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PHP SmrMySqlDatabase::escapeArray方法代码示例

本文整理汇总了PHP中SmrMySqlDatabase::escapeArray方法的典型用法代码示例。如果您正苦于以下问题:PHP SmrMySqlDatabase::escapeArray方法的具体用法?PHP SmrMySqlDatabase::escapeArray怎么用?PHP SmrMySqlDatabase::escapeArray使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SmrMySqlDatabase的用法示例。


在下文中一共展示了SmrMySqlDatabase::escapeArray方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: channel_msg_seedlist_del

function channel_msg_seedlist_del($fp, $rdata, $account, $player)
{
    if (preg_match('/^:(.*)!(.*)@(.*)\\sPRIVMSG\\s(.*)\\s:!seedlist del (.*)\\s$/i', $rdata, $msg)) {
        $nick = $msg[1];
        $user = $msg[2];
        $host = $msg[3];
        $channel = $msg[4];
        $sectors = explode(' ', $msg[5]);
        echo_r('[SEEDLIST_DEL] by ' . $nick . ' in ' . $channel);
        // check if $nick is leader
        if (!$player->isAllianceLeader(true)) {
            fputs($fp, 'PRIVMSG ' . $channel . ' :' . $nick . ', only the leader of the alliance manages the seedlist.' . EOL);
            return true;
        }
        foreach ($sectors as $sector) {
            // see if the sector is numeric
            if (!is_numeric($sector)) {
                fputs($fp, 'PRIVMSG ' . $channel . ' :The sectors all need to be numeric. Example: !seedlist del 1537' . EOL);
                return true;
            }
        }
        // add sectors to db
        $db = new SmrMySqlDatabase();
        $db->query('DELETE FROM alliance_has_seedlist
					WHERE alliance_id = ' . $player->getAllianceID() . '
						AND game_id = ' . $player->getGameID() . '
						AND sector_id IN (' . $db->escapeArray($sectors) . ')');
        fputs($fp, 'PRIVMSG ' . $channel . ' :The sectors have been deleted.' . EOL);
        return true;
    }
    return false;
}
开发者ID:smrealms,项目名称:smrv2.0,代码行数:32,代码来源:channel_msg_seed.php

示例2: array

<?php

$container = array();
$container['url'] = 'skeleton.php';
$container['body'] = 'message_blacklist.php';
if (!isset($_REQUEST['entry_ids']) || !is_array($_REQUEST['entry_ids'])) {
    $container['error'] = 4;
    forward($container);
    exit;
}
foreach ($_REQUEST['entry_ids'] as $entry_id) {
    if (!is_numeric($entry_id)) {
        $container['error'] = 5;
        forward($container);
        exit;
    } else {
        $entry_ids[] = $entry_id;
    }
}
$db = new SmrMySqlDatabase();
$db->query('DELETE FROM message_blacklist WHERE account_id=' . $db->escapeNumber($player->getAccountID()) . ' AND entry_id IN (' . $db->escapeArray($entry_ids) . ')');
forward($container);
开发者ID:smrealms,项目名称:smrv2.0,代码行数:22,代码来源:message_blacklist_del.php

