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PHP Participant::setVehicle方法代码示例

本文整理汇总了PHP中Participant::setVehicle方法的典型用法代码示例。如果您正苦于以下问题:PHP Participant::setVehicle方法的具体用法?PHP Participant::setVehicle怎么用?PHP Participant::setVehicle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Participant的用法示例。


在下文中一共展示了Participant::setVehicle方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: getSessions

 /**
  * @see \Simresults\Data_Reader::getSessions()
  */
 public function getSessions()
 {
     // Get data
     $data = json_decode($this->data, TRUE);
     // No session data
     if (!($sessions_data = Helper::arrayGet($data, 'sessions'))) {
         // Throw exception
         throw new Exception\Reader('Cannot read the session data');
     }
     // Init sessions array
     $sessions = array();
     // Get extra data for all sessions
     $extras = array();
     foreach (Helper::arrayGet($data, 'extras', array()) as $extras_data) {
         // Get name
         $name = Helper::arrayGet($extras_data, 'name');
         // Loop all values and add as extra settings
         foreach ($extras_data as $extra_data_key => $extra_data_value) {
             // Is name
             if ($extra_data_key === 'name') {
                 // Skip this
                 continue;
             }
             // Add to extras collection
             $extras[ucfirst($name) . ' ' . $extra_data_key] = $extra_data_value;
         }
     }
     // Gather all sessions
     foreach ($sessions_data as $session_data) {
         // Init session
         $session = new Session();
         // Get participants (do for each session to prevent re-used objects
         // between sessions)
         $participants = array();
         $players_data = Helper::arrayGet($data, 'players', array());
         foreach ($players_data as $player_index => $player_data) {
             // Create driver
             $driver = new Driver();
             $driver->setName(Helper::arrayGet($player_data, 'name'));
             // Create participant and add driver
             $participant = new Participant();
             $participant->setDrivers(array($driver))->setFinishStatus(Participant::FINISH_NORMAL);
             // Create vehicle and add to participant
             $vehicle = new Vehicle();
             $vehicle->setName(Helper::arrayGet($player_data, 'car'));
             $participant->setVehicle($vehicle);
             // Add participant to collection
             $participants[] = $participant;
         }
         // Practice session by default
         $type = Session::TYPE_PRACTICE;
         // Check session name to get type
         // TODO: Should be checked when full game is released. Also create
         //       tests for it!
         switch (strtolower($name = Helper::arrayGet($session_data, 'name'))) {
             case 'qualify session':
             case 'qualify':
                 $type = Session::TYPE_QUALIFY;
                 break;
             case 'warmup session':
                 $type = Session::TYPE_WARMUP;
                 break;
             case 'race session':
             case 'quick race':
             case 'race':
                 $type = Session::TYPE_RACE;
                 break;
         }
         // Set session values
         $session->setType($type)->setName($name)->setMaxLaps((int) Helper::arrayGet($session_data, 'lapsCount'))->setMaxMinutes((int) Helper::arrayGet($session_data, 'duration'));
         // Set game
         $game = new Game();
         $game->setName('Assetto Corsa');
         $session->setGame($game);
         // Set server (we do not know...)
         $server = new Server();
         $server->setName('Unknown or offline');
         $session->setServer($server);
         // Set track
         $track = new Track();
         $track->setVenue(Helper::arrayGet($data, 'track'));
         $session->setTrack($track);
         // Get the laps
         $laps_data = Helper::arrayGet($session_data, 'laps', array());
         // No laps data
         if (!$laps_data) {
             // Use best laps if possible
             $laps_data = Helper::arrayGet($session_data, 'bestLaps', array());
         }
         // Process laps
         foreach ($laps_data as $lap_data) {
             // Init new lap
             $lap = new Lap();
             // Set participant
             $lap->setParticipant($lap_participant = $participants[$lap_data['car']]);
             // Set first driver of participant as lap driver. AC does
             // not support swapping
//.........这里部分代码省略.........
开发者ID:bighome,项目名称:simresults,代码行数:101,代码来源:AssettoCorsa.php

