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PHP char_get_race_name函数代码示例

本文整理汇总了PHP中char_get_race_name函数的典型用法代码示例。如果您正苦于以下问题:PHP char_get_race_name函数的具体用法?PHP char_get_race_name怎么用?PHP char_get_race_name使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了char_get_race_name函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: chooseacct

function chooseacct()
{
    global $output, $action_permission, $characters_db, $corem_db, $realm_id, $user_name, $transfer_credits, $user_id, $user_lvl, $sql, $core;
    valid_login($action_permission["view"]);
    $guid = $sql["char"]->quote_smart($_GET["char"]);
    $new = '';
    if (isset($_GET["new"])) {
        $new = $sql["char"]->quote_smart($_GET["new"]);
    }
    // if we came here from char_list.php (and have permission)
    // then we need to skip the approval process
    if ($_GET["priority"] == 1 && $user_lvl >= $action_permission["update"]) {
        $priority = 1;
    }
    if ($core == 1) {
        $accts_query = "SELECT acct, accounts.login, IFNULL(`" . $corem_db["name"] . "`.config_accounts.ScreenName, '') AS ScreenName\r\n    FROM accounts\r\n      LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON config_accounts.Login=accounts.login COLLATE utf8_general_ci\r\n    WHERE acct<>(SELECT acct FROM `" . $characters_db[$realm_id]['name'] . "`.characters WHERE guid='" . $guid . "') ORDER BY ScreenName ASC";
    } else {
        $accts_query = "SELECT id AS acct, username AS login, IFNULL(`" . $corem_db["name"] . "`.config_accounts.ScreenName, '') AS ScreenName\r\n    FROM account\r\n      LEFT JOIN `" . $corem_db["name"] . "`.config_accounts ON config_accounts.Login=account.username\r\n    WHERE id<>(SELECT account FROM `" . $characters_db[$realm_id]['name'] . "`.characters WHERE guid='" . $guid . "') ORDER BY ScreenName ASC";
    }
    $accts = $sql["logon"]->query($accts_query);
    $query = "SELECT * FROM characters WHERE guid='" . $guid . "'";
    $char = $sql["char"]->fetch_assoc($sql["char"]->query($query));
    // credits
    if ($transfer_credits >= 0) {
        // get our credit balance
        $cr_query = "SELECT Credits FROM config_accounts WHERE Login='" . $user_name . "'";
        $cr_result = $sql["mgr"]->query($cr_query);
        $cr_result = $sql["mgr"]->fetch_assoc($cr_result);
        $credits = $cr_result["Credits"];
    }
    $output .= '
          <div id="xname_fieldset" class="fieldset_border center">
            <span class="legend">' . lang("xacct", "chooseacct") . '</span>
            <form method="get" action="change_char_account.php" id="form">
              <div>
                <input type="hidden" name="action" value="' . ($priority != 1 ? 'getapproval' : 'direct') . '" />
                <input type="hidden" name="guid" value="' . $char["guid"] . '" />
              </div>
              <table id="xname_char_table" class="center">
                <tr>
                  <td rowspan="4" style="width: 170px;">
                    <div style="width: 64px; margin-left: auto; margin-right: auto;">
                      <img src="' . char_get_avatar_img($char["level"], $char["gender"], $char["race"], $char["class"]) . '" alt="" />
                    </div>
                  </td>
                  <td>
                    <span class="xname_char_name">' . $char["name"] . '</span>
                  </td>
                </tr>
                <tr>
                  <td>' . lang("xacct", "level") . ': ' . $char["level"] . '</td>
                </tr>
                <tr>
                  <td>' . lang("xacct", "race") . ': ' . char_get_race_name($char["race"]) . '</td>
                </tr>
                <tr>
                  <td>' . lang("xacct", "class") . ': ' . char_get_class_name($char["class"]) . '</td>
                </tr>
                <tr>
                  <td>&nbsp;</td>
                </tr>';
    if ($transfer_credits > 0) {
        $cost_line = lang("xacct", "credit_cost");
        $cost_line = str_replace("%1", '<b>' . $transfer_credits . '</b>', $cost_line);
        $output .= '
                <tr>
                  <td colspan="2">' . $cost_line . '</td>
                </tr>';
        if ($credits >= 0) {
            $credit_balance = lang("xacct", "credit_balance");
            $credit_balance = str_replace("%1", '<b>' . (double) $credits . '</b>', $credit_balance);
            $output .= '
                <tr>
                  <td colspan="2">' . $credit_balance . '</td>
                </tr>';
            if ($credits < $transfer_credits) {
                $output .= '
                <tr>
                  <td colspan="2">' . lang("xacct", "insufficient_credits") . '</td>
                </tr>';
            } else {
                $output .= '
                <tr>
                  <td colspan="2">&nbsp;</td>
                </tr>
                <tr>
                  <td colspan="2">' . lang("xacct", "delay_warning") . '</td>
                </tr>';
            }
        } else {
            $output .= '
                <tr>
                  <td colspan="2">' . lang("global", "credits_unlimited") . '</td>
                </tr>';
        }
        $output .= '
                <tr>
                  <td colspan="2">&nbsp;</td>
                </tr>';
    }
//.........这里部分代码省略.........
开发者ID:xhaher,项目名称:CoreManager,代码行数:101,代码来源:change_char_account.php

示例2: char_main


//.........这里部分代码省略.........
                <li id="selected"><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>
              </ul>
            </div>
            <div id="tab_content">
              <div id="tab">
                <ul>';
            }
            $output .= '
                </ul>
              </div>
              <div id="tab_content2">
                <table class="lined" style="width: 580px;">
                  <tr>
                    <td colspan="2">
                      <div>
                        <img src="' . char_get_avatar_img($char['level'], $char['gender'], $char['race'], $char['class'], 0) . '" alt="avatar" />
                      </div>
                      <div>';
            $a_results = $sqlc->query('SELECT DISTINCT spell FROM character_aura WHERE guid = ' . $id . '');
            if ($sqlc->num_rows($a_results)) {
                while ($aura = $sqlc->fetch_assoc($a_results)) {
                    $output .= '
                        <a style="padding:2px;" href="' . $spell_datasite . $aura['spell'] . '" target="_blank">
                          <img src="' . spell_get_icon($aura['spell'], $sqlm) . '" alt="' . $aura['spell'] . '" width="24" height="24" />
                        </a>';
                }
            }
            $output .= '
                      </div>
                    </td>
                    <td colspan="4">
                      <font class="bold">
                        ' . htmlentities($char['name']) . ' -
                        <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                        <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                        - lvl ' . char_get_level_color($char['level']) . '
                      </font>
                      <br />' . get_map_name($char['map'], $sqlm) . ' - ' . get_zone_name($char['zone'], $sqlm) . '
                      <br />' . $lang_char['honor_points'] . ': ' . $char['totalHonorPoints'] . ' / ' . $char['arenaPoints'] . ' - ' . $lang_char['honor_kills'] . ': ' . $char['totalKills'] . '
                      <br />' . $lang_char['guild'] . ': ' . $guild_name . ' | ' . $lang_char['rank'] . ': ' . htmlentities($guild_rank) . '
                      <br />' . ($char['online'] ? '<img src="img/up.gif" onmousemove="toolTip(\'Online\', \'item_tooltip\')" onmouseout="toolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="toolTip(\'Offline\', \'item_tooltip\')" onmouseout="toolTip()" alt="offline" />');
            if ($showcountryflag) {
                require_once 'libs/misc_lib.php';
                $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm);
                $output .= ' - ' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-');
                unset($country);
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="6%">';
            if ($equiped_items[1][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_HEAD . '" target="_blank">
                        <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" align="center" width="50%">
                      <div class="gradient_p">' . $lang_item['health'] . ':</div>
                      <div class="gradient_pp">' . $char['health'] . '</div>';
开发者ID:scamp,项目名称:minimanager,代码行数:67,代码来源:char.php

