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PHP parse_link函数代码示例

本文整理汇总了PHP中parse_link函数的典型用法代码示例。如果您正苦于以下问题:PHP parse_link函数的具体用法?PHP parse_link怎么用?PHP parse_link使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了parse_link函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: logbook_pagination

function logbook_pagination($start, $n_count, $n_per_page)
{
    global $game;
    $page_html = '';
    $n_pages = ceil($n_count / $n_per_page);
    $current_page = $start > 0 ? $start / $n_per_page + 1 : 1;
    $next_start = 0;
    if ($current_page > 1) {
        $page_html .= '[<a href="' . parse_link('a=logbook') . '">' . constant($game->sprache("TEXT0")) . '</a>]&nbsp;';
        $page_html .= '[<a href="' . parse_link('a=logbook&start=' . ($start - $n_per_page)) . '">' . constant($game->sprache("TEXT1")) . '</a>]&nbsp;';
    }
    for ($i = 1; $i <= $n_pages; ++$i) {
        if ($i == $current_page) {
            $page_html .= '[' . $i . ']&nbsp;';
        } else {
            $page_html .= '[<a href="' . parse_link('a=logbook&start=' . $next_start) . '">' . $i . '</a>]&nbsp;';
        }
        $_div = $i / 10;
        if ($_div == (int) $_div) {
            $page_html .= '<br>';
        }
        $next_start = $next_start + $n_per_page;
    }
    if ($current_page < $n_pages) {
        $page_html .= '[<a href="' . parse_link('a=logbook&start=' . ($start + $n_per_page)) . '">' . constant($game->sprache("TEXT2")) . '</a>]&nbsp;';
        $page_html .= '[<a href="' . parse_link('a=logbook&start=' . ($n_pages - 1) * $n_per_page) . '">' . constant($game->sprache("TEXT3")) . '</a>]';
    }
    return $page_html;
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:29,代码来源:logbook.php

示例2: display_logbook

function display_logbook($log)
{
    global $game;
    $game->out('
<br>
<table width="450" align="center" border="0" cellpadding="2" cellspacing="2" class="style_outer">
  <tr>
    <td>
      <table width="450" align="center" border="0" cellpadding="2" cellspacing="2" class="style_inner">
        <tr>
          <td width="450">
    ');
    switch ($log['log_data']['what']) {
        case 'break':
            $game->out(constant($game->sprache("TEXT138")) . ' <a href="' . parse_link('a=stats&a2=viewplayer&id=' . $log['log_data']['who_id']) . '">' . $log['log_data']['who_name'] . '</a> ' . constant($game->sprache("TEXT139")));
            break;
    }
    $game->out('
          </td>
        </tr>
      </table>
    </td>
  </tr>
</table>
<br>
    ');
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:27,代码来源:logbook_udiplomacy.php

