本文整理汇总了PHP中gen_footer函数的典型用法代码示例。如果您正苦于以下问题:PHP gen_footer函数的具体用法?PHP gen_footer怎么用?PHP gen_footer使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了gen_footer函数的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: load_footer
function load_footer()
{
$objResponse = new xajaxResponse();
$text .= gen_footer();
$objResponse->assign("bottom_nav", "innerHTML", $text);
return $objResponse;
}
示例2: learn_skill
function learn_skill($skill, $price)
{
global $p;
global $sid;
$skill = preg_replace('/[^0-9]/', '', $skill);
$price = preg_replace('/[^0-9]/', '', $price);
if ($skill === false) {
put_error('неуказан навык');
}
if ($price === false) {
put_error('неуказанa цена');
}
if (!isset($p['skills'][$skill])) {
put_error('такого навыка нету');
}
if ($p['skills'][$skill]) {
put_g_error('вы уже имеете этот навык!');
}
$mage = array(22, 23, 24, 25, 26, 27, 28, 29, 30);
$warrior = array(7, 8, 9, 10, 41);
$ranger = array(11, 12);
// proverka na klassy:
if ($p['classof'] != 3 && in_array($skill, $mage)) {
put_g_error('только для магов!');
}
if ($p['classof'] != 1 && in_array($skill, $warrior)) {
put_g_error('только для воина!');
}
if ($p['classof'] != 2 && in_array($skill, $ranger)) {
put_g_error('только для лучников!');
}
if ($p['money'] < $price) {
put_g_error('у вас нехватает серебра - надо ' . $price . ' монет!');
}
if (!$p['stats'][3]) {
put_g_error('у вас нету очка навыка!');
}
// nelzja vychitq vtoroj navyk iz serii parirovanie - dvuruchnoe - dva
if (($p['skills'][18] || $p['skills'][40] || $p['skills'][41]) && ($skill == 18 || $skill == 40 || $skill == 41)) {
put_g_error('нелзя выучить два навыка из серии двуручное - два - парирование. Либо щит, либо двуручное, либо два.');
}
// esli vsju proverku proshli, podnimem i zabudem
$p['skills'][$skill] = 1;
$p['stats'][3] -= 1;
$skills = implode('|', $p['skills']);
$stats = implode('|', $p['stats']);
$p['money'] -= $price;
do_mysql("UPDATE players SET skills = '" . $skills . "', stats = '" . $stats . "', money = '" . $p['money'] . "' WHERE id_player = '" . $p['id_player'] . "';");
$f = gen_header('навыки');
$f .= '<div class="y" id="sodhg"><b>навыки:</b></div><p>';
include 'modules/sp/sp_skillnames.php';
$f .= 'вы выучили ' . $skn[$skill] . '!<br/>';
$f .= '<a class="blue" href="game.php?sid=' . $sid . '">в игру</a></p>';
$f .= gen_footer();
exit($f);
}
示例3: gen_main
function gen_main()
{
$text = '';
$text .= '<div id="top_wrapper">';
$text .= '<nav id="top_nav" class="navbar navbar-inverse navbar-fixed-top animated fadeInDown">';
$text .= gen_nav();
$text .= '</nav>';
$text .= '</div>';
$text .= '<div id="middle_wrapper" class="animated fadeIn">';
switch ($_SESSION['curPage']) {
case '1':
$text .= gen_residents();
break;
case '2':
$text .= gen_guests();
break;
case '3':
if ($_SESSION['user']['admin']) {
$text .= gen_users();
} else {
$_SESSION['curPage'] = 1;
$text .= gen_main();
}
break;
case '4':
$text .= gen_shifts();
break;
}
$text .= '</div>';
$text .= '<div id="bottom_wrapper">';
$text .= '<nav id="bottom_nav" class="navbar navbar-default navbar-fixed-bottom animated fadeInUp">';
$text .= gen_footer();
$text .= '</nav>';
$text .= '</div>';
return $text;
}
示例4: gen_header
}
$f = gen_header('Забытая История');
$f .= '<div class="y" id="udak"><b>Пауза</b>:</div>';
$f .= '<p>';
$f .= 'Вы еще не собрались силами после прошедшего заклинания!<br/>';
$pl_eff = get_affected($LOGIN);
