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PHP TenYear::getInstance方法代码示例

本文整理汇总了PHP中TenYear::getInstance方法的典型用法代码示例。如果您正苦于以下问题:PHP TenYear::getInstance方法的具体用法?PHP TenYear::getInstance怎么用?PHP TenYear::getInstance使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TenYear的用法示例。


在下文中一共展示了TenYear::getInstance方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: run

 public function run()
 {
     $objAccount = TenYear::getInstance('Data_Account');
     $objPlayerInitGame = TenYear::getInstance('Game_PlayerInit');
     for ($i = 1; $i <= 10; $i++) {
         $strUserAccount = "ggmmhg100" . $i;
         $playerid = $objAccount->get_pid_byaccount($strUserAccount);
         $player_character = Cache_PlayerRole::getInstance()->get_player_role();
         if (!$playerid) {
             $name = $strUserAccount;
             $playerid = $objAccount->add_account($strUserAccount, $name);
             //                $character = ($i%4)+1;
             $character = rand(3, 4);
             $arrCharacter = $player_character[$character];
             $arrData = array();
             $arrData['player_id'] = $playerid;
             $arrData['user_account'] = $strUserAccount;
             $arrData['name'] = $name;
             $arrData['career_type'] = $arrCharacter['career_type'];
             $arrData['avatar'] = $arrCharacter['avatar'];
             $arrData['sex'] = $arrCharacter['sex'];
             $arrData['ad_info'] = '';
             $arrData['client_ip'] = '127.0.0.1';
             $arrData['exec'] = 1;
             $affectedRows = $objPlayerInitGame->active($arrData);
             if ($affectedRows) {
                 $sql = "replace into test_account (player_id,user_account,career_type) values ('{$playerid}','{$strUserAccount}','{$arrCharacter['career_type']}')";
                 $result = $this->query($sql);
                 if ($result) {
                     echo "{$strUserAccount}\n";
                 }
             }
         }
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:35,代码来源:test_player.php

示例2: achieve_repair

 public function achieve_repair($player_id)
 {
     # 修复一下符文成就相关的数据[NOTE:刷新成就相关脏数据用]
     TenYear::getInstance(TenYear::game_name('PlayerSkill'))->handle_rune_refer_achieve($player_id);
     # 修复一下天赋成就相关的数据[NOTE:刷新成就相关脏数据用]
     TenYear::getInstance(TenYear::game_name('PlayerSkill'))->handle_dower_refer_achieve($player_id);
     echo $player_id . "sync suc \n";
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:8,代码来源:achieve_repair.php

示例3: doAction

 public function doAction()
 {
     $userInfo_json = base64_decode($_POST['data']);
     $userInfo_array = json_decode($userInfo_json, true);
     $state = isset($userInfo_array['state']) ? $userInfo_array['state'] : "";
     $ips = isset($userInfo_array['ips']) ? $userInfo_array['ips'] : "";
     $data = array();
     $res = array();
     if (!empty($state) && !in_array($state, $this->state)) {
         $data['status'] = 8;
         exit;
     } else {
         $data['status'] = 0;
     }
     if ($state == 'open') {
         #开服
         #Protocol::input(0, 7, 4, 514, array('type_id'=>1,'role_id'=>0));
         #Protocol::out();
         $res['status'] = 1;
         if ($this->get_data('Online')->set_server_state($res)) {
             $data['status'] = 1;
         } else {
             $data['status'] = 0;
         }
     } elseif ($state == 'close') {
         #关服维护
         Protocol::input(0, 7, 4, 514, array('type_id' => 1, 'role_id' => 0));
         Protocol::out();
         $res['status'] = 0;
         if ($this->get_data('Online')->set_server_state($res)) {
             $data['status'] = 1;
             TenYear::getInstance();
             $objSession = TenYear::getInstance('session');
             $objSession->del_all_session();
         } else {
             $data['status'] = 0;
         }
     } elseif ('write_ip' == $state) {
         #白名单
         $res['write_ip'] = $ips;
         if ($this->get_data('Online')->set_server_state($res)) {
             $data['status'] = 1;
         } else {
             $data['status'] = 0;
         }
     } elseif ('black_id' == $state) {
         #黑名单
         $res['black_id'] = $ips;
         if ($this->get_data('Online')->set_server_state($res)) {
             $data['status'] = 1;
         } else {
             $data['status'] = 0;
         }
     }
     echo json_encode($data);
     return;
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:57,代码来源:ServerStateAction.php

