本文整理汇总了PHP中DBUtils::mysql_escape方法的典型用法代码示例。如果您正苦于以下问题:PHP DBUtils::mysql_escape方法的具体用法?PHP DBUtils::mysql_escape怎么用?PHP DBUtils::mysql_escape使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DBUtils
的用法示例。
在下文中一共展示了DBUtils::mysql_escape方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: getCategoryGameItemWithLanguage
public static function getCategoryGameItemWithLanguage($categoryCode)
{
$SQL = "SELECT items.*,lang.language AS langCode,lang.text AS langText FROM game_items AS items,game_item_language AS lang WHERE items.category='" . DBUtils::mysql_escape($categoryCode) . "' AND items.active=1 AND items.itemCode=lang.itemCode";
$query = mysql_query($SQL, DBUtils::getManualConnection());
if (!empty($query)) {
$list = array();
$ids = array();
$i = 0;
while ($db_field = mysql_fetch_assoc($query)) {
$item = GameItems::createFromSQLWithLanguage($db_field);
if (!empty($item)) {
$itemId = $item->getId();
if (!empty($itemId)) {
if (isset($ids[$itemId]) && isset($list[$ids[$itemId]])) {
$oldItem = $list[$ids[$itemId]];
$oldItem->languages = array_merge($oldItem->languages, $item->languages);
} else {
array_push($list, $item);
$ids[$itemId] = $i;
$i++;
}
}
}
}
unset($ids);
return $list;
}
return array();
}
示例2: setNextId
public static function setNextId($field)
{
if (!empty($field)) {
$field = DBUtils::mysql_escape($field);
$id = rand(1000, 10000000);
$SQL = "INSERT INTO " . TBL_KEYGENERATOR . " (PK_COLUMN,VALUE_COLUMN) VALUES ('" . $field . "'," . $id . ")";
mysql_query($SQL) or die(mysql_error());
return $id;
} else {
return -1;
}
}
示例3: getUserFriendIds
public static function getUserFriendIds($userId)
{
if (!empty($userId)) {
$SQL = "SELECT users.userId FROM " . TBL_GAME_USERS . " users," . TBL_GAME_USER_FRIENDS . " as friend WHERE friend.userId=" . DBUtils::mysql_escape($userId, 1) . " AND friend.friendId=users.userId";
$query = mysql_query($SQL, DBUtils::getManualConnection());
if (!empty($query)) {
$friends = array();
while ($db_field = mysql_fetch_assoc($query)) {
if (isset($db_field["userId"]) && !empty($db_field["userId"])) {
array_push($friends, $db_field["userId"]);
}
}
if (!empty($friends) && sizeof($friends) > 0) {
return $friends;
}
}
}
return null;
}
示例4: getFacebookGiftRequest
public static function getFacebookGiftRequest($user, $requestIds)
{
if (!empty($user) && !empty($requestIds)) {
$day = intval(GameConstantUtil::getConstant(FacebookRequestUtils::$CONSTANT_REQUEST_GIFT_TIME));
if ($day <= 0) {
$day = 7;
}
$coin = intval(GameConstantUtil::getConstant(FacebookRequestUtils::$CONSTANT_REQUEST_GIFT_COIN));
if ($day <= 0) {
$day = FacebookRequestUtils::$CONSTANT_REQUEST_GIFT_COIN_DEFAULT;
}
$SQL = "SELECT * FROM " . TBL_GAME_FB_REQUEST . " WHERE `to`='" . DBUtils::mysql_escape($user->facebookId) . "' AND used=0 AND type='" . FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT . "' AND requestId IN (" . $requestIds . ") ORDER BY `time` DESC";
$fbRequests = GameFbRequest::findBySql(DBUtils::getConnection(), $SQL);
$userArray = array();
if (!empty($fbRequests) && sizeof($fbRequests) > 0) {
for ($i = sizeof($fbRequests) - 1; $i >= 0; $i--) {
$req = $fbRequests[$i];
$req->coin = $coin;
if (!empty($req)) {
$usrArr = $userArray[$req->userId];
if (empty($usrArr)) {
$usrArr = array();
array_push($usrArr, $req);
} else {
$last = $usrArr[sizeof($usrArr) - 1];
if (intval(date("Ymd", $req->time)) - intval(date("Ymd", $last->time)) >= 7) {
array_push($usrArr, $req);
} else {
GameFbRequest::useRequest($req->getId(), 2);
}
}
$userArray[$req->userId] = $usrArr;
}
}
}
unset($fbRequests);
$result = array();
foreach ($userArray as $userReq) {
if (!empty($userReq) && sizeof($userReq) > 0) {
try {
$coin = 0;
$obj = new stdClass();
$tmp = GameUsers::findById(DBUtils::getConnection(), $userReq[0]->userId);
if (!empty($tmp)) {
$obj->user = new stdClass();
$obj->user->userId = $tmp->userId;
