当前位置: 首页>>代码示例>>PHP>>正文


PHP adr_get_user_infos函数代码示例

本文整理汇总了PHP中adr_get_user_infos函数的典型用法代码示例。如果您正苦于以下问题:PHP adr_get_user_infos函数的具体用法?PHP adr_get_user_infos怎么用?PHP adr_get_user_infos使用的例子?那么, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了adr_get_user_infos函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: adr_previous

 $total_challenger = $db->sql_fetchrow($result);
 // Make sure challenger hasn't already exceeded max active PvP battles
 if ($adr_general['battle_pvp_defies_max'] <= $total_challenger['total'] && $adr_general['battle_pvp_defies_max']) {
     adr_previous(Adr_pvp_defy_too_much, adr_character_pvp, '');
 }
 // Make sure character isn't already dead
 if ($char['character_hp'] < '1') {
     $message = $lang['Adr_battle_character_dead'];
     $message .= '<br /><br />' . sprintf($lang['Adr_battle_temple'], "<a href=\"" . 'adr_temple.' . $phpEx . "\">", "</a>");
     $message .= '<br /><br />' . sprintf($lang['Adr_character_return'], "<a href=\"" . 'adr_character.' . $phpEx . "\">", "</a>");
     message_die(GENERAL_MESSAGE, $message);
 }
 ##=== END challenger checks ===##
 ##=== START opponent checks ===##
 // Grab opponent infos
 $other_user = adr_get_user_infos($defied);
 // Be sure he has a character
 if (!is_numeric($other_user['character_id'])) {
     adr_previous(Adr_your_character_lack, adr_character, '');
 }
 // Check opponent has enough quota left for today
 //			if(($adr_general['Adr_character_limit_enable'] == '1') && ($other_user['character_pvp_limit'] < '1'))
 //				adr_previous(Adr_pvp_no_quota_other, adr_character_pvp, '');
 // Check if the user hasn't already his maximum number of defies allowed
 $sql = "SELECT count(*) AS total FROM " . ADR_BATTLE_PVP_TABLE . "\n\t\t\t\tWHERE (battle_result = 0 OR battle_result = 3)\n\t\t\t\tAND (battle_opponent_id = {$defied}\tOR battle_challenger_id = {$defied})";
 if (!($result = $db->sql_query($sql))) {
     message_die(GENERAL_ERROR, 'Could not obtain user list', '', __LINE__, __FILE__, $sql);
 }
 $total_opponent = $db->sql_fetchrow($result);
 // Make sure challenger hasn't already exceeded max active PvP battles
 if ($adr_general['battle_pvp_defies_max'] <= $total_opponent['total'] && $adr_general['battle_pvp_defies_max']) {
开发者ID:ZerGabriel,项目名称:adr-rpg,代码行数:31,代码来源:adr_character_pvp.php