示例4: get_cross

 protected function get_cross($name, $isOne = false)
 {
     $className = TenYear::cross_name($name);
     if ($isOne) {
         return new $className();
     }
     $this->_objData[$className]++;
     return TenYear::getInstance($className);
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:9,代码来源:Data.php

示例5: handle_dirty_data

 public function handle_dirty_data()
 {
     $player_id_list = $this->get_whole_player_list();
     if (empty($player_id_list)) {
         return false;
     }
     foreach ($player_id_list as $player_id) {
         $player_info = TenYear::getInstance('Data_Player')->get_player_info($player_id);
         $arr_player_detail = TenYear::getInstance('Data_PlayerDetail')->get_player_detail($player_id, array('skill_info', 'skill_rune_info'));
         $skill_list_all = Cache_Skill::getInstance()->get_skill_list($player_info['career_type']);
         $skill_list_distinct = Cache_Skill::getInstance()->get_distinct_skill_list($player_info['career_type']);
         if (empty($skill_list_distinct)) {
             echo "Warning: player_id={$player_id}|career_type=" . $player_info['career_type'] . "\n";
             continue;
             #$this->throw_error('60022'); # 没有符合玩家职业的技能配置信息
         }
         # 该步操作除了获取hash结构外,重置了每个技能的max_level为有效信息
         $skill_hash_all = TenYear::getInstance('Game_PlayerSkill')->convert_skill_list_to_hash($skill_list_all);
         $exception_flag = 0;
         # 0无异常 >1异常
         foreach ($skill_list_distinct as $val) {
             if ($val['display'] == 0) {
                 continue;
             }
             $skill_id = $val['sid'];
             # 问题玩家
             if (isset($arr_player_detail['skill_info'][$skill_id]) && $arr_player_detail['skill_info'][$skill_id]['level'] > $skill_hash_all[$skill_id][1]['max_level']) {
                 echo "Warning: player_id={$player_id}|skill_id={$skill_id}|origin_level=" . $arr_player_detail['skill_info'][$skill_id]['level'] . "|max_level=" . $skill_hash_all[$skill_id][1]['max_level'] . "\n";
                 $arr_player_detail['skill_info'][$skill_id]['level'] = $skill_hash_all[$skill_id][1]['max_level'];
                 $exception_flag += 1;
             }
             if (isset($arr_player_detail['skill_rune_info'][$skill_id])) {
                 # 重置每个技能的符文为最大等级的激活状态
                 $rune_list_all = Cache_SkillRune::getInstance()->get_skill_rune_list_by_skill_id($skill_id);
                 $rune_hash_all = TenYear::getInstance('Game_PlayerSkill')->convert_rune_list_to_hash($rune_list_all);
                 foreach ($rune_hash_all as $rune_id => $rune_lv_info) {
                     if (isset($arr_player_detail['skill_rune_info'][$skill_id][$rune_id]) && $arr_player_detail['skill_rune_info'][$skill_id][$rune_id]['level'] > $rune_lv_info[1]['max_level']) {
                         echo "Warning: player_id={$player_id}|skill_id={$skill_id}|rune_id={$rune_id}|origin_level=" . $arr_player_detail['skill_rune_info'][$skill_id][$rune_id]['level'] . "|max_level=" . $rune_lv_info[1]['max_level'] . "\n";
                         $arr_player_detail['skill_rune_info'][$skill_id][$rune_id]['level'] = $rune_lv_info[1]['max_level'];
                         $exception_flag += 1;
                     }
                 }
             }
         }
         if (!empty($exception_flag)) {
             # 修正等级
             /**
             				TenYear::getInstance('Data_PlayerDetail')->update_player_detail(
             					$player_id,
             					array('skill_info'=>$arr_player_detail['skill_info'], 'skill_rune_info' => $arr_player_detail['skill_rune_info'])
             				);
             				**/
         }
     }
     echo "End ...\n";
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:56,代码来源:check_dirty_data.php

示例6: add_unions

 public function add_unions($player_id, $friend_id)
 {
     try {
         $objdata = TenYear::getInstance(TenYear::game_name('PlayerFriend'));
         $objdata->add_unions($player_id, $friend_id);
         echo "send success {$player_id}";
     } catch (Exception $e) {
         $error = "Exception: " . $e->getFile() . " line:" . $e->getLine() . " " . $e->getMessage();
         echo $error;
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:11,代码来源:friend.php

