当前位置: 首页>>代码示例>>PHP>>正文


PHP AssetsHelper::cleanAssetName方法代码示例

本文整理汇总了PHP中AssetsHelper::cleanAssetName方法的典型用法代码示例。如果您正苦于以下问题:PHP AssetsHelper::cleanAssetName方法的具体用法?PHP AssetsHelper::cleanAssetName怎么用?PHP AssetsHelper::cleanAssetName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AssetsHelper的用法示例。


在下文中一共展示了AssetsHelper::cleanAssetName方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: actionUploadLogo

 /**
  * Upload a logo for the admin panel.
  *
  * @return null
  */
 public function actionUploadLogo()
 {
     $this->requireAjaxRequest();
     $this->requireAdmin();
     // Upload the file and drop it in the temporary folder
     $file = $_FILES['image-upload'];
     try {
         // Make sure a file was uploaded
         if (!empty($file['name']) && !empty($file['size'])) {
             $folderPath = craft()->path->getTempUploadsPath();
             IOHelper::ensureFolderExists($folderPath);
             IOHelper::clearFolder($folderPath, true);
             $fileName = AssetsHelper::cleanAssetName($file['name']);
             move_uploaded_file($file['tmp_name'], $folderPath . $fileName);
             // Test if we will be able to perform image actions on this image
             if (!craft()->images->checkMemoryForImage($folderPath . $fileName)) {
                 IOHelper::deleteFile($folderPath . $fileName);
                 $this->returnErrorJson(Craft::t('The uploaded image is too large'));
             }
             craft()->images->cleanImage($folderPath . $fileName);
             $constraint = 500;
             list($width, $height) = getimagesize($folderPath . $fileName);
             // If the file is in the format badscript.php.gif perhaps.
             if ($width && $height) {
                 // Never scale up the images, so make the scaling factor always <= 1
                 $factor = min($constraint / $width, $constraint / $height, 1);
                 $html = craft()->templates->render('_components/tools/cropper_modal', array('imageUrl' => UrlHelper::getResourceUrl('tempuploads/' . $fileName), 'width' => round($width * $factor), 'height' => round($height * $factor), 'factor' => $factor, 'constraint' => $constraint));
                 $this->returnJson(array('html' => $html));
             }
         }
     } catch (Exception $exception) {
         $this->returnErrorJson($exception->getMessage());
     }
     $this->returnErrorJson(Craft::t('There was an error uploading your photo'));
 }
开发者ID:harish94,项目名称:Craft-Release,代码行数:40,代码来源:RebrandController.php

示例2: actionUpload

 /**
  * Upload file and process it for mapping.
  */
 public function actionUpload()
 {
     // Get import post
     $import = craft()->request->getRequiredPost('import');
     // Get file
     $file = \CUploadedFile::getInstanceByName('file');
     // Is file valid?
     if (!is_null($file)) {
         // Is asset source valid?
         if (isset($import['assetsource']) && !empty($import['assetsource'])) {
             // Get source
             $source = craft()->assetSources->getSourceTypeById($import['assetsource']);
             // Get folder to save to
             $folderId = craft()->assets->getRootFolderBySourceId($import['assetsource']);
             // Save file to Craft's temp folder for later use
             $fileName = AssetsHelper::cleanAssetName($file->name);
             $filePath = AssetsHelper::getTempFilePath($file->extensionName);
             $file->saveAs($filePath);
             // Move the file by source type implementation
             $response = $source->insertFileByPath($filePath, $folderId, $fileName, true);
             // Prevent sensitive information leak. Just in case.
             $response->deleteDataItem('filePath');
             // Get file id
             $fileId = $response->getDataItem('fileId');
             // Put vars in model
             $model = new ImportModel();
             $model->filetype = $file->getType();
             // Validate filetype
             if ($model->validate()) {
                 // Get columns
                 $columns = craft()->import->columns($fileId);
                 // Send variables to template and display
                 $this->renderTemplate('import/_map', array('import' => $import, 'file' => $fileId, 'columns' => $columns));
             } else {
                 // Not validated, show error
                 craft()->userSession->setError(Craft::t('This filetype is not valid') . ': ' . $model->filetype);
             }
         } else {
             // No asset source selected
             craft()->userSession->setError(Craft::t('Please select an asset source.'));
         }
     } else {
         // No file uploaded
         craft()->userSession->setError(Craft::t('Please upload a file.'));
     }
 }
开发者ID:boboldehampsink,项目名称:import,代码行数:49,代码来源:ImportController.php

