本文整理汇总了PHP中AEFactory::unsetDatabase方法的典型用法代码示例。如果您正苦于以下问题:PHP AEFactory::unsetDatabase方法的具体用法?PHP AEFactory::unsetDatabase怎么用?PHP AEFactory::unsetDatabase使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AEFactory
的用法示例。
在下文中一共展示了AEFactory::unsetDatabase方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: _finalize
/**
* Implements the _finalize() abstract method
*
*/
protected function _finalize()
{
$this->setState('finished');
// If we are in db backup mode, don't create a databases.ini
$configuration = AEFactory::getConfiguration();
if (!AEUtilScripting::getScriptingParameter('db.databasesini', 1)) {
AEUtilLogger::WriteLog(_AE_LOG_DEBUG, __CLASS__ . " :: Skipping databases.ini");
} else {
// Create the databases.ini contents
if ($this->installerSettings->databasesini) {
$this->createDatabasesINI();
AEUtilLogger::WriteLog(_AE_LOG_DEBUG, __CLASS__ . " :: Creating databases.ini");
// Create a new string
$databasesINI = $this->databases_ini;
// BEGIN FIX 1.2 Stable -- databases.ini isn't written on disk
AEUtilLogger::WriteLog(_AE_LOG_DEBUG, __CLASS__ . " :: Writing databases.ini contents");
$archiver = AEFactory::getArchiverEngine();
$virtualLocation = AEUtilScripting::getScriptingParameter('db.saveasname', 'normal') == 'short' ? '' : $this->installerSettings->sqlroot;
$archiver->addVirtualFile('databases.ini', $virtualLocation, $databasesINI);
// Error propagation
$this->propagateFromObject($archiver);
if ($this->getError()) {
return false;
}
}
}
// On alldb mode, we have to finalize the archive as well
if (AEUtilScripting::getScriptingParameter('db.finalizearchive', 0)) {
AEUtilLogger::WriteLog(_AE_LOG_INFO, "Finalizing database dump archive");
$archiver = AEFactory::getArchiverEngine();
$archiver->finalize();
// Error propagation
$this->propagateFromObject($archiver);
if ($this->getError()) {
return false;
}
}
// In CLI mode we'll also close the database connection
if (defined('AKEEBACLI')) {
AEUtilLogger::WriteLog(_AE_LOG_INFO, "Closing the database connection to the main database");
$db = AEFactory::unsetDatabase();
}
return true;
}