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PHP Server::save方法代码示例

本文整理汇总了PHP中Server::save方法的典型用法代码示例。如果您正苦于以下问题:PHP Server::save方法的具体用法?PHP Server::save怎么用?PHP Server::save使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Server的用法示例。


在下文中一共展示了Server::save方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: actionTambah

 /**
  * Creates a new model.
  * If creation is successful, the browser will be redirected to the 'ubah' page.
  */
 public function actionTambah()
 {
     $model = new Server();
     // Uncomment the following line if AJAX validation is needed
     // $this->performAjaxValidation($model);
     if (isset($_POST['Server'])) {
         $model->attributes = $_POST['Server'];
         if ($model->save()) {
             $this->redirect(array('ubah', 'id' => $model->id));
         }
     }
     $this->render('tambah', array('model' => $model));
 }
开发者ID:nurulimamnotes,项目名称:ahadmon,代码行数:17,代码来源:ServerController.php

示例2: editServer

 public function editServer()
 {
     $id = intval(Input::get('id'));
     $server = null;
     if ($id) {
         $server = Server::find($id);
     }
     if ($server && !Auth::user()->pj_is_mine($server->project_id)) {
         App::abort(403, 'Not your project');
     }
     $project_id = intval(Input::get("project_id"));
     //权限
     if (!Auth::user()->pj_is_mine($project_id)) {
         $project_id = 0;
     }
     $error = '';
     if (Request::isMethod('post')) {
         $title = trim(Input::get('title'));
         $ip = trim(Input::get('ip'));
         $rsync_name = trim(Input::get('rsync_name'));
         $comment = trim(Input::get('comment'));
         if (!$title || !$ip || !$rsync_name || !$project_id) {
             $error = "填写信息不完整";
         }
         if (!$error) {
             if (!$server) {
                 $server = new Server();
                 $server->last_pub_time = '0000-00-00 00:00:00';
             }
             $server->title = $title;
             $server->project_id = $project_id;
             $server->ip = $ip;
             $server->rsync_name = $rsync_name;
             $server->current_version = '';
             $server->comment = $comment;
             $server->save();
             return Redirect::action('ProjectsController@publish', array('id' => $project_id));
         }
     }
     //当前用户拥有的所有项目
     $projects = Project::whereIn('id', Auth::user()->pj_ids())->get();
     $prj_list = array();
     foreach ($projects as $value) {
         $prj_list[$value->id] = $value->title;
     }
     return View::make('servers/edit', array('server' => $server, 'error' => $error, 'project_id' => $project_id, 'projects' => $prj_list));
 }
开发者ID:xiaomantou88,项目名称:svn_publisher,代码行数:47,代码来源:ServersController.php

示例3: Server

            }
        }
    }
}
$server = new Server();
switch ($server->get_action) {
    case 'login':
        $server->login();
        $loginPage = new HtmlEntities();
        echo $loginPage->getLoginPage();
        break;
    case 'logout':
        $server->logout();
        break;
    case 'save':
        $server->save();
        break;
    case 'isloggedin':
        $server->isLoggedIn();
        break;
    case 'duplicate':
        $server->duplicate();
        break;
    case 'mkdir':
        $server->mkdir();
        break;
    case 'create':
        $server->create();
        break;
    default:
        $errorPage = new HtmlEntities();
开发者ID:2braincells2go,项目名称:inplaceeditor,代码行数:31,代码来源:server.php