示例3: char_select

function char_select(&$sqlr, &$sqlm, &$sqlc)
{
    global $output, $lang_rewards, $lang_global, $characters_db, $mmfpm_db, $realm_id, $user_id;
    require_once 'libs/char_lib.php';
    $sqlc = new SQL();
    $sqlc->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']);
    $output .= '
<center>
	<div id="tab_content">
		<div id="tab">
			<ul>
				<li><a href="rewards.php">INFO</a></li>
				<li id="selected"><a href="rewards.php?action=char_select">SELECT CHAR</a></li>
				<li><a href="rewards.php?action=show_reward_gold">GOLD</a></li>
				<li><a href="rewards.php?action=show_reward_item">ITEM</a></li>
			</ul>
		</div>
		<div id="tab_content2">
			<table class="lined" style="width: 200px;">
				<tr>
					<th align="center">
						Select Character
					</th>
				</tr>';
    $result = $sqlc->query('SELECT account, name, race, class, gender, level
							FROM characters
							WHERE account = ' . $user_id . '');
    while ($char = $sqlc->fetch_assoc($result)) {
        $output .= '
				<tr>
					<td align="right">
						<font>
							' . htmlentities($char['name']) . ' -
							<img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif"
							onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
							<img src="img/c_icons/' . $char['class'] . '.gif"
							onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . '
						</font>
					</td>
				</tr>
				<BR />';
    }
    unset($char);
    $sqlm = new SQL();
    $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
    $result = $sqlm->query('SELECT *
							FROM mm_reward_char
							WHERE account = ' . $user_id . ' 
							LIMIT 1');
    while ($char = $sqlc->fetch_assoc($result)) {
        $output .= '
				<tr>
					<th align="center">
						Selected Character
					</th>
				</tr>
				<tr>
					<td align="right">
						<font>
							' . htmlentities($char['name']) . ' -
							<img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif"
							onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
							<img src="img/c_icons/' . $char['class'] . '.gif"
							onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . '
						</font>
					</td>
				</tr>';
    }
    $output .= '
			</table>
		</div>
		<br />
	</div>
</center>';
}
开发者ID:BACKUPLIB,项目名称:Infinity_MaNGOS,代码行数:75,代码来源:rewards.php

示例4: char_friends


//.........这里部分代码省略.........
					FROM character_social 
					WHERE guid = ' . $id . ' and flags <= 1) 
				ORDER BY ' . $order_by . ' ' . $order_dir . '');
            if ($sqlc->num_rows($result)) {
                $output .= '
			<tr>
				<th colspan="7" align="left">' . $lang_char['friends'] . '</th>
			</tr>
			<tr>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=name&amp;dir=' . $dir . '"' . ($order_by === 'name' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['name'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=race&amp;dir=' . $dir . '"' . ($order_by === 'race' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['race'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=class&amp;dir=' . $dir . '"' . ($order_by === 'class' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['class'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=level&amp;dir=' . $dir . '"' . ($order_by === 'level' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['level'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=map&amp;dir=' . $dir . '"' . ($order_by === 'map ' . $order_dir . ', zone' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['map'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=zone&amp;dir=' . $dir . '"' . ($order_by === 'zone ' . $order_dir . ', map' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['zone'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=online&amp;dir=' . $dir . '"' . ($order_by === 'online' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['online'] . '</a></th>
			</tr>';
                while ($data = $sqlc->fetch_assoc($result)) {
                    $char_gm_level = $sqlr->result($sqlr->query('
						SELECT gmlevel 
						FROM account 
						WHERE id = ' . $data['account'] . ''), 0, 'gmlevel');
                    $output .= '
			<tr>
				<td>';
                    if ($user_lvl >= $char_gm_level) {
                        $output .= '
					<a href="char.php?id=' . $data['guid'] . '">' . $data['name'] . '</a>';
                    } else {
                        $output .= $data['name'];
                    }
                    $output .= '
				</td>
				<td><img src="img/c_icons/' . $data['race'] . '-' . $data['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($data['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /></td>
				<td><img src="img/c_icons/' . $data['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($data['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" /></td>
				<td>' . char_get_level_color($data['level']) . '</td>
				<td class="small"><span onmousemove="toolTip(\'MapID:' . $data['map'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_map_name($data['map'], $sqlm) . '</span></td>
				<td class="small"><span onmousemove="toolTip(\'ZoneID:' . $data['zone'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_zone_name($data['zone'], $sqlm) . '</span></td>
				<td>' . ($data['online'] ? '<img src="img/up.gif" alt="" />' : '-') . '</td>
			</tr>';
                }
            }
            $result = $sqlc->query('
				SELECT name, race, class, map, zone, level, gender, online, account, guid
				FROM characters 
				WHERE guid in
					(SELECT guid
					FROM character_social
					WHERE friend = ' . $id . ' and flags <= 1)
				ORDER BY ' . $order_by . ' ' . $order_dir . '');
            if ($sqlc->num_rows($result)) {
                $output .= '
			<tr>
				<th colspan="7" align="left">' . $lang_char['friendof'] . '</th>
			</tr>
			<tr>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=name&amp;dir=' . $dir . '"' . ($order_by === 'name' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['name'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=race&amp;dir=' . $dir . '"' . ($order_by === 'race' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['race'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=class&amp;dir=' . $dir . '"' . ($order_by === 'class' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['class'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=level&amp;dir=' . $dir . '"' . ($order_by === 'level' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['level'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=map&amp;dir=' . $dir . '"' . ($order_by === 'map ' . $order_dir . ', zone' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['map'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=zone&amp;dir=' . $dir . '"' . ($order_by === 'zone ' . $order_dir . ', map' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['zone'] . '</a></th>
				<th width="1%"><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=online&amp;dir=' . $dir . '"' . ($order_by === 'online' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['online'] . '</a></th>
			</tr>';
                while ($data = $sqlc->fetch_assoc($result)) {
                    $char_gm_level = $sqlr->result($sqlr->query('
开发者ID:BACKUPLIB,项目名称:minimanager-1,代码行数:67,代码来源:char_friends.php