示例2: getParticipants


//.........这里部分代码省略.........
                 $swap_driver = new Driver();
                 // Set name
                 $swap_driver->setName($driver_name);
                 // Use human state the same of main driver within XML
                 $swap_driver->setHuman($main_driver->isHuman());
                 // Add swap driver to drivers array
                 $drivers[] = $swap_driver;
                 // Remember swap driver by name
                 $drivers_by_name[$driver_name] = $swap_driver;
             }
             // Add swap driver to drivers per lap
             $drivers_per_laps[] = array('start_lap' => (int) $swap_xml->getAttribute('startLap'), 'end_lap' => (int) $swap_xml->getAttribute('endLap'), 'driver' => $swap_driver);
             // Not first swap element, so this is a real swap that happend
             // within pits
             if (!$first_swap) {
                 // Increment the number of swaps
                 $number_of_swaps++;
             }
             // Not first swap anymore
             $first_swap = false;
         }
         // No drivers yet, so no drivers through swap info
         if (!$drivers) {
             // Add main driver to drivers array because we could not get
             // it from the swap info
             $drivers[] = $main_driver;
         }
         // Pitcounter is lower than number of swaps
         if ($participant->getPitstops() < $number_of_swaps) {
             // Set pitstop counter to the number of swaps
             $participant->setPitstops($number_of_swaps);
         }
         // Add vehicle to participant
         $participant->setVehicle($vehicle);
         // Add drivers to participant
         $participant->setDrivers($drivers);
         // Remember whether the drivers are human or not from the look at
         // the aids
         $is_human_by_aids = null;
         // Get lap aids information and convert to friendly array
         $aids_xml = $driver_xml->getElementsByTagName('ControlAndAids');
         $aids = array();
         foreach ($aids_xml as $aid_xml) {
             // Match the aids
             $matches = array();
             preg_match_all('/([a-z]+)(=([a-z0-9]))?[,]?/i', (string) $aid_xml->nodeValue, $matches);
             // Prepare aid items array
             $aid_items = array();
             // Loop each matched aid
             if (isset($matches[1])) {
                 foreach ($matches[1] as $key => $aid_name) {
                     // Get value
                     $aid_value = $matches[3][$key];
                     // Is float
                     if (is_float($aid_value)) {
                         // Cast to float
                         $aid_value = (double) $aid_value;
                     } elseif (is_numeric($aid_value)) {
                         // Cast to int
                         $aid_value = (int) $aid_value;
                     }
                     // Is a human player
                     if ($aid_name === 'PlayerControl') {
                         // Remember this driver is human
                         $is_human_by_aids = true;
                     } elseif (($aid_name === 'UnknownControl' or $aid_name === 'AIControl') and $is_human_by_aids === null) {
开发者ID:bighome,项目名称:simresults,代码行数:67,代码来源:Rfactor2.php

示例3: getSessions

 /**
  * @see \Simresults\Data_Reader::getSessions()
  */
 public function getSessions()
 {
     // Get data
     $data = json_decode($this->data, TRUE);
     // Get date
     preg_match('/\\d{10}/i', $data['Time'], $time_matches);
     $date = new \DateTime();
     $date->setTimestamp($time_matches[0]);
     $date->setTimezone(new \DateTimeZone(self::$default_timezone));
     // Get other settings
     $other_settings = array();
     $known_setting_keys = array('Experience', 'Difficulty', 'FuelUsage', 'MechanicalDamage', 'FlagRules', 'CutRules', 'RaceSeriesFormat', 'WreckerPrevention', 'MandatoryPitstop', 'MandatoryPitstop');
     foreach ($known_setting_keys as $setting) {
         if ($setting_value = Helper::arrayGet($data, $setting)) {
             $other_settings[$setting] = $setting_value;
         }
     }
     // Init sessions array
     $sessions = array();
     // Gather all sessions
     foreach ($data['Sessions'] as $session_data) {
         // Init session
         $session = new Session();
         // Practice session by default
         $type = Session::TYPE_PRACTICE;
         // Check session type
         switch (strtolower($name = $session_data['Type'])) {
             case 'qualify':
                 $type = Session::TYPE_QUALIFY;
                 break;
             case 'warmup':
                 $type = Session::TYPE_WARMUP;
                 break;
             case 'race':
                 $type = Session::TYPE_RACE;
                 break;
         }
         // Set session values
         $session->setType($type)->setDate($date)->setOtherSettings($other_settings);
         // Set game
         $game = new Game();
         $game->setName('RaceRoom Racing Experience');
         $session->setGame($game);
         // Set server
         $server = new Server();
         $server->setName(Helper::arrayGet($data, 'Server'));
         $session->setServer($server);
         // Set track
         $track = new Track();
         $track->setVenue(Helper::arrayGet($data, 'Track'));
         $session->setTrack($track);
         // Get participants and their best lap (only lap)
         $participants = array();
         $players_data = Helper::arrayGet($session_data, 'Players', array());
         foreach ($players_data as $player_index => $player_data) {
             // Create driver
             $driver = new Driver();
             $driver->setName(Helper::arrayGet($player_data, 'Username', 'unknown'));
             // Create participant and add driver
             $participant = new Participant();
             $participant->setDrivers(array($driver))->setPosition(Helper::arrayGet($player_data, 'Position', null))->setFinishStatus(Participant::FINISH_NORMAL);
             // Create vehicle and add to participant
             $vehicle = new Vehicle();
             $vehicle->setName(Helper::arrayGet($player_data, 'Car'));
             $participant->setVehicle($vehicle);
             // Has best lap
             if (0 < ($best_lap = Helper::arrayGet($player_data, 'BestLapTime'))) {
                 // Init new lap
                 $lap = new Lap();
                 // Set participant
                 $lap->setParticipant($participant);
                 // Set first driver of participant as lap driver. RR does
                 // not support swapping
                 $lap->setDriver($participant->getDriver());
                 // Set lap number
                 $lap->setNumber(1);
                 // Set lap time in seconds
                 $lap->setTime(round($best_lap / 1000, 4));
                 // Add lap to participant
                 $participant->addLap($lap);
             }
             // Add participant to collection
             $participants[] = $participant;
         }
         // Add participants to session
         $session->setParticipants($participants);
         // Add session to collection
         $sessions[] = $session;
     }
     // Return all sessions
     return $sessions;
 }
开发者ID:bighome,项目名称:simresults,代码行数:95,代码来源:RaceRoomServer.php