示例2: adr_steal_item

function adr_steal_item($user_id, $item_id, $shop_owner_id, $shop_id)
{
    global $db, $lang, $phpEx, $adr_general, $board_config, $store_id;
    // Fix the values
    $user_id = intval($user_id);
    $item_id = intval($item_id);
    $shop_owner_id = intval($shop_owner_id);
    $shop_id = intval($shop_id);
    if ($shop_owner_id != 1) {
        $direction = append_sid("adr_shops.{$phpEx}?mode=see_shop&amp;shop_id=" . $shop_id);
    } else {
        $direction = append_sid("adr_shops.{$phpEx}?mode=view_store&amp;shop_id=" . $shop_id);
    }
    // Check if stealing is enabled by admin
    if (!$adr_general['allow_shop_steal']) {
        $message = sprintf($lang['Adr_steal_item_forbidden'], $sum, $points_name);
        $message .= '<br /><br />' . sprintf($lang['Adr_return'], "<a href=\"" . $direction . "\">", "</a>");
        message_die(GENERAL_MESSAGE, $message);
    }
    // Check if user is high enough lvl to be allowed steal attempt
    if ($adr_general['Adr_shop_steal_min_lvl'] > '0') {
        $adr_user = adr_get_user_infos($user_id);
        if ($adr_user['character_level'] < $adr_general['Adr_shop_steal_min_lvl']) {
            $message = $lang['Adr_shop_steal_min_lvl'] . '<br /><br />';
            $message .= sprintf($lang['Adr_shop_steal_min_lvl2'], '<b>', $adr_general['Adr_shop_steal_min_lvl'], '</b>');
            $message .= '<br /><br />' . sprintf($lang['Adr_return'], "<a href=\"" . $direction . "\">", "</a>");
            message_die(GENERAL_MESSAGE, $message);
        }
    }
    $sql = "SELECT character_thief_limit FROM " . ADR_CHARACTERS_TABLE . "\n\t\tWHERE character_id = {$user_id} ";
    $result = $db->sql_query($sql);
    if (!$result) {
        message_die(GENERAL_ERROR, 'Could not obtain thief limit info', "", __LINE__, __FILE__, $sql);
    }
    $thief_limit = $db->sql_fetchrow($result);
    if ($adr_general['Adr_character_limit_enable'] != 0 && $thief_limit['character_thief_limit'] < 1) {
        adr_previous(Adr_thief_limit, adr_shops, '');
    }
    // Select the item infos
    $shop_more_sql = $shop_owner_id != '1' ? 'AND item_in_shop = 1' : '';
    $sql = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\n\t\tWHERE item_owner_id = '{$shop_owner_id}'\n\t\tAND item_id = '{$item_id}'\n\t\t{$shop_more_sql}";
    $result = $db->sql_query($sql);
    if (!$result) {
        message_die(GENERAL_ERROR, 'Could not obtain shops items information', "", __LINE__, __FILE__, $sql);
    }
    $item_data = $db->sql_fetchrow($result);
    // Check item is stealable
    if ($item_data['item_steal_dc'] == '0' && $shop_owner_id == '1') {
        //		adr_previous(Adr_store_not_stealable, shops, "view_store&amp;shop_id=".$shop_id."", '', 'adr/images/store_owners/'.$store_info['shop_logo'].'');
        adr_previous(Adr_store_not_stealable, adr_shops);
    }
    // Check for successful steal or not
    $success = adr_use_skill_thief($user_id, $item_data['item_steal_dc']);
    if ($success == TRUE) {
        // Make the new id for the item
        $sql = "SELECT item_id FROM " . ADR_SHOPS_ITEMS_TABLE . "\n\t\t\tWHERE item_owner_id = '{$user_id}'\n\t\t\tORDER BY item_id\n\t\t\tDESC LIMIT 1";
        $result = $db->sql_query($sql);
        if (!$result) {
            message_die(GENERAL_ERROR, 'Could not obtain item information', "", __LINE__, __FILE__, $sql);
        }
        $data = $db->sql_fetchrow($result);
        $new_item_id = $data['item_id'] + 1;
        if ($shop_owner_id != '1') {
            // This will never be TRUE as of v0.4.3 because there is no player store stealing allowed
            $sql = "UPDATE " . ADR_SHOPS_ITEMS_TABLE . "\n\t\t\t\tSET item_owner_id = {$user_id},\n\t\t\t\t\titem_id = {$new_item_id},\n\t\t\t\t\titem_bought_timestamp = " . time() . ",\n\t\t\t\t\titem_in_shop = '0', \n\t\t\t\t\titem_auth = '0'\n\t\t\t\t\titem_stolen_by = '',\n\t\t\t\t\titem_stolen_timestamp = " . time . "\n\t\t\t\tWHERE item_owner_id = '{$shop_owner_id}'\n\t\t\t\tAND item_id = '{$item_id}'";
            $result = $db->sql_query($sql);
            if (!$result) {
                message_die(GENERAL_ERROR, 'Could not obtain shops items information', "", __LINE__, __FILE__, $sql);
            }
        } else {
            // Insert item details
            $type = 1;
            //This is so the insert function knows that this is a stolen item for update purposes only (optional function variable)
            adr_shop_insert_item($item_id, $new_item_id, $user_id, $shop_owner_id, $type, $shop_id);
        }
        adr_thief_limit($user_id);
        adr_store_stats_update_steal($success, $user_id, $shop_owner_id, $store_id);
        $message = sprintf($lang['Adr_steal_item_success'], $sum, $points_name);
        $message .= '<br /><br />' . sprintf($lang['Adr_return'], "<a href=\"" . $direction . "\">", "</a>");
        message_die(GENERAL_MESSAGE, $message);
    } else {
        $message = sprintf($lang['Adr_steal_item_failure'], $sum, $points_name);
        if ($adr_general['skill_thief_failure_damage']) {
            // Select the item price
            $shop_more_sql = $shop_owner_id != 1 ? 'AND i.item_in_shop = 1' : '';
            // Prevents users to buy items not in shops
            $sql = "SELECT i.item_price, i.item_name, u.user_points FROM " . ADR_SHOPS_ITEMS_TABLE . " i , " . USERS_TABLE . " u\n\t\t\t\tWHERE i.item_owner_id = {$shop_owner_id}\n\t\t\t\t\tAND u.user_id = {$user_id}\n\t\t\t\t\tAND i.item_id = {$item_id} \n\t\t\t\t{$shop_more_sql} ";
            $result = $db->sql_query($sql);
            if (!$result) {
                message_die(GENERAL_ERROR, 'Could not obtain shops items information', "", __LINE__, __FILE__, $sql);
            }
            $data = $db->sql_fetchrow($result);
            $user_points = $data['user_points'];
            $price = $data['item_price'];
            $fine = $price < intval($adr_general['skill_thief_failure_damage']) ? intval($adr_general['skill_thief_failure_damage']) : $price;
            if ($fine > $user_points && $adr_general['skill_thief_failure_punishment']) {
                $sql = " SELECT owner_id , account_sum FROM " . ADR_VAULT_USERS_TABLE . "\n\t\t\t\t\t\tWHERE owner_id = {$user_id} ";
                if (!($result = $db->sql_query($sql))) {
                    message_die(GENERAL_ERROR, 'Could not query user stats page', '', __LINE__, __FILE__, $sql);
                }
//.........这里部分代码省略.........
开发者ID:ZerGabriel,项目名称:adr-rpg,代码行数:101,代码来源:adr_functions_shops.php

