本文整理汇总了PHP中eZSearch::addNodeAssignment方法的典型用法代码示例。如果您正苦于以下问题:PHP eZSearch::addNodeAssignment方法的具体用法?PHP eZSearch::addNodeAssignment怎么用?PHP eZSearch::addNodeAssignment使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类eZSearch
的用法示例。
在下文中一共展示了eZSearch::addNodeAssignment方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: move
static function move($nodeID, $newParentNodeID)
{
$result = false;
if (!is_numeric($nodeID) || !is_numeric($newParentNodeID)) {
return false;
}
$node = eZContentObjectTreeNode::fetch($nodeID);
if (!$node) {
return false;
}
$object = $node->object();
if (!$object) {
return false;
}
$objectID = $object->attribute('id');
$oldParentNode = $node->fetchParent();
$oldParentObject = $oldParentNode->object();
// clear user policy cache if this is a user object
if (in_array($object->attribute('contentclass_id'), eZUser::contentClassIDs())) {
eZUser::purgeUserCacheByUserId($object->attribute('id'));
}
// clear cache for old placement.
// If child count exceeds threshold, do nothing here, and instead clear all view cache at the end.
$childCountInThresholdRange = eZContentCache::inCleanupThresholdRange($node->childrenCount(false));
if ($childCountInThresholdRange) {
eZContentCacheManager::clearContentCacheIfNeeded($objectID);
}
$db = eZDB::instance();
$db->begin();
$node->move($newParentNodeID);
$newNode = eZContentObjectTreeNode::fetchNode($objectID, $newParentNodeID);
if ($newNode) {
$newNode->updateSubTreePath(true, true);
if ($newNode->attribute('main_node_id') == $newNode->attribute('node_id')) {
// If the main node is moved we need to check if the section ID must change
$newParentNode = $newNode->fetchParent();
$newParentObject = $newParentNode->object();
if ($object->attribute('section_id') != $newParentObject->attribute('section_id')) {
eZContentObjectTreeNode::assignSectionToSubTree($newNode->attribute('main_node_id'), $newParentObject->attribute('section_id'), $oldParentObject->attribute('section_id'));
}
}
// modify assignment
$curVersion = $object->attribute('current_version');
$nodeAssignment = eZNodeAssignment::fetch($objectID, $curVersion, $oldParentNode->attribute('node_id'));
if ($nodeAssignment) {
$nodeAssignment->setAttribute('parent_node', $newParentNodeID);
$nodeAssignment->setAttribute('op_code', eZNodeAssignment::OP_CODE_MOVE);
$nodeAssignment->store();
// update search index specifying we are doing a move operation
$nodeIDList = array($nodeID);
eZSearch::removeNodeAssignment($node->attribute('main_node_id'), $newNode->attribute('main_node_id'), $object->attribute('id'), $nodeIDList);
eZSearch::addNodeAssignment($newNode->attribute('main_node_id'), $object->attribute('id'), $nodeIDList, true);
}
$result = true;
} else {
eZDebug::writeError("Node {$nodeID} was moved to {$newParentNodeID} but fetching the new node failed");
}
$db->commit();
// clear cache for new placement.
// If child count exceeds threshold, clear all view cache instead.
if ($childCountInThresholdRange) {
eZContentCacheManager::clearContentCacheIfNeeded($objectID);
} else {
eZContentCacheManager::clearAllContentCache();
}
return $result;
}
示例2: addAssignment
/**
* Adds a new nodeAssignment
*
* @param int $nodeID
* @param int $objectId
* @param array $selectedNodeIDArray
*
* @return array An array with operation status, always true
*/
public static function addAssignment($nodeID, $objectID, $selectedNodeIDArray)
{
$userClassIDArray = eZUser::contentClassIDs();
$object = eZContentObject::fetch($objectID);
$class = $object->contentClass();
$nodeAssignmentList = eZNodeAssignment::fetchForObject($objectID, $object->attribute('current_version'), 0, false);
$assignedNodes = $object->assignedNodes();
$parentNodeIDArray = array();
foreach ($assignedNodes as $assignedNode) {
$append = false;
foreach ($nodeAssignmentList as $nodeAssignment) {
if ($nodeAssignment['parent_node'] == $assignedNode->attribute('parent_node_id')) {
$append = true;
break;
}
}
if ($append) {
$parentNodeIDArray[] = $assignedNode->attribute('parent_node_id');
}
}
$db = eZDB::instance();
$db->begin();
$locationAdded = false;
$node = eZContentObjectTreeNode::fetch($nodeID);
foreach ($selectedNodeIDArray as $selectedNodeID) {
if (!in_array($selectedNodeID, $parentNodeIDArray)) {
$parentNode = eZContentObjectTreeNode::fetch($selectedNodeID);
$parentNodeObject = $parentNode->attribute('object');
$canCreate = $parentNode->checkAccess('create', $class->attribute('id'), $parentNodeObject->attribute('contentclass_id')) == 1 || $parentNode->canAddLocation() && $node->canRead();
if ($canCreate) {
$insertedNode = $object->addLocation($selectedNodeID, true);
// Now set is as published and fix main_node_id
$insertedNode->setAttribute('contentobject_is_published', 1);
$insertedNode->setAttribute('main_node_id', $node->attribute('main_node_id'));
$insertedNode->setAttribute('contentobject_version', $node->attribute('contentobject_version'));
// Make sure the url alias is set updated.