示例7: fb

 public function fb()
 {
     $sql = "select * from test_account";
     $this->query($sql);
     $arr_player = array();
     while ($this->next_record()) {
         $player_id = $this->get_field('player_id');
         $arr_player[] = $player_id;
     }
     foreach ($arr_player as $player_id) {
         $obj = TenYear::getInstance(TenYear::game_name('PlayerFB'));
         $obj->get_chapter_fb_info($player_id, 0, 0);
         echo "player:{$player_id} suc\n";
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:15,代码来源:clear_robot_bag.php

示例8: get_search_list

 public static function get_search_list($data)
 {
     $ret = array();
     if ($data) {
         foreach ($data as $key => $val) {
             $is_hidden_vip = 0;
             if (intval($val['vip']) > 0) {
                 $vip_info = TenYear::getInstance('Data_VipReward')->get_reward_log(intval($val['player_id']));
                 $is_hidden_vip = intval($vip_info['is_hidden_vip']);
             }
             $ret[$key] = array(0 => intval($val['player_id']), 1 => $val['name'], 2 => intval($val['level']), 3 => intval($val['sum_fpower']), 4 => $val['avatar'], 5 => intval($val['vip']), 6 => intval($val['is_friend']), 7 => intval($val['type']), 8 => $is_hidden_vip);
         }
     }
     return $ret;
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:15,代码来源:Friend.php

示例9: run

 public function run()
 {
     $keys = Com_AdCache::factory('player')->keys("data|player:*");
     if (!empty($keys)) {
         foreach ($keys as $key) {
             $player_info = $this->redis()->hash_get($key, array('player_id', 'level', 'union_id'));
             if (intval($player_info['player_id']) <= 0) {
                 continue;
             }
             if (intval($player_info['level']) < 20) {
                 continue;
             }
             $objPlayerProp = TenYear::getInstance(TenYear::data_name('PlayerProp'));
             $player_props = $objPlayerProp->get_player_all_prop($player_info['player_id']);
             foreach ($player_props as $prop) {
                 if (isset($prop['intensive_level'])) {
                     echo "player_id={$player_info['player_id']}|player_prop_id={$prop['player_prop_id']}\n";
                     $objPlayerAchieve = TenYear::getInstance(TenYear::game_name('PlayerAchieve'));
                     $objPlayerAchieve->async_trigger_achieve_target($player_info['player_id'], 6, "1:" . $prop['quality'] . ":" . $prop['star_level'] . ":" . intval($prop['intensive_level']) . ":{$prop['player_prop_id']}", 4);
                 }
             }
         }
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:24,代码来源:test_player_achieve.php

示例10: handle_fashion_for_dummy

 private function handle_fashion_for_dummy($player_id, $fashion_id)
 {
     $arr_list = explode('|', $fashion_id);
     if (!empty($arr_list)) {
         $arr_fashion_fit = array();
         $arr_fashion_info = array();
         $arr_fashion_attr = array();
         foreach ($arr_list as $fid) {
             $fashion = Cache_Fashion::getInstance()->get_fashion($fid);
             $arr_fashion_fit[$fashion['type']] = $fid;
             $arr_fashion_info[$fid] = array('type' => $fashion['type']);
             $attrs = explode("|", $fashion['attr_val']);
             if ($attrs) {
                 foreach ($attrs as $attr) {
                     $val = explode(":", $attr);
                     $arr_fashion_attr[$val[0]] += $val[1];
                 }
             }
         }
         TenYear::getInstance('Data_PlayerDetail')->update_player_detail($player_id, array('fashion_info' => $arr_fashion_info, 'fashion_fit' => $arr_fashion_fit, 'fashion_attr' => $arr_fashion_attr));
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:22,代码来源:generate_dummy_role.php