示例3: define

define('IN_ADR_SHOPS', true);
define('IN_ADR_CHARACTER', true);
$phpbb_root_path = './';
include $phpbb_root_path . 'extension.inc';
include $phpbb_root_path . 'common.' . $phpEx;
$loc = 'town';
$sub_loc = 'adr_enchant';
//
// Start session management
$userdata = session_pagestart($user_ip, PAGE_ADR);
init_userprefs($userdata);
// End session management
//
$user_id = $userdata['user_id'];
$points = $userdata['user_points'];
include $phpbb_root_path . 'adr/includes/adr_global.' . $phpEx;
// Sorry , only logged users ...
if (!$userdata['session_logged_in']) {
    $redirect = "adr_familiar.{$phpEx}";
    $redirect .= isset($user_id) ? '&user_id=' . $user_id : '';
    header('Location: ' . append_sid("login.{$phpEx}?redirect={$redirect}", true));
}
// Includes the tpl and the header
adr_template_file('adr_enchant_body.tpl');
include $phpbb_root_path . 'includes/page_header.' . $phpEx;
// Get the general config
$adr_general = adr_get_general_config();
//
//BEGIN zone Enchant Restriction
//
$zone_user = adr_get_user_infos($user_id);
开发者ID:Nekrofage,项目名称:FJR,代码行数:31,代码来源:adr_enchant.php

示例4: adr_previous

 }
 $total_opponent = $db->sql_fetchrow($result);
 // Make sure challenger hasn't already exceeded max active PvP battles
 if ($adr_general['battle_pvp_defies_max'] <= $total_opponent['total'] && $adr_general['battle_pvp_defies_max']) {
     adr_previous(Adr_pvp_defy_too_much_opponent, adr_character_pvp, '');
 }
 // Make sure character isn't already dead
 if ($other_user['character_hp'] < '1') {
     $message = $lang['Adr_battle_character_dead'];
     $message .= '<br /><br />' . sprintf($lang['Adr_battle_temple'], "<a href=\"" . 'adr_temple.' . $phpEx . "\">", "</a>");
     $message .= '<br /><br />' . sprintf($lang['Adr_character_return'], "<a href=\"" . 'adr_character.' . $phpEx . "\">", "</a>");
     message_die(GENERAL_MESSAGE, $message);
 }
 ##=== END opponent checks ===##
 $sql = " SELECT battle_id FROM " . ADR_BATTLE_PVP_TABLE . "\r\t\t\t\tORDER BY battle_id DESC LIMIT 1 ";
 if (!($result = $db->sql_query($sql))) {
     message_die(GENERAL_ERROR, 'Could not obtain user list', '', __LINE__, __FILE__, $sql);
 }
 $last_row = $db->sql_fetchrow($result);
 $last_id = $last_row['battle_id'] + 1;
 // Fix the items ids
 $armor = intval($HTTP_POST_VARS['item_armor']);
 $buckler = intval($HTTP_POST_VARS['item_buckler']);
 $helm = intval($HTTP_POST_VARS['item_helm']);
 $greave = intval($HTTP_POST_VARS['item_greave']);
 $boot = intval($HTTP_POST_VARS['item_boot']);
 $gloves = intval($HTTP_POST_VARS['item_gloves']);
 $amulet = intval($HTTP_POST_VARS['item_amulet']);
 $ring = intval($HTTP_POST_VARS['item_ring']);
 // Get the user infos
 $char = adr_get_user_infos($user_id);
开发者ID:Nekrofage,项目名称:FJR,代码行数:31,代码来源:adr_character_pvp.php

示例5: message_die

//}
// Show user list
$sql = "SELECT u.user_id , u.username , c.* FROM " . USERS_TABLE . " u , " . ADR_CHARACTERS_TABLE . " c\r\n\tWHERE u.user_id = c.character_id \r\n\tAND c.character_hp < c.character_hp_max\r\n\tAND c.character_hp > 0\r\n\tORDER by u.username ";
if (!($result = $db->sql_query($sql))) {
    message_die(GENERAL_ERROR, 'Could not obtain user list', '', __LINE__, __FILE__, $sql);
}
$users = $db->sql_fetchrowset($result);
$chars_list = '<select name="cast">';
$chars_list .= '<option value = "0" >Select member:</option>';
for ($i = 0; $i < count($users); $i++) {
    $chars_list .= '<option value = "' . $users[$i]['user_id'] . '" >' . $users[$i]['character_name'] . '&nbsp;(&nbsp;HP:&nbsp;' . $users[$i]['character_hp'] . '/' . $users[$i]['character_hp_max'] . '&nbsp;-&nbsp;MP:&nbsp;' . $users[$i]['character_mp'] . '/' . $users[$i]['character_mp_max'] . '&nbsp;-&nbsp;' . $lang['Adr_character_level'] . ':&nbsp;' . $users[$i]['character_level'] . '&nbsp;)&nbsp;</option>';
}
$chars_list .= '</select>';
if ($cast_spell) {
    // Get other char info
    $other_member = adr_get_user_infos($to_member_id);
    // Get spell info
    $sql = "SELECT * FROM " . ADR_SHOPS_SPELLS_TABLE . " \r\n\t\tWHERE spell_owner_id = {$user_id}\r\n\t\tAND spell_original_id = {$spell_id}\r\n\t\tLIMIT 1";
    if (!($result = $db->sql_query($sql))) {
        adr_previous(Adr_shop_items_failure_deleted, adr_spellbook, '');
    }
    $item = $db->sql_fetchrow($result);
    $spell_skill = $item['item_type_use'];
    $power = 0;
    // Spell components check
    if ($item['spell_items_req'] != '' && $item['spell_items_req'] != '0') {
        adr_spell_check_components($spell_id, $user_id, 'adr_spellbook');
    }
    // MP check
    if ($adr_user['character_mp'] < $item['spell_mp_use'] + $item['spell_power'] || $adr_user['character_mp'] < 0) {
        adr_previous(Adr_battle_check_two, 'adr_spellbook', '');
开发者ID:Nekrofage,项目名称:FJR,代码行数:31,代码来源:adr_spell_cast.php

