本文整理汇总了PHP中put_g_error函数的典型用法代码示例。如果您正苦于以下问题:PHP put_g_error函数的具体用法?PHP put_g_error怎么用?PHP put_g_error使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了put_g_error函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: teach_magic_from_sc
function teach_magic_from_sc($scroll, $npc, $login)
{
//$scroll = preg_replace ('/[^a-z0-9_\.]/i', '', $scroll);
//$npc = preg_replace ('/[^a-z0-9_\.]/i', '', $npc);
//$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
$nid = is_npc($npc);
$id = is_player($login);
// v odnoj li lokacii
$q = do_mysql("SELECT location FROM npc WHERE id_npc = '" . $nid . "';");
if (!mysql_num_rows($q)) {
return 0;
}
$loc1 = mysql_result($q, 0);
$q = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
if (!mysql_num_rows($q)) {
return 0;
}
$loc2 = mysql_result($q, 0);
if ($loc1 != $loc2) {
return 0;
}
include_once 'modules/f_has_item.php';
if (!has_item($scroll, $login)) {
put_g_error('у вас нету свитка!');
}
$q = do_mysql("SELECT on_take, price FROM items WHERE fullname = '" . $scroll . "' AND type = 's';");
if (!mysql_num_rows($q)) {
return 0;
}
$spell = mysql_fetch_assoc($q);
// neumeet li on uzhe
include_once 'modules/f_has_magic.php';
if (has_magic($spell['on_take'], $login)) {
put_g_error('вы уже умеете это заклинание!');
}
// cenu vyschitaem:
$q = do_mysql("SELECT money FROM players WHERE id_player = '" . $id . "';");
$money = mysql_result($q, 0);
$cost = $spell['price'] * 10;
if ($money < $cost) {
put_g_error('нехватает серебра, нужно ' . $cost . ' серебреных!');
}
$money -= $cost;
// dobavljaem zakl:
$q = do_mysql("SELECT magic FROM players WHERE id_player = '" . $id . "';");
$magic = mysql_result($q, 0);
if (!$magic) {
$magic = $spell['on_take'];
} else {
$magic .= '|' . $spell['on_take'];
}
// obnovim dannye:
do_mysql("UPDATE players SET magic = '" . $magic . "', money = '" . $money . "' WHERE id_player = '" . $id . "';");
// udaljaem svitok
include_once 'modules/f_delete_item.php';
delete_item($scroll);
$q = do_mysql("SELECT name FROM magic WHERE fullname = '" . $spell['on_take'] . "';");
$name = mysql_result($q, 0);
exit_msg('магия', 'вы выучили заклинание ' . $name . ' за ' . $cost . ' серебреных!');
}
示例2: rem_sc_from_book
function rem_sc_from_book($spell, $book, $login)
{
// v has_item proveritsja
//$spell = preg_replace ('/[^a-z0-9_\.]/i', '', $spell);
//$book = preg_replace ('/[^a-z0-9_\.]/i', '', $book);
//$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
include_once 'modules/f_has_item.php';
if (!has_item($book, $login)) {
put_g_error('у вас нету книги');
}
// zapros na magiju chto v knige:
$q = do_mysql("SELECT on_take FROM items WHERE fullname = '" . $book . "' AND type = 'b';");
if (!mysql_num_rows($q)) {
return 0;
}
$magic = mysql_result($q, 0);
if (strpos($magic, $spell) === false) {
put_g_error('в этой книге нету этого заклинания!');
}
// esli prodolzhaetsja skript, znachit magija estq, izvlekem ee (snachala udalim, togda bagov skryvatq nebvudut:)
$magic = string_drop($magic, $spell);
// terq sozdadim:
//include_once ('modules/f_create_item.php');
$q = do_mysql("SELECT type FROM magic WHERE fullname = '" . $spell . "';");
if (!mysql_num_rows($q)) {
put_error('netu takogo zaklinanija');
}
$tp = mysql_result($q, 0);
//#####$scroll = create_item ('i.s.'.$tp.'.'.$spell);
include_once 'modules/f_gain_item.php';
