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PHP get_row函数代码示例

本文整理汇总了PHP中get_row函数的典型用法代码示例。如果您正苦于以下问题:PHP get_row函数的具体用法?PHP get_row怎么用?PHP get_row使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了get_row函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: edit_action

function edit_action($id)
{
    $row = get_row($id);
    $rows = get_all_rows();
    $html = render_template("view/edit.php", array('row' => $row, 'rows' => $rows));
    return $html;
}
开发者ID:deniya,项目名称:mysite,代码行数:7,代码来源:controller.php

示例2: read_wiki

function read_wiki() {
  global $wiki_stylesheet;
  global $columns;
  $data=array();

  $f=fopen($wiki_stylesheet, "r");
  unset($this_part);

  while($r=fgets($f)) {
    $r=chop($r);

    if(ereg("==([^=]+)==", $r, $m)) {
      $mode=0;
      $part=trim($m[1]);
    }

    if(substr($r, 0, 1)=="|") {
      $this_row=get_row($r, $f);

      if($this_row&&($columns[$part])) { 
	$src=array();
	foreach($this_row as $i=>$r2) {
	  $src[$columns[$part][$i]]=trim($r2);
	}
      
	$data[$part][]=$src;
      }
    }
  }

  fclose($f);
  return $data;
}
开发者ID:plepe,项目名称:OpenStreetBrowser,代码行数:33,代码来源:wiki_stuff.php

示例3: index

 public function index()
 {
     $testimonials = get_row('testimonials');
     echo view('head', array('css' => 'testimonials', 'class' => 'testimonials content', 'title' => $testimonials->seo_title ? $testimonials->seo_title : 'Getuigenissen', 'description' => $testimonials->seo_content ? $testimonials->seo_content : ''));
     echo view('testimonials', array('testimonials' => $testimonials));
     echo view('foot', array());
 }
开发者ID:kidaa30,项目名称:Swevers,代码行数:7,代码来源:testimonials.php

示例4: index

 public function index()
 {
     $services = get_row('services');
     echo view('head', array('title' => $services && $services->seo_title ? $services->seo_title : 'Diensten', 'description' => $services && $services->seo_content ? $services->seo_content : ''));
     echo view('services', array('services' => $services));
     echo view('foot', array());
 }
开发者ID:kidaa30,项目名称:Swevers,代码行数:7,代码来源:services.php

示例5: quest_end

 public function quest_end($config, $player)
 {
     $quest = (int) $quest;
     if ($player->in_quest != 0) {
         $quest = get_row("select * , unix_timestamp() as tnow from quests where q_id = " . $player->in_quest);
         if ($quest->tnow >= $player->in_quest_time) {
             $text = '';
             if ($quest->q_exp > 0) {
                 $exp = floor($quest->q_exp * ($player->lvl + 1) * 1.77);
                 call("update users set in_quest = 0,in_quest_time = 0, exp = exp + " . $exp . " where usr_id = " . $player->usr_id);
                 call("update users set skills = skills + 1, exp = exp - exp_lvl, exp_lvl = exp_lvl * 1.45, lvl = lvl + 1 where exp >= exp_lvl and usr_id = " . $player->usr_id);
                 $text .= 'Twój heros zdobył ' . $exp . ' doświadczenia<br/>';
             }
             if ($quest->q_res > 0) {
                 $res = floor($quest->q_res * ($player->lvl + 1) * 1.77);
                 call("update users set in_quest = 0,in_quest_time = 0 where usr_id = " . $player->usr_id);
                 require_once 'functions/TownMgr.php';
                 $TownMgr = new TownMgr();
                 $TownMgr->change_resources($config, $player->actual_town, $res, $res, $res, 0);
                 $text .= 'Twój heros zdobył ' . $res . ' każdego z surowców<br/>';
             }
             require_once 'functions/MsgMgr.php';
             $MsgMgr = new MsgMgr();
             $MsgMgr->raport($config, $player->usr_id, $text);
         }
     }
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:27,代码来源:HeroMgr.php

示例6: show_action

function show_action($id)
{
    //$id=$_REQUEST['id'];
    //$sql="SELECT * FROM `pages` WHERE `id`=$id";
    //$row=get_all_rows($sql);
    $rows = get_row($id);
    $html = render_template("View/show.php", array('rows' => $rows));
    return $html;
}
开发者ID:Olikainen,项目名称:mysite,代码行数:9,代码来源:controller.php

