本文整理汇总了PHP中Dog::walk方法的典型用法代码示例。如果您正苦于以下问题:PHP Dog::walk方法的具体用法?PHP Dog::walk怎么用?PHP Dog::walk使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Dog
的用法示例。
在下文中一共展示了Dog::walk方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: __construct
public function __construct($name)
{
parent::__construct($name);
$this->health = 150;
}
public function pet()
{
$this->health += 5;
return $this;
}
}
class Dragon extends Animal
{
public function __construct($name)
{
parent::__construct();
$this->health = 170;
}
public function fly()
{
$this->health -= 10;
return $this;
}
}
$animal = new Animal("animal");
$animal->walk()->walk()->walk()->run()->run()->displayHealth();
echo "<br>";
$dog = new Dog("dog");
$dog->walk()->walk()->walk()->run()->run()->pet()->displayHealth();
$dragon = new Dragon("dragon");
$dragon;
示例2: __get
echo "Setting '{$name}' to '{$value}' <br/>";
if (property_exists($this, $name)) {
$this->{$name} = $value;
} else {
echo "property {$name} does NOT exist <br/>";
}
}
public function __get($name)
{
echo "Getting '{$name}' <br/>";
if (property_exists($this, $name)) {
return $this->{$name};
} else {
echo "property {$name} does NOT exist <br/>";
}
}
}
$johny = new Dog("blue");
$rony = new Dog("Rony", "setter", "brown");
$johny->walk(15);
$johny->show_info();
$johny->eat("bones", 2);
$johny->show_info();
$rony->show_info();
$rony->color = "red";
echo $rony->color;
$totalEnergy = $johny->energy + $rony->energy;
if ($johny->energy > $rony->energy) {
echo "johny wins";
}
echo $rony->legs;
示例3: __construct
class Dragon extends Animal
{
public function __construct($name)
{
parent::__construct($name);
$this->health = 170;
}
public function fly()
{
$this->health -= 10;
echo 'fly, ';
return $this;
}
public function displayHealth()
{
echo '<br /><strong>Dragon Message: </strong><em>This is a dragon!</em>';
parent::displayHealth();
}
}
echo '<h2>$animal Object Instance of the Animal Class with Various Invoked Methods</h2>';
$animal = new Animal("animal");
$animal->walk()->walk()->walk()->run()->run()->displayHealth();
echo '<h2>$black_lab Object Instance of the Dog Subclass (of the Animal Parent Class) with Various Invoked Methods</h2>';
$black_lab = new Dog("Bo");
$black_lab->walk()->walk()->walk()->run()->run()->pet()->displayHealth();
echo '<h2>$crazy_dragon Object Instance of the Dragon Subclass (of the Animal Parent Class) with Various Invoked Methods</h2>';
$crazy_dragon = new Dragon("Crazy Dragon");
$crazy_dragon->walk()->walk()->walk()->run()->run()->fly()->fly()->displayHealth();
echo '<h2>Calling the fly() and pet() Methods on the Animal Class Will Display an Error Message Per the Code Below</h2>';
$lizard = new Animal("Freddy");
$lizard->pet()->fly();
示例4: __construct
//---------------DOG CLASS------------------//
class Dog extends Animal
{
public function __construct($name)
{
$this->name = $name;
$this->hp = 150;
}
public function pet()
{
$this->hp += 5;
}
}
//---------END OF DOG CLASS CODE-------------//
$dog1 = new Dog('bill');
$dog1->walk();
$dog1->walk();
$dog1->walk();
$dog1->run();
$dog1->run();
$dog1->pet();
$dog1->display_hp();
//-----DRAGON CLASS------------------------//
class Dragon extends Animal
{
public function __construct($name)
{
$this->name = $name;
$this->hp = 170;
}
public function fly()
示例5: displayHealth
public function displayHealth()
{
echo "Name: {$this->name}\n";
echo "Health: {$this->health}\n";
echo "This is the dragon!\n";
}
public function fly()
{
$this->health = $this->health - 10;
return $this;
}
}
$anim1 = new Animal();
$anim1->walk()->walk()->walk()->run()->run()->displayHealth();
$anim2 = new Dog();
$anim2->walk()->walk()->walk()->run()->run()->pet()->displayHealth();
$anim3 = new Dragon();
$anim3->walk()->walk()->walk()->run()->run()->fly()->fly()->displayHealth();
/*
Now, create another class called Dog that inherits everything
that the Animal does and have, but 1) have the default health
by 150 and 2) add a new method called pet, which when invoked,
increase the health by 5. Have the Dog walk three times,
run twice, petted once, and have it display its health.
*/
/*
Now, create another classed called Dragon that inherits
everything that the Animal does and have, but 1) have the
default health be 170 and 2) add a new method called fly,
which when invoked, decreased the health by 10. Have the
Dragon walk three times, run twice, fly twice, and have it