示例6: message_die

//if ( $access == '0' )
//	adr_previous( Adr_zone_building_noaccess , adr_zones , '' );
// Clan list
if (!isset($_GET['action']) || $_GET['action'] == "list") {
    $this_title = $lang['clans_title_clanslist'];
    // Get clans user belongs to!
    $sql = "SELECT * FROM " . ADR_CLANS_TABLE . "\r\n\t\t\tWHERE leader = '" . $user_id . "' OR members LIKE '%ß" . $user_id . "Þ%' OR approvelist LIKE '%ß" . $user_id . "Þ%'\r\n\t\t\tORDER BY name,id";
    if (!($result = $db->sql_query($sql))) {
        message_die(GENERAL_ERROR, 'Error retrieving data', '', __LINE__, __FILE__, $sql);
    }
    if ($db->sql_numrows($result) < 1) {
        $template->assign_block_vars('no_userclans', array('L_NONE' => $lang['clans_none']));
    }
    if ($row = $db->sql_fetchrow($result)) {
        // Get leader name!
        $Lrow = adr_get_user_infos($row['leader']);
        $leader = '<a href="' . $phpbb_root_path . 'adr_character.php?' . POST_USERS_URL . '=' . $row['leader'] . '" target="_blank">' . $Lrow['character_name'] . '</a>';
        // Get member names!
        $members = '';
        if ($row['members'] == '') {
            $members = $lang['clans_none'];
        } else {
            $allmembers = str_replace("ß", "", $row['members']);
            $newmembers = explode("Þ", $allmembers);
            $count = count($newmembers);
            for ($x = 0; $x < $count; $x++) {
                $Usql = "SELECT character_name FROM " . ADR_CHARACTERS_TABLE . "\r\n\t\t\t\t\t\tWHERE character_id = '" . $newmembers[$x] . "' ";
                if (!($Uresult = $db->sql_query($Usql))) {
                    message_die(GENERAL_ERROR, 'Error retrieving data', '', __LINE__, __FILE__, $Usql);
                }
                while ($Urow = $db->sql_fetchrow($Uresult)) {
开发者ID:Nekrofage,项目名称:FJR,代码行数:31,代码来源:adr_clans.php

示例7: message_die

        message_die(GENERAL_ERROR, 'Could not delete PvP battle at exploit', '', __LINE__, __FILE__, $sql);
    }
    adr_previous(Adr_pvp_exploit_error, adr_character, '');
}
// have the mail sender infos , it will be of use later
$script_name = preg_replace('/^\\/?(.*?)\\/?$/', "\\1", trim($board_config['script_path']));
$script_name = $script_name != '' ? $script_name . '/adr_battle_pvp.' . $phpEx : 'adr_battle_pvp.' . $phpEx;
$server_name = trim($board_config['server_name']);
$server_protocol = $board_config['cookie_secure'] ? 'https://' : 'http://';
$server_port = $board_config['server_port'] != 80 ? ':' . trim($board_config['server_port']) . '/' : '/';
// Includes the tpl and the header
adr_template_file('adr_battle_pvp_body.tpl');
include $phpbb_root_path . 'includes/page_header.' . $phpEx;
// Grab both user infos
$current_infos = $user_id === $battle_pvp['battle_challenger_id'] ? adr_get_user_infos($battle_pvp['battle_challenger_id']) : adr_get_user_infos($battle_pvp['battle_opponent_id']);
$opponent_infos = $user_id === $battle_pvp['battle_challenger_id'] ? adr_get_user_infos($battle_pvp['battle_opponent_id']) : adr_get_user_infos($battle_pvp['battle_challenger_id']);
### START restriction checks ###
$item_sql = adr_make_restrict_sql($current_infos);
### END restriction checks ###
// Get the current user and the opponent infos
if ($user_id == $battle_pvp['battle_challenger_id']) {
    $current_hp = $battle_pvp['battle_challenger_hp'];
    $current_mp = $battle_pvp['battle_challenger_mp'];
    $current_hp_max = $battle_pvp['battle_challenger_hp_max'];
    $current_mp_max = $battle_pvp['battle_challenger_mp_max'];
    $current_hp_regen = $battle_pvp['battle_challenger_hp_regen'];
    $current_mp_regen = $battle_pvp['battle_challenger_mp_regen'];
    $current_att = $battle_pvp['battle_challenger_att'];
    $current_def = $battle_pvp['battle_challenger_def'];
    $current_element = $battle_pvp['battle_challenger_element'];
    $current_alignment = $current_infos['character_alignment'];
开发者ID:ZerGabriel,项目名称:adr-rpg,代码行数:31,代码来源:adr_battle_pvp.php