示例3: actionUploadSiteImage

 /**
  * Upload a logo for the admin panel.
  *
  * @return null
  */
 public function actionUploadSiteImage()
 {
     $this->requireAjaxRequest();
     $this->requireAdmin();
     $type = craft()->request->getRequiredPost('type');
     if (!in_array($type, $this->_allowedTypes)) {
         $this->returnErrorJson(Craft::t('That is not an accepted site image type.'));
     }
     // Upload the file and drop it in the temporary folder
     $file = UploadedFile::getInstanceByName('image-upload');
     try {
         // Make sure a file was uploaded
         if ($file) {
             $fileName = AssetsHelper::cleanAssetName($file->getName());
             if (!ImageHelper::isImageManipulatable($file->getExtensionName())) {
                 throw new Exception(Craft::t('The uploaded file is not an image.'));
             }
             $folderPath = craft()->path->getTempUploadsPath();
             IOHelper::ensureFolderExists($folderPath);
             IOHelper::clearFolder($folderPath, true);
             move_uploaded_file($file->getTempName(), $folderPath . $fileName);
             // Test if we will be able to perform image actions on this image
             if (!craft()->images->checkMemoryForImage($folderPath . $fileName)) {
                 IOHelper::deleteFile($folderPath . $fileName);
                 $this->returnErrorJson(Craft::t('The uploaded image is too large'));
             }
             list($width, $height) = ImageHelper::getImageSize($folderPath . $fileName);
             if (IOHelper::getExtension($fileName) != 'svg') {
                 craft()->images->cleanImage($folderPath . $fileName);
             } else {
                 craft()->images->loadImage($folderPath . $fileName)->saveAs($folderPath . $fileName);
             }
             $constraint = 500;
             // If the file is in the format badscript.php.gif perhaps.
             if ($width && $height) {
                 // Never scale up the images, so make the scaling factor always <= 1
                 $factor = min($constraint / $width, $constraint / $height, 1);
                 $html = craft()->templates->render('_components/tools/cropper_modal', array('imageUrl' => UrlHelper::getResourceUrl('tempuploads/' . $fileName), 'width' => round($width * $factor), 'height' => round($height * $factor), 'factor' => $factor, 'constraint' => $constraint, 'fileName' => $fileName));
                 $this->returnJson(array('html' => $html));
             }
         }
     } catch (Exception $exception) {
         $this->returnErrorJson($exception->getMessage());
     }
     $this->returnErrorJson(Craft::t('There was an error uploading your photo'));
 }
开发者ID:paulcarvill,项目名称:Convergence-craft,代码行数:51,代码来源:RebrandController.php