$insertedNode->updateSubTreePath();
$insertedNode->sync();
$locationAdded = true;
}
}
}
if ($locationAdded) {
//call appropriate method from search engine
eZSearch::addNodeAssignment($nodeID, $objectID, $selectedNodeIDArray);
// clear user policy cache if this was a user object
if (in_array($object->attribute('contentclass_id'), $userClassIDArray)) {
eZUser::purgeUserCacheByUserId($object->attribute('id'));
}
}
$db->commit();
eZContentCacheManager::clearContentCacheIfNeeded($objectID);
return array('status' => true);
}
示例3: move
static function move( $nodeID, $newParentNodeID )
{
$result = false;
if ( !is_numeric( $nodeID ) || !is_numeric( $newParentNodeID ) )
return false;
$node = eZContentObjectTreeNode::fetch( $nodeID );
if ( !$node )
return false;
$object = $node->object();
if ( !$object )
return false;
$objectID = $object->attribute( 'id' );
$oldParentNode = $node->fetchParent();
$oldParentObject = $oldParentNode->object();
// clear user policy cache if this is a user object
if ( in_array( $object->attribute( 'contentclass_id' ), eZUser::contentClassIDs() ) )
{
eZUser::purgeUserCacheByUserId( $object->attribute( 'id' ) );
}
// clear cache for old placement.
eZContentCacheManager::clearContentCacheIfNeeded( $objectID );
$db = eZDB::instance();
$db->begin();
$node->move( $newParentNodeID );
$newNode = eZContentObjectTreeNode::fetchNode( $objectID, $newParentNodeID );
if ( $newNode )
{
$newNode->updateSubTreePath( true, true );
if ( $newNode->attribute( 'main_node_id' ) == $newNode->attribute( 'node_id' ) )
{
// If the main node is moved we need to check if the section ID must change
$newParentNode = $newNode->fetchParent();
$newParentObject = $newParentNode->object();
if ( $object->attribute( 'section_id' ) != $newParentObject->attribute( 'section_id' ) )
{
eZContentObjectTreeNode::assignSectionToSubTree( $newNode->attribute( 'main_node_id' ),
$newParentObject->attribute( 'section_id' ),
$oldParentObject->attribute( 'section_id' ) );
}
}
// modify assignment
$curVersion = $object->attribute( 'current_version' );
$nodeAssignment = eZNodeAssignment::fetch( $objectID, $curVersion, $oldParentNode->attribute( 'node_id' ) );
if ( $nodeAssignment )
{
$nodeAssignment->setAttribute( 'parent_node', $newParentNodeID );
$nodeAssignment->setAttribute( 'op_code', eZNodeAssignment::OP_CODE_MOVE );
$nodeAssignment->store();
// update search index
$nodeIDList = array( $nodeID );
eZSearch::removeNodeAssignment( $node->attribute( 'main_node_id' ), $newNode->attribute( 'main_node_id' ), $object->attribute( 'id' ), $nodeIDList );
eZSearch::addNodeAssignment( $newNode->attribute( 'main_node_id' ), $object->attribute( 'id' ), $nodeIDList );
}
$result = true;
}
else
{
eZDebug::writeError( "Node $nodeID was moved to $newParentNodeID but fetching the new node failed" );
}
$db->commit();
// clear cache for new placement.
eZContentCacheManager::clearContentCacheIfNeeded( $objectID );
return $result;
}