示例8: isset

//
include $phpbb_root_path . 'adr/includes/adr_global.' . $phpEx;
// Sorry , only logged users ...
if (!$userdata['session_logged_in']) {
    $redirect = "adr_character.{$phpEx}";
    $redirect .= isset($user_id) ? '&user_id=' . $user_id : '';
    header('Location: ' . append_sid("login.{$phpEx}?redirect={$redirect}", true));
}
// Includes the tpl and the header
adr_template_file('adr_character_prefs_body.tpl');
include $phpbb_root_path . 'includes/page_header.' . $phpEx;
$user_id = $userdata['user_id'];
// Get the general settings
$adr_general = adr_get_general_config();
adr_enable_check();
adr_ban_check($user_id);
adr_character_created_check($user_id);
if (!(isset($HTTP_POST_VARS[POST_USERS_URL]) || isset($HTTP_GET_VARS[POST_USERS_URL])) || empty($HTTP_POST_VARS[POST_USERS_URL]) && empty($HTTP_GET_VARS[POST_USERS_URL])) {
    $view_userdata = $userdata;
} else {
    $view_userdata = get_userdata(intval($HTTP_GET_VARS[POST_USERS_URL]));
}
$searchid = $view_userdata['user_id'];
if ($user_id != $searchid) {
    $message = $lang['Adr_no_access'] . '<br /><br />' . sprintf($lang['Adr_return'], "<a href=\"" . append_sid("adr_character.{$phpEx}?" . POST_USERS_URL . "={$searchid}") . "\">", "</a>");
    message_die(GENERAL_MESSAGE, $message);
}
// Get the general settings
$adr_general = adr_get_general_config();
// See if the user has ever created a character or no
$row = adr_get_user_infos($user_id);
开发者ID:Nekrofage,项目名称:FJR,代码行数:31,代码来源:adr_character_prefs.php

示例9: adr_shield_skill_check

function adr_shield_skill_check($user_id)
{
    global $db, $lang, $adr_general, $item;
    $char = adr_get_user_infos($user_id);
    $sql = "SELECT * FROM " . ADR_CHARACTERS_TABLE . "\r\n\t\tWHERE character_id = {$user_id} ";
    if (!($result = $db->sql_query($sql))) {
        message_die(GENERAL_ERROR, 'Could not obtain user list', '', __LINE__, __FILE__, $sql);
    }
    if ($char['character_skill_shield_uses'] + 1 >= $adr_general['weapon_prof'] * $char['character_skill_shield_level']) {
        $sql = "UPDATE " . ADR_CHARACTERS_TABLE . "\r\n\t\t\tSET character_skill_shield_uses = 0 , \r\n\t\t\t\tcharacter_skill_shield_level = character_skill_shield_level + 1\r\n\t\t\tWHERE character_id = {$user_id} ";
        $result = $db->sql_query($sql);
        if (!$result) {
            message_die(GENERAL_ERROR, 'Could not obtain skill information', "", __LINE__, __FILE__, $sql);
        }
    } else {
        $sql = "UPDATE " . ADR_CHARACTERS_TABLE . "\r\n\t\t\tSET character_skill_shield_uses = character_skill_shield_uses + 1\r\n\t\t\tWHERE character_id = {$user_id} ";
        $result = $db->sql_query($sql);
        if (!$result) {
            message_die(GENERAL_ERROR, 'Could not obtain item information', "", __LINE__, __FILE__, $sql);
        }
    }
}
开发者ID:Nekrofage,项目名称:FJR,代码行数:22,代码来源:adr_functions_battle.php

示例10: floor

                 if ($defend && $bat['battle_turn'] == 1) {
                     $def = TRUE;
                     $power = floor($monster['monster_level'] * rand(1, 3) / 2);
                     $battle_message .= sprintf($lang['Adr_battle_defend'], $challenger['character_name'], $monster['monster_name']) . '<br>';
                     // Update the database
                     $sql = "UPDATE " . ADR_BATTLE_LIST_TABLE . "\n\t\t\tSET\tbattle_turn = 2,\n\t\t\t\tbattle_round = (battle_round + 1)\n\t\t\tWHERE battle_challenger_id = {$user_id}\n\t\t\tAND battle_result = 0\n\t\t\tAND battle_type = 1 ";
                     if (!($result = $db->sql_query($sql))) {
                         message_die(GENERAL_ERROR, 'Could not update battle', '', __LINE__, __FILE__, $sql);
                     }
                 }
             }
         }
     }
 }
 // Get the user infos
 $challenger = adr_get_user_infos($user_id);
 ##=== START: additional status checks on user ===##
 if ($bat['battle_turn'] == '1' && ($attack || $item_spell || $item_potion || $defend || $flee || $equip)) {
     $hp_regen = adr_hp_regen_check($user_id, $bat['battle_challenger_hp']);
     $challenger['character_hp'] += $hp_regen;
     $mp_regen = adr_mp_regen_check($user_id, $bat['battle_challenger_mp']);
     $battle_message .= '<span class="gensmall"><font color="#FF0000">';
     // prefix new span class
     if ($hp_regen > '0' && $mp_regen == '0' || $mp_regen > '0' && $hp_regen == '0') {
         if ($hp_regen > '0') {
             $battle_message .= '&nbsp;&nbsp;>&nbsp;' . sprintf($lang['Adr_battle_regen_xp'], $challenger['character_name'], intval($hp_regen)) . '<br />';
         } elseif ($mp_regen > '0') {
             $battle_message .= '&nbsp;&nbsp;>&nbsp;' . sprintf($lang['Adr_battle_regen_mp'], $challenger['character_name'], intval($mp_regen)) . '<br />';
         }
     } elseif ($hp_regen > '0' && $mp_regen > '0') {
         $battle_message .= '&nbsp;&nbsp;>&nbsp;' . sprintf($lang['Adr_battle_regen_both'], $challenger['character_name'], intval($hp_regen), intval($mp_regen)) . '<br />';
开发者ID:ZerGabriel,项目名称:adr-rpg,代码行数:31,代码来源:adr_battle.php