示例4: postAdd

 public function postAdd()
 {
     $logged_in = false;
     if (Auth::check()) {
         $logged_in = true;
     }
     $versions = MinecraftVersion::all();
     $title = 'Add Server - ' . $this->site_name;
     $countries = Server::countryList();
     $permissions = [1 => 'Whitelist', 2 => 'Greylist', 3 => 'Open'];
     $input = Input::only('name', 'modpack', 'email', 'deck', 'website', 'application_url', 'description', 'slug', 'server_address_hide', 'player_list_hide', 'motd_hide', 'server_address', 'tags', 'country', 'permissions', 'last_world_reset', 'next_world_reset', 'active', 'email_alerts', 'g-recaptcha-response');
     $modpack = Modpack::find($input['modpack']);
     $modpack_version = $modpack->version->name;
     if (preg_match('/:/', $input['server_address'])) {
         $exploded_hostname = explode(':', $input['server_address']);
         $server_host = $exploded_hostname[0];
         $server_port = $exploded_hostname[1];
     } else {
         $server_host = $input['server_address'];
         $server_port = 25565;
     }
     $input['server_host'] = $server_host;
     $server_info = Server::check($server_host, $server_port, $modpack_version);
     $validator_messages = ['name.unique' => 'A server with this name already exists in the database.', 'server_host.unique' => 'A server with this address already exists in the database.', 'country.not_in' => 'The country field is required.', 'deck.required' => 'The short description field is required.', 'deck.max' => 'The short description may not be greater than 255 characters.', 'url' => 'The :attribute field is not a valid URL.', 'g-recaptcha-response.required' => 'reCAPTCHA verification is required.'];
     $validator_rules = ['name' => 'required|unique:servers,name', 'server_host' => 'required|unique:servers,ip_host,NULL,id,port,' . $server_port, 'deck' => 'required|max:255', 'website' => 'url', 'application_url' => 'url', 'tags' => 'required', 'country' => 'required|not_in:choose,separator1,separator2', 'permissions' => 'required', 'last_world_reset' => 'date_format:Y-m-d', 'next_world_reset' => 'date_format:Y-m-d'];
     if (!$logged_in) {
         $validator_rules['email'] = 'required|email';
         $validator_rules['g-recaptcha-response'] = 'required|recaptcha';
     }
     $validator = Validator::make($input, $validator_rules, $validator_messages);
     if (!$server_info) {
         $validator->fails();
         //manually fail the validator since we can't reach the server
         $validator->getMessageBag()->add('server_address', 'Unable to reach server.');
         return Redirect::action('ServerController@getAdd')->withErrors($validator)->withInput();
     } elseif ($validator->fails()) {
         return Redirect::action('ServerController@getAdd')->withErrors($validator)->withInput();
     }
     $server = new Server();
     $server->modpack_id = $modpack->id;
     $server->minecraft_version_id = $modpack->minecraft_version_id;
     $server->name = $input['name'];
     $server->ip_host = $server_host;
     $server->port = $server_port;
     $server->deck = $input['deck'];
     $server->country = $input['country'];
     $server->permissions = $input['permissions'];
     $server->website = $input['website'];
     $server->application_url = $input['application_url'];
     $server->description = $input['description'];
     $server->last_world_reset = $input['last_world_reset'];
     $server->next_world_reset = $input['next_world_reset'];
     $server->last_check = Carbon\Carbon::now()->toDateTimeString();
     if ($logged_in) {
         if ($input['active'] == 1) {
             $server->active = 1;
         }
         $server->user_id = Auth::id();
     } else {
         $server->user_id = 0;
     }
     if ($input['email_alerts'] == 1) {
         $server->email_alerts = 1;
     }
     if ($input['server_address_hide'] == 1) {
         $server->server_address_hide = 1;
     }
     if ($input['player_list_hide'] == 1) {
         $server->player_list_hide = 1;
     }
     if ($input['motd_hide'] == 1) {
         $server->motd_hide = 1;
     }
     if ($input['slug'] == '') {
         $slug = Str::slug($input['name']);
     } else {
         $slug = $input['slug'];
     }
     $server->slug = $slug;
     $server->last_ip = Request::getClientIp();
     $success = $server->save();
     if ($success) {
         foreach ($input['tags'] as $tag) {
             $server->tags()->attach($tag);
         }
         $server_status = new ServerStatus();
         $server_status->server_id = $server->id;
         if (isset($server_info['players']['online'])) {
             $server_status->current_players = $server_info['players']['online'];
         } elseif (isset($server_info['Players'])) {
             $server_status->current_players = $server_info['Players'];
         }
         if (isset($server_info['players']['max'])) {
             $server_status->max_players = $server_info['players']['max'];
         } elseif (isset($server_info['MaxPlayers'])) {
             $server_status->max_players = $server_info['MaxPlayers'];
         }
         $server_status->last_success = Carbon\Carbon::now()->toDateTimeString();
         if (isset($server_info['modinfo'])) {
             $server_status->mods = json_encode($server_info['modinfo']);
//.........这里部分代码省略.........
开发者ID:helkarakse,项目名称:modpackindex,代码行数:101,代码来源:ServerController.php


注:本文中的Server::save方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。