示例3: taxes_pagination

function taxes_pagination($start, $n_count, $n_per_page)
{
    global $game;
    $page_html = '';
    $n_pages = ceil($n_count / $n_per_page);
    $current_page = $start > 0 ? $start / $n_per_page + 1 : 1;
    $next_start = 0;
    if ($current_page > 1) {
        $page_html .= '[<a href="' . parse_link('a=alliance_taxes') . '">' . constant($game->sprache("TEXT0")) . '</a>]&nbsp;';
        $page_html .= '[<a href="' . parse_link('a=alliance_taxes&start=' . ($start - $n_per_page)) . '">' . constant($game->sprache("TEXT1")) . '</a>]<br>&nbsp;';
    }
    if ($current_page > 5) {
        $page_html .= '[<a href="' . parse_link('a=alliance_taxes') . '">1</a>]&nbsp;...&nbsp;';
    }
    for ($i = 1; $i <= $n_pages; ++$i) {
        if ($i == $current_page) {
            $page_html .= '<b><span style="color: #00FF00;">[' . $i . ']</span></b>&nbsp;';
        } elseif ($i >= $current_page - 4 && $i <= $current_page + 4) {
            $page_html .= '[<a href="' . parse_link('a=alliance_taxes&start=' . $next_start) . '">' . $i . '</a>]&nbsp;';
        }
        $_div = $i / 25;
        if ($_div == (int) $_div && $n_pages < $div) {
            $page_html .= '&nbsp;';
        }
        $next_start = $next_start + $n_per_page;
    }
    if ($current_page < $n_pages - 5) {
        $page_html .= '&nbsp;...&nbsp[<a href="' . parse_link('a=alliance_taxes&start=' . ($n_pages - 1) * $n_per_page) . '">' . $n_pages . '</a>]';
    }
    if ($current_page < $n_pages) {
        $page_html .= '<br>[<a href="' . parse_link('a=alliance_taxes&start=' . ($start + $n_per_page)) . '">' . constant($game->sprache("TEXT2")) . '</a>]&nbsp;';
        $page_html .= '[<a href="' . parse_link('a=alliance_taxes&start=' . ($n_pages - 1) * $n_per_page) . '">' . constant($game->sprache("TEXT3")) . '</a>]';
    }
    return $page_html;
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:35,代码来源:alliance_taxes.php

示例4: display_logbook

function display_logbook($log)
{
    global $game, $BUILDING_NAME;
    $game->out('
<br>
<table align="center" border="0" cellpadding="2" cellspacing="2" class="style_outer">
  <tr>
    <td>
      <table align="center" border="0" cellpadding="2" cellspacing="2" class="style_inner">
        <tr>
          <td width="450">
            <table border="0" cellpadding="0" cellspacing="0">
              <tr>
                <td width="450">
                  <table border=0 cellpadding=0 cellspacing=0>
                    <tr>
                      <td width="330" align="left"><b><u>' . $log['log_title'] . '</u></b></td>
                      <td width="120" align="right"><b>' . date('d.m.y H:i:s', $log['log_date']) . '</b></td>
                    </tr>
                  </table>
                  <br>
                  ' . constant($game->sprache("TEXT136")) . ' <a href="' . parse_link('a=tactical_cartography&planet_id=' . encode_planet_id($log['log_data']['planet_id'])) . '"><b>' . $log['log_data']['planet_name'] . '</a></b> ' . constant($game->sprache("TEXT137")) . '
                </td>
              </tr>
            </table>
          </td>
        </tr>
      </table>
    </td>
  </tr>
</table>
<br>
    ');
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:34,代码来源:logbook_revolution.php

示例5: display_fleets_map

function display_fleets_map()
{
    global $game;
    if ($game->option_retr('show_fleets_map') == 0) {
        $html_code = '<b>[&nbsp;<a href="' . parse_link('a=ship_fleets_display&sfmap=1') . '"><i>' . constant($game->sprache("TEXT102")) . '</i></a>&nbsp;]</b>';
    } else {
        $html_code = '<b>[&nbsp;<a href="' . parse_link('a=ship_fleets_display&sfmap=0') . '"><i>' . constant($game->sprache("TEXT103")) . '</i></a>&nbsp;]</b><br><br>
    <a href="userfleets.php?size=6&map" target=_blank><img src="userfleets.php?size=2" border=0></a><br>';
    }
    $game->out('
<table width="90%" align="center" border="0" cellpadding="2" cellspacing="2" class="style_outer"><tr><td>
<table width="100%" align="center" border="0" cellpadding="4" cellspacing="2" class="style_inner"><tr><td align="center">
' . constant($game->sprache("TEXT101")) . ' ' . $html_code . '
</tr><td></table></tr></td></table><br>');
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:15,代码来源:ship_fleets_display.php

