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PHP Track::setVenue方法代码示例

本文整理汇总了PHP中Track::setVenue方法的典型用法代码示例。如果您正苦于以下问题:PHP Track::setVenue方法的具体用法?PHP Track::setVenue怎么用?PHP Track::setVenue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Track的用法示例。


在下文中一共展示了Track::setVenue方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: readSessions

 /**
  * @see \Simresults\Data_Reader::readSessions()
  */
 protected function readSessions()
 {
     // Get data
     $data = json_decode($this->data, TRUE);
     // Get date
     preg_match('/\\d{10}/i', $data['Time'], $time_matches);
     $date = new \DateTime();
     $date->setTimestamp($time_matches[0]);
     $date->setTimezone(new \DateTimeZone(self::$default_timezone));
     // Get other settings
     $other_settings = array();
     $known_setting_keys = array('Experience', 'Difficulty', 'FuelUsage', 'MechanicalDamage', 'FlagRules', 'CutRules', 'RaceSeriesFormat', 'WreckerPrevention', 'MandatoryPitstop', 'MandatoryPitstop');
     foreach ($known_setting_keys as $setting) {
         if ($setting_value = Helper::arrayGet($data, $setting)) {
             $other_settings[$setting] = $setting_value;
         }
     }
     // Init sessions array
     $sessions = array();
     // Gather all sessions
     foreach ($data['Sessions'] as $session_data) {
         // Init session
         $session = Session::createInstance();
         // Practice session by default
         $type = Session::TYPE_PRACTICE;
         // Check session type
         switch (strtolower($name = $session_data['Type'])) {
             case 'qualify':
                 $type = Session::TYPE_QUALIFY;
                 break;
             case 'warmup':
                 $type = Session::TYPE_WARMUP;
                 break;
             case 'race':
                 $type = Session::TYPE_RACE;
                 break;
         }
         // Set session values
         $session->setType($type)->setDate($date)->setOtherSettings($other_settings);
         // Set game
         $game = new Game();
         $game->setName('RaceRoom Racing Experience');
         $session->setGame($game);
         // Set server
         $server = new Server();
         $server->setName(Helper::arrayGet($data, 'Server'));
         $session->setServer($server);
         // Set track
         $track = new Track();
         $track->setVenue(Helper::arrayGet($data, 'Track'));
         $session->setTrack($track);
         // Get participants and their best lap (only lap)
         $participants = array();
         $players_data = Helper::arrayGet($session_data, 'Players', array());
         foreach ($players_data as $player_index => $player_data) {
             // Create driver
             $driver = new Driver();
             // Has name
             if ($name = Helper::arrayGet($player_data, 'Username') or $name = Helper::arrayGet($player_data, 'FullName')) {
                 $driver->setName($name);
             } else {
                 $driver->setName('unknown');
             }
             // Create participant and add driver
             $participant = Participant::createInstance();
             $participant->setDrivers(array($driver))->setPosition(Helper::arrayGet($player_data, 'Position', null));
             // Has finish status
             if ($status = Helper::arrayGet($player_data, 'FinishStatus')) {
                 // Figure out status
                 switch (strtolower($status)) {
                     case 'finished':
                         $participant->setFinishStatus(Participant::FINISH_NORMAL);
                         break;
                     case 'disqualified':
                         $participant->setFinishStatus(Participant::FINISH_DQ);
                         break;
                     default:
                         $participant->setFinishStatus(Participant::FINISH_DNF);
                         break;
                 }
             } else {
                 $participant->setFinishStatus(Participant::FINISH_NORMAL);
             }
             // Has total time
             if ($total_time = Helper::arrayGet($player_data, 'TotalTime')) {
                 $participant->setTotalTime(round($player_data['TotalTime'] / 1000, 4));
             }
             // Create vehicle and add to participant
             $vehicle = new Vehicle();
             $vehicle->setName(Helper::arrayGet($player_data, 'Car'));
             $participant->setVehicle($vehicle);
             // Has laps
             if ($laps = Helper::arrayGet($player_data, 'RaceSessionLaps')) {
                 foreach ($laps as $lap_key => $lap_data) {
                     // Negative lap time, skip
                     if ($lap_data['Time'] < 0) {
                         continue;
//.........这里部分代码省略.........
开发者ID:mauserrifle,项目名称:simresults,代码行数:101,代码来源:RaceRoomServer.php