示例7: event_stop

 public function event_stop($config, $event, $town)
 {
     $town = (int) $town;
     $event = (int) $event;
     $event_data = get_row("select e_type, e_end - unix_timestamp() as etime from events where e_done = 0 and e_id = {$event} and e_t_id = {$town}");
     call("\n\t\tupdate events set e_done = 1 \n\t\twhere e_done = 0 and e_id = {$event} and e_t_id = {$town}\n\t\t");
     if (!empty($event_data)) {
         call("\n\t\t\tupdate events set e_start = e_start -  {$event_data->etime},\n\t\t\te_end = e_end -  {$event_data->etime}\n\t\t\twhere e_done = 0  and e_t_id = {$town} and e_type =  {$event_data->e_type}\n\t\t\tand e_id > {$event}\n\t\t\t");
     }
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:10,代码来源:EventsMgr.php

示例8: index

 public function index()
 {
     $home = get_row('home');
     $sale = where('sold = 0 && purpose = 1')->limit(5)->order_by('create_date DESC')->get('skarabee/property');
     $rent = where('sold = 0 && purpose = 2')->limit(5)->order_by('create_date DESC')->get('skarabee/property');
     $projects = where('sold = 0 && type = 3')->limit(5)->order_by('create_date DESC')->get('skarabee/property');
     echo view('head', array('class' => 'home', 'css' => 'home', 'title' => $home->seo_title ? $home->seo_title : $home->title, 'description' => $home->seo_content ? $home->seo_content : $home->content));
     echo view('home', array('home' => $home, 'sale' => $sale, 'rent' => $rent, 'projects' => $projects));
     echo view('foot', array('js' => 'home'));
 }
开发者ID:kidaa30,项目名称:Swevers,代码行数:10,代码来源:home.php

示例9: caravan_send

 public function caravan_send($config, $player, $town, $wood, $stone, $iron)
 {
     $town = textV($town);
     $wood = (int) $wood;
     $stone = (int) $stone;
     $iron = (int) $iron;
     if ($wood + $stone + $iron < 1) {
         $msg = 'wyślij minimum 1 sztukę jakiegoś surowca';
     } elseif ($player->clan_id == 0) {
         $msg = 'nie jesteś w klanie, karawany można wysyłać tylko do sojuszników w swoim klanie';
     } elseif ($player->town->t_wood < $wood || $player->town->t_stone < $stone || $player->town->t_iron < $iron) {
         $msg = 'nie posiadasz tyle surowców';
     } else {
         $can = get_row($q = "select clan_id, t_id from users inner join towns on t_usr_id = usr_id where t_name = '" . $town . "' limit 1");
         if (empty($can)) {
             $msg = 'takie miasto nie istnieje';
         } elseif ($can->clan_id != $player->clan_id) {
             $msg = 'te miasto nie jest w tym samym klanie co ty';
         } else {
             $event_check = get_one("select count(*) from events where (e_type = 20 or e_type = 21) and e_done = 0 and e_t_id = " . $player->actual_town);
             if ($event_check > 9) {
                 $msg = 'masz już maksymalną ilość karawan w podróży';
             } else {
                 $market_lvl = get_one("select go_lvl from game_objects where go_type = 1 and go_subtype = 6 and go_t_id = " . $player->actual_town);
                 if (empty($market_lvl)) {
                     $msg = 'nie posiadasz rynku, jak chcesz wysłać karawanę??';
                 } elseif ($market_lvl <= $event_check) {
                     $msg = 'masz już maksymalną ilość karawan w podróży';
                 } else {
                     $y = get_row("select * from map where m_t_id =" . $can->t_id);
                     $x = get_row("select * from map where m_t_id =" . $player->actual_town);
                     if ($x->m_x != $y->m_x && $x->m_y == $y->m_y) {
                         $range = abs($y->m_x - $x->m_x) * 300;
                     } elseif ($x->m_x == $y->m_x && $x->m_y != $y->m_y) {
                         $range = abs($y->m_y - $x->m_y) * 300;
                     } else {
                         $range = floor(sqrt(pow(abs($y->m_x - $x->m_x), 2) + pow(abs($y->m_y - $x->m_y), 2))) * 300;
                     }
                     call("insert into caravan(ca_from, ca_to, ca_wood, ca_stone, ca_iron)\n\t\t\t\t\t\t\tvalue(" . $player->actual_town . "," . $can->t_id . "," . $wood . "," . $stone . "," . $iron . ")");
                     $ca = get_row("select last_insert_id() as ca, unix_timestamp() as estart");
                     require_once 'functions/TownMgr.php';
                     $TownMgr = new TownMgr();
                     $TownMgr->change_resources($config, $player->actual_town, -$wood, -$stone, -$iron, 0);
                     require_once 'functions/EventsMgr.php';
                     $EventMgr = new EventsMgr();
                     $EventMgr->event_add($config, $player->actual_town, 20, $can->t_id, $ca->ca, 0, $ca->estart, $ca->estart + $range, 0);
                     $msg = 'wysłano karawanę do miasta ' . $town;
                 }
             }
         }
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:53,代码来源:MarketMgr.php

