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PHP get_one函数代码示例

本文整理汇总了PHP中get_one函数的典型用法代码示例。如果您正苦于以下问题:PHP get_one函数的具体用法?PHP get_one怎么用?PHP get_one使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了get_one函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: indexAction

 public function indexAction()
 {
     $departModel = M('Depart');
     $allDepart = $departModel->select();
     $adminuid = C('users')['666666'];
     $allDepart = get_one($allDepart, 'id');
     if ($this->uid != $adminuid) {
         $allDepart = array($allDepart[$this->uid]);
     }
     $this->assign('departList', $allDepart);
     $this->display();
 }
开发者ID:savey,项目名称:gpa,代码行数:12,代码来源:IndexController.class.php

示例2: caravan_send

 public function caravan_send($config, $player, $town, $wood, $stone, $iron)
 {
     $town = textV($town);
     $wood = (int) $wood;
     $stone = (int) $stone;
     $iron = (int) $iron;
     if ($wood + $stone + $iron < 1) {
         $msg = 'wyślij minimum 1 sztukę jakiegoś surowca';
     } elseif ($player->clan_id == 0) {
         $msg = 'nie jesteś w klanie, karawany można wysyłać tylko do sojuszników w swoim klanie';
     } elseif ($player->town->t_wood < $wood || $player->town->t_stone < $stone || $player->town->t_iron < $iron) {
         $msg = 'nie posiadasz tyle surowców';
     } else {
         $can = get_row($q = "select clan_id, t_id from users inner join towns on t_usr_id = usr_id where t_name = '" . $town . "' limit 1");
         if (empty($can)) {
             $msg = 'takie miasto nie istnieje';
         } elseif ($can->clan_id != $player->clan_id) {
             $msg = 'te miasto nie jest w tym samym klanie co ty';
         } else {
             $event_check = get_one("select count(*) from events where (e_type = 20 or e_type = 21) and e_done = 0 and e_t_id = " . $player->actual_town);
             if ($event_check > 9) {
                 $msg = 'masz już maksymalną ilość karawan w podróży';
             } else {
                 $market_lvl = get_one("select go_lvl from game_objects where go_type = 1 and go_subtype = 6 and go_t_id = " . $player->actual_town);
                 if (empty($market_lvl)) {
                     $msg = 'nie posiadasz rynku, jak chcesz wysłać karawanę??';
                 } elseif ($market_lvl <= $event_check) {
                     $msg = 'masz już maksymalną ilość karawan w podróży';
                 } else {
                     $y = get_row("select * from map where m_t_id =" . $can->t_id);
                     $x = get_row("select * from map where m_t_id =" . $player->actual_town);
                     if ($x->m_x != $y->m_x && $x->m_y == $y->m_y) {
                         $range = abs($y->m_x - $x->m_x) * 300;
                     } elseif ($x->m_x == $y->m_x && $x->m_y != $y->m_y) {
                         $range = abs($y->m_y - $x->m_y) * 300;
                     } else {
                         $range = floor(sqrt(pow(abs($y->m_x - $x->m_x), 2) + pow(abs($y->m_y - $x->m_y), 2))) * 300;
                     }
                     call("insert into caravan(ca_from, ca_to, ca_wood, ca_stone, ca_iron)\n\t\t\t\t\t\t\tvalue(" . $player->actual_town . "," . $can->t_id . "," . $wood . "," . $stone . "," . $iron . ")");
                     $ca = get_row("select last_insert_id() as ca, unix_timestamp() as estart");
                     require_once 'functions/TownMgr.php';
                     $TownMgr = new TownMgr();
                     $TownMgr->change_resources($config, $player->actual_town, -$wood, -$stone, -$iron, 0);
                     require_once 'functions/EventsMgr.php';
                     $EventMgr = new EventsMgr();
                     $EventMgr->event_add($config, $player->actual_town, 20, $can->t_id, $ca->ca, 0, $ca->estart, $ca->estart + $range, 0);
                     $msg = 'wysłano karawanę do miasta ' . $town;
                 }
             }
         }
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:53,代码来源:MarketMgr.php