示例11: adr_admin_cmd_endpvp

function adr_admin_cmd_endpvp($battle_id)
{
    global $db, $lang;
    $user_id = $user_infos['user_id'];
    $battle_id = intval($battle_id);
    $sql = "SELECT battle_id, battle_challenger_id, battle_opponent_id FROM  " . ADR_BATTLE_PVP_TABLE . "\r\n\t\tWHERE battle_id = '{$battle_id}'";
    if (!($result = $db->sql_query($sql))) {
        message_die(GENERAL_ERROR, 'Could not query battle list', '', __LINE__, __FILE__, $sql);
    }
    $bat = $db->sql_fetchrow($result);
    if (is_numeric($bat['battle_id'])) {
        if ($user_id == $battle_pvp['battle_challenger_id']) {
            $battle_result = 9;
        } else {
            $battle_result = 8;
        }
        $challenger_name = adr_get_user_infos($bat['battle_challenger_id']);
        $opponent_name = adr_get_user_infos($bat['battle_opponent_id']);
        $sql = "UPDATE " . ADR_BATTLE_PVP_TABLE . "\r\n\t\t\tSET battle_result = {$battle_result}\r\n\t\t\tWHERE battle_id = '{$battle_id}'";
        if (!($result = $db->sql_query($sql))) {
            message_die(GENERAL_ERROR, 'Could not update battle', '', __LINE__, __FILE__, $sql);
        }
        $error_messages = sprintf($lang['Adr_global_shout_endpvp_yes'], $challenger_name['character_name'], $opponent_name['character_name']);
    } else {
        $error_messages = sprintf($lang['Adr_global_shout_endpvp_none'], $battle_id);
    }
    return $error_messages;
}
开发者ID:Nekrofage,项目名称:FJR,代码行数:28,代码来源:adr_functions_global_chat.php

示例12: adr_use_skill

function adr_use_skill($user_id, $tool, $recipe_item_id, $skill_id, $type)
{
    global $db;
    $user_id = intval($user_id);
    $item_id = intval($item_id);
    $tool = intval($tool);
    $recipe_item_id = intval($recipe_item_id);
    $new_item_id = 0;
    $adr_general = adr_get_general_config();
    $adr_user = adr_get_user_infos($user_id);
    $skill_data = adr_get_skill_data($skill_id);
    $current_file = 'adr_' . $type;
    $character_skill = 'character_skill_' . $type;
    $character_skill_uses = 'character_skill_' . $type . '_uses';
    // START skill limit check
    if ($adr_general['Adr_character_limit_enable'] != 0 && $adr_user['character_skill_limit'] < 1) {
        adr_previous(Adr_skill_limit, $current_file, "mode=view&known_recipes={$recipe_item_id}");
    }
    // END skill limit check
    $sql = " SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_in_shop = 0 \r\n\t\tAND item_owner_id = {$user_id} \r\n\t\tAND item_id = {$tool} ";
    if (!($result = $db->sql_query($sql))) {
        message_die(GENERAL_ERROR, 'Could not query tool informations', '', __LINE__, __FILE__, $sql);
    }
    $item = $db->sql_fetchrow($result);
    // get the information of the item that will be crafted
    //get original recipe information
    $sql = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_owner_id = 1\r\n\t\tAND item_original_recipe_id = {$recipe_item_id}\r\n\t\t";
    $result = $db->sql_query($sql);
    if (!$result) {
        message_die(GENERAL_ERROR, 'Could not obtain owners recipes information', "", __LINE__, __FILE__, $sql);
    }
    $original_recipe = $db->sql_fetchrow($result);
    //get original (up-to-date) recipe info now
    $sql_recipe = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_id = " . $original_recipe['item_recipe_linked_item'] . "\r\n\t\tAND item_owner_id = 1\r\n\t\t";
    $result_recipe = $db->sql_query($sql_recipe);
    if (!$result_recipe) {
        message_die(GENERAL_ERROR, "Couldn't select recipe info", "", __LINE__, __FILE__, $sql_recipe);
    }
    $crafted_item = $db->sql_fetchrow($result_recipe);
    if ($item['item_duration'] < 0) {
        adr_previous(Adr_forge_broken, $current_file, "mode=view&known_recipes={$recipe_item_id}");
    }
    // Alter the tool
    adr_use_item($tool, $user_id);
    //roll
    $difference = intval($adr_user['character_skill_' . $type . ''] - $original_recipe['item_power']);
    $impossible_loose_bonus = 0;
    switch (TRUE) {
        case $difference < -9:
            $modifier = '-100%';
            $lose_roll = 100;
            $impossible_loose_bonus = 1;
            break;
            //Impossible
        //Impossible
        case $difference >= -9 && $difference < -6:
            $modifier = '-80%';
            $lose_roll = 80;
            $item_quality = rand(1, 2);
            break;
            //Very Hard
        //Very Hard
        case $difference >= -6 && $difference < -4:
            $modifier = '-60%';
            $lose_roll = 60;
            $item_quality = rand(1, 3);
            break;
            //Hard
        //Hard
        case $difference >= -4 && $difference < -2:
            $modifier = '-40%';
            $lose_roll = 40;
            $item_quality = rand(1, 4);
            break;
            //Normal
        //Normal
        case $difference >= -2 && $difference < 0:
            $modifier = '-20%';
            $lose_roll = 20;
            $item_quality = rand(1, 5);
            break;
            //Easy
        //Easy
        case $difference >= 0:
            $modifier = '-1%';
            $lose_roll = 5;
            $item_quality = rand(1, 6);
            break;
            //Very Easy
    }
    $user_chance = rand(0, $adr_user['character_skill_' . $type . ''] * 100);
    $user_chance = $user_chance + floor($user_chance * $modifier / 100);
    $loose_chance = rand($impossible_loose_bonus, $adr_user['character_skill_' . $type . ''] * $lose_roll);
    /*
    echo $modifier." : modifier<br>";
    echo $difference." : difference<br>";
    echo $user_chance." : user chance<br>";
    echo $loose_chance." : loose_chance<br>";
    */
    // loose a needed item if the rolled dice is bad
//.........这里部分代码省略.........
开发者ID:Nekrofage,项目名称:FJR,代码行数:101,代码来源:adr_functions_skills.php