示例11: get_top_three

 /**
  * 获取前三
  * @return int
  */
 public function get_top_three($settle_date)
 {
     //$data = $this->redis()->get($this->_cacheKeyKfDuelTopList);//取缓存数据
     //if($data){
     //	$out = json_decode($data,true);
     //	return $out;
     //}else{
     $data = $this->get_rank_list_by_multisort($settle_date, 10);
     if ($data) {
         $rank = 1;
         $out = array();
         $objApi = TenYear::getInstance('Com_Uzapi');
         foreach ($data as $cross_player_info) {
             if ($rank > 3) {
                 break;
             }
             $avatar = $this->get_game('KFArena')->get_player_avatar($cross_player_info['player_id'], 0, $cross_player_info['career_type']);
             /*
             					if(SERVER_ID == $cross_player_info['server_id']){
             						$avatar = $this->get_game('KFArena')->get_player_avatar($cross_player_info['player_id'],0,$cross_player_info['career_type']);
             					}else{
             						$avatar = array();
             						$param = array(
             									"action"=>"PlayerInfo",
             									"command"=>"get_player_avatar",
             									"player_id"=>$cross_player_info['player_id'],
             									'career_type'=>$cross_player_info['career_type']
             								);
             						$objApi->setReqData($param);
             						$ip = $this->get_cross('Base')->get_server_ip($cross_player_info['server_id']);
             						$objApi->setServerUrl($ip);
             						$response = $objApi->sendRequest();
             						if(!empty($response['return'])){
             							$avatar =  $response['return'];
             						} else {
             							$avatar = array();
             						}
             					}*/
             $out[] = array('player_id' => $cross_player_info['player_id'], 'name' => $cross_player_info['player_name'], 'power' => $cross_player_info['sum_fpower'], 'rank' => $rank, 'avatar' => $avatar, 'server_id' => $cross_player_info['server_id']);
             $rank++;
         }
         //$this->redis()->set($this->_cacheKeyKfDuelTopList, json_encode($out), 300);
         return $out;
     }
     //}
     return array();
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:51,代码来源:KFDuel.php

示例12: get_player_panel_info

 /**
  * 人 物面板信息
  * @param unknown $player_id
  * @param unknown $friend_id
  */
 public function get_player_panel_info($player_id, $friend_id, $server_id = SERVER_ID)
 {
     //        Com_Log::write("get_player_panel_info.".$player_id,var_export($server_id,true));
     $is_friend = 0;
     //陌生人
     $server_id = SERVER_ID;
     #竞技场排行不跨服了默认==当前服id吧
     if ($server_id == SERVER_ID || empty($server_id)) {
         if ($player_id == $friend_id) {
             $is_friend = 2;
             //自己
         } else {
             $objfrined = $this->get_data('PlayerFriend');
             $player_data = $objfrined->get_player_friend($player_id, array('follow'));
             if (isset($player_data['follow']['info'][$friend_id])) {
                 $is_friend = 1;
                 //已是好友
             }
         }
         $base_info = $this->get_game('PlayerBase')->get_player_other_player_info($friend_id);
         $bag_info = $this->get_game('PlayerBag')->get_player_item($friend_id, 3);
         $data = $this->get_game('PlayerFashion')->get_player_fashion($friend_id);
         $fashion_info = $data['curDress'];
         $train_info = $this->get_game('Train')->get_player_train_detail($friend_id);
         return array($friend_id, $is_friend, $base_info, $bag_info[3], $fashion_info, $train_info);
     } else {
         $objApi = TenYear::getInstance('Com_Uzapi');
         $objApi->setReqData(array("action" => "PlayerInfo", "command" => "get_player_panel_info", "player_id" => $friend_id));
         $ip = $this->get_cross('Base')->get_server_ip($server_id);
         $objApi->setServerUrl($ip);
         $response = $objApi->sendRequest();
         if (!empty($response['return'])) {
             return $response['return'];
         } else {
             return array($friend_id, 1, array(), array(), array(), array());
         }
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:43,代码来源:PlayerFriend.php