示例5: char_pets


//.........这里部分代码省略.........
                <li><a href="char_view.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "view") . '</a></li>';
            }
            $output .= '
              </ul>
            </div>
            <div class="tab_content">
              <div class="tab">
                <ul>
                  <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
            $output .= '
                  <li class="selected"><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "pets") . '</a></li>';
            if ($view_rep_override) {
                $output .= '
                  <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "reputation") . '</a></li>';
            }
            if ($view_skill_override) {
                $output .= '
                  <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "skills") . '</a></li>';
            }
            if ($view_pvp_override) {
                $output .= '
                  <li><a href="char_pvp.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "pvp") . '</a></li>';
            }
            if ($owner_name == $user_name || $user_lvl >= get_page_permission("insert", "char_mail.php")) {
                $output .= '
                  <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "mail") . '</a></li>';
            }
            $output .= '
                </ul>
              </div>
              <div class="tab_content2">
              <font class="bold">
                ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' -
                <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
              </font>
              <br />
              <br />';
            if ($core == 1) {
                $result = $sql["char"]->query("SELECT petnumber, level, fields,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(`fields`, ' ', 77), ' ', -1) AS cur_xp,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(`fields`, ' ', 78), ' ', -1) AS next_level_xp,\n          name, happinessupdate\n          FROM playerpets\n          WHERE ownerguid='" . $id . "'");
            } else {
                $result = $sql["char"]->query("SELECT id AS petnumber, level, abdata AS fields,\n          exp AS cur_xp,\n          SUBSTRING_INDEX(SUBSTRING_INDEX(`abdata`, ' ', 78), ' ', -1) AS next_level_xp,\n          name, curhappiness AS happinessupdate\n          FROM character_pet \n          WHERE owner='" . $id . "'");
            }
            if ($sql["char"]->num_rows($result)) {
                while ($pet = $sql["char"]->fetch_assoc($result)) {
                    $pet_data = explode(' ', $pet["fields"]);
                    $happiness = floor($pet_data[UNIT_FIELD_MAXPOWER3] / 333000);
                    if ($happiness == 1) {
                        $hap_text = 'Content';
                        $hap_val = 1;
                    } elseif ($happiness == 2) {
                        $hap_text = 'Happy';
                        $hap_val = 2;
                    } else {
                        $hap_text = 'Unhappy';
                        $hap_val = 0;
                    }
                    if ($core == 1) {
                        $pet_next_lvl_xp = $pet["next_level_xp"];
                    } else {
                        $pet_next_lvl_xp = floor(char_get_xp_to_level($pet["level"]) / 4);
                    }
                    // this_is_junk: style left hardcoded because it's calculated.
                    $output .= '
                <font class="bold">' . $pet["name"] . ' - lvl ' . char_get_level_color($pet["level"]) . '
                  <a class="ch_pet_padding" onmouseover="oldtoolTip(\'' . $hap_text . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()"><img src="img/pet/happiness_' . $hap_val . '.jpg" alt="" /></a>
开发者ID:Refuge89,项目名称:World-of-Warcraft-Trinity-Core-MaNGOS,代码行数:67,代码来源:char_pets.php

示例6: approve

function approve()
{
    global $output, $action_permission, $characters_db, $realm_id, $user_name, $arcm_db, $user_id, $hearthstone_credits, $sql, $core;
    valid_login($action_permission["view"]);
    $guid = $sql["char"]->quote_smart($_GET["char"]);
    $new1 = '';
    if (isset($_GET["new1"])) {
        $new1 = $sql["char"]->quote_smart($_GET["new1"]);
    }
    $new2 = '';
    if (isset($_GET["new2"])) {
        $new2 = $sql["char"]->quote_smart($_GET["new2"]);
    }
    if ($core == 1) {
        $query = "SELECT * FROM characters WHERE guid='" . $guid . "'";
    } elseif ($core == 2) {
        $query = "SELECT *, characters.guid AS guid,\n      characters.map AS mapId, characters.zone AS zoneId,\n      character_homebind.map AS bindmapId, character_homebind.zone AS bindzoneId\n      FROM characters LEFT JOIN character_homebind ON characters.guid=character_homebind.guid WHERE characters.guid='" . $guid . "'";
    } else {
        $query = "SELECT *, characters.guid AS guid,\n      characters.map AS mapId, characters.zone AS zoneId,\n      character_homebind.mapId AS bindmapId, character_homebind.zoneId AS bindzoneId\n      FROM characters LEFT JOIN character_homebind ON characters.guid=character_homebind.guid WHERE characters.guid='" . $guid . "'";
    }
    $char = $sql["char"]->fetch_assoc($sql["char"]->query($query));
    // credits
    if ($hearthstone_credits >= 0) {
        // get our credit balance
        $cr_query = "SELECT Credits FROM config_accounts WHERE Login='" . $user_name . "'";
        $cr_result = $sql["mgr"]->query($cr_query);
        $cr_result = $sql["mgr"]->fetch_assoc($cr_result);
        $credits = $cr_result["Credits"];
    }
    // MaNGOS & Trinity don't automatically add a home bind location for a character.
    if ($core != 1) {
        if (!isset($char["bindmapId"])) {
            $query = "SELECT * FROM playercreateinfo WHERE race='" . $char["race"] . "' AND class='" . $char["class"] . "'";
            $result = $sql["world"]->query($query);
            $fields = $sql["world"]->fetch_assoc($result);
            $char["bindmapId"] = $fields["map"];
            $char["bindzoneId"] = $fields["zone"];
        }
    }
    $output .= '
          <div id="xname_fieldset" class="fieldset_border center">
            <span class="legend">' . lang("unstuck", "newloc_legend") . '</span>
            <form method="get" action="hearthstone.php" id="form">
              <div>
                <input type="hidden" name="action" value="save" />
                <input type="hidden" name="guid" value="' . $char["guid"] . '" />
              </div>
              <table id="xname_char_table" class="center">
                <tr>
                  <td rowspan="4" style="width: 170px;">
                    <div style="width: 64px; margin-left: auto; margin-right: auto;">
                      <img src="' . char_get_avatar_img($char["level"], $char["gender"], $char["race"], $char["class"]) . '" alt="" />
                    </div>
                  </td>
                  <td>
                    <span class="xname_char_name">' . $char["name"] . '</span>
                  </td>
                </tr>
                <tr>
                  <td>' . lang("unstuck", "level") . ': ' . $char["level"] . '</td>
                </tr>
                <tr>
                  <td>' . lang("unstuck", "race") . ': ' . char_get_race_name($char["race"]) . '</td>
                </tr>
                <tr>
                  <td>' . lang("unstuck", "class") . ': ' . char_get_class_name($char["class"]) . '</td>
                </tr>
                <tr>
                  <td>&nbsp;</td>
                </tr>';
    if ($hearthstone_credits > 0) {
        $cost_line = lang("unstuck", "credit_cost");
        $cost_line = str_replace("%1", '<b>' . $hearthstone_credits . '</b>', $cost_line);
        $output .= '
                <tr>
                  <td colspan="2">' . $cost_line . '</td>
                </tr>';
        if ($credits >= 0) {
            $credit_balance = lang("unstuck", "credit_balance");
            $credit_balance = str_replace("%1", '<b>' . (double) $credits . '</b>', $credit_balance);
            $output .= '
                <tr>
                  <td colspan="2">' . $credit_balance . '</td>
                </tr>';
            if ($credits < $hearthstone_credits) {
                $output .= '
                <tr>
                  <td colspan="2">' . lang("xacct", "insufficient_credits") . '</td>
                </tr>';
            } else {
                $output .= '
                <tr>
                  <td colspan="2">&nbsp;</td>
                </tr>
                <tr>
                  <td colspan="2">' . lang("xacct", "delay_warning") . '</td>
                </tr>';
            }
        } else {
            $output .= '
//.........这里部分代码省略.........
开发者ID:Refuge89,项目名称:World-of-Warcraft-Trinity-Core-MaNGOS,代码行数:101,代码来源:hearthstone.php