示例4: getSessions


//.........这里部分代码省略.........
         }
         // Set participants
         $participants = array();
         foreach ($session_data['participants'] as $part_data) {
             // No name
             if (!Helper::arrayGet($part_data, 'name')) {
                 continue;
             }
             // Create driver
             $driver = new Driver();
             $driver->setName($part_data['name']);
             // Total time not greater than 0
             if (0 >= ($total_time = Helper::arrayGet($part_data, 'total_time'))) {
                 // Total time is null
                 $total_time = null;
             }
             // Create participant and add driver
             $participant = new Participant();
             $participant->setDrivers(array($driver))->setTotalTime($total_time);
             // Has total time parsed data and should not be a forced DNF
             if ($total_time and !Helper::arrayGet($part_data, 'force_dnf')) {
                 $participant->setFinishStatus(Participant::FINISH_NORMAL);
             } else {
                 $participant->setFinishStatus(Participant::FINISH_DNF);
             }
             // Remember vehicle instances by vehicle name
             $vehicles = array();
             // Create vehicle and add to participant
             $vehicle = null;
             if (isset($part_data['vehicle'])) {
                 // Init vehicle
                 $vehicle = new Vehicle();
                 $vehicle->setName($part_data['vehicle']);
                 $participant->setVehicle($vehicle);
                 // Remember vehicle instance
                 $vehicles[$part_data['vehicle']] = $vehicle;
                 // Remember vehicle names for this entire session
                 $vehicle_names[$part_data['vehicle']] = 1;
             }
             // Has team
             if (isset($part_data['team'])) {
                 $participant->setTeam($part_data['team']);
             }
             // Has guid
             if (isset($part_data['guid'])) {
                 $driver->setDriverId($part_data['guid']);
             }
             // Collect laps
             foreach (Helper::arrayGet($part_data, 'laps', array()) as $lap_i => $lap_data) {
                 // Init new lap
                 $lap = new Lap();
                 // Set participant
                 $lap->setParticipant($participant);
                 // Set first driver of participant as lap driver. AC does
                 // not support swapping
                 $lap->setDriver($participant->getDriver());
                 // Set lap number
                 $lap->setNumber($lap_i + 1);
                 // Set lap times
                 $lap->setTime($lap_data['time']);
                 // No lap vehicle
                 if (!$lap_data['vehicle']) {
                     // Just use participant vehicle if it is available
                     if ($vehicle) {
                         $lap->setVehicle($vehicle);
                     }
开发者ID:bighome,项目名称:simresults,代码行数:67,代码来源:AssettoCorsaServer.php


注:本文中的Participant::setVehicle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。