本文整理汇总了PHP中eZContentObjectAttribute::fetchByClassAttributeID方法的典型用法代码示例。如果您正苦于以下问题:PHP eZContentObjectAttribute::fetchByClassAttributeID方法的具体用法?PHP eZContentObjectAttribute::fetchByClassAttributeID怎么用?PHP eZContentObjectAttribute::fetchByClassAttributeID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类eZContentObjectAttribute
的用法示例。
在下文中一共展示了eZContentObjectAttribute::fetchByClassAttributeID方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: copyVersion
//.........这里部分代码省略.........
$clonedAssignment->setAttribute( 'op_code', eZNodeAssignment::OP_CODE_SET ); // Make sure op_code is marked to 'set' the data.
$clonedAssignment->store();
}
$currentVersionNumber = $version->attribute( "version" );
$contentObjectTranslations = $version->translations();
$clonedVersion = $version->cloneVersion( $newVersionNumber, $userID, $contentObjectID, $status );
if ( $contentObjectID != false )
{
if ( $clonedVersion->attribute( 'status' ) == eZContentObjectVersion::STATUS_PUBLISHED )
$clonedVersion->setAttribute( 'status', eZContentObjectVersion::STATUS_DRAFT );
}
$clonedVersion->store();
// We copy related objects before the attributes, this means that the related objects
// are available once the datatype code is run.
$this->copyContentObjectRelations( $currentVersionNumber, $newVersionNumber, $contentObjectID );
$languageCodeToCopy = false;
if ( $languageCode && in_array( $languageCode, $this->availableLanguages() ) )
{
$languageCodeToCopy = $languageCode;
}
if ( $copyFromLanguageCode && in_array( $copyFromLanguageCode, $this->availableLanguages() ) )
{
$languageCodeToCopy = $copyFromLanguageCode;
}
$haveCopied = false;
if ( !$languageCode || $languageCodeToCopy )
{
foreach ( $contentObjectTranslations as $contentObjectTranslation )
{
if ( $languageCode != false && $contentObjectTranslation->attribute( 'language_code' ) != $languageCodeToCopy )
{
continue;
}
$contentObjectAttributes = $contentObjectTranslation->objectAttributes();
foreach ( $contentObjectAttributes as $attribute )
{
$clonedAttribute = $attribute->cloneContentObjectAttribute( $newVersionNumber, $currentVersionNumber, $contentObjectID, $languageCode );
$clonedAttribute->sync();
eZDebugSetting::writeDebug( 'kernel-content-object-copy', $clonedAttribute, 'copyVersion:cloned attribute' );
}
$haveCopied = true;
}
}
if ( !$haveCopied && $languageCode )
{
$class = $this->contentClass();
$classAttributes = $class->fetchAttributes();
foreach ( $classAttributes as $classAttribute )
{
if ( $classAttribute->attribute( 'can_translate' ) == 1 )
{
$classAttribute->instantiate( $contentObjectID? $contentObjectID: $this->attribute( 'id' ), $languageCode, $newVersionNumber );
}
else
{
// If attribute is NOT Translatable we should check isAlwaysAvailable(),
// For example,
// if initial_language_id is 4 and the attribute is always available
// language_id will be 5 in ezcontentobject_version/ezcontentobject_attribute,
// this means it uses language ID 4 but also has the bit 0 set to 1 (a reservered bit),
// You can read about this in the document in doc/features/3.8/.
$initialLangID = !$this->isAlwaysAvailable() ? $this->attribute( 'initial_language_id' ) : $this->attribute( 'initial_language_id' ) | 1;
$contentAttribute = eZContentObjectAttribute::fetchByClassAttributeID( $classAttribute->attribute( 'id' ),
$this->attribute( 'id' ),
$this->attribute( 'current_version' ),
$initialLangID );
if ( $contentAttribute )
{
$newAttribute = $contentAttribute->cloneContentObjectAttribute( $newVersionNumber, $currentVersionNumber, $contentObjectID, $languageCode );
$newAttribute->sync();
}
else
{
$classAttribute->instantiate( $contentObjectID? $contentObjectID: $this->attribute( 'id' ), $languageCode, $newVersionNumber );
}
}
}
}
if ( $languageCode )
{
$clonedVersion->setAttribute( 'initial_language_id', eZContentLanguage::idByLocale( $languageCode ) );
$clonedVersion->updateLanguageMask();
}
$db->commit();
return $clonedVersion;
}