示例2: readSessions

 /**
  * @see \Simresults\Data_Reader::readSessions()
  */
 protected function readSessions()
 {
     // Get array data
     $data = $this->array_data;
     // Init sessions array
     $sessions = array();
     // Loop each session from data
     foreach ($data as $session_data) {
         // Remember which vehicles are parsed
         $vehicle_names = array();
         // Init session
         $session = Session::createInstance();
         // Set session type
         $type = null;
         switch ($session_data['type']) {
             case 'qualify':
                 $type = Session::TYPE_QUALIFY;
                 break;
             case 'practice':
                 $type = Session::TYPE_PRACTICE;
                 break;
             case 'warmup':
                 $type = Session::TYPE_PRACTICE;
                 break;
             case 'race':
                 $type = Session::TYPE_RACE;
                 break;
         }
         $session->setType($type);
         // Set session name
         if (isset($session_data['name'])) {
             $session->setName($session_data['name']);
         }
         // Set max time
         if (isset($session_data['time'])) {
             $session->setMaxMinutes($session_data['time']);
         }
         // Set max laps
         if (isset($session_data['laps'])) {
             $session->setMaxLaps($session_data['laps']);
         }
         // Set game
         $game = new Game();
         $game->setName('Assetto Corsa');
         $session->setGame($game);
         // Has track
         if (isset($session_data['track'])) {
             $track = new Track();
             $track->setVenue($session_data['track']);
             $session->setTrack($track);
         }
         // Has date
         if (isset($session_data['date'])) {
             // Set it
             $session->setDateString($session_data['date']);
         }
         // Set server
         $server = new Server();
         $server->setDedicated(true);
         if (isset($session_data['server'])) {
             $server->setName($session_data['server']);
         } else {
             $server->setName('Unknown');
         }
         $session->setServer($server);
         // Add allowed vehicles
         foreach ($session_data['car_list'] as $vehicle_name) {
             $vehicle = new Vehicle();
             $vehicle->setName($vehicle_name);
             $session->addAllowedVehicle($vehicle);
         }
         // Set chats
         foreach ($session_data['chats'] as $chat_message) {
             $chat = new Chat();
             $chat->setMessage($chat_message);
             $session->addChat($chat);
         }
         // Set participants
         $participants = array();
         foreach ($session_data['participants'] as $part_data) {
             // No name
             if (!Helper::arrayGet($part_data, 'name')) {
                 continue;
             }
             // Create driver
             $driver = new Driver();
             $driver->setName($part_data['name']);
             // Total time not greater than 0
             if (0 >= ($total_time = Helper::arrayGet($part_data, 'total_time'))) {
                 // Total time is null
                 $total_time = null;
             }
             // Create participant and add driver
             $participant = Participant::createInstance();
             $participant->setDrivers(array($driver))->setTotalTime($total_time);
             // Has total time parsed data and should not be a forced DNF
             if ($total_time and !Helper::arrayGet($part_data, 'force_dnf')) {
//.........这里部分代码省略.........
开发者ID:mauserrifle,项目名称:simresults,代码行数:101,代码来源:AssettoCorsaServer.php