示例4: getResourcePath

 /**
  * Resolves a resource path to the actual file system path, or returns false if the resource cannot be found.
  *
  * @param string $path
  *
  * @throws HttpException
  * @return string
  */
 public function getResourcePath($path)
 {
     $segs = explode('/', $path);
     // Special resource routing
     if (isset($segs[0])) {
         switch ($segs[0]) {
             case 'js':
                 // Route to js/compressed/ if useCompressedJs is enabled
                 // unless js/uncompressed/* is requested, in which case drop the uncompressed/ seg
                 if (isset($segs[1]) && $segs[1] == 'uncompressed') {
                     array_splice($segs, 1, 1);
                 } else {
                     if (craft()->config->get('useCompressedJs')) {
                         array_splice($segs, 1, 0, 'compressed');
                     }
                 }
                 $path = implode('/', $segs);
                 break;
             case 'userphotos':
                 if (isset($segs[1]) && $segs[1] == 'temp') {
                     if (!isset($segs[2])) {
                         return false;
                     }
                     return craft()->path->getTempUploadsPath() . 'userphotos/' . $segs[2] . '/' . $segs[3];
                 } else {
                     if (!isset($segs[3])) {
                         return false;
                     }
                     $size = AssetsHelper::cleanAssetName($segs[2], false);
                     // Looking for either a numeric size or "original" keyword
                     if (!is_numeric($size) && $size != "original") {
                         return false;
                     }
                     $username = AssetsHelper::cleanAssetName($segs[1], false);
                     $filename = AssetsHelper::cleanAssetName($segs[3]);
                     $userPhotosPath = craft()->path->getUserPhotosPath() . $username . '/';
                     $sizedPhotoFolder = $userPhotosPath . $size . '/';
                     $sizedPhotoPath = $sizedPhotoFolder . $filename;
                     // If the photo doesn't exist at this size, create it.
                     if (!IOHelper::fileExists($sizedPhotoPath)) {
                         $originalPhotoPath = $userPhotosPath . 'original/' . $filename;
                         if (!IOHelper::fileExists($originalPhotoPath)) {
                             return false;
                         }
                         IOHelper::ensureFolderExists($sizedPhotoFolder);
                         if (IOHelper::isWritable($sizedPhotoFolder)) {
                             craft()->images->loadImage($originalPhotoPath)->resize($size)->saveAs($sizedPhotoPath);
                         } else {
                             Craft::log('Tried to write to target folder and could not: ' . $sizedPhotoFolder, LogLevel::Error);
                         }
                     }
                     return $sizedPhotoPath;
                 }
             case 'defaultuserphoto':
                 return craft()->path->getResourcesPath() . 'images/user.svg';
             case 'tempuploads':
                 array_shift($segs);
                 return craft()->path->getTempUploadsPath() . implode('/', $segs);
             case 'tempassets':
                 array_shift($segs);
                 return craft()->path->getAssetsTempSourcePath() . implode('/', $segs);
             case 'assetthumbs':
                 if (empty($segs[1]) || empty($segs[2]) || !is_numeric($segs[1]) || !is_numeric($segs[2])) {
                     return $this->_getBrokenImageThumbPath();
                 }
                 $fileModel = craft()->assets->getFileById($segs[1]);
                 if (empty($fileModel)) {
                     return $this->_getBrokenImageThumbPath();
                 }
                 $size = $segs[2];
                 try {
                     return craft()->assetTransforms->getThumbServerPath($fileModel, $size);
                 } catch (\Exception $e) {
                     return $this->_getBrokenImageThumbPath();
                 }
             case 'icons':
                 if (empty($segs[1]) || !preg_match('/^\\w+/i', $segs[1])) {
                     return false;
                 }
                 return $this->_getIconPath($segs[1]);
             case 'rebrand':
                 if (!in_array($segs[1], array('logo', 'icon'))) {
                     return false;
                 }
                 return craft()->path->getRebrandPath() . $segs[1] . "/" . $segs[2];
             case 'transforms':
                 try {
                     if (!empty($segs[1])) {
                         $transformIndexModel = craft()->assetTransforms->getTransformIndexModelById((int) $segs[1]);
                     }
                     if (empty($transformIndexModel)) {
                         throw new HttpException(404);
//.........这里部分代码省略.........
开发者ID:JamesGibsonUK,项目名称:gibsonlearn,代码行数:101,代码来源:ResourcesService.php

示例5: getPhotoUrl

 /**
  * Returns the URL to the user's photo.
  *
  * @param int $size
  *
  * @return string|null
  */
 public function getPhotoUrl($size = 100)
 {
     if ($this->photo) {
         $username = AssetsHelper::cleanAssetName($this->username, false);
         return UrlHelper::getResourceUrl('userphotos/' . $username . '/' . $size . '/' . $this->photo);
     }
 }
开发者ID:paulcarvill,项目名称:Convergence-craft,代码行数:14,代码来源:UserModel.php

示例6: saveUserPhoto

 /**
  * Crops and saves a user’s photo.
  *
  * @param string    $fileName The name of the file.
  * @param Image     $image    The image.
  * @param UserModel $user     The user.
  *
  * @throws \Exception
  * @return bool Whether the photo was saved successfully.
  */
 public function saveUserPhoto($fileName, Image $image, UserModel $user)
 {
     $userName = IOHelper::cleanFilename($user->username);
     $userPhotoFolder = craft()->path->getUserPhotosPath() . $userName . '/';
     $targetFolder = $userPhotoFolder . 'original/';
     IOHelper::ensureFolderExists($userPhotoFolder);
     IOHelper::ensureFolderExists($targetFolder);
     $targetPath = $targetFolder . AssetsHelper::cleanAssetName($fileName);
     $result = $image->saveAs($targetPath);
     if ($result) {
         IOHelper::changePermissions($targetPath, craft()->config->get('defaultFilePermissions'));
         $record = UserRecord::model()->findById($user->id);
         $record->photo = $fileName;
         $record->save();
         $user->photo = $fileName;
         return true;
     }
     return false;
 }
开发者ID:webremote,项目名称:craft_boilerplate,代码行数:29,代码来源:UsersService.php