gain_item('i.s.' . $tp . '.' . $spell, 1, $login);
// obnovim knigu i vse:
do_mysql("UPDATE items SET on_take = '" . $magic . "' WHERE fullname = '" . $book . "';");
return 1;
}
示例3: learn_skill
function learn_skill($skill, $price)
{
global $p;
global $sid;
$skill = preg_replace('/[^0-9]/', '', $skill);
$price = preg_replace('/[^0-9]/', '', $price);
if ($skill === false) {
put_error('неуказан навык');
}
if ($price === false) {
put_error('неуказанa цена');
}
if (!isset($p['skills'][$skill])) {
put_error('такого навыка нету');
}
if ($p['skills'][$skill]) {
put_g_error('вы уже имеете этот навык!');
}
$mage = array(22, 23, 24, 25, 26, 27, 28, 29, 30);
$warrior = array(7, 8, 9, 10, 41);
$ranger = array(11, 12);
// proverka na klassy:
if ($p['classof'] != 3 && in_array($skill, $mage)) {
put_g_error('только для магов!');
}
if ($p['classof'] != 1 && in_array($skill, $warrior)) {
put_g_error('только для воина!');
}
if ($p['classof'] != 2 && in_array($skill, $ranger)) {
put_g_error('только для лучников!');
}
if ($p['money'] < $price) {
put_g_error('у вас нехватает серебра - надо ' . $price . ' монет!');
}
if (!$p['stats'][3]) {
put_g_error('у вас нету очка навыка!');
}
// nelzja vychitq vtoroj navyk iz serii parirovanie - dvuruchnoe - dva
if (($p['skills'][18] || $p['skills'][40] || $p['skills'][41]) && ($skill == 18 || $skill == 40 || $skill == 41)) {
put_g_error('нелзя выучить два навыка из серии двуручное - два - парирование. Либо щит, либо двуручное, либо два.');
}
// esli vsju proverku proshli, podnimem i zabudem
$p['skills'][$skill] = 1;
$p['stats'][3] -= 1;
$skills = implode('|', $p['skills']);
$stats = implode('|', $p['stats']);
$p['money'] -= $price;
do_mysql("UPDATE players SET skills = '" . $skills . "', stats = '" . $stats . "', money = '" . $p['money'] . "' WHERE id_player = '" . $p['id_player'] . "';");
$f = gen_header('навыки');
$f .= '<div class="y" id="sodhg"><b>навыки:</b></div><p>';
include 'modules/sp/sp_skillnames.php';
$f .= 'вы выучили ' . $skn[$skill] . '!<br/>';
$f .= '<a class="blue" href="game.php?sid=' . $sid . '">в игру</a></p>';
$f .= gen_footer();
exit($f);
}
示例4: add_sc_to_book
function add_sc_to_book($scroll, $book, $login)
{
// v has_item proveritsja
//$scroll = preg_replace ('/[^a-z0-9_\.]/i', '', $scroll);
//$book = preg_replace ('/[^a-z0-9_\.]/i', '', $book);
//$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
include_once 'modules/f_has_item.php';
if (!has_item($scroll, $login)) {
put_g_error('у вас нету свитка');
}
if (!has_item($book, $login)) {
put_g_error('у вас нету книги');
}
// tolqko esli estq navyk:
$q = do_mysql("SELECT skills FROM players WHERE login = '" . $login . "';");
$skills = mysql_result($q, 0);
$skills = explode('|', $skills);
if (!$skills[30]) {
put_g_error('у вас нету навыка');
}
// dobavim:
$q = do_mysql("SELECT on_take FROM items WHERE fullname = '" . $book . "' AND type = 'b';");
if (!mysql_num_rows($q)) {
return 0;
}
$mlist = mysql_result($q, 0);
$q = do_mysql("SELECT on_take FROM items WHERE type = 's' AND fullname = '" . $scroll . "';");
if (!mysql_num_rows($q)) {
return 0;
}
$spell = mysql_result($q, 0);
if (strpos($mlist, $spell) !== false) {
put_g_error('в этой книге уже есть это заклинание!');
}
if ($mlist) {
$mlist .= '~' . $spell;
} else {
$mlist = $spell;
}
do_mysql("UPDATE items SET on_take = '" . $mlist . "' WHERE fullname = '" . $book . "';");