示例7: char_tools_form

function char_tools_form()
{
    global $output, $characters_db, $realm_id, $action_permission, $site_encoding, $showcountryflag, $sql;
    valid_login($action_permission["delete"]);
    if (isset($_GET["char"])) {
        $id = $_GET["char"];
    } else {
        error(lang("global", "empty_fields"));
    }
    if ($core == 1) {
        $result = $sql["char"]->query("SELECT guid, name, race, class, level, zoneid, mapid, online, gender\r\n      acct, data \r\n      FROM characters WHERE guid='" . $id . "'");
    } elseif ($core == 2) {
        $result = $sql["char"]->query("SELECT guid, name, race, class, level, zone AS zoneid, map AS mapid, \r\n      online, gender, totaltime, account AS acct,\r\n      arenaPoints, totalHonorPoints, totalKills\r\n      FROM characters WHERE guid='" . $id . "'");
    } else {
        $result = $sql["char"]->query("SELECT guid, name, race, class, level, zone AS zoneid, map AS mapid, \r\n      online, gender, totaltime, account AS acct, arenaPoints, totalHonorPoints, totalKills\r\n      FROM characters WHERE guid='" . $id . "'");
    }
    $char = $sql["char"]->fetch_assoc($result);
    if ($core == 1) {
        $char_data = $char["data"];
        if (empty($char_data)) {
            $char_data = str_repeat("0;", PLAYER_END);
        }
        $char_data = explode(";", $char_data);
    } else {
        $query = "SELECT * FROM characters\r\n                LEFT JOIN character_stats ON characters.guid=character_stats.guid\r\n              WHERE characters.guid='" . $id . "'";
        $char_data_result = $sql["char"]->query($query);
        $char_data_fields = $sql["char"]->fetch_assoc($char_data_result);
        $char_data[PLAYER_FIELD_HONOR_CURRENCY] = isset($char["totalHonorPoints"]) ? $char["totalHonorPoints"] : '&nbsp;';
        $char_data[PLAYER_FIELD_ARENA_CURRENCY] = isset($char["arenaPoints"]) ? $char["arenaPoints"] : '&nbsp;';
        $char_data[PLAYER_FIELD_LIFETIME_HONORBALE_KILLS] = isset($char["totalKills"]) ? $char["totalKills"] : '&nbsp;';
    }
    if ($core == 1) {
        $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0);
        $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT guildRank FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0);
        $guild_name = $sql["char"]->result($sql["char"]->query("SELECT guildName FROM guilds WHERE guildid='" . $guild_id . "'"));
    } else {
        $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0);
        $guild_rank = $sql["char"]->result($sql["char"]->query("SELECT rank AS guildRank FROM guild_member WHERE guid='" . $char["guid"] . "'"), 0);
        $guild_name = $sql["char"]->result($sql["char"]->query("SELECT name AS guildName FROM guild WHERE guildid='" . $guild_id . "'"));
    }
    $online = $char["online"] ? lang("char", "online") : lang("char", "offline");
    if ($guild_id) {
        $guild_name = '<a href="guild.php?action=view_guild&amp;realm=' . $realmid . '&amp;error=3&amp;id=' . $guild_id . '" >' . $guild_name . '</a>';
        $mrank = $guild_rank;
        if ($core == 1) {
            $guild_rank = $sql["char"]->result($sql["char"]->query('SELECT rankname FROM guild_ranks WHERE guildid=' . $guild_id . ' AND rankId=' . $mrank . ''), 0, 'rankname');
        } else {
            $guild_rank = $sql["char"]->result($sql["char"]->query('SELECT rname AS rankname FROM guild_rank WHERE guildid=' . $guild_id . ' AND rid=' . $mrank . ''), 0, 'rankname');
        }
    } else {
        $guild_name = lang("global", "none");
        $guild_rank = lang("global", "none");
    }
    $output .= '
          <center>
            <table class="hidden char_list_char_tools">
              <tr>
                <td class="char_tools_avatar">
                  <div>
                    <img src="' . char_get_avatar_img($char["level"], $char["gender"], $char["race"], $char["class"], 0) . '" alt="avatar" />
                  </div>
                </td>
                <td colspan="3">
                  <font class="bold">
                    ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' -
                    <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                    <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                   - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
                  </font>
                  <br />' . lang("char", "location") . ': ' . get_map_name($char["mapid"]) . ' - ' . get_zone_name($char["zoneid"]) . '
                  <br />' . lang("char", "honor_points") . ': ' . $char_data[PLAYER_FIELD_HONOR_CURRENCY] . ' | ' . lang("char", "arena_points") . ': ' . $char_data[PLAYER_FIELD_ARENA_CURRENCY] . ' | ' . lang("char", "honor_kills") . ': ' . $char_data[PLAYER_FIELD_LIFETIME_HONORBALE_KILLS] . '
                  <br />' . lang("char", "guild") . ': ' . $guild_name . ' | ' . lang("char", "rank") . ': ' . htmlentities($guild_rank, ENT_COMPAT, $site_encoding) . '
                  <br />' . lang("char", "online") . ': ' . ($char["online"] ? '<img src="img/up.gif" onmousemove="oldtoolTip(\'' . lang("char", "online") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="oldtoolTip(\'' . lang("char", "offline") . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="offline" />');
    if ($showcountryflag) {
        require_once 'libs/misc_lib.php';
        $country = misc_get_country_by_account($char["acct"]);
        $output .= ' | ' . lang("global", "country") . ': ' . ($country["code"] ? '<img src="img/flags/' . $country["code"] . '.png" onmousemove="oldtoolTip(\'' . $country["country"] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />' : '-');
        unset($country);
    }
    $output .= '
                </td>
              </tr>
            </table>
            <br />
            <table class="hidden char_list_char_tools">
              <tr>
                <td>';
    makebutton(lang("xname", "changename"), "char_tools.php?char=" . $id, 150);
    $output .= '
                </td>
                <td>';
    makebutton(lang("xrace", "changerace"), "char_tools.php?char=" . $id, 150);
    $output .= '
                </td>
                <td>';
    makebutton(lang("unstuck", "unstuck"), "hearthstone.php?action=approve&amp;char=" . $id, 150);
    $output .= '
                </td>
              </tr>
              <tr>
//.........这里部分代码省略.........
开发者ID:xhaher,项目名称:CoreManager,代码行数:101,代码来源:char_tools.php

