本文整理汇总了Java中sun.font.Font2D.getNumGlyphs方法的典型用法代码示例。如果您正苦于以下问题:Java Font2D.getNumGlyphs方法的具体用法?Java Font2D.getNumGlyphs怎么用?Java Font2D.getNumGlyphs使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类sun.font.Font2D
的用法示例。
在下文中一共展示了Font2D.getNumGlyphs方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getGlyphToCharMapForFont
import sun.font.Font2D; //导入方法依赖的package包/类
private static char[] getGlyphToCharMapForFont(Font2D font2D) {
/* NB Composites report the number of glyphs in slot 0.
* So if a string uses a char from a later slot, or a fallback slot,
* it will not be able to use this faster path.
*/
int numGlyphs = font2D.getNumGlyphs();
int missingGlyph = font2D.getMissingGlyphCode();
char[] glyphToCharMap = new char[numGlyphs];
int glyph;
for (int i=0;i<numGlyphs; i++) {
glyphToCharMap[i] = CharToGlyphMapper.INVISIBLE_GLYPH_ID;
}
/* Consider refining the ranges to try to map by asking the font
* what ranges it supports.
* Since a glyph may be mapped by multiple code points, and this
* code can't handle that, we always prefer the earlier code point.
*/
for (char c=0; c<0xFFFF; c++) {
if (c >= CharToGlyphMapper.HI_SURROGATE_START &&
c <= CharToGlyphMapper.LO_SURROGATE_END) {
continue;
}
glyph = font2D.charToGlyph(c);
if (glyph != missingGlyph &&
glyph >= 0 && glyph < numGlyphs &&
(glyphToCharMap[glyph] ==
CharToGlyphMapper.INVISIBLE_GLYPH_ID)) {
glyphToCharMap[glyph] = c;
}
}
return glyphToCharMap;
}
示例2: getGlyphToCharMapForFont
import sun.font.Font2D; //导入方法依赖的package包/类
private static char[] getGlyphToCharMapForFont(Font2D font2D) {
/* NB Composites report the number of glyphs in slot 0.
* So if a string uses a char from a later slot, or a fallback slot,
* it will not be able to use this faster path.
*/
int numGlyphs = font2D.getNumGlyphs();
int missingGlyph = font2D.getMissingGlyphCode();
char[] glyphToCharMap = new char[numGlyphs];
int glyph;
for (int i=0;i<numGlyphs; i++) {
glyphToCharMap[i] = CharToGlyphMapper.INVISIBLE_GLYPH_ID;
}
/* Consider refining the ranges to try to map by asking the font
* what ranges it supports.
* Since a glyph may be mapped by multiple code points, and this
* code can't handle that, we always prefer the earlier code point.
*/
for (char c=0; c<0xFFFF; c++) {
if (c >= CharToGlyphMapper.HI_SURROGATE_START &&
c <= CharToGlyphMapper.LO_SURROGATE_END) {
continue;
}
glyph = font2D.charToGlyph(c);
if (glyph != missingGlyph && glyph < numGlyphs &&
(glyphToCharMap[glyph] ==
CharToGlyphMapper.INVISIBLE_GLYPH_ID)) {
glyphToCharMap[glyph] = c;
}
}
return glyphToCharMap;
}