示例6: display_logbook

function display_logbook($log)
{
    global $game, $BUILDING_NAME;
    $game->out('
<br>
<table align="center" border="0" cellpadding="2" cellspacing="2" class="style_outer">
  <tr>
    <td>
      <table align="center" border="0" cellpadding="2" cellspacing="2" class="style_inner">
        <tr>
          <td width="450">
            <table border="0" cellpadding="0" cellspacing="0">
              <tr>
                <td width="450">
                  <table border=0 cellpadding=0 cellspacing=0>
                    <tr>
                      <td width="330" align="left"><b><u>' . $log['log_title'] . '</u></b></td>
                      <td width="120" align="right"><b>' . date('d.m.y H:i:s', $log['log_date']) . '</b></td>
                    </tr>
                  </table>
                  <br>
                  ' . constant($game->sprache("TEXT120")) . ', ' . $game->player['user_name'] . '!<br>
                  ' . constant($game->sprache("TEXT121")) . ' "<a href="' . parse_link('&a=trade&view=view_bidding_detail&id=' . $log['log_data']['auction_id']) . '">' . $log['log_data']['auction_name'] . '</a>" ' . constant($game->sprache("TEXT122")) . '
                  <img src="' . $game->GFX_PATH . 'menu_metal_small.gif">&nbsp;' . $log['log_data']['resource_1'] . '
                  &nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_mineral_small.gif">&nbsp;' . $log['log_data']['resource_2'] . '
                  &nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_latinum_small.gif">&nbsp;' . $log['log_data']['resource_3'] . '&nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_unit1_small.gif">&nbsp;' . $log['log_data']['unit_1'] . '&nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_unit2_small.gif">&nbsp;' . $log['log_data']['unit_2'] . '&nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_unit3_small.gif">&nbsp;' . $log['log_data']['unit_3'] . '&nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_unit4_small.gif">&nbsp;' . $log['log_data']['unit_4'] . '&nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_unit5_small.gif">&nbsp;' . $log['log_data']['unit_5'] . '&nbsp;&nbsp;<img src="' . $game->GFX_PATH . 'menu_unit6_small.gif">&nbsp;' . $log['log_data']['unit_6'] . '<br><br>
                  ' . constant($game->sprache("TEXT123")) . '
                </td>
              </tr>
            </table>
          </td>
        </tr>
      </table>
    </td>
  </tr>
</table>
<br>
    ');
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:39,代码来源:logbook_auction_purchaser.php

示例7: check_auth

    (at your option) any later version.

    STFC is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
$magic_split = 9;
// Must be commented out, because otherwise this tool cannot be used without the planet
//$game->init_player();
check_auth(STGC_DEVELOPER);
if (!isset($_GET['sure'])) {
    $game->out('<br><center>Do you really want to rebuild all star systems slots?<br><br><b>The old must be deleted before!</b><br><br><a href="' . parse_link('a=tools/world/create_starsystem_slots&sure') . '">Create new</a></center>');
    return;
}
$system_slots = $processed_sector_slots = array();
$n_slots = 0;
$n_sectors = pow($magic_split * 2, 2);
$systems_per_sector = pow($magic_split, 2);
for ($i = 1; $i <= $n_sectors; ++$i) {
    $system_slots[$i] = array();
    $processed_sector_slots[$i] = 0;
    for ($j = 1; $j <= $magic_split; ++$j) {
        for ($k = 1; $k <= $magic_split; ++$k) {
            $system_slots[$i][] = array($j, $k);
            ++$n_slots;
        }
    }
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:create_starsystem_slots.php