示例3: readSessions

 /**
  * @see \Simresults\Data_Reader::readSessions()
  */
 protected function readSessions()
 {
     // Get data
     $data = json_decode($this->data, TRUE);
     // No session data
     if (!($sessions_data = Helper::arrayGet($data, 'sessions'))) {
         // Throw exception
         throw new Exception\Reader('Cannot read the session data');
     }
     // Init sessions array
     $sessions = array();
     // Get extra data for all sessions
     $extras = array();
     foreach (Helper::arrayGet($data, 'extras', array()) as $extras_data) {
         // Get name
         $name = Helper::arrayGet($extras_data, 'name');
         // Loop all values and add as extra settings
         foreach ($extras_data as $extra_data_key => $extra_data_value) {
             // Is name
             if ($extra_data_key === 'name') {
                 // Skip this
                 continue;
             }
             // Add to extras collection
             $extras[ucfirst($name) . ' ' . $extra_data_key] = $extra_data_value;
         }
     }
     // Gather all sessions
     foreach ($sessions_data as $session_data) {
         // Init session
         $session = Session::createInstance();
         // Get participants (do for each session to prevent re-used objects
         // between sessions)
         $participants = array();
         $players_data = Helper::arrayGet($data, 'players', array());
         foreach ($players_data as $player_index => $player_data) {
             // Create driver
             $driver = new Driver();
             $driver->setName(Helper::arrayGet($player_data, 'name'));
             // Create participant and add driver
             $participant = Participant::createInstance();
             $participant->setDrivers(array($driver))->setFinishStatus(Participant::FINISH_NORMAL);
             // Create vehicle and add to participant
             $vehicle = new Vehicle();
             $vehicle->setName(Helper::arrayGet($player_data, 'car'));
             $participant->setVehicle($vehicle);
             // Add participant to collection
             $participants[] = $participant;
         }
         // Practice session by default
         $type = Session::TYPE_PRACTICE;
         // Check session name to get type
         // TODO: Should be checked when full game is released. Also create
         //       tests for it!
         switch (strtolower($name = Helper::arrayGet($session_data, 'name'))) {
             case 'qualify session':
             case 'qualify':
                 $type = Session::TYPE_QUALIFY;
                 break;
             case 'warmup session':
                 $type = Session::TYPE_WARMUP;
                 break;
             case 'race session':
             case 'quick race':
             case 'race':
                 $type = Session::TYPE_RACE;
                 break;
         }
         // Set session values
         $session->setType($type)->setName($name)->setMaxLaps((int) Helper::arrayGet($session_data, 'lapsCount'))->setMaxMinutes((int) Helper::arrayGet($session_data, 'duration'));
         // Set game
         $game = new Game();
         $game->setName('Assetto Corsa');
         $session->setGame($game);
         // Set server (we do not know...)
         $server = new Server();
         $server->setName('Unknown or offline');
         $session->setServer($server);
         // Set track
         $track = new Track();
         $track->setVenue(Helper::arrayGet($data, 'track'));
         $session->setTrack($track);
         // Get the laps
         $laps_data = Helper::arrayGet($session_data, 'laps', array());
         // No laps data
         if (!$laps_data) {
             // Use best laps if possible
             $laps_data = Helper::arrayGet($session_data, 'bestLaps', array());
         }
         // Process laps
         foreach ($laps_data as $lap_data) {
             // Init new lap
             $lap = new Lap();
             // Set participant
             $lap->setParticipant($lap_participant = $participants[$lap_data['car']]);
             // Set first driver of participant as lap driver. AC does
             // not support swapping
//.........这里部分代码省略.........
开发者ID:mauserrifle,项目名称:simresults,代码行数:101,代码来源:AssettoCorsa.php