示例7: moveFiles

 /**
  * Move or rename files.
  *
  * @param        $fileIds
  * @param        $folderId
  * @param string $filename If this is a rename operation or not.
  * @param array  $actions  Actions to take in case of a conflict.
  *
  * @throws Exception
  * @return bool|AssetOperationResponseModel
  */
 public function moveFiles($fileIds, $folderId, $filename = '', $actions = array())
 {
     if ($filename && is_array($fileIds) && count($fileIds) > 1) {
         throw new Exception(Craft::t("It’s not possible to rename multiple files!"));
     }
     if (!is_array($fileIds)) {
         $fileIds = array($fileIds);
     }
     if (!is_array($actions)) {
         $actions = array($actions);
     }
     $results = array();
     $response = new AssetOperationResponseModel();
     $folder = $this->getFolderById($folderId);
     $newSourceType = craft()->assetSources->getSourceTypeById($folder->sourceId);
     // Does the source folder exist?
     $parent = $folder->getParent();
     if ($parent && $folder->parentId && !$newSourceType->folderExists($parent ? $parent->path : '', $folder->name)) {
         $response->setError(Craft::t("The target folder does not exist!"));
     } else {
         foreach ($fileIds as $i => $fileId) {
             $file = $this->getFileById($fileId);
             // If this is not a rename operation, then the filename remains the original
             if (count($fileIds) > 1 || empty($filename)) {
                 $filename = $file->filename;
             }
             // If the new file does not have an extension, give it the old file extension.
             if (!IOHelper::getExtension($filename)) {
                 $filename .= '.' . $file->getExtension();
             }
             $filename = AssetsHelper::cleanAssetName($filename);
             if ($folderId == $file->folderId && $filename == $file->filename) {
                 $response = new AssetOperationResponseModel();
                 $response->setSuccess();
                 $results[] = $response;
             }
             $originalSourceType = craft()->assetSources->getSourceTypeById($file->sourceId);
             if ($originalSourceType && $newSourceType) {
                 if (!($response = $newSourceType->moveFileInsideSource($originalSourceType, $file, $folder, $filename, $actions[$i]))) {
                     $response = $this->_moveFileBetweenSources($originalSourceType, $newSourceType, $file, $folder, $actions[$i]);
                 }
             } else {
                 $response->setError(Craft::t("There was an error moving the file {file}.", array('file' => $file->filename)));
             }
         }
     }
     return $response;
 }
开发者ID:kant312,项目名称:sop,代码行数:59,代码来源:AssetsService.php

示例8: _uploadFile

 /**
  * Upload a file.
  *
  * @param array $file
  * @param int   $folderId
  *
  * @return bool|int
  */
 private function _uploadFile($file, $folderId)
 {
     $fileName = AssetsHelper::cleanAssetName($file['name']);
     // Save the file to a temp location and pass this on to the source type implementation
     $filePath = AssetsHelper::getTempFilePath(IOHelper::getExtension($fileName));
     move_uploaded_file($file['tmp_name'], $filePath);
     $response = craft()->assets->insertFileByLocalPath($filePath, $fileName, $folderId);
     // Make sure the file is removed.
     IOHelper::deleteFile($filePath, true);
     // Prevent sensitive information leak. Just in case.
     $response->deleteDataItem('filePath');
     // Return file ID
     return $response->getDataItem('fileId');
 }
开发者ID:webremote,项目名称:amforms,代码行数:22,代码来源:AmForms_SubmissionsController.php

