本文整理汇总了PHP中Build::where方法的典型用法代码示例。如果您正苦于以下问题:PHP Build::where方法的具体用法?PHP Build::where怎么用?PHP Build::where使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Build
的用法示例。
在下文中一共展示了Build::where方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: saveApk
public function saveApk($file, $label, $name, $icon)
{
$fileSystem = new Filesystem();
$parser = new ApkParser\Parser($file->getRealPath());
$version = $parser->getManifest()->getVersionCode();
$bundle = $parser->getManifest()->getPackageName();
if (!$fileSystem->exists(public_path() . '/builds')) {
$fileSystem->makeDirectory(public_path() . '/builds');
}
if (!$fileSystem->exists(public_path() . '/builds/android')) {
$fileSystem->makeDirectory(public_path() . '/builds/android');
}
if (!$fileSystem->exists(public_path() . '/builds/android/' . $label)) {
$fileSystem->makeDirectory(public_path() . '/builds/android/' . $label);
}
if (!$fileSystem->exists(public_path() . '/builds/android/' . $label . '/' . $version)) {
$fileSystem->makeDirectory(public_path() . '/builds/android/' . $label . '/' . $version);
}
$label_model = Label::where('label_name', '=', $label)->where('build_type_id', '=', self::BUILD_ANDROID_TYPE_ID)->first();
if ($label_model != null) {
$version_model = $label_model->versions()->where('version', '=', $version)->first();
if ($version_model != null) {
$build_version_count = Build::where('version_id', '=', $version_model->id)->count();
$build = Build::create(array('bundle' => $bundle, 'name' => $name, 'version_id' => $version_model->id, 'build' => $build_version_count + 1));
} else {
$version_model = Version::create(array('version' => $version, 'label_id' => $label_model->id));
$build = Build::create(array('bundle' => $bundle, 'name' => $name, 'version_id' => $version_model->id, 'build' => 1));
}
} else {
$label_model = Label::create(array('label_name' => $label, 'build_type_id' => self::BUILD_ANDROID_TYPE_ID));
$version_model = Version::create(array('version' => $version, 'label_id' => $label_model->id));
$build = Build::create(array('bundle' => $bundle, 'name' => $name, 'version_id' => $version_model->id, 'build' => 1));
}
$fn = public_path() . '/builds/android/' . $label . '/' . $version . '/' . $build->build . '/' . $bundle . '.apk';
if (!$fileSystem->exists(public_path() . '/builds/android/' . $label . '/' . $version . '/' . $build->build)) {
$fileSystem->makeDirectory(public_path() . '/builds/android/' . $label . '/' . $version . '/' . $build->build);
}
$fileSystem->move($file->getRealPath(), $fn);
$fileSystem->move($icon->getRealPath(), public_path() . '/builds/android/' . $label . '/' . $version . '/' . $build->build . '/' . $bundle . '.png');
return Config::get("app.domain") . "/android/builds/{$label}/{$version}/{$build->build}";
}
示例2: getIndex
public function getIndex()
{
$builds = Build::where('is_published', '=', '1')->orderBy('updated_at', 'desc')->take(5)->get();
$modversions = Modversion::whereNotNull('md5')->orderBy('updated_at', 'desc')->take(5)->get();
$rawChangeLog = UpdateUtils::getLatestChangeLog();
$changelogJson = array_key_exists('error', $rawChangeLog) ? $rawChangeLog : array_slice($rawChangeLog, 0, 10);
return View::make('dashboard.index')->with('modversions', $modversions)->with('builds', $builds)->with('changelog', $changelogJson);
}
示例3: anyBuild
public function anyBuild($build_id = null)
{
$build = Build::find($build_id);
if (empty($build)) {
return Redirect::to('modpack/list')->withErrors(new MessageBag(array('Modpack not found')));
}
if (Input::get('action') == "delete") {
if (Input::get('confirm-delete')) {
$switchrec = 0;
$switchlat = 0;
$modpack = $build->modpack;
if ($build->version == $modpack->recommended) {
$switchrec = 1;
}
if ($build->version == $modpack->latest) {
$switchlat = 1;
}
$build->modversions()->sync(array());
$build->delete();