示例13: grab_treasure_battle

 /**
  * 获取挑战双方战斗信息
  * @param unknown $player_id
  * @param unknown $opponent_player_id  对手玩家ID
  * @return multitype:number
  */
 public function grab_treasure_battle($player_id, $opponent_player_id, $need_pieces_id, $battle_log_id = 0)
 {
     $opponent_player_id = intval($opponent_player_id);
     $battle_log_id = intval($battle_log_id);
     $opponent_player_info = $this->get_cross("GrabTreasure")->get_player_info($opponent_player_id, array("player_id", "is_dummy", "server_id"));
     if (empty($opponent_player_info)) {
         $opponent_player_info = $this->get_data("Player")->get_player_info($opponent_player_id, array("player_id", "is_dummy", "server_id"));
         if (empty($opponent_player_info)) {
             $this->throw_error('20002');
             #获取玩家信息失败
         }
         $opponent_player_info['server_id'] = SERVER_ID;
     }
     list($prop_id, $pieces_index) = explode("_", $need_pieces_id);
     $pieceConfig = Cache_GrabTreasurePiece::getInstance()->get_grab_treasure_piece($need_pieces_id);
     if (empty($pieceConfig)) {
         $this->throw_error('80003', "5010905{$prop_id}{$pieces_index}");
     }
     $grab_prop_config = Cache_GrabTreasureBase::getInstance()->get_grab_treasure_id($prop_id);
     if (empty($grab_prop_config)) {
         $this->throw_error('80003', "5010900{$prop_id}");
         //游戏配置出错,请联系客服!
     }
     #限制挑战玩家在推荐列表中或抢回日志列表中
     if ($battle_log_id == 2) {
         $recommend_player_list = $this->get_cross("GrabTreasure")->get_grab_treasure($player_id, "recommend_player_list");
         #操作不符法
         if (empty($recommend_player_list) || !in_array($opponent_player_id, $recommend_player_list)) {
             $this->throw_error('173702', "5010916");
         }
     } else {
         $log_data = $this->get_game("GrabTreasure")->grab_treasure_log($player_id, 1, 100);
         if (empty($log_data['list'])) {
             $this->throw_error('173702', "5010923");
         }
         $is_allow_grab = 0;
         foreach ($log_data['list'] as $val) {
             if ($val["is_allow_grab"] == 1 && $val['grab_player_id'] == $opponent_player_id) {
                 $is_allow_grab = 1;
                 break;
             }
         }
         if ($is_allow_grab == 0) {
             $this->throw_error('173702', "5010932");
         }
     }
     $quality = $grab_prop_config['quality'];
     # 当天剩余可用挑战次数验证
     $buy_times_info = Cache_BuyTimes::getInstance()->get_buy_times_info($this->grab_treasure_battle_buy_type, 1);
     $battle_times = $this->get_data('PlayerDailyTime')->get_player_used_time($player_id, 'grab_treasure_battle_times');
     $battle_buy_times = $this->get_data('PlayerDailyTime')->get_player_used_time($player_id, 'grab_treasure_battle_buy_times');
     if (empty($battle_times)) {
         $battle_times = 0;
     }
     if (empty($battle_buy_times)) {
         $battle_buy_times = 0;
     }
     $battle_times_max = $battle_buy_times * $buy_times_info['per_num'] + $this->grab_treasure_max_times;
     if ($battle_times >= $battle_times_max) {
         $this->throw_error('113706');
         # 剩余可用挑战次数不足
     }
     $cd_acc_lock = $this->get_data('GrabTreasure')->get_battle_cd_acc_lock($player_id);
     # 获取挑战CD时间累计锁状态
     $battle_remain_cd = $this->get_data('GrabTreasure')->get_battle_remain_cd($player_id);
     # 获取:挑战剩余cd时间
     $safe_remain_cd = $this->get_cross('GrabTreasure')->get_safe_remain_cd($player_id);
     # 获取保护时间
     $allow_battle = 1;
     if (!empty($cd_acc_lock)) {
         # CD时间累计锁打开,不再允许CD累计
         if ($battle_remain_cd > 0) {
             $allow_battle = 0;
         }
     } else {
         # CD时间累计锁关闭,允许CD累计
         if ($battle_remain_cd >= $this->grab_treasure_battle_cd_stint) {
             $allow_battle = 0;
         }
     }
     if ($allow_battle == 0) {
         $this->throw_error('122201');
         # 夺宝战斗CD中[上次超过上限后CD尚未清零,CD累计锁尚未关闭]
     }
     #对手是否挑战中
     $is_in_battle = $this->get_cross("GrabTreasure")->get_battle_lock($opponent_player_id);
     if ($is_in_battle) {
         $this->throw_error("122203");
     }
     $player_info = $this->get_data('Player')->get_player_info($player_id, array("is_online", "privilege_level"));
     $is_online = $player_info["is_online"];
     #对方在线保护状态不可挑战
     $safe_remain_cd = $this->get_cross('GrabTreasure')->get_safe_remain_cd($opponent_player_id);
     # 获取保护时间
//.........这里部分代码省略.........
开发者ID:bluefan,项目名称:phpsource,代码行数:101,代码来源:GrabTreasure.php

