本文整理汇总了PHP中ADODB_mysqli::SelectLimit方法的典型用法代码示例。如果您正苦于以下问题:PHP ADODB_mysqli::SelectLimit方法的具体用法?PHP ADODB_mysqli::SelectLimit怎么用?PHP ADODB_mysqli::SelectLimit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ADODB_mysqli
的用法示例。
在下文中一共展示了ADODB_mysqli::SelectLimit方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: collectCredits
public static function collectCredits(\PDO $pdo_db, \ADODB_mysqli $db, array $langvars, array $planetarray, Reg $tkireg)
{
$request = Request::createFromGlobals();
$CS = "GO";
// Current State
// Look up the info for the player that wants to collect the credits.
$result1 = $db->SelectLimit("SELECT * FROM {$db->prefix}ships WHERE email = ?", 1, -1, array('email' => $_SESSION['username']));
\Tki\Db::LogDbErrors($pdo_db, $result1, __LINE__, __FILE__);
$playerinfo = $result1->fields;
// Set s_p_pair as an array.
$s_p_pair = array();
// Create an array of sector -> planet pairs
$temp_count = count($planetarray);
for ($i = 0; $i < $temp_count; $i++) {
$res = $db->Execute("SELECT * FROM {$db->prefix}planets WHERE planet_id = ?;", array($planetarray[$i]));
\Tki\Db::LogDbErrors($pdo_db, $res, __LINE__, __FILE__);
// Only add to array if the player owns the planet.
if ($res->fields['owner'] == $playerinfo['ship_id'] && $res->fields['sector_id'] < $tkireg->max_sectors) {
$s_p_pair[$i] = array($res->fields['sector_id'], $planetarray[$i]);
} else {
$hack_id = 20100401;
$ip = $request->query->get('REMOTE_ADDR');
$planet_id = $res->fields['planet_id'];
$sector_id = $res->fields['sector_id'];
\Tki\AdminLog::writeLog($pdo_db, LOG_ADMIN_PLANETCHEAT, "{$hack_id}|{$ip}|{$planet_id}|{$sector_id}|{$playerinfo['ship_id']}");
break;
}
}
// Sort the array so that it is in order of sectors, lowest number first, not closest
sort($s_p_pair);
reset($s_p_pair);
// Run through the list of sector planet pairs realspace moving to each sector and then performing the transfer.
// Based on the way realspace works we don't need a sub loop -- might add a subloop to clean things up later.
$temp_count2 = count($s_p_pair);
for ($i = 0; $i < $temp_count2 && $CS == "GO"; $i++) {
echo "<br>";
$CS = \Tki\Realspace\realSpaceMove($pdo_db, $langvars, $s_p_pair[$i][0], $tkireg);
if ($CS == "HOSTILE") {
$CS = "GO";
} elseif ($CS == "GO") {
$CS = self::takeCredits($pdo_db, $db, $langvars, $s_p_pair[$i][1]);
} else {
echo "<br>" . $langvars['l_pr_low_turns'] . "<br>";
}
echo "<br>";
}
if ($CS != "GO" && $CS != "HOSTILE") {
echo "<br>" . $langvars['l_pr_low_turns'] . "<br>";
}
echo "<br>";
echo str_replace("[here]", "<a href='planet_report.php?preptype=1'>" . $langvars['l_here'] . "</a>", $langvars['l_pr_click_return_status']);
echo "<br><br>";
}
示例2: xenobeHunter
public static function xenobeHunter(\PDO $pdo_db, \ADODB_mysqli $db, array $playerinfo, $xenobeisdead, array $langvars, Reg $tkireg)
{
$targetinfo = array();
$rescount = $db->Execute("SELECT COUNT(*) AS num_players FROM {$db->prefix}ships WHERE ship_destroyed='N' AND email NOT LIKE '%@xenobe' AND ship_id > 1");
\Tki\Db::LogDbErrors($pdo_db, $rescount, __LINE__, __FILE__);
$rowcount = $rescount->fields;
$topnum = min(10, $rowcount['num_players']);
// If we have killed all the players in the game then stop here.