if ($switchrec) {
$recbuild = Build::where('modpack_id', '=', $modpack->id)->orderBy('id', 'desc')->first();
$modpack->recommended = $recbuild->version;
}
if ($switchlat) {
$latbuild = Build::where('modpack_id', '=', $modpack->id)->orderBy('id', 'desc')->first();
$modpack->latest = $latbuild->version;
}
$modpack->save();
Cache::forget('modpack.' . $modpack->slug);
return Redirect::to('modpack/view/' . $build->modpack->id)->with('deleted', 'Build deleted.');
}
return View::make('modpack.build.delete')->with('build', $build);
} else {
if (Input::get('action') == "edit") {
if (Input::get('confirm-edit')) {
$rules = array("version" => "required", "memory" => "numeric");
$messages = array('version.required' => "You must enter in the build number.", 'memory.numeric' => "You may enter in numbers only for the memory requirement");
$validation = Validator::make(Input::all(), $rules, $messages);
if ($validation->fails()) {
return Redirect::to('modpack/build/' . $build->id . '?action=edit')->withErrors($validation->messages());
}
$build->version = Input::get('version');
$minecraft = explode(':', Input::get('minecraft'));
$build->minecraft = $minecraft[0];
$build->minecraft_md5 = $minecraft[1];
$build->min_java = Input::get('java-version');
$build->min_memory = Input::get('memory-enabled') ? Input::get('memory') : '';
$build->save();
Cache::forget('modpack.' . $build->modpack->slug . '.build.' . $build->version);
return Redirect::to('modpack/build/' . $build->id);
}
$minecraft = MinecraftUtils::getMinecraft();
return View::make('modpack.build.edit')->with('build', $build)->with('minecraft', $minecraft);
} else {
return View::make('modpack.build.view')->with('build', $build);
}
}
}
示例4: action_build
public function action_build($build_id = null)
{
if (empty($build_id)) {
return Redirect::to('modpack');
}
$build = Build::find($build_id);
if (empty($build)) {
return Redirect::to('modpack');
}
if (Input::get('action') == "delete") {
if (Input::get('confirm-delete')) {
$switchrec = 0;
$switchlat = 0;
$modpack = $build->modpack;
if ($build->version == $modpack->recommended) {
$switchrec = 1;
}
if ($build->version == $modpack->latest) {
$switchlat = 1;
}
$build->modversions()->delete();
$build->delete();
if ($switchrec) {
$recbuild = Build::where('modpack_id', '=', $modpack->id)->order_by('id', 'desc')->first();
$modpack->recommended = $recbuild->version;
}
if ($switchlat) {
$latbuild = Build::where('modpack_id', '=', $modpack->id)->order_by('id', 'desc')->first();
$modpack->latest = $latbuild->version;
}
$modpack->save();
Cache::forget('modpack.' . $modpack->slug);
return Redirect::to('modpack/view/' . $build->modpack->id)->with('deleted', 'Build deleted.');
}
return View::make('modpack.build.delete')->with('build', $build);
} else {
return View::make('modpack.build.view')->with('build', $build);
}
}
示例5: addBundle
public function addBundle()
{
if (!Input::hasFile('ipa')) {
exit(0);
} else {
$ipa = Input::file('ipa');
}
$payload = exec("unzip -l " . $ipa->getRealPath() . " | sed -e 's/ /\\n/g' | grep app/Info.plist | sed -e 's/Info.plist//g'");
$default_icon = public_path() . "/images/default_icon.png";
$fileSystem = new Filesystem();
if (!$fileSystem->exists('/tmp/bundle')) {
$fileSystem->makeDirectory('/tmp/bundle');
}
if (!$fileSystem->exists('/tmp/bundle/tmp')) {
$fileSystem->makeDirectory('/tmp/bundle/tmp');
}
$path = "/tmp/bundle" . $ipa->getRealPath();
if ($fileSystem->exists($path)) {
$fileSystem->deleteDirectory($path);
}
$fileSystem->makeDirectory($path);
$zip = new ZipArchive();
$res = $zip->open($ipa->getRealPath());
if ($res === TRUE) {
$zip->extractTo($path);
$zip->close();
}
$dirs = scandir($path);
array_shift($dirs);
array_shift($dirs);
$APP_PATH = $path . "/" . $dirs[0];
$dirs = scandir($APP_PATH);
array_shift($dirs);
array_shift($dirs);
$APP_PATH = $APP_PATH . "/" . $dirs[0];