示例3: foreach

            $use = 'TRUE';
        }
        //check that each value is legit and add it to db string
        $new = MULTI_CHECKING_COOKIE_VERSION;
        foreach ($old as $accID) {
            if (is_numeric($accID)) {
                $new .= '-' . $accID;
            }
        }
        $db->query('REPLACE INTO multi_checking_cookie (account_id, array, `use`) VALUES (' . $db->escapeNumber($account->getAccountID()) . ', ' . $db->escapeString($new) . ', ' . $db->escapeString($use) . ')');
        //update newest cookie
        setcookie('Session_Info', $new, TIME + 157680000);
    }
    // this sn identifies our container later
    $href = SmrSession::getNewHREF(create_container('login_check_processing.php'), true);
    SmrSession::update();
    //get rid of expired messages
    $db2->query('UPDATE message SET receiver_delete = \'TRUE\', sender_delete = \'TRUE\', expire_time = 0 WHERE expire_time < ' . $db->escapeNumber(TIME) . ' AND expire_time != 0');
    // Mark message as read if it was sent to self as a mass mail.
    $db2->query('UPDATE message SET msg_read = \'TRUE\' WHERE account_id = ' . $db->escapeNumber($account->getAccountID()) . ' AND account_id = sender_id AND message_type_id IN (' . $db->escapeArray(array(MSG_ALLIANCE, MSG_GLOBAL, MSG_POLITICAL)) . ');');
    //check to see if we need to remove player_has_unread
    $db2 = new SmrMySqlDatabase();
    $db2->query('DELETE FROM player_has_unread_messages WHERE account_id = ' . $db->escapeNumber($account->getAccountID()));
    $db2->query('
		INSERT INTO player_has_unread_messages (game_id, account_id, message_type_id)
		SELECT game_id, account_id, message_type_id FROM message WHERE account_id = ' . $db->escapeNumber($account->getAccountID()) . ' AND msg_read = ' . $db->escapeBoolean(false) . ' AND receiver_delete = ' . $db->escapeBoolean(false));
    header('Location: ' . $href);
    exit;
} catch (Exception $e) {
    handleException($e);
}
开发者ID:smrealms,项目名称:smrv2.0,代码行数:31,代码来源:login_processing2.php

示例4: SmrMySqlDatabase

                $games['Play'][$index]['Maintenance'] = $curr_player->turns;
                $games['Play'][$index]['LastActive'] = format_time(TIME - $curr_player->last_active, TRUE);
                $games['Play'][$index]['LastMovement'] = format_time(TIME - $curr_player->last_active, TRUE);
            }
        }
    }
    $db = new SmrMySqlDatabase();
}
if (empty($games['Play'])) {
    unset($games['Play']);
}
//End Compat
if (count($game_id_list) > 0) {
    $db->query('SELECT start_date, end_date, game.game_id as game_id, game_name, max_players, game_type, credits_needed, game_speed
				FROM game
				WHERE game_id NOT IN (' . $db->escapeArray($game_id_list) . ')
					AND end_date >= ' . $db->escapeNumber(TIME) . '
					AND enabled = ' . $db->escapeBoolean(true) . '
				ORDER BY start_date DESC');
} else {
    $db->query('SELECT start_date, end_date, game.game_id as game_id, game_name, max_players, game_type, credits_needed, game_speed
				FROM game
				WHERE end_date >= ' . $db->escapeNumber(TIME) . '
					AND enabled = ' . $db->escapeBoolean(true) . '
				ORDER BY start_date DESC');
}
// ***************************************
// ** Join Games
// ***************************************
// are there any results?
if ($db->getNumRows() > 0) {
开发者ID:smrealms,项目名称:smrv2.0,代码行数:31,代码来源:game_play.php