示例8: fetch

 /**
  * Fetches information from the url by getting the contents of the
  * webpage, parse the webpage and extract the information from the
  * opengraph meta-tags.
  * If the site doesn't have any opengraph-metatags it is in fact no
  * opengraph node and thus no data will be stored in the database.
  * Only $url['is_opengraph'] === '0' indicates that the site is no
  * opengraph node at all.
  *
  * @todo The combination of parse_link() and the following request
  *       leads to two requests for the open graph data. This should
  *       be fixed due to performance reasons.
  */
 public function fetch()
 {
     if (!Config::get()->OPENGRAPH_ENABLE) {
         return;
     }
     $response = parse_link($this['url']);
     if ($response['response_code'] == 200 && strpos($response['Content-Type'], 'html') !== false) {
         if (preg_match('/(?<=charset=)[^;]*/i', $response['Content-Type'], $match)) {
             $currentEncoding = $match[0];
         } else {
             $currentEncoding = 'ISO-8859-1';
         }
         $context = stream_context_create(array('http' => array('method' => 'GET', 'header' => sprintf("User-Agent: Stud.IP v%s OpenGraph Parser\r\n", $GLOBALS['SOFTWARE_VERSION']))));
         $content = file_get_contents($this['url'], false, $context);
         $content = mb_encode_numericentity($content, array(0x80, 0xffff, 0, 0xffff), $currentEncoding);
         $old_libxml_error = libxml_use_internal_errors(true);
         $doc = new DOMDocument();
         $doc->loadHTML($content);
         libxml_use_internal_errors($old_libxml_error);
         $metatags = $doc->getElementsByTagName('meta');
         $reservedTags = array('url', 'chdate', 'mkdate', 'last_update', 'is_opengraph', 'data');
         $isOpenGraph = false;
         $ogTags = array();
         $data = array();
         foreach ($metatags as $tag) {
             $key = false;
             if ($tag->hasAttribute('property') && strpos($tag->getAttribute('property'), 'og:') === 0) {
                 $key = strtolower(substr($tag->getAttribute('property'), 3));
             }
             if (!$key && $tag->hasAttribute('name') && strpos($tag->getAttribute('name'), 'og:') === 0) {
                 $key = strtolower(substr($tag->getAttribute('name'), 3));
             }
             if ($key) {
                 $content = studip_utf8decode($tag->getAttribute('content'));
                 $data[] = array('og:' . $key => $content);
                 $ogTags[$key] = $content;
                 $isOpenGraph = true;
             }
         }
         foreach ($ogTags as $key => $tag) {
             if ($this->isField($key) && !in_array($key, $reservedTags)) {
                 $this[$key] = $tag;
             }
         }
         if (!$this['title'] && $isOpenGraph) {
             $titles = $doc->getElementsByTagName('title');
             if ($titles->length > 0) {
                 $this['title'] = studip_utf8decode($titles->item(0)->textContent);
             }
         }
         if (!$this['description'] && $isOpenGraph) {
             foreach ($metatags as $tag) {
                 if (stripos($tag->getAttribute('name'), "description") !== false || stripos($tag->getAttribute('property'), "description") !== false) {
                     $this['description'] = studip_utf8decode($tag->getAttribute('content'));
                 }
             }
         }
         $this['data'] = $data;
     }
     $this['is_opengraph'] = (int) $isOpenGraph;
 }
开发者ID:ratbird,项目名称:hope,代码行数:74,代码来源:OpenGraphURL.class.php

示例9: constant

</fieldset></tr>');
// Options for sorting etc.:
$game->out('</table></td></tr></table><br><br>
<table border=0 cellpadding=1 cellspacing=1 class="style_outer"><tr><td>
<table border=0 cellpadding=1 cellspacing=1 class="style_inner">
<tr valign=top><td width=120><b>' . constant($game->sprache("TEXT41")) . '</b><br>
<a href="' . parse_link('a=planetlist&s_o=0') . '">' . ($game->option_retr('planetlist_order') == 0 ? '<u>' : '') . '' . constant($game->sprache("TEXT42")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_o=1') . '">' . ($game->option_retr('planetlist_order') == 1 ? '<u>' : '') . '' . constant($game->sprache("TEXT43")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_o=2') . '">' . ($game->option_retr('planetlist_order') == 2 ? '<u>' : '') . '' . constant($game->sprache("TEXT44")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_o=3') . '">' . ($game->option_retr('planetlist_order') == 3 ? '<u>' : '') . '' . constant($game->sprache("TEXT45")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_o=4') . '">' . ($game->option_retr('planetlist_order') == 4 ? '<u>' : '') . '' . constant($game->sprache("TEXT46")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_o=5') . '">' . ($game->option_retr('planetlist_order') == 5 ? '<u>' : '') . '' . constant($game->sprache("TEXT47")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_o=6') . '">' . ($game->option_retr('planetlist_order') == 6 ? '<u>' : '') . '' . constant($game->sprache("TEXT48")) . '</u></a><br>

