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PHP IOHelper::isFolderEmpty方法代码示例

本文整理汇总了PHP中IOHelper::isFolderEmpty方法的典型用法代码示例。如果您正苦于以下问题:PHP IOHelper::isFolderEmpty方法的具体用法?PHP IOHelper::isFolderEmpty怎么用?PHP IOHelper::isFolderEmpty使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IOHelper的用法示例。


在下文中一共展示了IOHelper::isFolderEmpty方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: isEmpty

 /**
  * @return mixed
  */
 public function isEmpty()
 {
     if (!$this->_isEmpty) {
         $this->_isEmpty = IOHelper::isFolderEmpty($this->getRealPath());
     }
     return $this->_isEmpty;
 }
开发者ID:kentonquatman,项目名称:portfolio,代码行数:10,代码来源:Folder.php

示例2: getTemplateFiles

 public function getTemplateFiles()
 {
     $folderEmpty = true;
     if (IOHelper::isFolderEmpty(craft()->path->getPluginsPath() . 'formbuilder2/templates/email/layouts')) {
         throw new HttpException(404, Craft::t('Looks like you don\'t have any templates in your email/layouts folder.'));
     } else {
         $folderEmpty = false;
     }
     $fileList = IOHelper::getFolderContents(craft()->path->getPluginsPath() . 'formbuilder2/templates/email/layouts');
     $files = [];
     $filesModel = [];
     if (!$folderEmpty) {
         foreach ($fileList as $key => $file) {
             $files[$key] = ['fileName' => IOHelper::getFileName($file, false), 'fileOriginalName' => IOHelper::getFileName($file), 'fileNameCleaned' => IOHelper::cleanFilename(IOHelper::getFileName($file, false)), 'fileExtension' => IOHelper::getExtension($file), 'filePath' => $file, 'fileContents' => IOHelper::getFileContents($file)];
             $filesModel[] = FormBuilder2_FileModel::populateModel($files[$key]);
         }
     }
     return $filesModel;
 }
开发者ID:roundhouse,项目名称:FormBuilder-2-Craft-CMS,代码行数:19,代码来源:FormBuilder2_LayoutService.php

示例3: _cleanTempFiles

 /**
  * Remove any temp files and/or folders that might have been created.
  *
  * @param string $unzipFolder
  * @param string $handle
  *
  * @return null
  */
 private function _cleanTempFiles($unzipFolder, $handle)
 {
     $path = $handle == 'craft' ? craft()->path->getAppPath() : craft()->path->getPluginsPath() . $handle . '/';
     // Get rid of all the .bak files/folders.
     $filesToDelete = IOHelper::getFolderContents($path, true, ".*\\.bak\$");
     // Now delete any files/folders that were marked for deletion in the manifest file.
     $manifestData = UpdateHelper::getManifestData($unzipFolder, $handle);
     if ($manifestData) {
         foreach ($manifestData as $row) {
             if (UpdateHelper::isManifestVersionInfoLine($row)) {
                 continue;
             }
             $rowData = explode(';', $row);
             if ($rowData[1] == PatchManifestFileAction::Remove) {
                 if (UpdateHelper::isManifestLineAFolder($rowData[0])) {
                     $tempFilePath = UpdateHelper::cleanManifestFolderLine($rowData[0]);
                 } else {
                     $tempFilePath = $rowData[0];
                 }
                 $filesToDelete[] = $path . $tempFilePath;
             }
             // In case we did the whole app folder
             if ($rowData[0][0] == '*') {
                 $filesToDelete[] = rtrim(IOHelper::normalizePathSeparators($path), '/') . '.bak/';
             }
         }
         foreach ($filesToDelete as $fileToDelete) {
             if (IOHelper::fileExists($fileToDelete)) {
                 if (IOHelper::isWritable($fileToDelete)) {
                     Craft::log('Deleting file: ' . $fileToDelete, LogLevel::Info, true);
                     IOHelper::deleteFile($fileToDelete, true);
                     // If that was the last file in this folder, nuke the folder.
                     if (IOHelper::isFolderEmpty(IOHelper::getFolderName($fileToDelete))) {
                         IOHelper::deleteFolder(IOHelper::getFolderName($fileToDelete));
                     }
                 }
             } else {
                 if (IOHelper::folderExists($fileToDelete)) {
                     if (IOHelper::isWritable($fileToDelete)) {
                         Craft::log('Deleting .bak folder:' . $fileToDelete, LogLevel::Info, true);
                         IOHelper::clearFolder($fileToDelete, true);
                         IOHelper::deleteFolder($fileToDelete, true);
                     }
                 }
             }
         }
     }
     // Clear the temp folder.
     IOHelper::clearFolder(craft()->path->getTempPath(), true);
 }
开发者ID:codeforamerica,项目名称:oakland-beta,代码行数:58,代码来源:Updater.php