示例10: summa

function summa($type)
{
    $total_in = gmp_init('0');
    $query = "\n        SELECT SUM(amount) AS sum\n        FROM purses\n        WHERE type='{$type}'\n        ";
    $result = do_query($query);
    $row = get_row($result);
    $v = gmp_init($row['sum']);
    $total_in = gmp_add($total_in, $v);
    $query = "\n        SELECT SUM(amount) AS sum\n        FROM orderbook\n        WHERE type='{$type}' AND status='OPEN'\n        ";
    $result = do_query($query);
    $row = get_row($result);
    if (isset($row['sum'])) {
        $v = gmp_init($row['sum']);
        $total_in = gmp_add($total_in, $v);
    }
    $query = "\n        SELECT SUM(amount) AS sum\n        FROM requests\n        WHERE curr_type='{$type}' AND req_type='WITHDR' AND status='VERIFY'\n        ";
    $result = do_query($query);
    $row = get_row($result);
    if (isset($row['sum'])) {
        $v = gmp_init($row['sum']);
        $total_in = gmp_add($total_in, $v);
    }
    $total_in = gmp_strval($total_in);
    $total_out = gmp_init('0');
    $query = "\n        SELECT SUM(amount) AS sum\n        FROM requests\n        WHERE curr_type='{$type}' AND req_type='DEPOS' AND status='FINAL'\n        ";
    $result = do_query($query);
    $row = get_row($result);
    if (isset($row['sum'])) {
        $v = gmp_init($row['sum']);
        $total_out = gmp_add($total_out, $v);
    }
    $query = "\n        SELECT SUM(amount) AS sum\n        FROM requests\n        WHERE curr_type='{$type}' AND req_type='WITHDR' AND status='FINAL'\n        ";
    $result = do_query($query);
    $row = get_row($result);
    if (isset($row['sum'])) {
        $v = gmp_init($row['sum']);
        $total_out = gmp_sub($total_out, $v);
    }
    $total_out = gmp_strval($total_out);
    echo "{$type} = {$total_in}\t  {$total_out}\n";
    if (gmp_cmp($total_in, $total_out) != 0) {
        echo "*********** MISMATCH ****************\n";
    }
}
开发者ID:martinkirov,项目名称:intersango,代码行数:44,代码来源:summa.php

示例11: login

 public function login($config, $login, $pass)
 {
     $msg = '';
     $login = textV($login);
     $pass = sha1(md5(textV($pass)));
     $user = get_row("select * from users where login = '" . $login . "' and pass = '" . $pass . "' limit 1");
     if (!empty($user)) {
         if ($user->banned == 1) {
             $msg = 'gracz zbanowany';
         } elseif (is_numeric($user->usr_id) && $user->usr_id > 0) {
             $_SESSION = array();
             $_SESSION['user'] = $user->usr_id;
             reload($config, 'town', '');
         } else {
             $msg = 'nieoczekiwany błąd';
         }
     } else {
         $msg = 'Wprowadzono błędne dane ';
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:21,代码来源:RegisterMgr.php