</td><td width=120><b>' . constant($game->sprache("TEXT49")) . '</b><br>
<a href="' . parse_link('a=planetlist&s_s=0') . '">' . ($game->option_retr('planetlist_show') == 0 ? '<u>' : '') . '' . constant($game->sprache("TEXT50")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_s=1') . '">' . ($game->option_retr('planetlist_show') == 1 ? '<u>' : '') . '' . constant($game->sprache("TEXT51")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_s=2') . '">' . ($game->option_retr('planetlist_show') == 2 ? '<u>' : '') . '' . constant($game->sprache("TEXT48")) . '</u></a><br>
<a href="' . parse_link('a=planetlist&s_s=3') . '">' . ($game->option_retr('planetlist_show') == 3 ? '<u>' : '') . '' . constant($game->sprache("TEXT52")) . '</u></a><br>
</td>
</td><td width=120><b>' . constant($game->sprache("TEXT53")) . '</b><br>
' . ($game->SITTING_MODE ? '' : '<a href="' . parse_link('a=planetlist&s_op=0') . '">') . ($game->option_retr('redalert_options') == 0 ? '<u>' : '') . '' . constant($game->sprache("TEXT54")) . '</u>' . ($game->SITTING_MODE ? '' : '</a>') . '<br>
' . ($game->SITTING_MODE ? '' : '<a href="' . parse_link('a=planetlist&s_op=1') . '">') . ($game->option_retr('redalert_options') == 1 ? '<u>' : '') . '' . constant($game->sprache("TEXT55")) . '</u>' . ($game->SITTING_MODE ? '' : '</a>') . '<br>
' . ($game->SITTING_MODE ? '' : '<a href="' . parse_link('a=planetlist&s_op=2') . '">') . ($game->option_retr('redalert_options') == 2 ? '<u>' : '') . '' . constant($game->sprache("TEXT56")) . '</u>' . ($game->SITTING_MODE ? '' : '</a>') . '
</td>
</tr>
</table>
</td>
</tr>
</table>
');
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:planetlist.php

示例10: htmlspecialchars

        echo '</div>';
    }
} else {
    ?>
                        <div style="font-size:0.7em; float:right">
                            <a href="<?php 
    echo SITE;
    ?>
/index.php?a=edit&q=<?php 
    echo htmlspecialchars($url);
    ?>
" style="color:white">编辑</a>
                        </div>
                    <?php 
    echo '<div style="padding-right:1em">';
    echo parse_link(parse_template($content));
    if ($special) {
        require __DIR__ . '/special.php';
    }
    echo '</div>';
}
?>
                </td>
            </tr>
            <tr style="height:0">
                <td style="height:0">
                    <footer>符文工房中文百科的全部文字在<a href="https://creativecommons.org/licenses/by-sa/3.0/deed.zh">知识共享 署名-相同方式共享 3.0</a>协议之条款下提供。</footer>
                </td>
            </tr>
        </table>
    </body>
开发者ID:SnowyYANG,项目名称:SWiki,代码行数:31,代码来源:index.php