示例8: char_inv


//.........这里部分代码省略.........
          <!-- start of char_inv.php -->
            <div class="tab">
              <ul>
                <li><a href="char.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
            $output .= '
                <li class="selected"><a href="char_inv.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "inventory") . '</a></li>';
            if ($view_talent_override) {
                $output .= '
                ' . ($char["level"] < 10 ? '' : '<li><a href="char_talent.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "talents") . '</a></li>') . '';
            }
            if ($view_achieve_override) {
                $output .= '
                <li><a href="char_achieve.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "achievements") . '</a></li>';
            }
            if ($view_quest_override) {
                $output .= '
                <li><a href="char_quest.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "quests") . '</a></li>';
            }
            if ($view_friends_override) {
                $output .= '
                <li><a href="char_friends.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "friends") . '</a></li>';
            }
            if ($view_view_override) {
                $output .= '
                <li><a href="char_view.php?id=' . $cid . '&amp;realm=' . $realmid . '">' . lang("char", "view") . '</a></li>';
            }
            $output .= '
              </ul>
            </div>
            <div class="tab_content center" id="ch_inv_bags_wrap">
              <span class="bold">
                ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' -
                <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif"
                  onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                <img src="img/c_icons/' . $char["class"] . '.gif"
                  onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
              </span>
              <br />
              <br />
              <table class="lined" id="ch_inv_bags">
                <tr>';
            //---------------Page Specific Data Starts Here--------------------------
            // equipped bags
            for ($i = 4; $i > 0; --$i) {
                $output .= '
                  <th>';
                if ($equiped_bag_id[$i]) {
                    $output .= '
                    <a href="' . $base_datasite . $item_datasite . $equiped_bag_id[$i][0] . '" rel="external">
                      <img class="bag_icon" src="' . get_item_icon($equiped_bag_id[$i][0]) . '" alt="" />
                    </a>
                    ' . lang("item", "bag") . ' ' . $i . '<br />
                    <span class="small">' . $equiped_bag_id[$i][1] . ' ' . lang("item", "slots") . '</span>';
                }
                $output .= '
                  </th>';
            }
            $output .= '
                </tr>
                <tr>';
            // equipped bag slots
            for ($t = 4; $t > 0; --$t) {
                // this_is_junk: style left hardcoded because it's calculated.
                $output .= '
                  <td align="center">
                    <div class="bag" style="width: ' . 4 * 43 . 'px; height: ' . ceil($equiped_bag_id[$t][1] / 4) * 41 . 'px;">';
开发者ID:xhaher,项目名称:CoreManager,代码行数:67,代码来源:char_inv.php

示例9: show_list

function show_list()
{
    global $realm_id, $output, $logon_db, $characters_db, $itemperpage, $action_permission, $user_lvl, $sql, $core;
    valid_login($action_permission["view"]);
    if ($core == 1) {
        $query = "SELECT * FROM characters WHERE acct='" . $_SESSION["user_id"] . "'";
    } else {
        $query = "SELECT * FROM characters WHERE account='" . $_SESSION["user_id"] . "'";
    }
    $result = $sql["char"]->query($query);
    $num_rows = $sql["char"]->num_rows($result);
    $output .= '
        <table class="top_hidden">
          <tr>
            <td>
              <div class="half_frame fieldset_border center">
                <span class="legend">' . lang("ultra", "selectchar") . '</span>';
    if ($num_rows == 0) {
        // Localization
        $nochars = lang("ultra", "nochars");
        $nochars = str_replace("%1", $_SESSION["login"], $nochars);
        $output .= '
                <table>
                  <tr>
                    <td>
                      <b>' . $nochars . '</b>
                    </td>
                  </tr>
                  <tr>
                    <td>';
        makebutton(lang("global", "back"), "javascript:window.history.back()\" type=\"def", 130);
        $output .= '
                    </td>
                  </tr>
                </table>';
    } else {
        $output .= '
                <form method="get" action="ultra_vendor.php" id="form">
                  <div>
                    <input type="hidden" name="action" value="selected_char" />
                  </div>
                  <table class="lined" id="xname_char_table">
                    <tr>
                      <th class="xname_radio">&nbsp;</th>
                      <th class="xname_name">' . lang("xname", "char") . '</th>
                      <th class="xname_LRC">' . lang("xname", "lvl") . '</th>
                      <th class="xname_LRC">' . lang("xname", "race") . '</th>
                      <th class="xname_LRC">' . lang("xname", "class") . '</th>
                    </tr>';
        if ($num_rows > 1) {
            while ($field = $sql["char"]->fetch_assoc($result)) {
                $output .= '
                    <tr>
                      <td>
                        <input type="radio" name="charname" value="' . $field["name"] . '" />
                      </td>
                      <td>' . $field["name"] . '</td>
                      <td>' . char_get_level_color($field["level"]) . '</td>
                      <td>
                        <img src="img/c_icons/' . $field["race"] . '-' . $field["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($field["race"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                      </td>
                      <td>
                        <img src="img/c_icons/' . $field["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($field["class"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                      </td>
                    </tr>';
            }
        } else {
            $field = $sql["char"]->fetch_assoc($result);
            $output .= '
                    <tr>
                      <td>
                        <input type="radio" name="charname" value="' . $field["name"] . '" checked="true" />
                      </td>
                      <td>' . $field["name"] . '</td>
                      <td>' . char_get_level_color($field["level"]) . '</td>
                      <td>
                        <img src="img/c_icons/' . $field["race"] . '-' . $field["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($field["race"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                      </td>
                      <td>
                        <img src="img/c_icons/' . $field["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($field["class"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                      </td>
                      </td>
                    </tr>';
        }
        $output .= '
                    <tr>
                      <td class="hidden" colspan="3">';
        makebutton(lang("ultra", "select"), "javascript:do_submit()\" type=\"def", 180);
        $output .= '
                      </td>
                      <td class="hidden" colspan="2">';
        makebutton(lang("global", "back"), "javascript:window.history.back()\" type=\"def", 130);
        $output .= '
                      </td>
                    </tr>
                  </table>
                </form>';
    }
    $output .= '
              </div>
//.........这里部分代码省略.........
开发者ID:xhaher,项目名称:CoreManager,代码行数:101,代码来源:ultra_vendor.php

示例10: edit_user


//.........这里部分代码省略.........
            while ($realm = $sql["mgr"]->fetch_assoc($realms)) {
                $sql["char"]->connect($characters_db[$realm["Index"]]["addr"], $characters_db[$realm["Index"]]["user"], $characters_db[$realm["Index"]]["pass"], $characters_db[$realm["Index"]]["name"], $characters_db[$realm["Index"]]["encoding"]);
                if ($core == 1) {
                    $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, timestamp,\n            IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n            FROM characters WHERE acct='" . $user_id . "'");
                } else {
                    $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, logout_time AS timestamp,\n            IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n            FROM characters WHERE account='" . $user_id . "'");
                }
                // calculate timezone offset
                $time_offset = $timezone_offset * 3600;
                $output .= '
                    <tr>
                      <td colspan="3">&nbsp;</td>
                    </tr>
                    <tr>
                      <td colspan="3">' . lang("index", "realm") . ': ' . $realm["Name"] . '</td>
                    </tr>
                    <tr>
                      <td>' . lang("edit", "characters") . ':</td>
                      <td>' . $sql["char"]->num_rows($result) . '</td>
                    </tr>';
                while ($char = $sql["char"]->fetch_assoc($result)) {
                    if ($char["timestamp"] != 0) {
                        $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset);
                    } else {
                        $lastseen = '-';
                    }
                    // add this character's achievement points to our total
                    $total_achieve_points += $char["ach_points"];
                    $output .= '
                    <tr>
                      <td>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\'---></td>
                      <td>
                        <a href="char.php?id=' . $char["guid"] . '&amp;realm=' . $realm["Index"] . '">' . $char["name"] . '</a> -
                        <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                        <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
                      </td>
                      <td>' . $lastseen . '</td>
                    </tr>';
                }
            }
            unset($realm);
        } else {
            if ($core == 1) {
                $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, timestamp,\n          IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n          FROM characters WHERE acct='" . $user_id . "'");
            } else {
                $result = $sql["char"]->query("SELECT guid, name, race, class, level, gender, logout_time AS timestamp,\n          IFNULL((SELECT SUM(points) FROM character_achievement LEFT JOIN `" . $dbc_db["name"] . "`.achievement ON `" . $dbc_db["name"] . "`.achievement.id=character_achievement.achievement WHERE character_achievement.guid=characters.guid), 0) AS ach_points\n          FROM characters WHERE account='" . $user_id . "'");
            }
            // calculate timezone offset
            $time_offset = $timezone_offset * 3600;
            $output .= '
                  <!-- tr>
                    <td>' . lang("edit", "characters") . ':</td>
                    <td>' . $sql["char"]->num_rows($result) . '</td>
                  </tr -->';
            while ($char = $sql["char"]->fetch_assoc($result)) {
                if ($char["timestamp"] != 0) {
                    $lastseen = date("F j, Y @ Hi", $char["timestamp"] + $time_offset);
                } else {
                    $lastseen = '-';
                }
                // add this character's achievement points to our total
                $total_achieve_points += $char["ach_points"];
                $output .= '
                  <tr>
                    <td>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\'---></td>
                    <td>
开发者ID:Refuge89,项目名称:World-of-Warcraft-Trinity-Core-MaNGOS,代码行数:67,代码来源:edit.php