// udalim svitok:
include_once 'modules/f_delete_item.php';
delete_item($scroll);
return 1;
}
示例5: mag_summon
function mag_summon($spell, $login)
{
//$spell = preg_replace ('/[^a-z0-9_]/i', '', $spell);
//$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
$id = is_player($login);
$q = do_mysql("SELECT cname FROM magic WHERE fullname = '" . $spell . "';");
if (!mysql_num_rows($q)) {
return 0;
}
$fullname = mysql_result($q, 0);
if (!$fullname) {
return 0;
}
// zapros na lokaciju igroka i kolichestvo priruchennyh zhivotnyh
$q = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
if (!mysql_num_rows($q)) {
return 0;
}
$loc = mysql_result($q, 0);
$q = do_mysql("SELECT COUNT(*) FROM npc WHERE belongs = '" . $login . "';");
$c = mysql_result($q, 0);
if ($c > 0) {
put_g_error('у вас уже есть нпц, принадлежащие вам');
}
// sozdaem npc:
include_once 'modules/f_create_npc.php';
$npc = create_npc($fullname, substr($loc, 0, 4), $loc);
$nid = is_npc($npc);
// izmenim imja:
$q = do_mysql("SELECT name FROM npc WHERE id_npc = '" . $nid . "';");
$name = mysql_result($q, 0);
$nname = 'призванный ' . $name;
$fullname = $npc . '.' . $login;
// ataka:
$q = do_mysql("SELECT in_battle FROM players WHERE id_player = '" . $id . "';");
$inb = mysql_result($q, 0);
do_mysql("UPDATE npc SET fullname = '" . $fullname . "', name = '" . $nname . "', belongs = '" . $login . "', move = '30', in_battle = '" . $inb . "', type = 'a' WHERE id_npc = '" . $nid . "';");
$q = do_mysql("SELECT name FROM players WHERE id_player = '" . $id . "';");
$pn = mysql_result($q, 0);
add_journal($pn . ': призвал ' . $name . '!', 'l.' . $loc);
return 1;
}
示例6: add_item_to_pl
function add_item_to_pl($pl, $item)
{
//$item = preg_replace ('/[^a-z\._0-9]/i', '', $item);
//$pl = preg_replace ('/[^a-z\._0-9]/i', '', $pl);
$t = substr($item, 2, 1);
if ($t == 'o' || $t == 'l') {
put_error('ne te veshi, pane!');
}
//require_once ("modules/f_get_weight.php");
// kolichestvo:
$q = do_mysql("SELECT COUNT(*) FROM items WHERE belongs = '" . $pl . "' AND is_in = 'inv' AND weight > 0;");
$c = mysql_result($q, 0);
global $I_SEP_C;
if ($c > $I_SEP_C) {
put_g_error('в рюгзаке нехватает места');
}
// add_journal ('[green]'.$item.' to '.$pl.'[/end]', 'maxx');
do_mysql("UPDATE items SET belongs = '" . $pl . "', location = '0', map = '', is_in = 'inv' WHERE fullname = '" . $item . "';");
return 1;
}
示例7: check_in_has
function check_in_has($item)
{
global $LOGIN;
global $p;
if (strpos($item, '|')) {
$has = -1;
$item = explode('|', $item);
$c = count($item);
for ($i = 0; $i < $c; $i++) {
if (has_count($item[$i], 1, $LOGIN)) {
$has = $i;
}
}
if ($has == -1) {
put_g_error('нехватает ингридиентов');
}
//for ($i = 0; $i < $c; $i++)
//{
$t = substr($item[$has], 8, 1);
if ($t == 1 && $p['skills'][32] < 1 || $t == '2' && $p['skills'][32] < 5 || $t == '3' && $p['skills'][32] < 10 || $t == 4 && $p['skills'][32] < 15) {
put_g_error('нехватает навыка пользоватся вешью');
}
if ($t > 0 && $t < 5) {
$qp += $t;
}
//}
} else {
$t = substr($item, 8, 1);
if ($t == 1 && $p['skills'][32] < 1 || $t == '2' && $p['skills'][32] < 5 || $t == '3' && $p['skills'][32] < 10 || $t == 4 && $p['skills'][32] < 15) {
put_g_error('нехватает навыка пользоватся вешью');
}
if ($t > 0 && $t < 5) {
$qp += $t;
}
if (!has_count($item, 1, $LOGIN)) {
put_g_error('нехватает ингридиентов');
}