$obj->user->userName = $tmp->userName;
$obj->user->userFirstname = $tmp->userFirstname;
$obj->user->userLastname = $tmp->userLastname;
$obj->user->facebookId = $tmp->facebookId;
$obj->user->userXP = $tmp->userXP;
$obj->user->userLevelNumber = $tmp->userLevelNumber;
$obj->user->coins = $tmp->coins;
$ids = "";
foreach ($userReq as $req) {
if (!empty($req)) {
GameFbRequest::useRequest($req->getId());
$coin = $coin + intval($req->coin);
if (!empty($ids)) {
$ids = $ids . "," . $req->requestId;
} else {
$ids = $ids . "" . $req->requestId;
}
}
}
$obj->coin = $coin;
$obj->ids = $ids;
$obj->type = FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT;
array_push($result, $obj);
}
} catch (Exception $exc) {
error_log($exc->getTraceAsString());
}
}
}
unset($userArray);
foreach ($result as $value) {
if (!empty($value)) {
$time = time();
$user->setCoins($user->getCoins() + $value->coin);
$user->updateToDatabase(DBUtils::getConnection());
$userCoinLog = new GameUserCoinLog();
$userCoinLog->setUserId($user->userId);
$userCoinLog->setCoin($user->getCoins());
$userCoinLog->setDifCoin($value->coin);
$userCoinLog->setTime($time);
$userCoinLog->setType(FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT);
$userCoinLog->setAdd(1);
$userCoinLog->setResult(FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT . "->" . $value->user->userId . "->" . $value->ids);
$userCoinLog->setOpponentId($value->user->userId);
$userCoinLog->setUserLevel($user->userLevelNumber);
//$userCoinLog->setUserSpentCoin($user->opponentId);
try {
$userCoinLog->insertIntoDatabase(DBUtils::getConnection());
} catch (Exception $exc) {
error_log($exc->getTraceAsString());
}
Queue::addUserLeaderBoard($user->userId, $value->coin, $time);
}
}
//.........这里部分代码省略.........
示例5: getUserDailyBonus
public static function getUserDailyBonus($userId)
{
$result = array();
if (!empty($userId)) {
try {
$SQL = "SELECT * FROM " . TBL_GAME_USER_LOGIN_LOG . " WHERE userId=" . DBUtils::mysql_escape($userId, 1) . " GROUP BY date ORDER BY date DESC LIMIT 0,7";
$dailies = GameUserLoginLog::findBySql(DBUtils::getConnection(), $SQL);
$dailyBonusConstants = BonusUtils::getDailyBonusConstants();
$good = 1;
if (!empty($dailies) && sizeof($dailies) > 1) {
for ($i = 1; $i < sizeof($dailies); $i++) {
$current = $dailies[$i];
$prev = $dailies[$i - 1];
if (!empty($current) && !empty($prev)) {
$diffs = UtilFunctions::dateDiff(intval($prev->time), intval($current->time));
if ($diffs['year'] > 0 || $diffs['month'] > 0 || $diffs['month'] > 0 || $diffs['day'] > 1) {
break;
} else {
$currentD = date("d", $current->time);
$prevD = date("d", $prev->time);
if ($diffs['day'] == 1 && $diffs["hour"] <= 0 && $diffs["minute"] <= 0 && $diffs["second"] <= 0) {
$good++;
} else {
if ($currentD != $prevD) {
$good++;
} else {
break;
}
}
}
} else {
break;
}
}
}
for ($i = 0; $i < 7; $i++) {
$dailybonus = new stdClass();
if (!empty($dailyBonusConstants) && sizeof($dailyBonusConstants) > $i) {
$tmp = $dailyBonusConstants[$i];
if (!empty($tmp)) {
$dailybonus = $tmp;
}
} else {
$dailybonus->order = $i + 1;
$dailybonus->coin = ($i + 1) * 100;
}
if ($i < $good) {
$dailybonus->active = true;
} else {
$dailybonus->active = false;
}
array_push($result, $dailybonus);
}
} catch (Exception $exc) {
error_log($exc->getTraceAsString());
}
}
return $result;
}
示例6: getBotByUserId
public static function getBotByUserId($userId)
{
if (!empty($userId)) {
$SQL = "SELECT bots.id as bot_id, bots.weight_bar as weight_bar, bots.weight_blocked as weight_blocked, bots.weight_faraway as weight_faraway," . " bots.weight_single as weight_single, bots.roomGroupId as roomGroupId, bots.active as bot_active, users.* FROM " . TBL_GAME_BOTS . " bots," . TBL_GAME_USERS . " as users " . " WHERE bots.userId=" . DBUtils::mysql_escape($userId, 1) . " AND bots.userId=users.userId";
$query = mysql_query($SQL, DBUtils::getManualConnection());