示例11: view_raffle


//.........这里部分代码省略.........
                        }
                        $char_list[] = $realm_char_list;
                    }
                    for ($i = 0; $i < count($char_list); $i++) {
                        $realm_chars = $char_list[$i];
                        $cur_realm = $realm_list[$i];
                        $realm_name_query = "SELECT * FROM config_servers WHERE `Index`='" . $cur_realm . "'";
                        $realm_name_result = $sql["mgr"]->query($realm_name_query);
                        $realm_name_result = $sql["mgr"]->fetch_assoc($realm_name_result);
                        $cur_realm_name = $realm_name_result["Name"];
                        $sqlt = new SQL();
                        $sqlt->connect($characters_db[$cur_realm]["addr"], $characters_db[$cur_realm]["user"], $characters_db[$cur_realm]["pass"], $characters_db[$cur_realm]["name"], $characters_db[$cur_realm]["encoding"]);
                        if (count($realm_list) > 1) {
                            $output .= '
                    <div class="coupon_part_chars">
                      <span>' . $cur_realm_name . '</span>
                    </div>';
                        }
                        $output .= '
                    <div class="coupon_part_chars">
                      <div class="fake_table">';
                        $first = true;
                        // we want the first character to be selected
                        foreach ($realm_chars as $row) {
                            if ($core == 1) {
                                $char_query = "SELECT *, gold AS money FROM characters WHERE guid='" . $row . "'";
                            } else {
                                $char_query = "SELECT * FROM characters WHERE guid='" . $row . "'";
                            }
                            $char_result = $sqlt->query($char_query);
                            $char = $sqlt->fetch_assoc($char_result);
                            // extract gold/silver/copper from single gold number
                            $char["money"] = str_pad($char["money"], 4, "0", STR_PAD_LEFT);
                            $char_g = substr($char["money"], 0, -4);
                            if ($char_g == "") {
                                $char_g = 0;
                            }
                            $char_s = substr($char["money"], -4, 2);
                            if ($char_s == "" || $char_s == "00") {
                                $char_s = 0;
                            }
                            $char_c = substr($char["money"], -2);
                            if ($char_c == "" || $char_c == "00") {
                                $char_c = 0;
                            }
                            $output .= '
                        <div class="fake_table_cell">
                          <input type="radio" name="money_character" value="' . ($i + 1) . "-" . $row . '-' . $char["name"] . '"' . (isset($first) ? ' checked="checked"' : '') . ($char["online"] || $char["money"] < $raffle["cost_money"] ? ' disabled="disabled"' : '') . ' />
                          <a href="char.php?id=' . $row . '&amp;realm=' . $cur_realm . '">' . $char["name"] . '</a> - <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                          <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt=""/> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
                        </div>
                        <div class="fake_table_cell">
                          <span>' . $char_g . '</span>
                          <img src="img/gold.gif" alt="gold" style="position: relative; bottom: -6px;" />
                          <span>' . $char_s . '</span>
                          <img src="img/silver.gif" alt="silver" style="position: relative; bottom: -6px;" />
                          <span>' . $char_c . '</span>
                          <img src="img/copper.gif" alt="copper" style="position: relative; bottom: -6px;" />
                        </div>';
                            unset($first);
                        }
                    }
                }
                $output .= '
                      </div>
                    </div>
                  </td>
                </tr>';
            }
            if ($raffle["tickets_per_user"] > 1) {
                $output .= '
                <tr>
                  <td>
                    <div class="coupon_parts">' . lang("points", "tickets_purchased") . ':&nbsp;<b>' . $my_usage_count . '</b></div>
                  </td>
                </tr>';
            }
            $output .= '
                <tr>
                  <td align="right">
                    <a href="javascript:do_submit(\'form1\',0)">
                      <img src="img/aff_tick.png" width="16" height="16" alt="" />
                      <span>&nbsp;' . lang("points", "confirm_purchase") . '</span>
                    </a>
                  </td>
                </tr>
              </table>
            </form>';
        }
    } else {
        $output .= '
          <div class="tab_content center">';
        $output .= '
            <span>' . lang("points", "purchased") . '</span>';
    }
    $output .= '
          </div>
          <br />
          <!-- end of point_system.php -->';
}
开发者ID:GlassFace,项目名称:CoreManager2,代码行数:101,代码来源:point_system.php

示例12: char_skill


//.........这里部分代码省略.........
                <li><a href="char_view.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "view") . '</a></li>';
            }
            $output .= '
              </ul>
            </div>
            <div class="tab_content center">
              <div class="tab">
                <ul>
                  <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
            if (char_get_class_name($char["class"]) == "Hunter" && $view_pets_override) {
                $output .= '
                  <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "pets") . '</a></li>';
            }
            if ($view_rep_override) {
                $output .= '
                  <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "reputation") . '</a></li>';
            }
            $output .= '
                  <li class="selected"><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "skills") . '</a></li>';
            if ($view_pvp_override) {
                $output .= '
                  <li><a href="char_pvp.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "pvp") . '</a></li>';
            }
            if ($owner_name == $user_name || $user_lvl >= get_page_permission("insert", "char_mail.php")) {
                $output .= '
                  <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "mail") . '</a></li>';
            }
            $output .= '
                </ul>
              </div>
              <div class="tab_content2 center center_text">
                <span class="bold">
                  ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' -
                  <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                  <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
                </span>
                <br />
                <br />
                <table class="lined" id="ch_ski_main">
                  <tr>
                    <th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . lang("char", "skills") . '</th>
                  </tr>
                  <tr>
                    ' . ($user_lvl ? '<th><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=0&amp;dir=' . $dir . '"' . ($order_by == 0 ? ' class="' . $order_dir . '"' : '') . '>' . lang("char", "skill_id") . '</a></th>' : '') . '
                    <th align="right"><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=1&amp;dir=' . $dir . '"' . ($order_by == 1 ? ' class="' . $order_dir . '"' : '') . '>' . lang("char", "skill_name") . '</a></th>
                    <th><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=2&amp;dir=' . $dir . '"' . ($order_by == 2 ? ' class="' . $order_dir . '"' : '') . '>' . lang("char", "skill_value") . '</a></th>
                  </tr>';
            $skill_array = array();
            $class_array = array();
            $prof_1_array = array();
            $prof_2_array = array();
            $weapon_array = array();
            $armor_array = array();
            $language_array = array();
            $skill_rank_array = array(75 => lang("char", "apprentice"), 150 => lang("char", "journeyman"), 225 => lang("char", "expert"), 300 => lang("char", "artisan"), 375 => lang("char", "master"), 450 => lang("char", "inherent"), 385 => lang("char", "wise"));
            for ($i = PLAYER_SKILL_INFO_1_1; $i <= PLAYER_SKILL_INFO_1_1 + 384; $i += 3) {
                if ($char_data[$i] && skill_get_name($char_data[$i] & 0xffff)) {
                    $temp = unpack("S", pack("L", $char_data[$i + 1]));
                    $skill = $char_data[$i] & 0xffff;
                    if (skill_get_type($skill) == 6) {
                        array_push($weapon_array, array($user_lvl ? $skill : '', skill_get_name($skill), $temp[1]));
                    } elseif (skill_get_type($skill) == 7) {
                        array_push($class_array, array($user_lvl ? $skill : '', skill_get_name($skill), $temp[1]));
                    } elseif (skill_get_type($skill) == 8) {
                        array_push($armor_array, array($user_lvl ? $skill : '', skill_get_name($skill), $temp[1]));
                    } elseif (skill_get_type($skill) == 9) {
开发者ID:xhaher,项目名称:CoreManager,代码行数:67,代码来源:char_skill.php