示例3: buy_coins

 public function buy_coins($config, $player, $code)
 {
     $code = textV($code);
     $can = get_one($q = "select usr_id from vip_code where code ='" . $code . "' limit 1");
     if (!isset($can) || $can > 0) {
         $msg = 'niepoprawny kod';
     } else {
         call("update users set coins = coins + 100 where usr_id = " . $player->usr_id);
         call("update vip_code set usr_id = " . $player->usr_id . ", date = now() where code = '" . $code . "'");
         $msg = 'dodano 100 monet';
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:13,代码来源:VipMgr.php

示例4: msg_send

 public function msg_send($config, $user, $to, $text)
 {
     $user = (int) $user;
     $to = textV($to);
     $text = textV($text);
     $to_user = get_one("select usr_id from users where login ='" . $to . "' limit 1");
     if (!empty($to_user)) {
         call("insert into messages (m_from, m_to, m_type, m_text, m_date)\n\t\t\t\t  values(" . $user . "," . $to_user . ",2,'" . $text . "',now()),(" . $user . "," . $to_user . ",1,'" . $text . "',now())");
         return "wiadomość wysłano";
     } else {
         return "nie ma takiego użytkownika";
     }
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:13,代码来源:MsgMgr.php

示例5: new_town

 public function new_town($config, $player)
 {
     if ($player->actual_town == 0) {
         $is = get_one("select count(*) from towns where t_name ='" . $player->town . "'");
         if ($is == 1) {
             $player->town .= date("His");
         }
         call("\n\t\t\tinsert into towns (t_usr_id, t_name, t_nation, t_last_inc)\n\t\t\tvalue (" . $player->usr_id . ",'" . $player->town . "'," . $player->nation . ", unix_timestamp())\n\t\t\t");
         $town_id = get_one("select last_insert_id()");
         call("\n\t\t\tupdate map\n\t\t\tset m_t_id = {$town_id}\n\t\t\twhere m_t_id = 0\n\t\t\torder by rand() limit 1\n\t\t\t");
         call("\n\t\t\tupdate users\n\t\t\tset actual_town = {$town_id}\n\t\t\twhere usr_id = " . $player->usr_id);
         call("\n\t\t\tinsert into town_objects (to_t_id, to_gop_id, to_can)\n\t\t\tselect " . $town_id . ", gop_id, gop_can\n\t\t\tfrom game_objects_param\n\t\t\twhere gop_nation = " . $player->nation);
         reload($config, 'town', '');
     }
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:15,代码来源:TownMgr.php

示例6: login

 public function login($config, $login, $pass)
 {
     $msg = '';
     $login = textV($login);
     $pass = md5(textV($pass));
     $user = get_one("select usr_id from arena_users where login = '" . $login . "' and pass = '" . $pass . "' limit 1");
     if (!empty($user) && is_numeric($user) && $user > 0) {
         $_SESSION = array();
         $_SESSION['user'] = $user;
         call("update arena_users set last_login = unix_timestamp() where usr_id = " . $user);
         call("update arena_map inner join users on m_who = usr_id set m_who = 0, m_status = 1 where last_action <= unix_timestamp() - 300");
         reload($config, 'hero', '');
     } else {
         $msg = 'Wprowadzono błędne dane ';
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Arena,代码行数:17,代码来源:RegisterMgr.php

示例7: require_auth

 /**
  * Verifies if the user is logged in and authenticates if not and POST contains username, else displays the login form
  * @return bool Returns true when the user has been logged in
  */
 function require_auth()
 {
     global $errors;
     // If user has already logged in...
     if ($this->logged_in) {
         return TRUE;
     }
     // Authenticate by POST data
     if (isset($_POST['username'])) {
         $username = $_POST['username'];
         $password = $_POST['password'];
         $user_id = get_one("SELECT user_id FROM user WHERE username = '{$username}' AND password = '{$password}'");
         if (!empty($user_id)) {
             $_SESSION['user_id'] = $user_id;
             return true;
         } else {
             $errors[] = "Vale kasutajanimi või parool";
         }
     }
     // Display the login form
     require 'templates/auth_template.php';
     // Prevent loading the requested controller (not authenticated)
     exit;
 }
开发者ID:henno,项目名称:varamu,代码行数:28,代码来源:Auth.php