if (!empty($query)) {
while ($db_field = mysql_fetch_assoc($query)) {
$bot = GameBots::createFromSQLWithUser($db_field);
if (!empty($bot)) {
$userId = $bot->getUserId();
if (!empty($userId)) {
return $bot;
}
}
}
}
}
return null;
}
示例7: getGameUserByUserName
public static function getGameUserByUserName($userName)
{
if (!empty($userName)) {
$SQL = "SELECT level.levelName as level_levelname,level.levelNumber as level_levelnumber,level.maxXP as level_maxXP,level.minXP as level_minXP,users.* FROM " . TBL_GAME_USERS . " users," . TBL_GAME_USER_LEVEL . " as level WHERE users.userName='" . DBUtils::mysql_escape($userName) . "' AND users.userLevelNumber=level.levelNumber ";
$query = mysql_query($SQL, DBUtils::getManualConnection());
if (!empty($query)) {
while ($db_field = mysql_fetch_assoc($query)) {
$user = GameUsers::createFromSQLWithLeaderboard($db_field);
if (!empty($user)) {
$userId = $user->getUserId();
if (!empty($userId)) {
return $user;
}
}
}
}
}
return null;
}
示例8: getProductById
public static function getProductById($id)
{
if (empty($id)) {
return null;
}
$SQL = "SELECT products.*," . "lang.language AS langCode,lang.text AS langText," . "price.currency AS priceCurrency,price.amount AS priceAmount " . "FROM game_fb_products AS products,game_fb_product_language AS lang,game_fb_product_prices AS price " . "WHERE products.id=" . DBUtils::mysql_escape($id, 1) . " AND products.active=1 AND products.Id=lang.fbProductId AND products.Id=price.fbProductId";
$query = mysql_query($SQL, DBUtils::getManualConnection());
if (!empty($query)) {
$list = array();
$ids = array();
$i = 0;
while ($db_field = mysql_fetch_assoc($query)) {
$item = GameFbProducts::createFromSQLWithLanguagePrice($db_field);
if (!empty($item)) {
$itemId = $item->getId();
if (!empty($itemId)) {
if (isset($ids[$itemId]) && isset($list[$ids[$itemId]])) {
$oldItem = $list[$ids[$itemId]];
$oldItem->languages = UtilFunctions::array_unique_merge(array($oldItem->languages, $item->languages));
$oldItem->prices = UtilFunctions::array_unique_merge(array($oldItem->prices, $item->prices));
} else {
array_push($list, $item);
$ids[$itemId] = $i;
$i++;
}
}
}
}
unset($ids);
if (!empty($list) && sizeof($list) > 0) {
return $list[0];
}
}
return null;
}
示例9: getAllLeaderBoard
public static function getAllLeaderBoard($userId = null, $action = null, $page = 0, $pageCount = 10)
{
$result = new FunctionResult();
$result->success = false;
if ($action == LeaderBoardUtils::$LEADERBOARD_ACTION_ALL) {
$SQL = "SELECT users.coins as leaderboard_coins,users.lastLoginDate as leaderboard_lastplayed,level.levelName as level_levelname,level.levelNumber as level_levelnumber,level.maxXP as level_maxXP,level.minXP as level_minXP,users.* FROM " . TBL_GAME_USERS . " users," . TBL_GAME_USER_LEVEL . " as level WHERE users.userLevelNumber=level.levelNumber ORDER BY users.coins DESC LIMIT " . DBUtils::mysql_escape($page) . "," . DBUtils::mysql_escape($pageCount);
$query = mysql_query($SQL, DBUtils::getManualConnection());
if (empty($query)) {
$result->success = true;
$result->result = new stdClass();
$result->result->list = array();
$result->result->page = $page;
$result->result->pageCount = $pageCount;
} else {
$list = array();
$userAdded = false;
while ($db_field = mysql_fetch_assoc($query)) {
$user = GameUsers::createFromSQLWithLeaderboard($db_field);
if (!empty($user)) {
$userId_ = $user->getUserId();
if (!empty($userId_)) {
array_push($list, $user);
}
if ($userId_ == $userId) {
$userAdded = true;
}
}
}
if (!$userAdded) {
$user = LeaderBoardUtils::getUserAllBoard($userId);
if (!empty($user)) {
array_push($list, $user);
}
}
$result->success = true;
$result->result = new stdClass();
$result->result->list = $list;
$result->result->page = $page;
$result->result->pageCount = $pageCount;
}
} else {
$result->result = "Action is unknown";
}
return $result;
}