示例5: changeNPCLogin

function changeNPCLogin()
{
    global $NPC_LOGIN, $actions, $NPC_LOGINS_USED, $underAttack, $previousContainer;
    if ($actions > 0) {
        debug('We have taken actions and now want to change NPC, let\'s exit and let next script choose a new NPC to reset execution time', getrusage());
        exitNPC();
    }
    $actions = -1;
    $GLOBALS['TRADE_ROUTE'] = null;
    $db = new SmrMySqlDatabase();
    $db->query('UPDATE npc_logins SET working=' . $db->escapeBoolean(false) . ' WHERE login=' . $db->escapeString($NPC_LOGIN['Login']));
    if ($db->getChangedRows() > 0) {
        debug('Unlocked NPC: ' . $NPC_LOGIN['Login']);
    } else {
        debug('Failed to unlock NPC: ' . $NPC_LOGIN['Login']);
    }
    $NPC_LOGIN = null;
    // We chose a new NPC, we don't care what we were doing beforehand.
    $previousContainer = null;
    debug('Choosing new NPC');
    $db2 = new SmrMySqlDatabase();
    $db->query('SELECT login, npc.player_name, alliance_name
				FROM npc_logins npc
				LEFT JOIN account a USING(login)
				LEFT JOIN player p ON a.account_id = p.account_id AND p.game_id = ' . $db->escapeNumber(NPC_GAME_ID) . '
				WHERE active=' . $db->escapeBoolean(true) . ' AND working=' . $db->escapeBoolean(false) . ' AND login NOT IN (' . $db->escapeArray($NPC_LOGINS_USED) . ')
				ORDER BY (turns IS NOT NULL), turns DESC');
    while ($db->nextRecord()) {
        $db2->query('UPDATE npc_logins SET working=' . $db2->escapeBoolean(true) . ' WHERE login=' . $db2->escapeString($db->getField('login')) . ' AND working=' . $db2->escapeBoolean(false));
        if ($db2->getChangedRows() > 0) {
            $NPC_LOGIN = array('Login' => $db->getField('login'), 'PlayerName' => $db->getField('player_name'), 'AllianceName' => $db->getField('alliance_name'));
            break;
        }
    }
    $NPC_LOGINS_USED[] = $NPC_LOGIN['Login'];
    if ($NPC_LOGIN === null) {
        debug('No free NPCs');
        exitNPC();
    }
    debug('Chosen NPC: ' . $NPC_LOGIN['Login']);
    if (SmrAccount::getAccountByName($NPC_LOGIN['Login']) == null) {
        debug('Creating account for: ' . $NPC_LOGIN['Login']);
        $account =& SmrAccount::createAccount($NPC_LOGIN['Login'], '', 'NPC@smrealms.de', 'NPC', 'NPC', 'NPC', 'NPC', 'NPC', 'NPC', 'NPC', 0, 0);
        $account->setValidated(true);
    } else {
        $account =& SmrAccount::getAccountByName($NPC_LOGIN['Login']);
    }
    $GLOBALS['account'] =& $account;
    SmrSession::$account_id = $account->getAccountID();
    $underAttack = false;
    //Auto-create player if need be.
    $db->query('SELECT 1 FROM player WHERE account_id = ' . $account->getAccountID() . ' AND game_id = ' . NPC_GAME_ID . ' LIMIT 1');
    if (!$db->nextRecord()) {
        SmrSession::$game_id = 0;
        //Have to be out of game to join game.
        debug('Auto-creating player: ' . $account->getLogin());
        processContainer(joinGame(SmrSession::$game_id, $NPC_LOGIN['PlayerName']));
    }
    throw new Exception('Forward');
}
开发者ID:smrealms,项目名称:smrv2.0,代码行数:60,代码来源:npc.php

示例6: while

    if ($save) {
        $db->query('SELECT * FROM alliance WHERE game_id = ' . $db->escapeNumber($game_id));
        while ($db->nextRecord()) {
            $id = $db->getInt('alliance_id');
            //we need info for forces
            //populate alliance list
            $db2->query('SELECT * FROM player
						WHERE alliance_id = ' . $db2->escapeNumber($id) . '
							AND game_id = ' . $db2->escapeNumber($game_id));
            $list = array(0);
            while ($db2->nextRecord()) {
                $list[] = $db2->getInt('account_id');
            }
            $db2->query('SELECT sum(mines) as sum_m, sum(combat_drones) as cds, sum(scout_drones) as sds
						FROM sector_has_forces
						WHERE owner_id IN (' . $db2->escapeArray($list) . ') AND game_id = ' . $db2->escapeNumber($game_id));
            if ($db2->nextRecord()) {
                $mines = $db2->getInt('sum_m');
                $cds = $db2->getInt('cds');
                $sds = $db2->getInt('sds');
            } else {
                $mines = 0;
                $cds = 0;
                $sds = 0;
            }
            // get info we want
            $name = $db->getField('alliance_name');
            $leader = $db->getInt('leader_id');
            $kills = $db->getInt('alliance_kills');
            $deaths = $db->getInt('alliance_deaths');
            // insert into history db
开发者ID:smrealms,项目名称:smrv2.0,代码行数:31,代码来源:game_delete_processing.php


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