheanstalk->watch($this->queue);
$this->pheanstalk->ignore('default');
$buildStore = Factory::getStore('Build');
while ($this->run) {
// Get a job from the queue:
$job = $this->pheanstalk->reserve();
$this->checkJobLimit();
// Get the job data and run the job:
$jobData = json_decode($job->getData(), true);
if (!$this->verifyJob($job, $jobData)) {
continue;
}
$this->logger->addInfo('Received build #' . $jobData['build_id'] . ' from Beanstalkd');
// If the job comes with config data, reset our config and database connections
// and then make sure we kill the worker afterwards:
if (!empty($jobData['config'])) {
$this->logger->addDebug('Using job-specific config.');
$currentConfig = Config::getInstance()->getArray();
$config = new Config($jobData['config']);
Database::reset($config);
}
try {
$build = BuildFactory::getBuildById($jobData['build_id']);
} catch (\Exception $ex) {
$this->logger->addWarning('Build #' . $jobData['build_id'] . ' does not exist in the database.');
$this->pheanstalk->delete($job);
}
try {
// Logging relevant to this build should be stored
// against the build itself.
$buildDbLog = new BuildDBLogHandler($build, Logger::INFO);
$this->logger->pushHandler($buildDbLog);
$builder = new Builder($build, $this->logger);
$builder->execute();
// After execution we no longer want to record the information
// back to this specific build so the handler should be removed.
$this->logger->popHandler($buildDbLog);
} catch (\PDOException $ex) {
// If we've caught a PDO Exception, it is probably not the fault of the build, but of a failed
// connection or similar. Release the job and kill the worker.
$this->run = false;
$this->pheanstalk->release($job);
} catch (\Exception $ex) {
$build->setStatus(Build::STATUS_FAILED);
$build->setFinished(new \DateTime());
$build->setLog($build->getLog() . PHP_EOL . PHP_EOL . $ex->getMessage());
$buildStore->save($build);
$build->sendStatusPostback();
}
// Reset the config back to how it was prior to running this job:
if (!empty($currentConfig)) {
$config = new Config($currentConfig);
Database::reset($config);
}
// Delete the job when we're done:
$this->pheanstalk->delete($job);
}
}