示例4: readSessions

 /**
  * @see \Simresults\Data_Reader::readSessions()
  */
 protected function readSessions()
 {
     // Get data
     $data = json_decode($this->data, TRUE);
     // Init session
     $session = Session::createInstance();
     // Practice session by default
     $type = Session::TYPE_PRACTICE;
     // Check session name to get type
     // TODO: Could we prevent duplicate code for this with other readers?
     switch (strtolower($name = Helper::arrayGet($data, 'Type'))) {
         case 'qualify session':
         case 'qualify':
             $type = Session::TYPE_QUALIFY;
             break;
         case 'warmup session':
             $type = Session::TYPE_WARMUP;
             break;
         case 'race session':
         case 'quick race':
         case 'race':
             $type = Session::TYPE_RACE;
             break;
     }
     // Set session values
     $session->setType($type)->setName($name)->setMaxLaps((int) Helper::arrayGet($data, 'RaceLaps'));
     // Has Duration
     if ($seconds = (int) Helper::arrayGet($data, 'DurationSecs')) {
         $session->setMaxMinutes(round($seconds / 60));
     } else {
         $session->setMaxMinutes(0);
     }
     // Set game
     $game = new Game();
     $game->setName('Assetto Corsa');
     $session->setGame($game);
     // Set server (we do not know...)
     $server = new Server();
     $server->setName('Unknown');
     $session->setServer($server);
     // Set track
     $track = new Track();
     $track->setVenue(Helper::arrayGet($data, 'TrackName'));
     $session->setTrack($track);
     // Get participants from Cars data
     $participants_by_name = array();
     $players_data = Helper::arrayGet($data, 'Cars', array());
     foreach ($players_data as $player_index => $player_data) {
         // Build participant
         $participant = $this->getParticipant($name = $player_data['Driver']['Name'], $player_data['Driver']['Guid'], $player_data['Model'], $player_data['Driver']['Team'], $player_data['BallastKG'], $player_data['Skin']);
         // Add participant to collection
         $participants_by_name[$name] = $participant;
     }
     // Get participants from result data.
     // WARNING: This should be orded by position but these logs are BUGGED.
     //          DO NOT TRUST!
     $players_data = Helper::arrayGet($data, 'Result', array());
     foreach ($players_data as $player_index => $player_data) {
         // No participant found
         if (!isset($participants_by_name[$player_data['DriverName']])) {
             // Build participant
             $participant = $this->getParticipant($name = $player_data['DriverName'], $player_data['DriverGuid'], $player_data['CarModel'], null, $player_data['BallastKG']);
             // Add participant to collection
             $participants_by_name[$name] = $participant;
         }
         $participant = $participants_by_name[$player_data['DriverName']];
         // Total time available
         if ($total_time = $player_data['TotalTime']) {
             $participant->setTotalTime(round($total_time / 1000, 4));
         } else {
             // DNF
             $participant->setFinishStatus(Participant::FINISH_DNF);
         }
         // Set total time and position (but we can't trust, so we will
         // fix later again)
         $participant->setPosition($player_index + 1);
     }
     // Process laps
     foreach ($data['Laps'] as $lap_data) {
         // Init new lap
         $lap = new Lap();
         // No participant found
         if (!isset($participants_by_name[$lap_data['DriverName']])) {
             // Build participant
             $participant = $this->getParticipant($name = $lap_data['DriverName'], $lap_data['DriverGuid'], $lap_data['CarModel'], null, $lap_data['BallastKG']);
             // Add participant to collection
             $participants_by_name[$name] = $participant;
         }
         $lap_participant = $participants_by_name[$lap_data['DriverName']];
         // Set participant
         $lap->setParticipant($lap_participant);
         // Set first driver of participant as lap driver. AC does
         // not support swapping
         $lap->setDriver($lap_participant->getDriver());
         // Set lap time in seconds
         if ($lap_data['LapTime'] !== 99999) {
             $lap->setTime(round($lap_data['LapTime'] / 1000, 4));
//.........这里部分代码省略.........
开发者ID:mauserrifle,项目名称:simresults,代码行数:101,代码来源:AssettoCorsaServerJson.php

示例5: readSessions


//.........这里部分代码省略.........
             // Check session name to get type
             // TODO: Could we prevent duplicate code for this with other readers?
             switch (strtolower(preg_replace('#\\d#', '', $type_key))) {
                 case 'qualifying':
                     $type = Session::TYPE_QUALIFY;
                     $type_setup_name = 'Qualify';
                     break;
                 case 'warmup':
                     $type = Session::TYPE_WARMUP;
                     break;
                 case 'race':
                     $type = Session::TYPE_RACE;
                     break;
             }
             // Date of this session
             $date = new \DateTime();
             $date->setTimestamp($session_data['start_time']);
             $date->setTimezone(new \DateTimeZone(self::$default_timezone));
             // Set session values
             $session->setType($type)->setName($type_key)->setMaxLaps($history['setup'][$type_setup_name . 'Length'])->setDate($date)->setOtherSettings($session_settings);
             // Set game
             $game = new Game();
             $game->setName('Project Cars');
             $session->setGame($game);
             // Set server
             // TODO: Set configurations
             $server = new Server();
             $server->setName($data['server']['name']);
             $session->setServer($server);
             // Set track
             $track = new Track();
             // Have friendly track name
             if (isset($this->attribute_names['tracks'][$history['setup']['TrackId']])) {
                 $track->setVenue($this->attribute_names['tracks'][$history['setup']['TrackId']]['name']);
             } else {
                 // TODO: We should test this works too? Same for vehicles
                 // when our json attribute config is missing items
                 $track->setVenue((string) $history['setup']['TrackId']);
             }
             $session->setTrack($track);
             // Remember participants with actual events
             $participants_with_events = array();
             // Parse events first only to collect missing participants
             foreach ($session_data['events'] as $event) {
                 // Participant unknown
                 if (!isset($participants_by_id[$event['participantid']])) {
                     // Build it and fallback to less info
                     $part = $this->getParticipant($event);
                     $participants_by_id[$event['participantid']] = $part;
                 }
             }
             // Parse event data such as laps
             $cut_data = array();
             foreach ($session_data['events'] as $event) {
                 // Get participant
                 $part = $participants_by_id[$event['participantid']];
                 // Remember this participant
                 $participants_with_events[] = $part;
                 // Is lap and the lap is valid (only checked for non-race)
                 if ($event['event_name'] === 'Lap' and ($session->getType() === Session::TYPE_RACE or $event['attributes']['CountThisLapTimes'])) {
                     // Init new lap
                     $lap = new Lap();
                     // Set participant
                     $lap->setParticipant($part);
                     // Set first driver of participant as lap driver. PJ
                     // does not support swapping
开发者ID:mauserrifle,项目名称:simresults,代码行数:67,代码来源:ProjectCarsServer.php