if ($pl_eff) {
$f .= 'Эффекты:<br/>-';
include_once 'modules/f_translit.php';
$pl_eff = translit($pl_eff);
$pl_eff = str_replace('|', '<br/>-', $pl_eff);
$f .= $pl_eff;
}
$f .= '<a class="blue" href="game.php?' . $str2 . '">продолжить</a> | ';
$f .= '<a class="blue" href="game.php?sid=' . $sid . '">в игру</a></p>';
$f .= gen_footer();
exit($f);
}
// potom ispolqzuem manu:
include_once 'modules/f_use_mana.php';
if (!use_mana($spell, $LOGIN)) {
put_g_error('у вас нехватает маны на это заклинание!');
}
// teperq obnovim poslednee zaklinanie:
include_once 'modules/f_upd_last_cast.php';
upd_last_cast($LOGIN, $spell);
// skazhem slova:
$q = do_mysql("SELECT words FROM magic WHERE fullname = '" . $spell . "';");
$words = mysql_result($q, 0);
add_journal($p['name'] . ': ' . $words . '!', 'l.' . $p['location']);
// potom proverka, vyshlo li kastanutq zakl -
示例5: extract_poem_detail
$result_string .= "</li>\n";
return $result_string;
}
function extract_poem_detail($cat_id)
{
global $db;
$poemresults = $db->query('SELECT * FROM poem WHERE cat_id=' . $cat_id);
$result_string = "";
while ($poemInfo = $poemresults->fetchArray()) {
$result_string .= "<li> <a href=\"poem.php?poem_id=" . $poemInfo['id'] . "\">" . $poemInfo['title'] . "</a> </li>\n";
}
if ($result_string == "") {
return "no entry!";
} else {
return "<ul>\n" . $result_string . "</ul>\n";
}
}
$catresults = $db->query('SELECT * FROM cat WHERE poet_id=' . $poet_id . ' AND parent_id=0');
gen_header("جستجوی آثار", "<script type=\"text/javascript\" src=\"simpletreemenu.js\"></script>\n");
echo "<ul id=\"cattree\" class=\"treeview\" rel=\"open\">\n";
while ($catInfo = $catresults->fetchArray()) {
echo extract_cat_info($catInfo['id'], $catInfo['text']);
}
echo "</ul>\n";
echo <<<SCRIPT
<script type="text/javascript">
streemenu.createTree("cattree", true, 5)
</script>
SCRIPT;
gen_footer();
示例6: put_g_error
function put_g_error($error)
{
######### gen_header(); ###############
// vyvedet nadpisq ob oshibke (igrovuju, otobazhatq mozhno)
global $sid;
$f = gen_header('ошибка!');
echo $f;
echo '<div class="y" id="asf5"><b>ошибка:</b></div>';
// ssylk na vhod
$s = '<p><a href="game.php?sid=' . $sid . '">далее</a></p>';
$s .= gen_footer();
$error = htmlspecialchars(addslashes($error));
$error .= $s;
exit('<p>' . $error . '</p>');
}
示例7: gen_header
}
$poem[$i][$j] = $verseData["text"];
$j++;
}
gen_header("نمایش شعر » " . $poemData['title'] . "");
echo "<div class=\"header\"><a href=\"cat.php?id=" . $poet_info['id'] . "&catid=" . $poet_info['cat_id'] . "\">" . implode(" » ", $cat_hierachy) . "</a> » <b>" . $poemData['title'] . "</b></div>\n";
echo "<table align=\"center\" dir=\"rtl\">\n";
//var_dump($poem);
for ($i = 0; $i < count($poem); $i++) {
echo "<tr>\n";
if (count($poem[$i]) == 1) {
echo "<td class=\"verseCenter\" colspan=\"3\">" . $poem[$i][0] . "</td>\n";
} else {
if (count($poem[$i]) == 2) {
echo "<td class=\"verseLeft\">" . $poem[$i][0] . "</td>\n";
echo "<td class=\"spacer\"> </td>\n";
echo "<td class=\"verseRight\">" . $poem[$i][1] . "</td>\n";
} else {
echo "<td colspan=\"3\">ERROR</td>";
//for ( $j = 0; $j < count($poem[$i]); $j++){
// echo "<td>" . $poem[$i][$j] . "</td>\n";
//}
}
}
echo "</tr>\n";
}
echo "</table>\n";
gen_footer(array("نمایش آثار " . $poet_info['name'] => "cat.php?id=" . $poet_info['id'] . "&catid=" . $poet_info['cat_id']));
?>
示例8: teleport
//.........这里部分代码省略.........