示例11: parse_link

<table width="450" align="center" border="0" cellpadding="1" cellspacing="1" class="style_outer"><tr><td>
<table width="450" align="center" border="0" cellpadding="2" cellspacing="2" class="style_inner">
  <form name="minerals_form" method="post" action="' . parse_link('a=mines') . '" onSubmit="return deactivate_buttons();">
  <tr>
    <td width="350"><b>' . $BUILDING_NAME[$game->player['user_race']][2] . '</b> (<img src="' . $game->GFX_PATH . 'menu_mineral_small.gif">&nbsp;<b>' . ($ress_tax != 0 ? '' . $ress_tax * ResourcesPerTickMineral() . '' : '' . ResourcesPerTickMineral() . '') . '</b> <i>' . constant($game->sprache("TEXT11")) . '</i> / <b>' . ($ress_tax != 0 ? '' . $ress_tax * ResourcesPerHourMineral() . '' : '' . ResourcesPerHourMineral() . '') . '</b> <i>' . constant($game->sprache("TEXT12")) . '</i>)</td>
    <td width="100" rowspan="2" align="center" valign="middle"><input class="button" type="submit" name="submit" value="' . constant($game->sprache("TEXT13")) . '"></td>
  </tr>
  <tr>
    <td width="300">' . constant($game->sprache("TEXT14")) . ' <select name="worker">' . $minerals_option_html . '</select></td>
  </tr>
  <input type="hidden" name="type" value="2">
  </form>
</table>
</td></tr></table>
<br><br>
<table width="450" align="center" border="0" cellpadding="1" cellspacing="1" class="style_outer"><tr><td>
<table width="450" align="center" border="0" cellpadding="2" cellspacing="2" class="style_inner">
  <form name="latinum_form" method="post" action="' . parse_link('a=mines') . '" onSubmit="return deactivate_buttons();">
  <tr>
    <td width="350"><b>' . $BUILDING_NAME[$game->player['user_race']][3] . '</b> (<img src="' . $game->GFX_PATH . 'menu_latinum_small.gif">&nbsp;<b>' . ($ress_tax != 0 ? '' . $ress_tax * ResourcesPerTickLatinum() . '' : '' . ResourcesPerTickLatinum() . '') . '</b> <i>' . constant($game->sprache("TEXT11")) . '</i> / <b>' . ($ress_tax != 0 ? '' . $ress_tax * ResourcesPerHourLatinum() . '' : '' . ResourcesPerHourLatinum() . '') . '</b> <i>' . constant($game->sprache("TEXT12")) . '</i>)</td>
    <td width="100" rowspan="2" align="center" valign="middle"><input class="button" type="submit" name="submit" value="' . constant($game->sprache("TEXT13")) . '"></td>
  </tr>
  <tr>
    <td width="300">' . constant($game->sprache("TEXT14")) . ' <select name="worker">' . $latinum_option_html . '</select></td>
  </tr>
  <input type="hidden" name="type" value="3">
  </form>
</table>
</td></tr></table>
    ');
}
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:mines.php

示例12: constant

    <td>
      <table class="style_inner" width="450" align="center" border="0" cellpadding="2" cellspacing="2">
        <tr>
          <td><b>' . constant($game->sprache("TEXT20")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT21")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT22")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT23")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT24")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT25")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT26")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT27")) . '</b></td><td align="center"><b>' . constant($game->sprache("TEXT28")) . '</b></td><td><b>' . constant($game->sprache("TEXT29")) . '</b></td>
        </tr>

');
while (($user_rights = $db->fetchrow($listquery)) != false) {
    if ($user_rights['user_id'] == $alliance['alliance_owner']) {
        $game->out('

<td><a href="' . parse_link('a=stats&a2=viewplayer&id=' . $user_rights['user_id'] . '') . '">' . $user_rights['user_name'] . '</a></td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center"></td><td align="center"></td><td>' . constant($game->sprache("TEXT30")) . '</td>