示例8: intval

<?php

require "config.php";
require "system/database.php";
if (!empty($_SERVER['HTTP_X_REQUESTED_WITH']) && strtolower($_SERVER['HTTP_X_REQUESTED_WITH']) == 'xmlhttprequest') {
    if (isset($_GET["kuupaeva_id"]) && !empty($_GET["kuupaeva_id"])) {
        $id = intval($_GET["kuupaeva_id"]);
        $inimeste_arv = get_one("SELECT SUM(inimeste_arv) FROM broneering WHERE kuupaeva_id = {$id}");
        $vabad = 26 - $inimeste_arv;
        echo $vabad;
    }
} else {
    echo "Sa oled vales kohas. <a href='/do'>Mine tagasi esilehele!</a>";
}
开发者ID:DataKeyt,项目名称:meliss,代码行数:14,代码来源:check_free_places.php

示例9: isUser

require_once 'funkcje/podstawowe.php';
isUser($config);
$player = getUser($config);
if (empty($_GET['type'])) {
    $_GET['type'] = 0;
}
if (empty($_GET['subtype'])) {
    $_GET['subtype'] = 0;
}
if (empty($_GET['mid'])) {
    $_GET['mid'] = 0;
}
$_GET['mid'] = intV($_GET['mid']);
$_GET['type'] = intV($_GET['type']);
$_GET['subtype'] = intV($_GET['subtype']);
$object = get_one("select m_id from arena_map inner join arena_monsters on mo_id = m_subtype  where m_type = 5 and m_subtype =  " . $_GET['subtype'] . " and m_id = " . $_GET['mid'] . " limit 1");
if (!empty($object)) {
    switch ($_GET['subtype']) {
        case 1:
            $items = get_all("select * from arena_items_param ");
            echo "\n\t\t\t\t\t\t\t<div class='highslide-header'><b>Meglash</b> [esc - wyjście]\n\t\t\t\t\t\t\t\t<ul>\n\t\t\t\t\t\t\t\t\t<li class='highslide-move'>\n\t\t\t\t\t\t\t\t\t\t<a style='color:#000000'  href='#' title='przesuń' onclick='return false'>\n\t\t\t\t\t\t\t\t\t\t\t<span>&lt;&gt;</span>\n\t\t\t\t\t\t\t\t\t\t</a>\n\t\t\t\t\t\t\t\t\t</li>\n\t\t\t\t\t\t\t\t\t<li class='highslide-close'>\n\t\t\t\t\t\t\t\t\t\t<a style='color:#000000'  href='#' title='zamknij' onclick='hs.height = 120; hs.width = 220; return hs.close(this)'>\n\t\t\t\t\t\t\t\t\t\t\t<span>zamknij</span>\n\t\t\t\t\t\t\t\t\t\t</a>\n\t\t\t\t\t\t\t\t\t</li>\n\t\t\t\t\t\t\t\t</ul>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t";
            $echo = '';
            if (is_array($items)) {
                foreach ($items as $item) {
                    $options = '';
                    if ($item->ip_gold <= $player->gold) {
                        $options .= "<a style='color:#000000'  href='?action=map&item_buy=" . $item->ip_id . "' >[ kup ]</a>";
                    }
                    $item->ip_text .= "<br/>";
                    if ($item->ip_attack > 0) {
                        $item->ip_text .= "Zwiększa <span class='red'>atak</span> herosa o <span class='red'>" . 1 * $item->ip_attack . "</span><br/>";
开发者ID:WlasnaGra,项目名称:Arena,代码行数:31,代码来源:market.php