示例14: array

     $ad_info = $strAdInfo > 0 ? 1 : 0;
     Com_DataCenter::getInstance()->publish_data($player_id, 'est', array('ad_info' => $ad_info, 'step' => 'create', 'time' => time()));
     $log_data = array('player_id' => $player_id, 'channel' => 1, 'client_ip' => $strIp, 'game_client_ip' => $client_ip, 'reg_time' => time(), 'ad_info' => $strAdInfo, 'player_level' => 1);
     #Log_Login::getInstance()->add_log($log_data);
     Log_Common::getInstance()->add_log($log_data, 'day');
     $arr_cache = array('player_id' => $player_id, 'name' => $arrData["name"], 'user_account' => $strUserAccount, 'ad_info' => $arrData['ad_Info'], 'reg_time' => time(), 'career_type' => $arrData['career_type'], 'first_load' => 0);
     $objPlayer = TenYear::getInstance('Data_Player');
     $objPlayer->set_rookie_loading_cache($player_id, $arr_cache);
     #广告系统用户推送激活
     $activelog = Com_System::send_request(array('user_account' => $arrData['user_account']), 'active');
     #广告系统用户推送每天首次登陆
     $activelog = Com_System::send_request(array('user_account' => $arrData['user_account']), 'login');
     #记录登陆登出信息
     TenYear::getInstance('Data_Online')->set_online_list($player_id, array('login_time' => time(), 'logout_time' => time()));
     Com_DataCenter::getInstance()->publish_data($player_id, 'login', array('ad_info' => $ad_info, 'status' => 'on', 'keep_time' => 0, 'time' => time()));
     TenYear::getInstance('Game_DailySign')->init_daily_sign_info($player_id);
     #TenYear::getInstance('Game_PackageCode')->async_send_old_account_login_reward($player_id, $arrData['user_account'], $_SESSION['sid']);
     $rurl = $webUrl . '/index.php';
     if ($bAjax) {
         echo "result=1&msg=" . urlencode($rurl);
     } else {
         echo "<meta http-equiv=refresh content='0; url=" . $rurl . "'>";
     }
 } else {
     //激活用户失败
     if ($bAjax) {
         echo "result=0&msg=" . $arrLanguage["10218"]['content'];
     } else {
         Com_System::url_redirect($strTenYearUrl);
     }
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:31,代码来源:active.php

示例15: flush_sum_fpower_for_dummy

 private function flush_sum_fpower_for_dummy($player_id)
 {
     $objFpowerCalc = TenYear::getInstance(TenYear::game_name('FpowerCalc'));
     $fpower_arr = $objFpowerCalc->calc_player_fpower($player_id);
     # 人物模块战力
     $equip_fpower = $objFpowerCalc->calc_equip_fpower($player_id);
     # 装备模块战力
     $sq_fpower = $objFpowerCalc->calc_sq_fpower($player_id);
     # 圣器模块战力
     $fairy_fpower = $objFpowerCalc->calc_fairy_fpower($player_id);
     # 女神模块战力
     $hero_fpower = $objFpowerCalc->calc_hero_fpower($player_id);
     # 英雄模块战力
     $skill_fpower = $objFpowerCalc->calc_skill_fpower($player_id);
     # 技能模块战力
     $wing_fpower = $objFpowerCalc->calc_wing_fpower($player_id);
     # 翅膀模块战力
     #var_export($fpower);
     $fpower = $fpower_arr['fpower'] + $sq_fpower + $skill_fpower + $equip_fpower;
     $sum_fpower = $fpower + $hero_fpower + $fairy_fpower + $wing_fpower;
     #echo "fpower:{$fpower} sq_fpower:{$sq_fpower} equip_fpower:{$equip_fpower} skill_fpower:{$skill_fpower} wing_fpower:{$wing_fpower} hero_fpower:{$hero_fpower} fairy_fpower:{$fairy_fpower}\n";
     #echo "sum_fpower:{$sum_fpower}\n";
     TenYear::getInstance('Data_Player')->update_player_info($player_id, array('fpower' => $fpower, 'sum_fpower' => $sum_fpower));
 }
开发者ID:bluefan,项目名称:phpsource,代码行数:24,代码来源:generate_dummy_role.php


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