示例12: register

 public function register($config, $login, $pass, $mail)
 {
     $login = textV($login);
     $pass = textV($pass);
     $mail = textV($mail);
     if (strlen($login) < 5) {
         $msg .= ' login za krótki [5-15 znaków] <br/>';
     } elseif (strlen($login) > 15) {
         $msg .= ' login za długi [5-15 znaków] <br/>';
     }
     if (strlen($pass) < 5) {
         $msg .= ' hasło za krótkie [5-15 znaków] <br/>';
     } elseif (strlen($pass) > 15) {
         $msg .= ' hasło za długie [5-15 znaków] <br/>';
     }
     if (empty($msg)) {
         $msg = "Błąd <br/>";
         $query = "\n\t\t\t\tselect login  as e_login, email as e_email\n\t\t\t\tfrom arena_users where email='" . $mail . "' or login = '" . $login . "'\n\t\t\t";
         $info = get_row($query);
         $users_count = get_one("select count(*) from arena_users");
         if ($users_count < 500) {
             if (empty($info->e_login) && empty($info->e_email)) {
                 call("\n\t\t\t\t\tinsert into arena_users (login, pass,  email, last_inc)\n\t\t\t\t\tvalue ('" . $login . "','" . md5($pass) . "','" . $mail . "', unix_timestamp())\n\t\t\t\t\t");
                 $msg = "Poprawnie zarejestowano użytkownika " . $login;
             } else {
                 if (!empty($info->e_login)) {
                     $msg .= " login zajęty <br/>";
                 }
                 if (!empty($info->e_email)) {
                     $msg .= " email zajęty <br/>";
                 }
             }
         } else {
             $msg = 'limit graczy';
         }
     } else {
         $msg = "Błąd <br/>" . $msg;
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Arena,代码行数:40,代码来源:RegisterMgr.php

示例13: Get_table_view

function Get_table_view($table, $extra = null, $extraLink = null, $notIMPCol = null, $DefaultOpotion_LINK_display = null, $topLink = null)
{
    global $db;
    if ($DefaultOpotion_LINK_display == null) {
        $DefaultOpotion_LINK_display = null;
    }
    if ($notIMPCol == null) {
        $notIMPCol = array();
    }
    $columns = $db->get_results("SHOW FULL COLUMNS FROM {$table}");
    $ColCount = count($columns);
    if (isset($_GET['Col'])) {
        $connectQuery = "WHERE " . $_GET['Col'] . "=" . $_GET['Colid'];
    } else {
        $connectQuery = '';
    }
    $tags = $db->get_results("SELECT * FROM {$table} {$connectQuery}");
    $tableCol = $db->get_row("SHOW FULL COLUMNS FROM {$table}");
    $tableColumn = $tableCol->Field;
    //echo GetCount('Tag','WebsiteID');
    if ($tags) {
        ?>
	  <div class="box-header">
								
								<?php 
        if ($DefaultOpotion_LINK_display == null && $topLink == null) {
            ?>
								
								<?php 
            echo LoadTOPMenuLink();
        } elseif ($table == 'Website') {
            echo LoadTOPMenuLink();
        } elseif ($table == 'Tag') {
            echo LoadTOPMenuLink();
        }
        ?>
								
								
								
                                    <h3 class="box-title"><?php 
        echo $table;
        ?>
</h3>
									
									
									
								
									
                                </div><!-- /.box-header -->
										
										 <div class="box-body table-responsive">
<table id="example1" class="table table-bordered table-striped">
                                        <thead>
                                            <tr>
                                                <?php 
        $dir = $_SERVER['DOCUMENT_ROOT'] . '/admin/seo_images/' . $table . '/';
        $no = '';
        foreach ($columns as $col) {
            $no += 1;
            if (in_array($col->Field, $notIMPCol)) {
            } else {
                $pos = strpos($col->Field, "_t");
                //$id = strpos($col->Field, "_id");
                //$count= GetCount('Tag',$col->Field);
                if ($tableColumn == $col->Field) {
                    $colName = $col->Comment;
                    $colName = explode('|', $colName);
                    $colName = $colName[0];
                    echo '<th>' . $colName . '</th>';
                }
                if ($pos) {
                    $colName = $col->Comment;
                    $colName = explode('|', $colName);
                    $colName = $colName[0];
                    echo '<th>' . $colName . '</th>';
                }
                if ($no == 3) {
                    if (is_dir($dir)) {
                        echo '<th> Image</th>';
                    } else {
                        //	echo'<th>Not True</th>';
                    }
                }
                if ($extra != null && in_array($col->Field, $extra)) {
                    if ($col->Comment == '') {
                        $colName = $col->Field;
                    } else {
                        $colName = $col->Comment;
                        $colName = explode('|', $colName);
                        $colName = $colName[0];
                    }
                    echo '<th>' . $colName . '</th>';
                }
                //     trace square for ggetting other tabel data.
                if ($extra != null) {
                    foreach ($extra as $ext) {
                        $square = explode('[', $ext);
                        $realColname = $square[0];
                        $colEnd = end($square);
                        $square1 = explode(']', $colEnd);
//.........这里部分代码省略.........
开发者ID:Namrata27,项目名称:appoint_mgt,代码行数:101,代码来源:Get_table_view.php