');
    } else {
        $game->out(' <form action="' . parse_link('a=alliance_rights') . '" method="post"><input type="hidden" name="user_id" value="' . $user_rights['user_id'] . '"><tr><td><a href="' . parse_link('a=stats&a2=viewplayer&id=' . $user_rights['user_id'] . '') . '">' . $user_rights['user_name'] . '</a></td> ');
        if ($user_rights['user_alliance_rights1'] == 1) {
            $game->out('<td><input type="checkbox" name="rights1" size="1" value="1" checked></td>');
        } else {
            $game->out('<td><input type="checkbox" name="rights1" size="1" value="1"></td>');
        }
        if ($user_rights['user_alliance_rights2'] == 1) {
            $game->out('<td><input type="checkbox" name="rights2" size="1" value="1" checked></td>');
        } else {
            $game->out('<td><input type="checkbox" name="rights2" size="1" value="1"></td>');
        }
        if ($user_rights['user_alliance_rights3'] == 1) {
            $game->out('<td><input type="checkbox" name="rights3" size="1" value="1" checked></td>');
        } else {
            $game->out('<td><input type="checkbox" name="rights3" size="1" value="1"></td>');
        }
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:alliance_rights.php

示例13: IN

        $sql = 'UPDATE user
            SET unread_messages = unread_messages + 1
            WHERE user_id IN (' . implode(',', $user_ids) . ')';
        if (!$db->query($sql)) {
            message(DATABASE_ERROR, 'Could not update user unread messages');
        }
        redirect('a=alliance_main');
    }
    $game->out('
<table class="style_outer" width="350" align="center" border="0" cellpadding="2" cellspacing="2">
  <tr>
    <td align="center">
      <span style="font-size: 12pt; font-weight: bold;">' . $game->player['alliance_name'] . ' [' . $game->player['alliance_tag'] . ']</span><br><br>

      <table class="style_inner" width="350" align="center" border="0" cellpadding="2" cellspacing="2">
        <form method="post" action="' . parse_link('a=alliance_massmail') . '">
        <tr>
          <td colspan="2" width="350">' . constant($game->sprache("TEXT4")) . '</td>
        </tr>
        <tr height="10"><td></td></tr>
        <tr>
          <td width="50">' . constant($game->sprache("TEXT5")) . '</td>
          <td width="300"><input class="field" type="text" name="mail_subject" maxlength="32" style="width: 280px;"></td>
        </tr>
        <tr height="5"><td></td></tr>
        <tr>
          <td width="50">' . constant($game->sprache("TEXT6")) . '</td>
          <td width="300"><textarea name="mail_text" cols="45" rows="8" style="width: 280px;"></textarea>
        </tr>
        <tr>
          <td width="50">' . constant($game->sprache("TEXT7")) . '</td>
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:alliance_massmail.php

示例14: message

            // Check if the last system shouldn't be filled
            if ($planets_to_go == 0) {
                break;
            }
        }
    }
    $sql = 'UPDATE user
            SET user_planets = ' . $n_planets . '
            WHERE user_id = ' . $user_id;
    if (!$db->query($sql)) {
        message(DATABASE_ERROR, 'Could not update user data!');
    }
    //
} else {
    $game->out('
        <form method="post" action="' . parse_link('a=tools/players/encourage_user') . '">
        <table border="0" cellpadding="2" cellspacing="2" class="style_outer">
        <tr>
            <td>
            <table border="0" cellpadding="2" cellspacing="2" class="style_inner">
            <tr>
                <td>User ID:</td>
                <td><input class="field" type="text" name="user_id" value=""></td>
            </tr>
            <tr>
                <td colspan=2" align="center"><input class="button" type="submit" name="submit" value="Submit"><td>
            </tr>
            </table>
            </td>
        </tr>
        </table>
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:encourage_user.php

