本文整理汇总了PHP中Software::add方法的典型用法代码示例。如果您正苦于以下问题:PHP Software::add方法的具体用法?PHP Software::add怎么用?PHP Software::add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Software
的用法示例。
在下文中一共展示了Software::add方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: copySingleSoftware
/**
* Copy (if needed) One software to the destination entity
*
* @param $ID of the software
*
* @return $ID of the new software (could be the same)
**/
function copySingleSoftware($ID)
{
global $DB;
if (isset($this->already_transfer['Software'][$ID])) {
return $this->already_transfer['Software'][$ID];
}
$soft = new Software();
if ($soft->getFromDB($ID)) {
if ($soft->fields['is_recursive'] && in_array($soft->fields['entities_id'], getAncestorsOf("glpi_entities", $this->to))) {
// no need to copy
$newsoftID = $ID;
} else {
$query = "SELECT *\n FROM `glpi_softwares`\n WHERE `entities_id` = " . $this->to . "\n AND `name` = '" . addslashes($soft->fields['name']) . "'";
if ($data = $DB->request($query)->next()) {
$newsoftID = $data["id"];
} else {
// create new item (don't check if move possible => clean needed)
unset($soft->fields['id']);
$input = $soft->fields;
$input['entities_id'] = $this->to;
unset($soft->fields);
$newsoftID = $soft->add($input);
}
}
$this->addToAlreadyTransfer('Software', $ID, $newsoftID);
return $newsoftID;
}
return -1;
}
示例2: Software
*/
/** @file
* @brief
*/
include '../inc/includes.php';
Session::checkRight("software", READ);
if (!isset($_GET["id"])) {
$_GET["id"] = "";
}
if (!isset($_GET["withtemplate"])) {
$_GET["withtemplate"] = "";
}
$soft = new Software();
if (isset($_POST["add"])) {
$soft->check(-1, CREATE, $_POST);
if ($newID = $soft->add($_POST)) {
Event::log($newID, "software", 4, "inventory", sprintf(__('%1$s adds the item %2$s'), $_SESSION["glpiname"], $_POST["name"]));
if ($_SESSION['glpibackcreated']) {
Html::redirect($soft->getFormURL() . "?id=" . $newID);
}
}
Html::back();
} else {
if (isset($_POST["delete"])) {
$soft->check($_POST["id"], DELETE);
$soft->delete($_POST);
Event::log($_POST["id"], "software", 4, "inventory", sprintf(__('%s deletes an item'), $_SESSION["glpiname"]));
$soft->redirectToList();
} else {
if (isset($_POST["restore"])) {
$soft->check($_POST["id"], DELETE);
示例3: Software
if (!isset($_GET["id"])) {
$_GET["id"] = "";
}
if (!isset($_GET["sort"])) {
$_GET["sort"] = "";
}
if (!isset($_GET["order"])) {
$_GET["order"] = "";
}
if (!isset($_GET["withtemplate"])) {
$_GET["withtemplate"] = "";
}
$soft = new Software();
if (isset($_POST["add"])) {
$soft->check(-1, 'w', $_POST);
$newID = $soft->add($_POST);
Event::log($newID, "software", 4, "inventory", $_SESSION["glpiname"] . " " . $LANG['log'][20] . " " . $_POST["name"] . ".");
glpi_header($_SERVER['HTTP_REFERER']);
} else {
if (isset($_POST["delete"])) {
$soft->check($_POST["id"], 'd');
$soft->delete($_POST);
Event::log($_POST["id"], "software", 4, "inventory", $_SESSION["glpiname"] . " " . $LANG['log'][22]);
$soft->redirectToList();
} else {
if (isset($_POST["restore"])) {
$soft->check($_POST["id"], 'd');
$soft->restore($_POST);
Event::log($_POST["id"], "software", 4, "inventory", $_SESSION["glpiname"] . " " . $LANG['log'][23]);
$soft->redirectToList();
} else {
示例4: generate_entity
/** Generate bigdump : generate items for an entity
*
* @param $ID_entity entity ID
**/
function generate_entity($ID_entity) {
global $MAX, $DB, $percent, $FIRST, $LAST, $MAX_KBITEMS_BY_CAT, $MAX_DISK,
$DOCUMENTS, $NET_PORT, $NET_LOC;
regenerateTreeCompleteName("glpi_entities");
$current_year = date("Y");
// DOMAIN
$items = array("SP2MI", "CAMPUS"," IUT86", "PRESIDENCE", "CEAT", "D'omaine");
$dp = new Domain();
$FIRST["domain"] = getMaxItem("glpi_domains")+1;
for ($i=0 ; $i<$MAX['domain'] ; $i++) {
if (isset($items[$i])) {
$val = $items[$i];
} else {
$val = "domain $ID_entity '$i";
}
$dp->add(toolbox::addslashes_deep(array('name' => $val,
'entities_id' => $ID_entity,
'is_recursive' => 1,
'comment' => "comment $val")));
}
$LAST["domain"] = getMaxItem("glpi_domains");
// STATUS
$items = array("Reparation", "En stock", "En fonction", "Retour SAV", "En attente d'");
$dp = new State();
$FIRST["state"] = getMaxItem("glpi_states")+1;
for ($i=0 ; $i<$MAX['state'] ; $i++) {
if (isset($items[$i])) {
$val = $items[$i];
} else {
$val = "State $ID_entity '$i";
}
$state_id = $dp->add(toolbox::addslashes_deep(array('name' => $val,
'entities_id' => $ID_entity,
'is_recursive' => 1,
'comment' => "comment $val")));
// generate sub status
for ($j=0 ; $j<$MAX['state'] ; $j++) {
$val2 = "Sub $val $j";
$dp->add(toolbox::addslashes_deep(array('name' => $val2,
'entities_id' => $ID_entity,
'is_recursive' => 1,
'states_id' => $state_id,
'comment' => "comment $val")));
}
}
$LAST["state"] = getMaxItem("glpi_states");
// glpi_groups
$FIRST["groups"] = getMaxItem("glpi_groups")+1;
$group = new Group();
for ($i=0 ; $i<$MAX['groups'] ; $i++) {
$gID = $group->add(toolbox::addslashes_deep(
array('entities_id' => $ID_entity,
'name' => "group d'$i",
'comment' => "comment group d'$i",
'is_assign' => 0)));
// Generate sub group
for ($j=0 ; $j<$MAX['groups'] ; $j++) {
$group->add(toolbox::addslashes_deep(
array('entities_id' => $ID_entity,
'name' => "subgroup d'$j",
'comment' => "comment subgroup d'$j of group $i",
'groups_id' => $gID,
'is_assign' => 0)));
}
}
$LAST["groups"] = getMaxItem("glpi_groups");
$FIRST["techgroups"] = $LAST["groups"]+1;
for ($i=0 ; $i<$MAX['groups'] ; $i++) {
$group->add(toolbox::addslashes_deep(
array('entities_id' => $ID_entity,
'name' => "tech group d'$i",
'comment' => "comment tech group d'$i")));
}
$LAST["techgroups"] = getMaxItem("glpi_groups");
regenerateTreeCompleteName("glpi_groups");
// glpi_users
$FIRST["users_sadmin"] = getMaxItem("glpi_users")+1;
//.........这里部分代码省略.........