示例13: adr_character_replenish_timer

function adr_character_replenish_timer($user_id)
{
    global $db, $phpEx, $adr_general;
    $user_id = intval($user_id);
    $adr_user = adr_get_user_infos($user_id);
    // Show time until next replenish
    $replenish_timer = 24 - floor(((time() - $adr_user['character_birth']) / 86400 - ($adr_user['character_limit_update'] + ($adr_general['Adr_limit_regen_duration'] - 1))) * 24);
    $replenish_timer = $replenish_timer < '1' ? '1' : $replenish_timer;
    return $replenish_timer;
}
开发者ID:Nekrofage,项目名称:FJR,代码行数:10,代码来源:adr_global.php

示例14: adr_consume

function adr_consume($consumable_id, $user_id)
{
    global $db;
    // Fix the values
    $consumable_id = intval($consumable_id);
    $user_id = intval($user_id);
    $user = adr_get_user_infos($user_id);
    //get effects of the consumable
    $sql_consumable = "SELECT * FROM " . ADR_SHOPS_ITEMS_TABLE . "\r\n\t\tWHERE item_owner_id = {$user_id}\r\n\t\tAND item_id = {$consumable_id} ";
    $result_consumable = $db->sql_query($sql_consumable);
    if (!$result_consumable) {
        message_die(GENERAL_ERROR, "Couldn't get owners consumable effects", "", __LINE__, __FILE__, $sql_consumable);
    }
    $consumable = $db->sql_fetchrow($result_consumable);
    //check if user has a battle in progress with already a temp effect consumable used
    $sql = " SELECT * FROM  " . ADR_BATTLE_LIST_TABLE . " \r\n\t\tWHERE battle_challenger_id = {$user_id}\r\n\t\tAND battle_result = 0\r\n\t\tAND battle_type = 1 \r\n\t\tAND battle_effects != ''\r\n\t\t";
    $result = $db->sql_query($sql);
    if (!($check_battle = $db->sql_fetchrow($result))) {
        //check if user has already used a temp effect consumable before entering a battle
        if ($user['character_pre_effects'] != '' && $user['character_pre_effects'] != NULL && (substr_count($consumable['item_effect'], 'M:1:PERM:0') || substr_count($consumable['item_effect'], 'M:0:PERM:0'))) {
            //already ate consumable with temp effects
            $message = "You already have temporary effects added to your character !";
            return array(0, $message);
        } else {
            $effects = array();
            $effects = explode(':', $consumable['item_effect']);
            for ($i = 0; $i < count($effects); $i++) {
                switch (TRUE) {
                    case $effects[$i] == 'HP' || $effects[$i] == 'MP':
                        if (substr_count($effects[$i + 1], '%')) {
                            $value = floor($user['character_' . strtolower($effects[$i]) . ''] * $effects[$i + 1] / 100);
                        } else {
                            $value = $effects[$i + 1];
                        }
                        if (substr_count($effects[$i + 1], '-')) {
                            $pre_message = 'Your character is losing ' . $value . ' ' . $effects[$i] . ' !<br />';
                        } else {
                            $pre_message = 'Your character refreshed ' . $value . ' ' . $effects[$i] . ' !<br />';
                        }
                        if ($effects[$i + 3] == 1) {
                            //effect hits the monster
                            //nothing happens, only possible in battle
                            $pre_message = 'You can\'t use the ' . $effects[$i] . ' effect of this consumable cause it\'s meant to hit an opponent<br />';
                        } else {
                            //effect hits the user
                            if ($user['character_' . strtolower($effects[$i]) . ''] + $value > $user['character_' . strtolower($effects[$i]) . '_max']) {
                                $value_sql = 'character_' . strtolower($effects[$i]) . ' = ' . $user['character_' . strtolower($effects[$i]) . '_max'];
                            } else {
                                if ($user['character_' . strtolower($effects[$i]) . ''] + $value < 0) {
                                    $value_sql = 'character_' . strtolower($effects[$i]) . ' = 0';
                                } else {
                                    $value_sql = 'character_' . strtolower($effects[$i]) . ' = character_' . strtolower($effects[$i]) . ' + ' . $value;
                                }
                            }
                            $sql = "UPDATE " . ADR_CHARACTERS_TABLE . "\r\n\t\t\t\t\t\t\t\tSET {$value_sql}\r\n\t\t\t\t\t\t\t\tWHERE character_id = {$user_id} ";
                            if (!$db->sql_query($sql)) {
                                message_die(GENERAL_ERROR, 'Couldn\'t update characters ' . $effects[$i] . '', '', __LINE__, __FILE__, $sql);
