当前位置: 首页>>代码示例>>Java>>正文


Java PhysicalFont.getFamilyName方法代码示例

本文整理汇总了Java中sun.font.PhysicalFont.getFamilyName方法的典型用法代码示例。如果您正苦于以下问题:Java PhysicalFont.getFamilyName方法的具体用法?Java PhysicalFont.getFamilyName怎么用?Java PhysicalFont.getFamilyName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sun.font.PhysicalFont的用法示例。


在下文中一共展示了PhysicalFont.getFamilyName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: textOut

import sun.font.PhysicalFont; //导入方法依赖的package包/类
private void textOut(String str,
                     Font font, PhysicalFont font2D,
                     FontRenderContext frc,
                     float deviceSize, int rotation, float awScale,
                     AffineTransform deviceTransform,
                     double scaleFactorX,
                     float userx, float usery,
                     float devx, float devy, float targetW) {

    String family = font2D.getFamilyName(null);
    int style = font.getStyle() | font2D.getStyle();
    WPrinterJob wPrinterJob = (WPrinterJob)getPrinterJob();
    boolean setFont = wPrinterJob.setFont(family, deviceSize, style,
                                          rotation, awScale);
    if (!setFont) {
        super.drawString(str, userx, usery, font, frc, targetW);
        return;
    }

    float[] glyphPos = null;
    if (!okGDIMetrics(str, font, frc, scaleFactorX)) {
        /* If there is a 1:1 char->glyph mapping then char positions
         * are the same as glyph positions and we can tell GDI
         * where to place the glyphs.
         * On drawing we remove control chars so these need to be
         * removed now so the string and positions are the same length.
         * For other cases we need to pass glyph codes to GDI.
         */
        str = wPrinterJob.removeControlChars(str);
        char[] chars = str.toCharArray();
        int len = chars.length;
        GlyphVector gv = null;
        if (!FontUtilities.isComplexText(chars, 0, len)) {
            gv = font.createGlyphVector(frc, str);
        }
        if (gv == null) {
            super.drawString(str, userx, usery, font, frc, targetW);
            return;
        }
        glyphPos = gv.getGlyphPositions(0, len, null);
        Point2D gvAdvPt = gv.getGlyphPosition(gv.getNumGlyphs());

        /* GDI advances must not include device space rotation.
         * See earlier comment in printGlyphVector() for details.
         */
        AffineTransform advanceTransform =
          new AffineTransform(deviceTransform);
        advanceTransform.rotate(rotation*Math.PI/1800.0);
        float[] glyphAdvPos = new float[glyphPos.length];

        advanceTransform.transform(glyphPos, 0,         //source
                                   glyphAdvPos, 0,      //destination
                                   glyphPos.length/2);  //num points
        glyphPos = glyphAdvPos;
    }
    wPrinterJob.textOut(str, devx, devy, glyphPos);
}
 
开发者ID:SunburstApps,项目名称:OpenJSharp,代码行数:58,代码来源:WPathGraphics.java

示例2: textOut

import sun.font.PhysicalFont; //导入方法依赖的package包/类
private void textOut(String str,
                     Font font, PhysicalFont font2D,
                     FontRenderContext frc,
                     float deviceSize, int rotation, float awScale,
                     double scaleFactorX, double scaleFactorY,
                     float userx, float usery,
                     float devx, float devy, float targetW) {

    String family = font2D.getFamilyName(null);
    int style = font.getStyle() | font2D.getStyle();
    WPrinterJob wPrinterJob = (WPrinterJob)getPrinterJob();
    boolean setFont = wPrinterJob.setFont(family, deviceSize, style,
                                          rotation, awScale);
    if (!setFont) {
        super.drawString(str, userx, usery, font, frc, targetW);
        return;
    }

    float[] glyphPos = null;
    if (!okGDIMetrics(str, font, frc, scaleFactorX)) {
        /* If there is a 1:1 char->glyph mapping then char positions
         * are the same as glyph positions and we can tell GDI
         * where to place the glyphs.
         * On drawing we remove control chars so these need to be
         * removed now so the string and positions are the same length.
         * For other cases we need to pass glyph codes to GDI.
         */
        str = wPrinterJob.removeControlChars(str);
        char[] chars = str.toCharArray();
        int len = chars.length;
        GlyphVector gv = null;
        if (!FontUtilities.isComplexText(chars, 0, len)) {
            gv = font.createGlyphVector(frc, str);
        }
        if (gv == null) {
            super.drawString(str, userx, usery, font, frc, targetW);
            return;
        }
        glyphPos = gv.getGlyphPositions(0, len, null);
        Point2D gvAdvPt = gv.getGlyphPosition(gv.getNumGlyphs());

        /* GDI advances must not include device space rotation.
         * See earlier comment in printGlyphVector() for details.
         */
        AffineTransform advanceTransform =
           AffineTransform.getScaleInstance(scaleFactorX, scaleFactorY);
        float[] glyphAdvPos = new float[glyphPos.length];

        advanceTransform.transform(glyphPos, 0,         //source
                                   glyphAdvPos, 0,      //destination
                                   glyphPos.length/2);  //num points
        glyphPos = glyphAdvPos;
    }
    wPrinterJob.textOut(str, devx, devy, glyphPos);
}
 
开发者ID:lambdalab-mirror,项目名称:jdk8u-jdk,代码行数:56,代码来源:WPathGraphics.java


注:本文中的sun.font.PhysicalFont.getFamilyName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。