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PHP Error::addMessage方法代码示例

本文整理汇总了PHP中Error::addMessage方法的典型用法代码示例。如果您正苦于以下问题:PHP Error::addMessage方法的具体用法?PHP Error::addMessage怎么用?PHP Error::addMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Error的用法示例。


在下文中一共展示了Error::addMessage方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: formAction

 /**
  * Handle form action
  */
 protected function formAction()
 {
     switch ($this->s->action) {
         case 'create':
             $spot = $this->vars['idspot'] != 0 ? PokerSpot::getInstance($this->vars['idspot']) : FALSE;
             $table = new PokerTable($this->vars['title'], $this->vars['seats'], $this->vars['blind'], $spot);
             if ($table->save()) {
                 Error::addMessage('Der Pokertisch wurde erfolgreich angelegt!');
                 $this->form['reload'] = array('poker' => array('poker_table' => 'tables'));
                 return true;
             }
             //*/
             break;
         case 'update':
             $table = PokerTable::getInstance($this->s->element);
             $table->title = $this->vars['title'];
             $table->seats = $this->vars['seats'];
             if ($this->vars['idspot'] != 0) {
                 $table->spot = PokerSpot::getInstance($this->vars['idspot']);
             }
             $table->blinds = array('big' => 2 * $this->vars['blind'], 'small' => $this->vars['blind']);
             if ($table->save()) {
                 Error::addMessage('Die Änderungen wurden erfolgreich gespeichert!');
                 $this->form['reload'] = array('poker' => array('poker_table' => 'tables'));
                 return true;
             }
             break;
         case 'delete':
             $table = PokerTable::getInstance($this->s->element);
             if (is_object($table->game)) {
                 Error::addError('Der Tisch kann nicht gelöscht werden (Spiel ist noch aktiv)!');
                 return false;
             }
             if ($table->delete()) {
                 Error::addMessage('Der Pokertisch wurde erfolgreich gelöscht!');
                 $this->form['reload'] = array('poker' => array('poker_table' => 'tables'));
                 return true;
             }
             break;
         case 'reload':
             echo $this->listTables();
             break;
     }
     return false;
 }
开发者ID:anhvn,项目名称:pokerspot,代码行数:48,代码来源:poker_tables.class.php

示例2: formAction

 /**
  * Handle form action
  */
 protected function formAction()
 {
     $this->escapeFormVars();
     switch ($this->s->action) {
         case 'send':
             $message = new Message();
             $message->text = $this->vars['text'];
             $message->subject = $this->vars['subject'];
             if ($this->s->params[0] != '') {
                 $message->type = $this->s->params[0];
                 switch ($message->type) {
                     case 'poker':
                         $message->receiver = PokerTable::getInstance($this->s->params[1]);
                         break;
                 }
             } else {
                 if (!is_array($this->vars['user']) || count($this->vars['user']) == 0) {
                     return false;
                 }
                 $message->type = 'user';
                 $rec = array();
                 foreach ($this->vars['user'] as $r) {
                     $rec[] = User::getInstance($r);
                 }
                 $message->receiver = $rec;
             }
             $message->sender = $this->s->user;
             if ($message->save()) {
                 Error::addMessage('Die Nachricht wurde verschickt!');
                 $this->form['reload'] = array('message' => array('sidebar'));
                 return true;
             }
             break;
         case 'update':
             $message = Message::getInstance($this->s->element);
             $message->text = $this->vars['text'];
             $message->subject = $this->vars['subject'];
             if ($message->save()) {
                 Error::addMessage('Die Nachricht wurde geändert!');
                 $this->form['reload'] = array('message' => array('u_message'));
                 return true;
             }
             break;
         case 'reply':
             $r = Message::getInstance($this->s->element);
             $message = new Message();
             $message->text = $this->vars['text'];
             $message->subject = $this->vars['subject'];
             $message->receiver = $r->sender;
             $message->sender = $this->s->user;
             $message->replyto = $this->s->element;
             if ($message->save()) {
                 Error::addMessage('Die Nachricht wurde verschickt!');
                 $this->form['reload'] = array('message' => array('u_message'));
                 return true;
             }
             break;
         case 'mark':
             if ($this->s->element != '') {
                 $m = Message::getInstance($this->s->element);
                 // mark all messages in thread as (un-)read
                 if ($this->vars['messages'] == 'all') {
                     if (is_array($m->replies)) {
                         foreach ($m->replies as $r) {
                             if ($r->receiver == $this->s->user) {
                                 $r->read = $this->vars['option'] == 'read' ? true : false;
                                 if (!$r->save()) {
                                     Error::addError('Interner Fehler: Nachricht konnte nicht gespeichert werden!');
                                     return false;
                                 }
                             }
                         }
                     }
                     $this->form['reload'] = array('message' => array('u_message'));
                 } else {
                     $this->form['reload'] = array('message' => array('sidebar', 'bb_messages'));
                 }
                 // mark current message as (un-)read
                 $m->read = $this->vars['option'] == 'read' ? true : false;
                 if ($m->save()) {
                     return true;
                 } else {
                     Error::addError('Interner Fehler: Nachricht konnte nicht gespeichert werden!');
                     return false;
                 }
             }
             Error::addError('Es konnte keine Nachricht gefunden werden!');
             break;
         case 'delete':
             $m = Message::getInstance($this->s->element);
             if ($m->delete()) {
                 Error::addMessage('Die Nachricht wurde gelöscht!');
                 $this->form['reload'] = array('message' => array('sidebar', 'u_message'));
                 return true;
             }
             break;
         case 'reload':
//.........这里部分代码省略.........
开发者ID:anhvn,项目名称:pokerspot,代码行数:101,代码来源:backend.class.php