示例10: get_all

}
$skills = get_all("select * from arena_skills_param left join arena_user_skills on sp_id = us_sp_id and us_usr_id =" . $player->usr_id);
$echo = '';
foreach ($skills as $skill) {
    if (empty($skill->us_lvl)) {
        $skill->us_lvl = 0;
        $skill->us_active = 0;
        $price = 1;
    } else {
        $price = $skill->us_lvl;
    }
    $options = '';
    if ($skill->us_active == 0 && $player->skills > $skill->us_lvl) {
        $options = "<a  href='?action=skills&skillup=" . $skill->sp_id . "'>[ zwiększ za " . $price . " PU ]</a> ";
    }
    $limit = get_one("select count(*) from arena_user_skills where us_usr_id = " . $player->usr_id . " and us_active = 1");
    if ($skill->us_active == 0 && $skill->us_lvl > 0 && $limit < 3) {
        $options .= "<a style='color:#F39604' href='?action=skills&active=" . $skill->sp_id . "'>[ aktywuj ]</a>";
    } elseif ($skill->us_active == 1 && $skill->us_lvl > 0) {
        $options .= "<a  href='?action=skills&deactive=" . $skill->sp_id . "'>[ deaktywuj ]</a>";
    }
    $skill->sp_text .= "<br/>";
    if ($skill->sp_attack > 0) {
        $skill->sp_text .= "Aktywowana zdolność będzie zwiększać <span class='red'>atak</span> herosa o <span class='red'>" . $price * $skill->sp_attack . "</span> [" . $skill->sp_attack . " na każdy poziom ]<br/>";
    }
    if ($skill->sp_defence > 0) {
        $skill->sp_text .= "Aktywowana zdolność będzie zwiększać <span class='red'>obronę</span> herosa o <span class='red'>" . $price * $skill->sp_defence . "</span> [" . $skill->sp_defence . " na każdy poziom ]<br/>";
    }
    if ($skill->sp_absorb > 0) {
        $skill->sp_text .= "Aktywowana zdolność będzie zwiększać <span class='red'>absorbcję</span> herosa o <span class='red'>" . $price * $skill->sp_absorb . "</span> [" . $skill->sp_absorb . " na każdy poziom ]<br/>";
    }
开发者ID:WlasnaGra,项目名称:Arena,代码行数:31,代码来源:skills.php

示例11: confirm_logged_in

<?php

require_once 'includes/load.php';
//ucitaj pomocne fajlove
include_once 'includes/header_admin.php';
//ukljuci admin menu
confirm_logged_in();
//potvrdi ulogovanost
if (isset($_GET['id'])) {
    //ako je prosledjen id
    $id = $_GET['id'];
    //preuzmi id
    $news = get_one('news', $id);
    //preuzmi podatke
} else {
    //ako nije prosledjen
    echo redirect('staff.php');
    //prebaci ga na staff.php
}
?>
<!-- POCETAK - prikazi sadrzaj vijesti -->
<h2><?php 
echo $news['title'];
?>
</h2>

<?php 
if (file_exists($news['img_path'])) {
    echo '<center><img src="' . $news['img_path'] . '" width="400"></center>';
}
?>
开发者ID:Ognj3n,项目名称:cms,代码行数:31,代码来源:content.php

示例12: build_end


//.........这里部分代码省略.........
                     //Wiedza o skałach
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_iron_inc = t_iron_inc * 1.1 where t_id = {$town}");
                     } else {
                         call("update towns set t_iron_inc = t_iron_inc * 1.1 where t_id = {$town}");
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                     }
                     break;
                 case 4:
                     //higiena
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_pop_max = t_pop_max * 1.1  where t_id = {$town}");
                     } else {
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                         call("update towns set t_pop_max = t_pop_max * 1.1  where t_id = {$town}");
                     }
                     break;
                 case 5:
                     //magazynynowanie
                     if ($object->go_lvl == 0) {
                         call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} * ((100 + {$object->gop_res_inc})/100), {$object->gop_stone} * ((100 + {$object->gop_res_inc})/100), {$object->gop_iron} * ((100 + {$object->gop_res_inc})/100), {$object->gop_pop} * ((100 + {$object->gop_res_inc})/100), {$object->gop_time} * ((100 + {$object->gop_time_inc})/100))");
                         call("update towns set t_res_max = t_res_max * 1.2  where t_id = {$town}");
                     } else {
                         call("update towns set t_res_max = t_res_max * 1.2  where t_id = {$town}");
                         call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + 1, go_wood = go_wood * ((100 + {$object->gop_res_inc})/100), go_stone = go_stone * ((100 + {$object->gop_res_inc})/100), go_iron =  go_iron * ((100 + {$object->gop_res_inc})/100), go_pop= go_pop * ((100 + {$object->gop_res_inc})/100), go_time = go_time * ((100 + {$object->gop_time_inc})/100)\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
                     }
                     break;
             }
             break;
         case 3:
             //units
             $is_unit = get_one("select go_id from game_objects where go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype} limit 1");
             if (empty($is_unit)) {
                 call("\n\t\t\t\t\t\t\tinsert into game_objects (go_t_id, go_type, go_subtype, go_gop_id, go_wood, go_stone, go_iron, go_pop, go_time, go_attack, go_defence, go_life, go_range, go_lvl)\n\t\t\t\t\t\t\tvalue(  {$town}, {$type}, {$subtype}, {$object->gop_id}, {$object->gop_wood} , {$object->gop_stone} , {$object->gop_iron}, {$object->gop_pop}, {$object->gop_time},{$object->gop_attack}, {$object->gop_defence}, {$object->gop_life}, {$object->gop_range}, {$count})");
             } else {
                 call("\n\t\t\t\t\t\t\tupdate game_objects \n\t\t\t\t\t\t\tset go_lvl = go_lvl + {$count}\n\t\t\t\t\t\t\twhere go_t_id = {$town} and go_type = {$type} and go_subtype = {$subtype}");
             }
             break;
         case 10:
             require_once 'functions/SpyMgr.php';
             $SpyMgr = new SpyMgr();
             $newevent->e_t_id = $town;
             $newevent->e_type = $type;
             $newevent->e_subtype = $subtype;
             $newevent->e_count = $count;
             $newevent->e_start = $start;
             $newevent->e_end = $end;
             $SpyMgr->spy_battle($config, $newevent);
             break;
         case 11:
             require_once 'functions/SpyMgr.php';
             $SpyMgr = new SpyMgr();
             $SpyMgr->spy_dismis($config, $town, $count);
             break;
         case 20:
             require_once 'functions/MarketMgr.php';
             $MarketMgr = new MarketMgr();
             $MarketMgr->caravan_unload($config, $subtype, $count);
             $back = $MarketMgr->caravan_back($config, $town, $count);
             break;
         case 21:
             require_once 'functions/MarketMgr.php';
             $MarketMgr = new MarketMgr();
             $MarketMgr->caravan_unload($config, $town, $count);
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:67,代码来源:MainMgr.php