示例13: index


//.........这里部分代码省略.........
        $output .= '
		</td>
	</tr>
	<tr>
		<th width="15%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=name&amp;dir=' . $dir . '"' . ($order_by === 'name' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['name'] . '</a></th>
		<th width="1%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=race&amp;dir=' . $dir . '"' . ($order_by === 'race' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['race'] . '</a></th>
		<th width="1%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=class&amp;dir=' . $dir . '"' . ($order_by === 'class' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['class'] . '</a></th>
		<th width="5%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=level&amp;dir=' . $dir . '"' . ($order_by === 'level' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['level'] . '</a></th>
		<th width="1%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=totalHonorPoints&amp;dir=' . $dir . '"' . ($order_by === 'totalHonorPoints' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['rank'] . '</a></th>
		<th width="15%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=guildid&amp;dir=' . $dir . '"' . ($order_by === 'gname' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['guild'] . '</a></th>
		<th width="20%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=map&amp;dir=' . $dir . '"' . ($order_by === 'map ' . $order_dir . ', zone' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['map'] . '</a></th>
		<th width="25%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=zone&amp;dir=' . $dir . '"' . ($order_by === 'zone ' . $order_dir . ', map' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['zone'] . '</a></th>';
        if ($showcountryflag) {
            require_once 'libs/misc_lib.php';
            $output .= '
		<th width="1%">' . $lang_global['country'] . '</th>';
        }
        $output .= '
	</tr>';
        $sqlm = new SQL();
        $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
        while ($char = $sqlc->fetch_assoc($result)) {
            if ($order_by == 'ip') {
                $temp = $sqlc->fetch_assoc($sqlc->query('
					SELECT characters.guid, characters.name, characters.race, characters.class, characters.zone, characters.map, characters.level, characters.account, characters.gender, characters.totalHonorPoints,
						COALESCE(guild_member.guildid,0) AS guildid 
					FROM characters LEFT JOIN guild_member ON guild_member.guid = characters.guid 
					WHERE characters.online= 1 ' . ($gm_online == '0' ? 'AND characters.extra_flags &1 = 0 ' : '') . $order_side . ' and account = ' . $char['id']));
                if (isset($temp['guid'])) {
                    $char = $temp;
                } else {
                    continue;
                }
            }
            $gm = $sqlr->result($sqlr->query('
			SELECT gmlevel 
			FROM account 
			WHERE id=' . $char['account'] . ''), 0);
            $guild_name = $sqlc->result($sqlc->query('
			SELECT name 
			FROM guild 
			WHERE guildid=' . $char['guildid'] . ''));
            $output .= '
	<tr>
		<td>';
            if ($user_lvl >= $gm) {
                $output .= '
			<a href="char.php?id=' . $char['guid'] . '">
				<span onmousemove="toolTip(\'' . id_get_gm_level($gm) . '\', \'item_tooltip\')" onmouseout="toolTip()">' . htmlentities($char['name']) . '</span>
			</a>';
            } else {
                $output .= '
			' . htmlentities($char['name']) . '</span>';
            }
            $output .= '
		</td>
		<td>
			<img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
		</td>
		<td>
			<img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
		</td>
		<td>' . char_get_level_color($char['level']) . '</td>
		<td>
			<span onmouseover="toolTip(\'' . char_get_pvp_rank_name($char['totalHonorPoints'], char_get_side_id($char['race'])) . '\', \'item_tooltip\')" onmouseout="toolTip()" style="color: white;"><img src="img/ranks/rank' . char_get_pvp_rank_id($char['totalHonorPoints'], char_get_side_id($char['race'])) . '.gif" alt="" /></span>
		</td>
		<td>
			<a href="guild.php?action=view_guild&amp;error=3&amp;id=' . $char['guildid'] . '">' . htmlentities($guild_name) . '</a>
		</td>
		<td>
			<span onmousemove="toolTip(\'MapID:' . $char['map'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_map_name($char['map'], $sqlm) . '</span>
		</td>
		<td>
			<span onmousemove="toolTip(\'ZoneID:' . $char['zone'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_zone_name($char['zone'], $sqlm) . '</span>
		</td>';
            if ($showcountryflag) {
                $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm);
                $output .= '
		<td>
			' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-') . '
		</td>';
            }
            $output .= '
	</tr>';
        }
        $output .= '
	<tr>';
        $output .= '
		<td colspan="' . (10 - $showcountryflag) . '" align="right" class="hidden" width="25%">';
        $output .= generate_pagination('index.php?start_m=' . $start_m . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $total_online, $itemperpage, $start);
        unset($total_online);
        $output .= '
		</td>
	</tr>
	</table>
</fieldset>
<br />
</center>';
    }
}
开发者ID:BACKUPLIB,项目名称:minimanager-1,代码行数:101,代码来源:index.php