if ($topnum < 1) {
return;
}
$res = $db->SelectLimit("SELECT * FROM {$db->prefix}ships WHERE ship_destroyed='N' AND email NOT LIKE '%@xenobe' AND ship_id > 1 ORDER BY score DESC", $topnum);
\Tki\Db::LogDbErrors($pdo_db, $res, __LINE__, __FILE__);
// Choose a target from the top player list
$i = 1;
$targetnum = random_int(1, $topnum);
while (!$res->EOF) {
if ($i == $targetnum) {
$targetinfo = $res->fields;
}
$i++;
$res->MoveNext();
}
// Make sure we have a target
if (!$targetinfo) {
\Tki\PlayerLog::WriteLog($pdo_db, $playerinfo['ship_id'], LOG_RAW, "Hunt Failed: No Target ");
return;
}
// Jump to target sector
$sectres = $db->Execute("SELECT sector_id, zone_id FROM {$db->prefix}universe WHERE sector_id = ?;", array($targetinfo['sector']));
\Tki\Db::LogDbErrors($pdo_db, $sectres, __LINE__, __FILE__);
$sectrow = $sectres->fields;
$zoneres = $db->Execute("SELECT zone_id,allow_attack FROM {$db->prefix}zones WHERE zone_id = ?;", array($sectrow['zone_id']));
\Tki\Db::LogDbErrors($pdo_db, $zoneres, __LINE__, __FILE__);
$zonerow = $zoneres->fields;
// Only travel there if we can attack in the target sector
if ($zonerow['allow_attack'] == "Y") {
$stamp = date("Y-m-d H:i:s");
$move_result = $db->Execute("UPDATE {$db->prefix}ships SET last_login = ?, turns_used = turns_used + 1, sector = ? WHERE ship_id = ?", array($stamp, $targetinfo['sector'], $playerinfo['ship_id']));
\Tki\Db::LogDbErrors($pdo_db, $move_result, __LINE__, __FILE__);
\Tki\PlayerLog::WriteLog($pdo_db, $playerinfo['ship_id'], LOG_RAW, "Xenobe used a wormhole to warp to sector {$targetinfo['sector']} where he is hunting player {$targetinfo['character_name']}.");
if (!$move_result) {
$error = $db->ErrorMsg();
\Tki\PlayerLog::WriteLog($pdo_db, $playerinfo['ship_id'], LOG_RAW, "Move failed with error: {$error} ");
return;
}
// Check for sector defenses
$i = 0;
$all_sector_fighters = 0;
$defenses = array();
$sql = "SELECT * FROM ::prefix::sector_defense WHERE sector_id = :sector_id AND defense_type = 'F' ORDER BY quantity DESC";
$stmt = $pdo_db->prepare($sql);
$stmt->bindParam(':sector_id', $targetinfo['sector']);
$stmt->execute();
$defenses_present = $stmt->fetchAll(\PDO::FETCH_ASSOC);
if ($defenses_present !== null) {
foreach ($defenses_present as $tmp_defense) {
$defenses[$i] = $tmp_defense;
$all_sector_fighters += $defenses[$i]['quantity'];
$i++;
}
}
$i = 0;
$total_sector_mines = 0;
$sql = "SELECT * FROM ::prefix::sector_defense WHERE sector_id = :sector_id AND defense_type = 'M'";
$stmt = $pdo_db->prepare($sql);
$stmt->bindParam(':sector_id', $targetinfo['sector']);
$stmt->execute();
$defenses_present = $stmt->fetchAll(\PDO::FETCH_ASSOC);
if ($defenses_present !== null) {
foreach ($defenses_present as $tmp_defense) {
$defenses[$i] = $tmp_defense;
$total_sector_mines += $defenses[$i]['quantity'];
$i++;
}
}
if ($all_sector_fighters > 0 || $total_sector_mines > 0 || $all_sector_fighters > 0 && $total_sector_mines > 0) {
// Attack sector defenses
$targetlink = $targetinfo['sector'];
self::xenobeToSecDef($pdo_db, $db, $langvars, $playerinfo, $targetlink, $tkireg);
}
if ($xenobeisdead > 0) {
return;
// Sector defenses killed the Xenobe
}
\Tki\PlayerLog::WriteLog($pdo_db, $playerinfo['ship_id'], LOG_RAW, "Xenobe launching an attack on {$targetinfo['character_name']}.");
// Attack the target
if ($targetinfo['planet_id'] > 0) {
self::xenobeToPlanet($pdo_db, $db, $targetinfo['planet_id'], $tkireg, $playerinfo, $langvars);
// Yes, so move to that planet
} else {
self::xenobeToShip($pdo_db, $db, $targetinfo['ship_id'], $tkireg, $playerinfo, $langvars);
// Not on a planet, so move to the ship
}
} else {
\Tki\PlayerLog::WriteLog($pdo_db, $playerinfo['ship_id'], LOG_RAW, "Xenobe hunt failed, target {$targetinfo['character_name']} was in a no attack zone (sector {$targetinfo['sector']}).");
}
}