}
return 1;
}
示例8: check_in_has
function check_in_has($item)
{
global $LOGIN;
if (strpos($item, '|')) {
$has = 0;
$item = explode('|', $item);
$c = count($item);
for ($i = 0; $i < $c; $i++) {
if (has_count($item[$i], 1, $LOGIN)) {
$has = 1;
}
}
if (!$has) {
put_g_error('нехватает ингридиентов');
}
} else {
if (!has_count($item, 1, $LOGIN)) {
put_g_error('нехватает ингридиентов');
}
}
return 1;
}
示例9: repair_item
function repair_item($item, $login, $self = 0)
{
include_once 'modules/f_get_max_str.php';
$strm = get_max_str($item);
if (!$strm) {
$strm = 1;
}
$q = do_mysql("SELECT str, price FROM items WHERE fullname = '" . $item . "' AND belongs = '" . $login . "';");
if (!mysql_num_rows($q)) {
put_error('нема вещи ' . $item);
}
$i = mysql_fetch_assoc($q);
if (!$self) {
$id = is_player($login);
$q = do_mysql("SELECT money FROM players WHERE id_player = '" . $id . "'");
$money = mysql_result($q, 0);
if (!$i['str']) {
$i['str'] = 1;
}
$cost = round($i['price'] * $i['str'] / $strm);
if ($money < $cost) {
put_g_error('нехватает серебра, надо ' . $cost);
}
$money -= $cost;
do_mysql("UPDATE players SET money = '" . $money . "' WHERE id_player = '" . $id . "';");
} else {
// chinim samostojatelqno, self navyk
$cost = $self * 20;
$i['str'] += $cost;
if ($i['str'] < $strm) {
$strm = $i['str'];
}
}
do_mysql("UPDATE items SET str = '" . $strm . "' WHERE fullname = '" . $item . "';");
return $cost;
}
示例10: drop_item
function drop_item($item, $login)
{
//$item = preg_replace ('/[^a-z0-9\._]/i', '', $item);
//$login = mysql_real_escape_string ($login);
$id = is_player($login);
$q = do_mysql("SELECT name FROM items WHERE belongs = '" . $login . "' AND is_in <> 'ban' AND fullname = '" . $item . "';");
if (!mysql_num_rows($q)) {
put_g_error('у вас нету этой вещи');
}
$name = mysql_result($q, 0);
// raz vse estq, vykinem v lokaciju.
$q = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
$loc = mysql_result($q, 0);
include_once 'modules/f_add_item_to_loc.php';
add_item_to_loc($loc, $item);
$q = do_mysql("SELECT gender, name FROM players WHERE id_player = '" . $id . "';");
$p = mysql_fetch_assoc($q);
if ($p['gender'] == 'male') {
$text = $p['name'] . ' 6poccul';
} else {
$text = $p['name'] . ' 6poccula';
}
add_journal($text . ' ' . $name . '!', 'l.' . $loc);
}
示例11: mag_decl_attack
function mag_decl_attack($who, $to)
{
// po idee magiej npc napadatq nebudut, no na vsjakij pozharnyj i tak puwu:
//$who = preg_replace ('/[^a-z0-9_\.]/i', '', $who);
//$to = preg_replace ('/[^a-z0-9_\.]/i', '', $to);
if ($to == $who) {
put_g_error('на себя напасть нелзя!');
}
$id = is_player($who);
$n = 0;
if ($id) {
$q = do_mysql("SELECT in_battle, status1, location, last FROM players WHERE id_player = '" . $id . "';");
} else {
$id = is_npc($who);
$n = 1;
$q = do_mysql("SELECT in_battle, location FROM npc WHERE id_npc = '" . $id . "';");
}
$w_inf = mysql_fetch_assoc($q);
$tid = is_player($to);
$tn = 0;
if ($tid) {
$q = do_mysql("SELECT in_battle, status1, location FROM players WHERE id_player = '" . $tid . "';");
} else {
$tid = is_npc($to);
$tn = 1;
$q = do_mysql("SELECT in_battle, location FROM npc WHERE id_npc = '" . $tid . "';");
}
$t_inf = mysql_fetch_assoc($q);
if ($w_inf['location'] != $t_inf['location']) {
return 0;
}
// celq nedostezhima
include_once 'modules/f_attack.php';
attack($who, $to);
return 1;
}
示例12: go_to_loc