$show_info = 0;
}
global $NEWMAP;
$NEWMAP = 1;
if (!loc($loc_go, 'locinfo')) {
return 0;
}
// sotrem byvshij inloc
add_to_loc($loc_go, $who);
//////////////////////////////
// pitomec
$an = do_mysql("SELECT name, fullname FROM npc WHERE belongs = '" . $login . "' AND location = '" . $loc . "' AND move <> 0;");
$an = mysql_fetch_assoc($an);
if ($an['fullname']) {
$pit = ' и ' . $an['name'] . ' ';
add_to_loc($loc_go, $an['fullname']);
} else {
$pit = '';
}
if (substr($who, 0, 2) == 'n.') {
$map = substr($loc_go, 0, 4);
do_mysql("UPDATE npc SET location = '" . $loc_go . "', map = '" . $map . "' WHERE id_npc = '" . $id . "';");
} else {
do_mysql("UPDATE players SET location = '" . $loc_go . "' WHERE id_player = '" . $id . "';");
}
$loc2 = 'l.' . $loc;
// formiruem soobshenie.
if ($pit) {
$gone = 'исчезли';
$come = 'появиись';
} else {
if (!isset($gender)) {
// dlja npc, esliimja konchaetsja na 'a', to skorej vsego devushka
$len = strlen($login);
$len2 = $len - 1;
if (substr($login, $len2) == 'а') {
$gone = 'исчезла';
$come = 'появилась';
} else {
$gone = 'исчез';
$come = 'появился';
}
} else {
if ($gender == 'male') {
$gone = 'исчез';
$come = 'появился';
}
if ($gender == 'female') {
$gone = 'исчезлa';
$come = 'появилась';
}
}
}
// proverim $n, esli 1 to eto npc i nado vsem pisatq, esli net to perehodjashemu ne nado
if ($n) {
$need = 1;
} else {
$need = 0;
}
// v byvshuju lokaciju
add_journal('<p>' . $name . '' . $pit . ' ' . $gone . '!</p>', 'l.' . $loc, $need);
// v novuju
add_journal('<p>' . $come . ' ' . $name . '' . $pit . '</p>', 'l.' . $loc_go, $need);
$p = get_pl_info($who, 'all');
$NEWMAP = 1;
include 'modules/s_loadmaps.php';
// zagruzim kartu
unset($p);
//echo '<br/>show info = '.$show_info.'<br/>';
//echo 'n = '.$n.'<br/>';
//echo 'settings 4 = '.$p['settings'][4].'<br/>';
// takzhe, esli showinfo = 1, perehodjashemu chelu pokazatq info toj karty
if ($show_info && !$n && $who == $LOGIN) {
global $p;
do_mysql("UPDATE gamesys SET life_regen = 0;");
if ($p['settings'][4] == 1) {
$lg = loc($loc_go, 'locinfo');
// kartinki v locpics/(nazvanie karty).jpg
$map = substr($loc_go, 0, 4);
$mapi = gen_header($lg[1]);
$mapi .= '<div class="y" id="adg"><b>' . $lg[1] . '</div>';
if (file_exists('modules/locpics/' . $map . '.JPEG')) {
$mapi .= '<p><img src="modules/locpics/' . $map . '.JPEG" alt="."/></p>';
}
// teperq infa
// '/mapinfo/'.$map.'.mapi'
if (file_exists('modules/mapinfo/' . $map . '.txt')) {
$mapi .= '<p>';
$mapi .= file_get_contents('modules/mapinfo/' . $map . '.txt');
$mapi .= '</p>';
} else {
$mapi .= '<p>нет информации</p>';
}
global $sid;
$mapi .= '<p><a class="blue" href="game.php?sid=' . $sid . '">в игру</a></p>';
$mapi .= gen_footer();
exit($mapi);
}
}
}