示例9: verifyEmailForUser

 /**
  * If 'unverifiedEmail' is set on the UserModel, then this method will transfer it to the official email property
  * and clear the unverified one.
  *
  * @param UserModel $user
  *
  * @throws Exception
  */
 public function verifyEmailForUser(UserModel $user)
 {
     if ($user->unverifiedEmail) {
         $userRecord = $this->_getUserRecordById($user->id);
         $oldEmail = $userRecord->email;
         $userRecord->email = $user->unverifiedEmail;
         if (craft()->config->get('useEmailAsUsername')) {
             $userRecord->username = $user->unverifiedEmail;
             $oldProfilePhotoPath = craft()->path->getUserPhotosPath() . AssetsHelper::cleanAssetName($oldEmail, false, true);
             $newProfilePhotoPath = craft()->path->getUserPhotosPath() . AssetsHelper::cleanAssetName($user->unverifiedEmail, false, true);
             // Update the user profile photo folder name, if it exists.
             if (IOHelper::folderExists($oldProfilePhotoPath)) {
                 IOHelper::rename($oldProfilePhotoPath, $newProfilePhotoPath);
             }
         }
         $userRecord->unverifiedEmail = null;
         $userRecord->save();
         // If the user status is pending, let's activate them.
         if ($userRecord->pending == true) {
             $this->activateUser($user);
         }
     }
 }
开发者ID:vescoyez,项目名称:portfolio_v2,代码行数:31,代码来源:UsersService.php

示例10: insertFileInFolder

 /**
  * @inheritDoc BaseAssetSourceType::insertFileInFolder()
  *
  * @param AssetFolderModel $folder
  * @param string           $filePath
  * @param string           $fileName
  *
  * @throws Exception
  * @return AssetOperationResponseModel
  */
 protected function insertFileInFolder(AssetFolderModel $folder, $filePath, $fileName)
 {
     // Check if the set file system path exists
     $basePath = $this->getSourceFileSystemPath();
     if (empty($basePath)) {
         $basePath = $this->getBasePath();
         if (!empty($basePath)) {
             throw new Exception(Craft::t('The file system path “{folder}” set for this source does not exist.', array('folder' => $this->getBasePath())));
         }
     }
     $targetFolder = $this->getSourceFileSystemPath() . $folder->path;
     // Make sure the folder exists.
     if (!IOHelper::folderExists($targetFolder)) {
         throw new Exception(Craft::t('The folder “{folder}” does not exist.', array('folder' => $targetFolder)));
     }
     // Make sure the folder is writable
     if (!IOHelper::isWritable($targetFolder)) {
         throw new Exception(Craft::t('The folder “{folder}” is not writable.', array('folder' => $targetFolder)));
     }
     $fileName = AssetsHelper::cleanAssetName($fileName);
     $targetPath = $targetFolder . $fileName;
     $extension = IOHelper::getExtension($fileName);
     if (!IOHelper::isExtensionAllowed($extension)) {
         throw new Exception(Craft::t('This file type is not allowed'));
     }
     if (IOHelper::fileExists($targetPath)) {
         $response = new AssetOperationResponseModel();
         return $response->setPrompt($this->getUserPromptOptions($fileName))->setDataItem('fileName', $fileName);
     }
     if (!IOHelper::copyFile($filePath, $targetPath)) {
         throw new Exception(Craft::t('Could not copy file to target destination'));
     }
     IOHelper::changePermissions($targetPath, craft()->config->get('defaultFilePermissions'));
     $response = new AssetOperationResponseModel();
     return $response->setSuccess()->setDataItem('filePath', $targetPath);
 }
开发者ID:nathanedwards,项目名称:cowfields.craft,代码行数:46,代码来源:LocalAssetSourceType.php

示例11: insertFileInFolder

 /**
  * @inheritDoc BaseAssetSourceType::insertFileInFolder()
  *
  * @param AssetFolderModel $folder
  * @param                  $filePath
  * @param                  $fileName
  *
  * @throws Exception
  * @return AssetFileModel
  */
 protected function insertFileInFolder(AssetFolderModel $folder, $filePath, $fileName)
 {
     $fileName = AssetsHelper::cleanAssetName($fileName);
     $extension = IOHelper::getExtension($fileName);
     if (!IOHelper::isExtensionAllowed($extension)) {
         throw new Exception(Craft::t('This file type is not allowed'));
     }
     $uriPath = $this->_getPathPrefix() . $folder->path . $fileName;
     $fileInfo = $this->_getObjectInfo($uriPath);
     if ($fileInfo) {
         $response = new AssetOperationResponseModel();
         return $response->setPrompt($this->getUserPromptOptions($fileName))->setDataItem('fileName', $fileName);
     }
     clearstatcache();
     // Upload file
     try {
         $this->_uploadFile($uriPath, $filePath);
     } catch (\Exception $exception) {
         throw new Exception(Craft::t('Could not copy file to target destination'));
     }
     $response = new AssetOperationResponseModel();
     return $response->setSuccess()->setDataItem('filePath', $uriPath);
 }
开发者ID:ericnormannn,项目名称:m,代码行数:33,代码来源:RackspaceAssetSourceType.php

