本文整理汇总了PHP中app\Task类的典型用法代码示例。如果您正苦于以下问题:PHP Task类的具体用法?PHP Task怎么用?PHP Task使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Task类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: store
public function store(Request $request, Task $task)
{
$task->addNote(new Note($request->all()));
$task->setUpdatedAt(Carbon::now()->toDateTimeString());
$task->save();
return back();
}
示例2: destroy
/**
* Destroy the given task.
*
* @param Request $request
* @param Task $task
* @return Response
*/
public function destroy(Request $request, Task $task)
{
if (\Auth::id() == $task->user_id) {
$task->delete();
}
return redirect('/tasks');
}
示例3: pathProgress
/**
* checks each step of the path if it was completed (based on its timestamp).
* also calls the findCrossingPath method to (surprise!) find the paths crossing the current path
*
* @param Task $task
*/
public static function pathProgress(Task $task)
{
if ($task->path->isEmpty()) {
$task->army->update(['task_id' => 0, 'path_id' => 0]);
$task->delete();
return;
}
$path = $task->path;
self::processFoodConsumption($path);
$finished = null;
$path->filter(function ($item) use(&$finished) {
if ($item->finished_at <= Carbon::now()) {
// if the step is finished
self::findCrossingPath($item);
$finished = $item;
$item->delete();
}
});
// now $finished is the last element of the path.
// $finished has the hex where the army is
if ($finished != null) {
$army = $task->army;
$army->currentHex->update(['army_id' => 0]);
$army->update(['current_hex_id' => $finished->hex_id]);
$finished->hex->update(['army_id' => $army->id]);
}
if ($path->isEmpty()) {
$task->army->update(['task_id' => 0, 'path_id' => 0]);
$task->delete();
}
}
示例4: create
/**
* Create a new task` for the given user and data.
*
* @param \Illuminate\Contracts\Auth\Authenticatable $user
* @param array $data
* @return \App\Task
*/
public function create($user, array $data)
{
$task = new Task($data);
$task->user_id = $user->id;
$task->save();
return $task;
}
示例5: store
/**
* Store a newly created resource in storage.
*
* @param \Illuminate\Http\Request $request
* @return \Illuminate\Http\Response
*/
public function store(Request $request)
{
$task = new Task();
$task->name = $request->name;
$task->user_id = $request->user_id;
$task->save();
}
示例6: getDelete
public function getDelete(Task $task)
{
if ($task->user_id == Auth::user()->id) {
//delete task als de juiste user is ingelogd
$task->delete();
}
return Redirect::route('home');
}
示例7: newtask
public function newtask(Request $request)
{
$this->validate($request, ['name' => 'required|max:10']);
$task = new Task();
$task->name = $request->name;
$task->save();
return redirect('tasks');
}
示例8: createTask
public static function createTask($input)
{
$task = new Task();
$task->title = $input['title'];
$task->complete = $input['complete'];
$task->save();
return $task;
}
示例9: save
public function save(Task $task, $members = null)
{
$task->save();
/* Insert Task Members to Pivot Table */
if ($members) {
$task->syncMembers($members);
}
return true;
}
示例10: testSetLabelToTask
function testSetLabelToTask()
{
$label = factory(\App\ProjectLabel::class)->make(['name' => "foo"]);
$this->project->labels()->save($label);
$this->task->label()->associate($label)->save();
$this->assertEquals('foo', $this->task->label->name);
$this->assertEquals(2, $this->task->activity->count());
$this->assertEquals($label->id, $this->task->activity->get(1)->note);
}
示例11: seedTasks
public function seedTasks($faker)
{
foreach (range(0, 100) as $number) {
$task = new Task();
$task->name = $faker->sentence;
$task->done = $faker->boolean;
$task->priority = $faker->randomDigit;
$task->save();
}
}
示例12: seedTasks
/**
* @param Faker $faker
*/
private function seedTasks($faker)
{
foreach (range(0, 100) as $item) {
$task = new Task();
$task->name = $faker->sentence();
$task->done = $faker->boolean();
$task->priority = $faker->randomDigit();
$task->save();
}
}
示例13: add
/**
* Function for adding new user to database
* @param Request $request [http request with data]
* @return id [id of the task added]
*/
public function add(Request $request)
{
if (Auth::check()) {
$user_id = Auth::user()->id;
$task = new Task();
$task->task_name = $request->task_name;
$task->user_id = $user_id;
$task->save();
return $task->id;
}
}
示例14: update
/**
* Update the specified resource in storage.
*
* @param int $id
* @return Response
*/
public function update($id, Request $request)
{
$this->validate($request, ['title' => 'required', 'description' => 'required']);
$input = $request->all();
$mTask = new Task();
$task = $mTask->getTaskById($id);
// dd($task->toArray());
$task->saveTask($id, $input);
// Session::flash('flash_message', 'Task successfully added!');
return redirect()->back()->with('flash_message', 'Task successfully added!');
}
示例15: finishTask
/**
* @param Task $task
*/
public static function finishTask(Task $task)
{
switch ($task->type) {
case 1:
// create worker
$task->building->city->human_resources->workers += 1;
$task->building->city->human_resources->save();
$task->delete();
break;
case 2:
// create settler
$task->building->city->human_resources->settlers += 1;
$task->building->city->human_resources->save();
$task->delete();
break;
case 3:
// create a general
if ($task->building->city->hex->army_id == 0) {
$army = Army::create(['user_id' => $task->building->city->owner, 'current_hex_id' => $task->building->city->hex->id]);
$task->building->city->hex->army_id = $army->id;
$task->building->city->hex->save();
}
if ($task->building->city->hex->army->general) {
break;
}
$task->building->city->hex->army->update(['general' => true]);
$task->delete();
break;
case 11:
// create unit
// create unit
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
if ($task->building->city->hex->army_id == 0) {
$army = Army::create(['user_id' => $task->building->city->owner, 'current_hex_id' => $task->building->city->hex->id]);
$task->building->city->hex->army_id = $army->id;
$task->building->city->hex->save();
}
$unit_type = 'unit' . ($task->type - 10);
$task->building->city->hex->army->{$unit_type} += 1;
$task->building->city->hex->army->save();
$task->delete();
break;
case 20:
// move army
ArmyController::pathProgress($task);
break;
}
}