示例6: getTrack

 /**
  * Get the track
  *
  * @return  Track
  */
 protected function getTrack()
 {
     // Create new track
     $track = new Track();
     // Set track values
     $track->setVenue($this->dom_value('TrackVenue'))->setCourse($this->dom_value('TrackCourse'))->setEvent($this->dom_value('TrackEvent'))->setLength((double) $this->dom_value('TrackLength'));
     // Return track
     return $track;
 }
开发者ID:mauserrifle,项目名称:simresults,代码行数:14,代码来源:Rfactor2.php

示例7: getSessions

 /**
  * @see \Simresults\Data_Reader::getSessions()
  */
 public function getSessions()
 {
     // Get array data
     $data = $this->array_data;
     // Init sessions array
     $sessions = array();
     // Remember last qualify session to make up grid positions
     $last_qualify_session = null;
     // Loop each session from data
     foreach ($data as $session_data) {
         // Remember which vehicles are parsed
         $vehicle_names = array();
         // Init session
         $session = new Session();
         // Set session type
         $type = null;
         switch ($session_data['type']) {
             case 'qualify':
                 $type = Session::TYPE_QUALIFY;
                 break;
             case 'practice':
                 $type = Session::TYPE_PRACTICE;
                 break;
             case 'warmup':
                 $type = Session::TYPE_PRACTICE;
                 break;
             case 'race':
                 $type = Session::TYPE_RACE;
                 break;
         }
         $session->setType($type);
         // Set session name
         if (isset($session_data['name'])) {
             $session->setName($session_data['name']);
         }
         // Set max time
         if (isset($session_data['time'])) {
             $session->setMaxMinutes($session_data['time']);
         }
         // Set max laps
         if (isset($session_data['laps'])) {
             $session->setMaxLaps($session_data['laps']);
         }
         // Set game
         $game = new Game();
         $game->setName('Assetto Corsa');
         $session->setGame($game);
         // Has track
         if (isset($session_data['track'])) {
             $track = new Track();
             $track->setVenue($session_data['track']);
             $session->setTrack($track);
         }
         // Has date
         if (isset($session_data['date'])) {
             // Set it
             $session->setDateString($session_data['date']);
         }
         // Set server
         $server = new Server();
         $server->setDedicated(true);
         if (isset($session_data['server'])) {
             $server->setName($session_data['server']);
         } else {
             $server->setName('Unknown');
         }
         $session->setServer($server);
         // Add allowed vehicles
         foreach ($session_data['car_list'] as $vehicle_name) {
             $vehicle = new Vehicle();
             $vehicle->setName($vehicle_name);
             $session->addAllowedVehicle($vehicle);
         }
         // Set chats
         foreach ($session_data['chats'] as $chat_message) {
             $chat = new Chat();
             $chat->setMessage($chat_message);
             $session->addChat($chat);
         }
         // Set participants
         $participants = array();
         foreach ($session_data['participants'] as $part_data) {
             // No name
             if (!Helper::arrayGet($part_data, 'name')) {
                 continue;
             }
             // Create driver
             $driver = new Driver();
             $driver->setName($part_data['name']);
             // Total time not greater than 0
             if (0 >= ($total_time = Helper::arrayGet($part_data, 'total_time'))) {
                 // Total time is null
                 $total_time = null;
             }
             // Create participant and add driver
             $participant = new Participant();
             $participant->setDrivers(array($driver))->setTotalTime($total_time);
//.........这里部分代码省略.........
开发者ID:bighome,项目名称:simresults,代码行数:101,代码来源:AssettoCorsaServer.php


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