示例12: _processUserPhoto

 /**
  * @param $user
  *
  * @return null
  */
 private function _processUserPhoto($user)
 {
     // Delete their photo?
     if (craft()->request->getPost('deleteUserPhoto')) {
         craft()->users->deleteUserPhoto($user);
     }
     // Did they upload a new one?
     if ($userPhoto = UploadedFile::getInstanceByName('userPhoto')) {
         craft()->users->deleteUserPhoto($user);
         $image = craft()->images->loadImage($userPhoto->getTempName());
         $imageWidth = $image->getWidth();
         $imageHeight = $image->getHeight();
         $dimension = min($imageWidth, $imageHeight);
         $horizontalMargin = ($imageWidth - $dimension) / 2;
         $verticalMargin = ($imageHeight - $dimension) / 2;
         $image->crop($horizontalMargin, $imageWidth - $horizontalMargin, $verticalMargin, $imageHeight - $verticalMargin);
         craft()->users->saveUserPhoto(AssetsHelper::cleanAssetName($userPhoto->getName()), $image, $user);
         IOHelper::deleteFile($userPhoto->getTempName());
     }
 }
开发者ID:floodhelpers,项目名称:floodhelpers,代码行数:25,代码来源:UsersController.php

示例13: actionReplaceFile

 /**
  * Replace a file
  *
  * @throws Exception
  * @return null
  */
 public function actionReplaceFile()
 {
     $this->requireAjaxRequest();
     $fileId = craft()->request->getPost('fileId');
     try {
         if (empty($_FILES['replaceFile']) || !isset($_FILES['replaceFile']['error']) || $_FILES['replaceFile']['error'] != 0) {
             throw new Exception(Craft::t('The upload failed.'));
         }
         $existingFile = craft()->assets->getFileById($fileId);
         if (!$existingFile) {
             throw new Exception(Craft::t('The file to be replaced cannot be found.'));
         }
         $targetFolderId = $existingFile->folderId;
         try {
             $this->_checkUploadPermissions($targetFolderId);
         } catch (Exception $e) {
             $this->returnErrorJson($e->getMessage());
         }
         // Fire an 'onBeforeReplaceFile' event
         $event = new Event($this, array('asset' => $existingFile));
         craft()->assets->onBeforeReplaceFile($event);
         // Is the event preventing this from happening?
         if (!$event->performAction) {
             throw new Exception(Craft::t('The file could not be replaced.'));
         }
         $fileName = AssetsHelper::cleanAssetName($_FILES['replaceFile']['name']);
         $fileLocation = AssetsHelper::getTempFilePath(pathinfo($fileName, PATHINFO_EXTENSION));
         move_uploaded_file($_FILES['replaceFile']['tmp_name'], $fileLocation);
         $response = craft()->assets->insertFileByLocalPath($fileLocation, $fileName, $targetFolderId, AssetConflictResolution::KeepBoth);
         $insertedFileId = $response->getDataItem('fileId');
         $newFile = craft()->assets->getFileById($insertedFileId);
         if ($newFile && $existingFile) {
             $source = craft()->assetSources->populateSourceType($newFile->getSource());
             if (StringHelper::toLowerCase($existingFile->filename) == StringHelper::toLowerCase($fileName)) {
                 $filenameToUse = $existingFile->filename;
             } else {
                 // If the file uploaded had to resolve a conflict, grab the final filename
                 if ($response->getDataItem('filename')) {
                     $filenameToUse = $response->getDataItem('filename');
                 } else {
                     $filenameToUse = $fileName;
                 }
             }
             $source->replaceFile($existingFile, $newFile, $filenameToUse);
             IOHelper::deleteFile($fileLocation, true);
         } else {
             throw new Exception(Craft::t('Something went wrong with the replace operation.'));
         }
     } catch (Exception $exception) {
         $this->returnErrorJson($exception->getMessage());
     }
     // Fire an 'onReplaceFile' event
     craft()->assets->onReplaceFile(new Event($this, array('asset' => $existingFile)));
     $this->returnJson(array('success' => true, 'fileId' => $fileId));
 }
开发者ID:scisahaha,项目名称:generator-craft,代码行数:61,代码来源:AssetsController.php