示例14: get_random_row

<?php

if ((segment(2) == 'te-koop' || segment(2) == 'te-huur') && segment(1) == 'index') {
    $background = true;
    $background_image = get_random_row('home/images');
} else {
    $background = false;
}
?>

<?php 
$contact = get_row('contact');
define('EMAIL', $contact->email);
define('PHONE', $contact->phone);
define('STREET', $contact->address_address);
define('POSTAL', $contact->address_postal_code);
define('CITY', $contact->address_city);
?>

<!DOCTYPE html>
<!--[if lt IE 7]>      <html class="no-js lt-ie9 lt-ie8 lt-ie7"> <![endif]-->
<!--[if IE 7]>         <html class="no-js lt-ie9 lt-ie8"> <![endif]-->
<!--[if IE 8]>         <html class="no-js lt-ie9"> <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js"> <!--<![endif]-->
	<head>
		<meta charset="utf-8">
		<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
		<title><?php 
echo isset($title) && $title != '' ? $title . ' &mdash; ' : '';
?>
Swevers Vastgoed</title>
开发者ID:kidaa30,项目名称:Swevers,代码行数:31,代码来源:head.php

示例15: build_end

 public function build_end($town, $type, $subtype, $count, $start, $end)
 {
     //pobierz dane obiektu
     $object = get_row("\n\t\t\tselect * from game_objects_param \n\t\t\tleft join game_objects \n\t\t\ton go_t_id = " . $town . "\n\t\t\tand go_gop_id = gop_id\n\t\t\twhere gop_type = " . $type . " and gop_subtype = " . $subtype . "\n\t\t\tlimit 1\n\t\t");
     //jeżeli obiektu nie ma na liście obiektów wybudowanych, to bierz pod uwagę parametry startowe
     if (empty($object->go_id)) {
         $object->go_lvl = 0;
     }
     switch ($type) {
         case 1:
             switch ($subtype) {
                 case 1:
                     //tartak
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_wood_inc = t_wood_inc + 50 where t_id = {$town}");
                     } else {
                         call("update towns set t_wood_inc = t_wood_inc * 1.2 where t_id = {$town}");
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                     }
                     break;
                 case 2:
                     //cegielnia
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_stone_inc = t_stone_inc + 50 where t_id = {$town}");
                     } else {
                         call("update towns set t_stone_inc = t_stone_inc * 1.2 where t_id = {$town}");
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                     }
                     break;
                 case 3:
                     //Kopalnia złota
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_iron_inc = t_iron_inc + 50 where t_id = {$town}");
                     } else {
                         call("update towns set t_iron_inc = t_iron_inc * 1.2 where t_id = {$town}");
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                     }
                     break;
                 case 4:
                     //młyn
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_pop_max = t_pop_max * 1.3  where t_id = {$town}");
                     } else {
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                         call("update towns set t_pop_max = t_pop_max * 1.3 where t_id = {$town}");
                         if ($object->go_lvl == 2) {
                             call("update town_objects set to_can = 1 where to_gop_id = 7 and to_t_id = {$town}");
                         }
                     }
                     break;
                 case 5:
                     //koszary
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 9 or to_gop_id = 21");
                     } else {
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                         switch ($object->go_lvl) {
                             case 2:
                                 call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 10");
                                 break;
                             case 4:
                                 call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 11 or to_gop_id = 22");
                                 break;
                             case 5:
                                 call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 15");
                                 break;
                             case 6:
                                 call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 12");
                                 break;
                             case 9:
                                 call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 13 or to_gop_id = 23");
                                 break;
                             case 14:
                                 call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id = 14");
                                 break;
                             default:
                                 break;
                         }
                     }
                     break;
                 case 7:
                     //ratusz
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update town_objects set to_can = 1 where to_t_id = {$town} and to_gop_id >= 16 and to_gop_id <= 20");
                     } else {
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                         if ($object->go_lvl == 2) {
                             call("update town_objects set to_can = 1 where to_gop_id = 6 and to_t_id = {$town}");
                         } elseif ($object->go_lvl == 1) {
                             call("update town_objects set to_can = 1 where to_gop_id = 5 and to_t_id = {$town}");
                         }
                     }
                     break;
                 case 8:
//.........这里部分代码省略.........
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:101,代码来源:MainMgr.php


注:本文中的get_row函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。