本文整理汇总了PHP中Driver::setDriverId方法的典型用法代码示例。如果您正苦于以下问题:PHP Driver::setDriverId方法的具体用法?PHP Driver::setDriverId怎么用?PHP Driver::setDriverId使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Driver
的用法示例。
在下文中一共展示了Driver::setDriverId方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: getParticipant
/**
* Helper to get new participant instance
*
* @param array $part_data
* @return Participant
*/
protected function getParticipant($part_data)
{
// Create driver
$driver = new Driver();
$driver->setName($part_data['name'])->setHuman(false);
// Has steam id
if (isset($part_data['steamid'])) {
$driver->setDriverId($part_data['steamid']);
$driver->setHuman(true);
}
// Create participant and add driver
$participant = Participant::createInstance();
$participant->setDrivers(array($driver))->setFinishStatus(Participant::FINISH_NORMAL);
// Create vehicle and add to participant
$vehicle = new Vehicle();
// TODO: Parse livery too?
// $vehicle->setType( (string) $part_data['setup']['LiveryId']);
// Has vehicle in root
$vehicle_id = null;
if (isset($part_data['VehicleId'])) {
$vehicle_id = $part_data['VehicleId'];
} elseif (isset($part_data['setup']) and isset($part_data['setup']['VehicleId'])) {
$vehicle_id = $part_data['setup']['VehicleId'];
}
// Have friendly vehicle name
if (isset($this->attribute_names['vehicles'][$vehicle_id])) {
$vehicle->setName($this->attribute_names['vehicles'][$part_data['setup']['VehicleId']]['name']);
$vehicle->setClass($this->attribute_names['vehicles'][$part_data['setup']['VehicleId']]['class']);
} else {
$vehicle->setName((string) $vehicle_id);
}
$participant->setVehicle($vehicle);
return $participant;
}
示例2: readSessions
//.........这里部分代码省略.........
if (0 >= ($total_time = Helper::arrayGet($part_data, 'total_time'))) {
// Total time is null
$total_time = null;
}
// Create participant and add driver
$participant = Participant::createInstance();
$participant->setDrivers(array($driver))->setTotalTime($total_time);
// Has total time parsed data and should not be a forced DNF
if ($total_time and !Helper::arrayGet($part_data, 'force_dnf')) {
$participant->setFinishStatus(Participant::FINISH_NORMAL);
} else {
$participant->setFinishStatus(Participant::FINISH_DNF);
}
// Remember vehicle instances by vehicle name
$vehicles = array();
// Create vehicle and add to participant
$vehicle = null;
if (isset($part_data['vehicle'])) {
// Init vehicle
$vehicle = new Vehicle();
$vehicle->setName($part_data['vehicle']);
$participant->setVehicle($vehicle);
// Remember vehicle instance
$vehicles[$part_data['vehicle']] = $vehicle;
// Remember vehicle names for this entire session
$vehicle_names[$part_data['vehicle']] = 1;
}
// Has team
if (isset($part_data['team'])) {
$participant->setTeam($part_data['team']);
}
// Has guid
if (isset($part_data['guid'])) {
$driver->setDriverId($part_data['guid']);
}
// Collect laps
foreach (Helper::arrayGet($part_data, 'laps', array()) as $lap_i => $lap_data) {
// Init new lap
$lap = new Lap();
// Set participant
$lap->setParticipant($participant);
// Set first driver of participant as lap driver. AC does
// not support swapping
$lap->setDriver($participant->getDriver());
// Set lap number
$lap->setNumber($lap_i + 1);
// Set lap times
$lap->setTime($lap_data['time']);
// No lap vehicle
if (!$lap_data['vehicle']) {
// Just use participant vehicle if it is available
if ($vehicle) {
$lap->setVehicle($vehicle);
}
} elseif (isset($vehicles[$v = $lap_data['vehicle']])) {
// Set vehicle instance
$lap->setVehicle($vehicles[$v]);
} else {
// Init vehicle
$vehicle = new Vehicle();
$vehicle->setName($lap_data['vehicle']);
$lap->setVehicle($vehicle);
// Remember vehicle
$vehicles[$lap_data['vehicle']] = $vehicle;
}
// Add lap to participant
示例3: getSessions
//.........这里部分代码省略.........
if (0 >= ($total_time = Helper::arrayGet($part_data, 'total_time'))) {
// Total time is null
$total_time = null;
}
// Create participant and add driver
$participant = new Participant();
$participant->setDrivers(array($driver))->setTotalTime($total_time);
// Has total time parsed data and should not be a forced DNF
if ($total_time and !Helper::arrayGet($part_data, 'force_dnf')) {
$participant->setFinishStatus(Participant::FINISH_NORMAL);
} else {
$participant->setFinishStatus(Participant::FINISH_DNF);
}
// Remember vehicle instances by vehicle name
$vehicles = array();
// Create vehicle and add to participant
$vehicle = null;
if (isset($part_data['vehicle'])) {
// Init vehicle
$vehicle = new Vehicle();
$vehicle->setName($part_data['vehicle']);
$participant->setVehicle($vehicle);
// Remember vehicle instance
$vehicles[$part_data['vehicle']] = $vehicle;
// Remember vehicle names for this entire session
$vehicle_names[$part_data['vehicle']] = 1;
}
// Has team
if (isset($part_data['team'])) {
$participant->setTeam($part_data['team']);
}
// Has guid
if (isset($part_data['guid'])) {
$driver->setDriverId($part_data['guid']);
}
// Collect laps
foreach (Helper::arrayGet($part_data, 'laps', array()) as $lap_i => $lap_data) {
// Init new lap
$lap = new Lap();
// Set participant
$lap->setParticipant($participant);
// Set first driver of participant as lap driver. AC does
// not support swapping
$lap->setDriver($participant->getDriver());
// Set lap number
$lap->setNumber($lap_i + 1);
// Set lap times
$lap->setTime($lap_data['time']);
// No lap vehicle
if (!$lap_data['vehicle']) {
// Just use participant vehicle if it is available
if ($vehicle) {
$lap->setVehicle($vehicle);
}
} elseif (isset($vehicles[$v = $lap_data['vehicle']])) {
// Set vehicle instance
$lap->setVehicle($vehicles[$v]);
} else {
// Init vehicle
$vehicle = new Vehicle();
$vehicle->setName($lap_data['vehicle']);
$lap->setVehicle($vehicle);
// Remember vehicle
$vehicles[$lap_data['vehicle']] = $vehicle;
}
// Add lap to participant