示例4: add

 /**
  * @inheritDoc IZip::add()
  *
  * @param string $sourceZip
  * @param string $pathToAdd
  * @param string $basePath
  * @param null   $pathPrefix
  *
  * @return bool
  */
 public function add($sourceZip, $pathToAdd, $basePath, $pathPrefix = null)
 {
     $zip = new \ZipArchive();
     $zipContents = $zip->open($sourceZip);
     if ($zipContents !== true) {
         Craft::log('Unable to open zip file: ' . $sourceZip, LogLevel::Error);
         return false;
     }
     if (IOHelper::fileExists($pathToAdd)) {
         $folderContents = array($pathToAdd);
     } else {
         $folderContents = IOHelper::getFolderContents($pathToAdd, true);
     }
     foreach ($folderContents as $itemToZip) {
         if (IOHelper::isReadable($itemToZip)) {
             // Figure out the relative path we'll be adding to the zip.
             $relFilePath = mb_substr($itemToZip, mb_strlen($basePath));
             if ($pathPrefix) {
                 $pathPrefix = IOHelper::normalizePathSeparators($pathPrefix);
                 $relFilePath = $pathPrefix . $relFilePath;
             }
             if (IOHelper::folderExists($itemToZip)) {
                 if (IOHelper::isFolderEmpty($itemToZip)) {
                     $zip->addEmptyDir($relFilePath);
                 }
             } elseif (IOHelper::fileExists($itemToZip)) {
                 // We can't use $zip->addFile() here but it's a terrible, horrible, POS method that's buggy on Windows.
                 $fileContents = IOHelper::getFileContents($itemToZip);
                 if (!$zip->addFromString($relFilePath, $fileContents)) {
                     Craft::log('There was an error adding the file ' . $itemToZip . ' to the zip: ' . $itemToZip, LogLevel::Error);
                 }
             }
         }
     }
     $zip->close();
     return true;
 }
开发者ID:scisahaha,项目名称:generator-craft,代码行数:47,代码来源:ZipArchive.php

示例5: add

 /**
  * Will add either a file or a folder to an existing zip file.  If it is a folder, it will add the contents recursively.
  *
  * @param string $sourceZip     The zip file to be added to.
  * @param string $pathToAdd     A file or a folder to add.  If it is a folder, it will recursively add the contents of the folder to the zip.
  * @param string $basePath      The root path of the file(s) to be added that will be removed before adding.
  * @param string $pathPrefix    A path to be prepended to each file before it is added to the zip.
  * @return bool
  */
 public function add($sourceZip, $pathToAdd, $basePath, $pathPrefix = null)
 {
     $zip = new \PclZip($sourceZip);
     if (IOHelper::fileExists($pathToAdd)) {
         $folderContents = array($pathToAdd);
     } else {
         $folderContents = IOHelper::getFolderContents($pathToAdd, true);
     }
     $filesToAdd = array();
     foreach ($folderContents as $itemToZip) {
         if (IOHelper::isReadable($itemToZip)) {
             if (IOHelper::folderExists($itemToZip) && IOHelper::isFolderEmpty($itemToZip) || IOHelper::fileExists($itemToZip)) {
                 $filesToAdd[] = $itemToZip;
             }
         }
     }
     if (!$pathPrefix) {
         $pathPrefix = '';
     }
     $result = $zip->add($filesToAdd, PCLZIP_OPT_ADD_PATH, $pathPrefix, PCLZIP_OPT_REMOVE_PATH, $basePath);
     if ($result == 0) {
         Craft::log('Unable to add to zip file: ' . $sourceZip, LogLevel::Error);
         return false;
     }
     return true;
 }
开发者ID:kentonquatman,项目名称:portfolio,代码行数:35,代码来源:PclZip.php


注:本文中的IOHelper::isFolderEmpty方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。