function go_to_loc($who, $loc_go, $stor, $ok = 0)
{
# get_pl_info(), do_mysql();, get_npc_info();, loc();, put_error();, delete_from_loc();, add_to_loc();, addjournal();
require_once 'modules/f_get_pl_info.php';
require_once 'modules/f_get_npc_info.php';
require_once 'modules/f_loc.php';
require_once 'modules/f_add_to_loc.php';
// proverka dannyh
// $who = preg_replace ('/[^a-z\._0-9]/i', '', $who);
if (!$ok) {
$loc_go = preg_replace('/[^a-z0-9\\|]/', '', $loc_go);
$stor = preg_replace('/[^a-z0-9]/i', '', $stor);
}
// $stor - eto storona. dlja massiva
// lokacija
if (substr($who, 0, 2) == 'p.') {
// login
$login = substr($who, 2);
$who = $login;
$id = is_player($login);
$lq = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
$loc = mysql_result($lq, 0);
$lq = do_mysql("SELECT name FROM players WHERE id_player = '" . $id . "';");
$name = mysql_result($lq, 0);
//$loc = get_pl_info ($login, 'location');
$qg = do_mysql("SELECT gender FROM players WHERE id_player = '" . $id . "';");
$gender = mysql_result($qg, 0);
$qg = do_mysql("SELECT walking FROM players WHERE id_player = '" . $id . "';");
$w = mysql_result($qg, 0);
if ($w > 0) {
$CAN_JUMP = 1;
}
$qg = do_mysql("SELECT carry FROM players WHERE id_player = '" . $id . "';");
$carry = mysql_result($qg, 0);
include_once 'modules/f_get_pl_weight.php';
if ($carry < get_pl_weight($login)) {
put_g_error('вы перегруженны');
}
$n = 0;
$who = $login;
// proverka na boj -
$q = do_mysql("SELECT in_battle FROM players WHERE id_player = '" . $id . "';");
$inb = mysql_result($q, 0);
$type = 'a';
}
if (substr($who, 0, 2) == 'n.') {
$loc = get_npc_info($who, 'location');
$id = is_npc($who);
// adding npc to move log -
global $NPC_MOVED;
$NPC_MOVED[$id] = 1;
$alo = do_mysql("SELECT name FROM npc WHERE id_npc = '" . $id . "';");
$login = mysql_result($alo, 0);
$name = $login;
$alo = do_mysql("SELECT type FROM npc WHERE id_npc = '" . $id . "';");
$type = mysql_result($alo, 0);
$n = 1;
$inb = 0;
}
# vozmozhny dva puti - na druguju kartu ili prosto na druguju lokaciju
# na druguju kartu ne storony, potomu prosto stor = 'nmap';
# na druguju lokaciju - togda cherez near
// ESLI NA DRUGUJU KARU
$show_info = 0;
if (substr($loc, 0, 4) != substr($loc_go, 0, 4)) {
global $NEWMAP;
$NEWMAP = 1;
// a eshe ustanovim flag show_info, po kotoromu potom opredelim, nado li pokazatq vstupitelqnyj tekst k loakacci
$show_info = 1;
// zlye npc nemogut idti v goroda
if ($type == 'x') {
$toloc = substr($loc_go, 0, 4);
if ($toloc == 'rele' || $toloc == 'elfc' || $toloc == 'verg') {
return 0;
}
}
}
$li = '';
// voobshem eto tazhe lokacija
include_once 'modules/f_can_u_reach.php';
$depth = 1;
if (isset($_GET['jump']) && isset($CAN_JUMP)) {
$depth = 2;
}
// esli v okruzhnoj lokacii netu takoj loki v takuju storonu, to idti nelzja
if (!can_u_reach($who, $loc_go, $stor, $depth)) {
//put_error ('<p>извините, но в указаном направлении такой локации нет</p>');
return 0;
}
if ($depth == 2) {
// get loc v can u reach
$ll = get_loc($who, $stor, 1);
add_journal($name . ' пронесся мимо!', 'l.' . $ll);
}
// est9q li loka na kotoruju idut?
//////////////////////////////
// pitomec
$an = do_mysql("SELECT name, fullname FROM npc WHERE belongs = '" . $who . "' AND location = '" . $loc . "' AND move <> 0;");
$an = mysql_fetch_assoc($an);
if ($an['fullname']) {
//.........这里部分代码省略.........