$plist = CFPropertyList::getInstance();
$plist->setFile($APP_PATH . "/Info.plist");
$plist->load();
$info = $plist->toArray();
$name = $info['CFBundleName'];
$build = isset($info['CFBundleVersion']) && array_key_exists("CFBundleVersion", $info) ? $info['CFBundleVersion'] : 1;
$version = isset($info['CFBundleShortVersionString']) && array_key_exists("CFBundleShortVersionString", $info) ? $info['CFBundleShortVersionString'] : 0;
if (array_key_exists("CFBundleIconFiles", $info)) {
$icons = $info['CFBundleIconFiles'];
} else {
if (array_key_exists("CFBundleIcons", $info)) {
$icons = $info["CFBundleIcons"]["CFBundlePrimaryIcon"]["CFBundleIconFiles"];
} else {
$icons = array();
}
}
$bundle = $info['CFBundleIdentifier'];
$label = $_POST['label'];
if (!$fileSystem->exists(public_path() . '/builds')) {
$fileSystem->makeDirectory(public_path() . '/builds');
}
if (!$fileSystem->exists(public_path() . '/builds/ios')) {
$fileSystem->makeDirectory(public_path() . '/builds/ios');
}
if (!$fileSystem->exists(public_path() . '/builds/ios/' . $label)) {
$fileSystem->makeDirectory(public_path() . '/builds/ios/' . $label);
}
if (!$fileSystem->exists(public_path() . '/builds/ios/' . $label . '/' . $version)) {
$fileSystem->makeDirectory(public_path() . '/builds/ios/' . $label . '/' . $version);
}
$icons_ready = array();
foreach ($icons as $icon) {
$img = "{$path}/tmp5646431.png";
$icon = str_replace(".png", "", $icon) . ".png";
$processor = PPngUncrush::getInstance();
if (is_file("{$APP_PATH}/{$icon}")) {
$processor->setFilePath("{$APP_PATH}/{$icon}");
try {
$processor->decode($img . $icon);
} catch (ErrorException $e) {
$img = $default_icon;
$icon = "";
}
$sz = getimagesize($img . $icon);
$icons_ready[] = array("image" => $img . $icon, "size" => $sz);
}
// $fileSystem->copy($img.$icon ,public_path().'/builds/ios/'.$label.'/'.$version.'/'.$bundle.$sz[0].'x'.$sz[1].'.png');
}
$label_model = Label::where('label_name', '=', $label)->where('build_type_id', '=', self::BUILD_IOS_TYPE_ID)->first();
if ($label_model != null) {
$version_model = $label_model->versions()->where('version', '=', $version)->first();
if ($version_model != null) {
$build_version_count = Build::where('version_id', '=', $version_model->id)->count();
$build = Build::create(array('bundle' => $bundle, 'name' => $name, 'version_id' => $version_model->id, 'build' => $build_version_count + 1));
} else {
$version_model = Version::create(array('version' => $version, 'label_id' => $label_model->id));
$build = Build::create(array('bundle' => $bundle, 'name' => $name, 'version_id' => $version_model->id, 'build' => 1));
}
} else {
$label_model = Label::create(array('label_name' => $label, 'build_type_id' => self::BUILD_IOS_TYPE_ID));
$version_model = Version::create(array('version' => $version, 'label_id' => $label_model->id));
$build = Build::create(array('bundle' => $bundle, 'name' => $name, 'version_id' => $version_model->id, 'build' => 1));
}
$fn = public_path() . '/builds/ios/' . $label . '/' . $version . '/' . $build->build . '/' . $bundle . '.ipa';
if (!$fileSystem->exists(public_path() . '/builds/ios/' . $label . '/' . $version . '/' . $build->build)) {
//.........这里部分代码省略.........
示例6: getModpackBuilds
private function getModpackBuilds($modpack, $details)
{
foreach ($details['builds'] as $version => $data) {
$build = Build::where('version', '=', $version)->first();
if (empty($build)) {
$build = new Build();
$build->modpack_id = $modpack->id;
$build->version = $version;
$build->minecraft = $data['minecraft'];
if (isset($data['forge'])) {
$build->forge = $data['forge'];
}
$build->save();
} else {
$build->minecraft = $data['minecraft'];
if (isset($data['forge'])) {
$build->forge = $data['forge'];
}
$build->save();
}
if (!$this->getBuildMods($build, $data['mods'])) {
return false;
}
}
return true;
}