示例13: getUser

function getUser($config)
{
    $player = get_row("select *, unix_timestamp() as tnow from users where usr_id = {$_SESSION['user']}");
    $player->msg = get_one("select count(*) from messages where m_status = 0 and m_type = 1 and  m_to = " . $player->usr_id);
    return $player;
}
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:6,代码来源:core.php

示例14: foreach

$echo = '';
foreach ($player_towns as $town) {
    $echo .= "<LI><a href='?action=town&set_town=" . $town->t_id . "'>{$town->t_name}</a></LI>";
}
echo $echo;
?>
		</UL>
	</div>
</DIV>
<DIV id="content" class="contentNormal">
	<?php 
if (!empty($_POST['name'])) {
    $_POST['name'] = textV($_POST['name']);
    if (!empty($_POST['name'])) {
        if (strlen($_POST['name']) >= 5 && strlen($_POST['name']) <= 15) {
            $ok = get_one("select count(*) from towns where t_name = '" . $_POST['name'] . "'");
            if ($ok > 0) {
                echo "ta nazwa jest zajęta<hr/>";
            } else {
                call("update towns set t_name = '" . $_POST['name'] . "' where t_id = " . $player->town->t_id);
                reload($config, 'town', '');
            }
        } else {
            echo "nieodpowiednia długość nazwy miasta (5-15znaków)<hr/>";
        }
    }
}
?>
	<form action='?action=town' method='post'>
		<input type='text' name='name' value ='<?php 
echo $player->town->t_name;
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:31,代码来源:town.php

示例15: send_app

 public function send_app($config, $player, $clan)
 {
     $clan = (int) $clan;
     $msg = '';
     if ($player->clan_id > 0) {
         $msg = 'jesteś już w klanie';
     } else {
         $can = get_one("select c_id from clans where c_id = " . $clan);
         $is = get_one("select count(*)  from clans_users where cu_c_id = " . $clan . " and cu_usr_id = " . $player->usr_id);
         if (empty($can)) {
             $msg = 'nie ma takiego klanu';
         } elseif ($is > 0) {
             $msg = 'już złożyłeś podanie do tego klanu';
         } else {
             call("insert into clans_users (cu_c_id, cu_usr_id) value (" . $clan . "," . $player->usr_id . ")");
             $msg = 'wysłano podanie ';
         }
     }
     return $msg;
 }
开发者ID:WlasnaGra,项目名称:Utopia,代码行数:20,代码来源:ClanMgr.php


注:本文中的get_one函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。