示例14: front


//.........这里部分代码省略.........
        } else {
            $result = $sqlc->query('SELECT characters.guid,  characters.name,  characters.race,  characters.class,  characters.zone,  characters.map,  characters.level,  characters.account,  characters.gender,  characters.totalHonorPoints, COALESCE(guild_member.guildid,0) AS guildid FROM characters LEFT JOIN guild_member ON guild_member.guid = characters.guid WHERE characters.online = 1 ' . ($gm_online == '0' ? 'AND characters.extra_flags &1 = 0 ' : '') . $order_side . ' ORDER BY ' . $order_by . ' ' . $order_dir . ' LIMIT ' . $start . ', ' . $itemperpage);
        }
        $total_online = $sqlc->result($sqlc->query('SELECT count(*) FROM characters WHERE online= 1' . ($gm_online_count == '0' ? ' AND extra_flags &1 = 0' : '')), 0);
        $replace = '
              <tr>
                <td align="right" class="hidden">' . generate_pagination('index.php?start=' . $start . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1) . '', $all_record_m, 3, $start_m, 'start_m') . '</td>
              </tr>';
        unset($all_record_m);
        $output = str_replace('%%REPLACE_TAG%%', $replace, $output);
        unset($replace);
        $output .= '
                    <font class="bold">' . $lang_index['tot_users_online'] . ': ' . $total_online . '</font>
                    <table class="lined">
                        <tr>
                            <td colspan="' . (10 - $showcountryflag) . '" align="right" class="hidden" width="25%">';
        $output .= generate_pagination('index.php?start_m=' . $start_m . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $total_online, $itemperpage, $start);
        $output .= '
                            </td>
                        </tr>
                        <tr>
                            <th width="15%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=name&amp;dir=' . $dir . '"' . ($order_by === 'name' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['name'] . '</a></th>
                            <th width="1%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=race&amp;dir=' . $dir . '"' . ($order_by === 'race' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['race'] . '</a></th>
                            <th width="1%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=class&amp;dir=' . $dir . '"' . ($order_by === 'class' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['class'] . '</a></th>
                            <th width="5%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=level&amp;dir=' . $dir . '"' . ($order_by === 'level' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['level'] . '</a></th>
                            <th width="1%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=totalHonorPoints&amp;dir=' . $dir . '"' . ($order_by === 'totalHonorPoints' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['rank'] . '</a></th>
                            <th width="15%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=guildid&amp;dir=' . $dir . '"' . ($order_by === 'guildid' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['guild'] . '</a></th>
                            <th width="20%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=map&amp;dir=' . $dir . '"' . ($order_by === 'map ' . $order_dir . ', zone' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['map'] . '</a></th>
                            <th width="25%"><a href="index.php?start=' . $start . '&amp;start_m=' . $start_m . '&amp;order_by=zone&amp;dir=' . $dir . '"' . ($order_by === 'zone ' . $order_dir . ', map' ? ' class="' . $order_dir . '"' : '') . '>' . $lang_index['zone'] . '</a></th>';
        if ($showcountryflag) {
            require_once 'libs/misc_lib.php';
            $output .= '
                            <th width="1%">' . $lang_global['country'] . '</th>';
        }
        $output .= '
                        </tr>';
        $sqlm = new SQL();
        $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
        while ($char = $sqlc->fetch_assoc($result)) {
            if ($order_by == 'ip') {
                $temp = $sqlc->fetch_assoc($sqlc->query('SELECT characters.guid,  characters.name,  characters.race,  characters.class,  characters.zone,  characters.map,  characters.level,  characters.account,  characters.gender,  characters.totalHonorPoints, COALESCE(guild_member.guildid,0) AS guildid FROM characters LEFT JOIN guild_member ON guild_member.guid = characters.guid WHERE characters.online= 1 ' . ($gm_online == '0' ? 'AND characters.extra_flags &1 = 0 ' : '') . $order_side . ' and account = ' . $char['id']));
                if (isset($temp['guid'])) {
                    $char = $temp;
                } else {
                    continue;
                }
            }
            $gm = $sqlr->result($sqlr->query('SELECT gmlevel FROM account_access WHERE id=' . $char['account'] . ''), 0);
            $guild_name = $sqlc->result($sqlc->query('SELECT name FROM guild WHERE guildid=' . $char['guildid'] . ''));
            $output .= '
                        <tr>
                            <td>';
            if ($user_lvl >= $gm) {
                $output .= '
                                <a href="char.php?id=' . $char['guid'] . '">
                                    <span onmousemove="toolTip(\'' . id_get_gm_level($gm) . '\', \'item_tooltip\')" onmouseout="toolTip()">' . htmlentities($char['name']) . '</span>
                                </a>';
            } else {
                $output .= '
                                <span onmousemove="toolTip(\'' . id_get_gm_level($gm) . '\', \'item_tooltip\')" onmouseout="toolTip()">' . htmlentities($char['name']) . '</span>';
            }
            $output .= '
                            </td>
                            <td>
                                <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                            </td>
                            <td>
                                <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                            </td>
                            <td>' . char_get_level_color($char['level']) . '</td>
                            <td>
                                <span onmouseover="toolTip(\'' . char_get_pvp_rank_name($char['totalHonorPoints'], char_get_side_id($char['race'])) . '\', \'item_tooltip\')" onmouseout="toolTip()" style="color: white;"><img src="img/ranks/rank' . char_get_pvp_rank_id($char['totalHonorPoints'], char_get_side_id($char['race'])) . '.gif" alt="" /></span>
                            </td>
                            <td>
                                <a href="guild.php?action=view_guild&amp;error=3&amp;id=' . $char['guildid'] . '">' . htmlentities($guild_name) . '</a>
                            </td>
                            <td><span onmousemove="toolTip(\'MapID:' . $char['map'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_map_name($char['map'], $sqlm) . '</span></td>
                            <td><span onmousemove="toolTip(\'ZoneID:' . $char['zone'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_zone_name($char['zone'], $sqlm) . '</span></td>';
            if ($showcountryflag) {
                $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm);
                $output .= '
                            <td>' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-') . '</td>';
            }
            $output .= '
                        </tr>';
        }
        $output .= '
                        <tr>';
        $output .= '
                            <td colspan="' . (10 - $showcountryflag) . '" align="right" class="hidden" width="25%">';
        $output .= generate_pagination('index.php?start_m=' . $start_m . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $total_online, $itemperpage, $start);
        unset($total_online);
        $output .= '
                            </td>
                        </tr>
                    </table>
                    <br />
                </center>';
    }
}
开发者ID:BACKUPLIB,项目名称:minimanager,代码行数:101,代码来源:index.php

示例15: while

            </tr>';
while ($char = $sql["char"]->fetch_assoc($query)) {
    if ($core == 1) {
        $guild_id = $sql["char"]->result($sql["char"]->query("SELECT guildid FROM guild_data WHERE playerid='" . $char["guid"] . "'"), 0);
        $guild_name = $sql["char"]->result($sql["char"]->query("SELECT guildname FROM guilds WHERE guildid='" . $guild_id . "'"), 0);
    } else {
        $guild_name = $sql["char"]->fetch_assoc($sql["char"]->query("SELECT `name` FROM `guild` WHERE `guildid`=" . $char["GNAME"] . ";"));
        $guild_name = $guild_name["name"];
    }
    $output .= '
            <tr>
              <td>
                <a href="char.php?id=' . $char["guid"] . '">' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . '</a>
              </td>
              <td>
                <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
              </td>
              <td>
                <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
              </td>
              <td>' . char_get_level_color($char["level"]) . '</td>
              <td>
                <span onmouseover="oldtoolTip(\'' . char_get_pvp_rank_name($char["honor"], char_get_side_id($char["race"])) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()" class="honor_tooltip">
                  <img src="img/ranks/rank' . char_get_pvp_rank_id($char["honor"], char_get_side_id($char["race"])) . '.gif" alt="" />
                </span>
              </td>
              <td>' . $char["honor"] . '</td>
              <td>' . $char["kills"] . '</td>
              <td>' . $char["arena"] . '</td>
              <td>
                <a href="guild.php?action=view_guild&amp;error=3&amp;id=' . $char["GNAME"] . '">' . htmlentities($guild_name, ENT_COMPAT, $site_encoding) . '</a>
开发者ID:xhaher,项目名称:CoreManager,代码行数:31,代码来源:honor.php


注:本文中的char_get_race_name函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。