示例14: createFolder

 /**
  * Create a folder.
  *
  * @param AssetFolderModel $parentFolder The assetFolderModel representing the folder to create.
  * @param string           $folderName   The name of the folder to create.
  *
  * @throws Exception
  * @return AssetOperationResponseModel
  */
 public function createFolder(AssetFolderModel $parentFolder, $folderName)
 {
     $folderName = AssetsHelper::cleanAssetName($folderName);
     // If folder exists in DB or physically, bail out
     if (craft()->assets->findFolder(array('parentId' => $parentFolder->id, 'name' => $folderName)) || $this->folderExists($parentFolder, $folderName)) {
         throw new Exception(Craft::t('A folder already exists with that name!'));
     }
     if (!$this->createSourceFolder($parentFolder, $folderName)) {
         throw new Exception(Craft::t('There was an error while creating the folder.'));
     }
     $newFolder = new AssetFolderModel();
     $newFolder->sourceId = $parentFolder->sourceId;
     $newFolder->parentId = $parentFolder->id;
     $newFolder->name = $folderName;
     $newFolder->path = $parentFolder->path . $folderName . '/';
     $folderId = craft()->assets->storeFolder($newFolder);
     $response = new AssetOperationResponseModel();
     return $response->setSuccess()->setDataItem('folderId', $folderId)->setDataItem('parentId', $parentFolder->id)->setDataItem('folderName', $folderName);
 }
开发者ID:kentonquatman,项目名称:portfolio,代码行数:28,代码来源:BaseAssetSourceType.php

示例15: actionCropUserPhoto

 /**
  * Crop user photo.
  *
  * @return null
  */
 public function actionCropUserPhoto()
 {
     $this->requireAjaxRequest();
     craft()->userSession->requireLogin();
     $userId = craft()->request->getRequiredPost('userId');
     if ($userId != craft()->userSession->getUser()->id) {
         craft()->userSession->requirePermission('editUsers');
     }
     try {
         $x1 = craft()->request->getRequiredPost('x1');
         $x2 = craft()->request->getRequiredPost('x2');
         $y1 = craft()->request->getRequiredPost('y1');
         $y2 = craft()->request->getRequiredPost('y2');
         $source = craft()->request->getRequiredPost('source');
         // Strip off any querystring info, if any.
         $source = UrlHelper::stripQueryString($source);
         $user = craft()->users->getUserById($userId);
         $userName = AssetsHelper::cleanAssetName($user->username, false);
         // make sure that this is this user's file
         $imagePath = craft()->path->getTempUploadsPath() . 'userphotos/' . $userName . '/' . $source;
         if (IOHelper::fileExists($imagePath) && craft()->images->checkMemoryForImage($imagePath)) {
             craft()->users->deleteUserPhoto($user);
             $image = craft()->images->loadImage($imagePath);
             $image->crop($x1, $x2, $y1, $y2);
             if (craft()->users->saveUserPhoto(IOHelper::getFileName($imagePath), $image, $user)) {
                 IOHelper::clearFolder(craft()->path->getTempUploadsPath() . 'userphotos/' . $userName);
                 $html = craft()->templates->render('users/_userphoto', array('account' => $user));
                 $this->returnJson(array('html' => $html));
             }
         }
         IOHelper::clearFolder(craft()->path->getTempUploadsPath() . 'userphotos/' . $userName);
     } catch (Exception $exception) {
         $this->returnErrorJson($exception->getMessage());
     }
     $this->returnErrorJson(Craft::t('Something went wrong when processing the photo.'));
 }
开发者ID:scisahaha,项目名称:generator-craft,代码行数:41,代码来源:UsersController.php


注:本文中的AssetsHelper::cleanAssetName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。