示例3: formAction

 /**
  * Handle form action
  */
 protected function formAction()
 {
     switch ($this->s->action) {
         case 'create':
             $actions = array('players' => $this->vars['player'], 'actions' => $this->vars['action'], 'values' => $this->vars['value']);
             $spot = new PokerSpot($this->vars['title'], $this->vars['button'], $this->vars['stack_p1'], $this->vars['stack_p2'], explode(',', preg_replace('/\\s+/', '', $this->vars['range_p1'])), explode(',', preg_replace('/\\s+/', '', $this->vars['range_p2'])));
             if ($spot->save()) {
                 $raise = 1;
                 if (is_array($this->vars['player']) && count($this->vars['player']) > 0) {
                     //$players = array_reverse($this->vars['player'], true);
                     foreach ($this->vars['player'] as $key => $value) {
                         if (!isset($own[$value])) {
                             $own[$value] = $value == $this->vars['button'] ? 0.5 : 1;
                         }
                         if ($this->vars['action'][$key] == 'raise') {
                             $params = array('value' => $this->vars['value'][$key], 'rel_value' => $this->vars['value'][$key] - $raise, 'own_value' => $this->vars['value'][$key] - $own[$value]);
                             $own[$value] = $this->vars['value'][$key];
                             $raise = $this->vars['value'][$key];
                         } elseif ($this->vars['action'][$key] == 'call') {
                             $params = array('value' => $this->vars['value'][$key]);
                         } else {
                             $params = array();
                         }
                         $action = new SpotAction($spot, $this->vars['action'][$key], $params, $value);
                         $action->save();
                     }
                 }
                 Error::addMessage('Der Spot wurde erfolgreich angelegt!');
                 $this->form['reload'] = array('poker' => array('poker_spot' => 'spots'));
                 return true;
             }
             //*/
             break;
         case 'update':
             $spot = PokerSpot::getInstance($this->s->element);
             $spot->title = $this->vars['title'];
             $spot->button = $this->vars['button'];
             $spot->stacks = array($this->vars['stack_p1'], $this->vars['stack_p2']);
             $spot->ranges = array(explode(',', preg_replace('/\\s+/', '', $this->vars['range_p1'])), explode(',', preg_replace('/\\s+/', '', $this->vars['range_p2'])));
             if ($spot->save()) {
                 if (is_array($spot->actions)) {
                     foreach ($spot->actions as $action) {
                         $action->delete();
                     }
                 }
                 $raise = 1;
                 if (is_array($this->vars['player']) && count($this->vars['player']) > 0) {
                     foreach ($this->vars['player'] as $key => $value) {
                         if (!isset($own[$value])) {
                             $own[$value] = $value == $this->vars['button'] ? 0.5 : 1;
                         }
                         if ($this->vars['action'][$key] == 'raise') {
                             $params = array('value' => $this->vars['value'][$key], 'rel_value' => $this->vars['value'][$key] - $raise, 'own_value' => $this->vars['value'][$key] - $own[$value]);
                             $own[$value] = $this->vars['value'][$key];
                             $raise = $this->vars['value'][$key];
                         } elseif ($this->vars['action'][$key] == 'call') {
                             $params = array('value' => $this->vars['value'][$key]);
                         } else {
                             $params = array();
                         }
                         $action = new SpotAction($spot, $this->vars['action'][$key], $params, $value);
                         $action->save();
                     }
                 }
                 Error::addMessage('Die Änderungen wurden erfolgreich gespeichert!');
                 $this->form['reload'] = array('poker' => array('poker_spot' => 'spots'));
                 return true;
             }
             break;
         case 'delete':
             $spot = PokerSpot::getInstance($this->s->element);
             /*	if (is_object($spot->game)) {
             				Error::addError('Der Spot kann nicht gelöscht werden (Spiel ist noch aktiv)!');
             				return false;
             			}//*/
             if ($spot->delete()) {
                 Error::addMessage('Der Spot wurde erfolgreich gelöscht!');
                 $this->form['reload'] = array('poker' => array('poker_spot' => 'spots'));
                 return true;
             }
             break;
         case 'reload':
             echo $this->listSpots();
             break;
     }
     return false;
 }
开发者ID:anhvn,项目名称:pokerspot,代码行数:90,代码来源:poker_spots.class.php


注:本文中的Error::addMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。