示例13: put_g_error
break;
case 'tre':
$numb = 15;
break;
}
if ($p['skills'][0] < $itinf[0] || $p['skills'][1] < $itinf[1] || $p['skills'][2] < $itinf[2] || $p['skills'][3] < $itinf[3] || $p['skills'][$numb] < $itinf[4]) {
put_g_error('вы не можете одеть вещь, у нее слишком высокие характеристики');
}
$q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $LOGIN . "' AND is_in = 'wea';");
if (!mysql_num_rows($q)) {
$weap = '';
} else {
$weap = mysql_result($q, 0);
}
if (strpos($weap, '.2h.') !== false) {
put_g_error('вы неможете одеть второе оружие, у вас двуручное оружие в руках');
}
// togda chto tam?
$q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $LOGIN . "' AND is_in = 'shi';");
if (!mysql_num_rows($q)) {
do_mysql("UPDATE items SET is_in = 'shi' WHERE fullname = '" . $item . "';");
} else {
// mestami menjaem
$fn = mysql_result($q, 0);
do_mysql("UPDATE items SET is_in = 'inv' WHERE fullname = '" . $fn . "';");
do_mysql("UPDATE items SET is_in = 'shi' WHERE fullname = '" . $item . "';");
}
$f .= 'вы одели ' . $is_in['name'] . '!';
}
add_journal($f, $LOGIN);
$_GET['type'] = 3;
示例14: preg_replace
<?php
// brositq melkuju veshq v lokaciju:
// dlja etogo prosto peremestim iz inventarja v lokaciju esli kidaetsja vse, ili zhe sozdadim novuju, esli ne vse:
$item = preg_replace('/[^a-z0-9_\\.]/i', '', $_GET['item']);
$count = preg_replace('/[^0-9]/', '', $_GET['count']);
$q = do_mysql("SELECT on_take FROM items WHERE belongs = '" . $LOGIN . "' AND fullname = '" . $item . "' AND is_in <> 'ban';");
if (!mysql_num_rows($q)) {
put_g_error('у вас нету этой вещи!');
}
$count_i = mysql_result($q, 0);
if ($count > $count_i) {
$count = $count_i;
}
if (!$count) {
$count = 1;
}
$iq = do_mysql("SELECT name FROM items WHERE fullname = '" . $item . "';");
$itname = mysql_result($iq, 0);
include_once 'modules/f_add_item_to_loc.php';
// esli kidaetsja vse:
if ($count == $count_i) {
add_item_to_loc($p['location'], $item);
} else {
include_once 'modules/f_decrease_misc.php';
include_once 'modules/f_create_item_m.php';
include_once 'modules/f_real_name.php';
$rn = real_name($item);
$nitem = create_item_m($rn, $count);
decrease_misc($item, $count);
add_item_to_loc($p['location'], $nitem);
}
示例15: preg_replace
$f .= 'пшел вон с глаз моих!</a>';
}
if ($part == 'name1') {
$f .= '<form action="game.php" method="get">';
$f .= 'кличка (латынь):<br/>';
$f .= '<input type="text" name="name"/>';
$f .= '<input type="hidden" name="sid" value="' . $sid . '"/>';
$f .= '<input type="hidden" name="npc" value="' . $npc . '"/>';
$f .= '<input type="hidden" name="action" value="talk_to_priru"/>';
$f .= '<input type="hidden" name="part" value="name2"/><br/>';
$f .= '<input type="submit" value="назвать"/></form>';
}
if ($part == 'name2') {
$name = preg_replace('/[^a-z]/i', '', $_GET['name']);
if (!$name) {
put_g_error('как там назвать??');
}
$nn['name'] = preg_replace('/[a-z]/i', '', $nn['name']);
$nn['name'] .= ' ' . $name;
do_mysql("UPDATE npc SET name = '" . $nn['name'] . "' WHERE id_npc = '" . $nid . "';");
$f .= 'вы назвали своего питомца ' . $name . '<br/>';
} else {
if ($part == 'stay') {
if ($nn['move'] != 0) {
$nn['move'] = 0;
$f .= $nn['name'] . ' будет стоять на этом месте';
} else {
$nn['move'] = 30;
$f .= $nn['name'] . ' сного пойдет за вами!';
}
do_mysql("UPDATE npc SET move = '" . $nn['move'] . "' WHERE id_npc = '" . $nid . "';");