                            }
                            $use_the_consumable = 1;
                        }
                        $message .= $pre_message;
                        break;
                    case $effects[$i] == 'AC' || $effects[$i] == 'STR' || $effects[$i] == 'DEX' || $effects[$i] == 'CON' || $effects[$i] == 'INT' || $effects[$i] == 'WIS' || $effects[$i] == 'CHA' || $effects[$i] == 'MA' || $effects[$i] == 'MD' || $effects[$i] == 'EXP' || $effects[$i] == 'SP':
                        $effects[$i] = $effects[$i] == 'STR' ? 'might' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'DEX' ? 'dexterity' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'CON' ? 'constitution' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'INT' ? 'intelligence' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'WIS' ? 'wisdom' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'CHA' ? 'charisma' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'MA' ? 'magic_attack' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'MD' ? 'magic_resistance' : $effects[$i];
                        $effects[$i] = $effects[$i] == 'EXP' ? 'xp' : $effects[$i];
                        if (substr_count($effects[$i + 1], '%')) {
                            $value = floor($user['character_' . strtolower($effects[$i]) . ''] * $effects[$i + 1] / 100);
                        } else {
                            $value = $effects[$i + 1];
                        }
                        if (substr_count($effects[$i + 1], '-')) {
                            if ($effects[$i + 5] == 1) {
                                // if perm effect
                                $pre_message = 'Your character is losing ' . $value . ' ' . $effects[$i] . ' !<br />';
                            } else {
                                if ($effects[$i + 3] == 1) {
                                    // hits monster
                                    $pre_message = 'For the next battle, your opponent is losing ' . $value . ' ' . $effects[$i] . ' !<br />';
                                } else {
                                    $pre_message = 'For the next battle your character is losing ' . $value . ' ' . $effects[$i] . ' !<br />';
                                }
                            }
                        } else {
                            if ($effects[$i + 5] == 1) {
                                // if perm effect
                                $pre_message = 'Your character gains ' . $value . ' ' . $effects[$i] . ' !<br />';
                            } else {
                                if ($effects[$i + 3] == 1) {
                                    // hits monster
                                    $pre_message = 'For the next battle, your opponent gets +' . $value . ' ' . $effects[$i] . ' !<br />';
                                } else {
                                    $pre_message = 'For the next battle your character gets +' . $value . ' ' . $effects[$i] . ' !<br />';
                                }
//.........这里部分代码省略.........
开发者ID:Nekrofage,项目名称:FJR,代码行数:101,代码来源:adr_functions_shops.php

示例15: header

    header('Location: ' . append_sid("login.{$phpEx}?redirect={$redirect}", true));
}
include $phpbb_root_path . 'includes/page_header.' . $phpEx;
if (!(isset($_POST[POST_USERS_URL]) || isset($_GET[POST_USERS_URL])) || empty($_POST[POST_USERS_URL]) && empty($_GET[POST_USERS_URL])) {
    $view_userdata = $userdata;
} else {
    $view_userdata = get_userdata(intval($_GET[POST_USERS_URL]));
}
$searchid = $view_userdata['user_id'];
// Get the general config
$adr_general = adr_get_general_config();
adr_enable_check();
adr_ban_check($user_id);
adr_character_created_check($user_id);
// See if the user has ever created a character or no
$char = adr_get_user_infos($searchid);
// Deny access if user is imprisioned
if ($userdata['user_cell_time']) {
    adr_previous(Adr_shops_no_thief, adr_cell, '');
}
$equip_armor = $char['equip_armor'];
$equip_buckler = $char['equip_buckler'];
$equip_helm = $char['equip_helm'];
$equip_gloves = $char['equip_gloves'];
$equip_amulet = $char['equip_amulet'];
$equip_ring = $char['equip_ring'];
adr_template_file('adr_equipment_body.tpl');
$submit = isset($_POST['equip']);
if ($submit && $user_id == $searchid) {
    $armor = intval($_POST['item_armor']);
    $buckler = intval($_POST['item_buckler']);
开发者ID:ZerGabriel,项目名称:adr-rpg,代码行数:31,代码来源:adr_character_equipment.php


注:本文中的adr_get_user_infos函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。