示例15: parse_link

</script>

<table class="style_outer" align="center" border="0" cellpadding="2" cellspacing="2" width="450"><tr><td>
<table class="style_inner" align="center" border="0" cellpadding="2" cellspacing="2" width="450">
  <form name="send_form" method="post" action="' . parse_link('a=ship_send') . '">
  <input type="hidden" name="dest" value="' . encode_planet_id($dest) . '">
        ');
        $fleet_option_html = '';
        for ($i = 0; $i < $n_fleets; ++$i) {
            $fleet_option_html .= '<option>' . $fleets[$i]['fleet_name'] . ' (' . $fleets[$i]['n_ships'] . ')</option>';
            $game->out('<input type="hidden" name="fleets[]" value="' . $fleets[$i]['fleet_id'] . '">');
        }
        $game->out('
  <tr>
    <td>
      ' . constant($game->sprache("TEXT28")) . ' <a href="' . parse_link('a=tactical_cartography&planet_id=' . encode_planet_id($start)) . '"><b>' . $start_planet['planet_name'] . '</b></a> (' . $game->get_sector_name($start_planet['sector_id']) . ':' . $game->get_system_cname($start_planet['system_x'], $start_planet['system_y']) . ':' . ($start_planet['planet_distance_id'] + 1) . ')' . ($start_planet['user_id'] != $game->player['user_id'] ? ' ' . constant($game->sprache("TEXT26")) . ' <a href="' . parse_link('a=stats&a2=viewplayer&id=' . $start_planet['user_id']) . '"><b>' . $start_planet['user_name'] . '</b></a>' : '') . '<br>
        ');
        if ($free_planet) {
            $game->out(constant($game->sprache("TEXT29")) . ' <i>' . constant($game->sprache("TEXT51")) . '</i> (' . $game->get_sector_name($dest_planet['sector_id']) . ':' . $game->get_system_cname($dest_planet['system_x'], $dest_planet['system_y']) . ':' . ($dest_planet['planet_distance_id'] + 1) . ')<br><br>');
        } else {
            $game->out(constant($game->sprache("TEXT29")) . $dest_str . '<br><br>');
        }
        $game->out('
      ' . constant($game->sprache("TEXT30")) . ' <select style="width: 200px;">' . $fleet_option_html . '</select><br><br>
      ' . constant($game->sprache("TEXT52")) . ' <b>' . $max_speed_str . '</b><br>
      ' . constant($game->sprache("TEXT53")) . ' ' . $min_stardate . '</b><br><br>
      ' . constant($game->sprache("TEXT31")) . ' <input class="field" style="width: 45px;" type="text" name="higher_arrival_stardate" value="' . $min_stardate_split[0] . '" maxlength="5" onBlur="return update_times();">&nbsp;.&nbsp;<input class="field" style="width: 15px;" type="text" name="lower_arrival_stardate" value="' . $min_stardate_split[1] . '" maxlength="1" onBlur="return update_times();">&nbsp;&nbsp;<input class="button" style="width: 20px;" type="button" value="+" onClick="return increment_arrival();"">&nbsp;<input class="button" style="width: 20px;" type="button" value="-" onClick="return decrement_arrival();"><br><br>
      ' . constant($game->sprache("TEXT54")) . ' <input class="field" style="width: 25px;" type="text" name="arrival_days" value="" disabled="disabled">&nbsp;<i>' . constant($game->sprache("TEXT55")) . '</i>&nbsp;&nbsp;<input class="field" style="width: 25px;" name="arrival_hours" value="" disabled="disabled">&nbsp;<i>' . constant($game->sprache("TEXT56")) . '</i>&nbsp;&nbsp;<input class="field" style="width: 25px;" name="arrival_minutes" value="" disabled="disabled">&nbsp;<i>' . constant($game->sprache("TEXT57")) . ' +</i>&nbsp;<i id="timer2" title="time1_' . $NEXT_TICK . '_type1_4">&nbsp;</i><br><br>

      <table width="440" align="center" border="0" cellpadding="0" cellspacing="0"><tr><td width="220">
        ');
开发者ID:startrekfinalfrontier,项目名称:UI,代码行数:31,代码来源:ship_send.php


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