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Java DelaunayTriangle.getConstrainedEdgeAcross方法代码示例

本文整理汇总了Java中org.poly2tri.triangulation.delaunay.DelaunayTriangle.getConstrainedEdgeAcross方法的典型用法代码示例。如果您正苦于以下问题:Java DelaunayTriangle.getConstrainedEdgeAcross方法的具体用法?Java DelaunayTriangle.getConstrainedEdgeAcross怎么用?Java DelaunayTriangle.getConstrainedEdgeAcross使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.poly2tri.triangulation.delaunay.DelaunayTriangle的用法示例。


在下文中一共展示了DelaunayTriangle.getConstrainedEdgeAcross方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: flipEdgeEvent

import org.poly2tri.triangulation.delaunay.DelaunayTriangle; //导入方法依赖的package包/类
private static void flipEdgeEvent( DTSweepContext tcx, 
                                   TriangulationPoint ep,
                                   TriangulationPoint eq,
                                   DelaunayTriangle t, 
                                   TriangulationPoint p )
{
    TriangulationPoint op, newP;
    DelaunayTriangle ot;
    boolean inScanArea;
    
    ot = t.neighborAcross( p );
    op = ot.oppositePoint( t, p );

    if( ot == null )
    {
        // If we want to integrate the fillEdgeEvent do it here
        // With current implementation we should never get here
        throw new RuntimeException( "[BUG:FIXME] FLIP failed due to missing triangle");
    }

    if( t.getConstrainedEdgeAcross(p) )
    {
        throw new RuntimeException( "Intersecting Constraints" );
    }

    if( tcx.isDebugEnabled() ) 
    { 
        tcx.getDebugContext().setPrimaryTriangle( t ); 
        tcx.getDebugContext().setSecondaryTriangle( ot ); 
     } // TODO: remove

    inScanArea = inScanArea( p,
                             t.pointCCW( p ),
                             t.pointCW( p ), 
                             op );
    if( inScanArea )
    {
        // Lets rotate shared edge one vertex CW
        rotateTrianglePair( t, p, ot, op );
        tcx.mapTriangleToNodes( t );
        tcx.mapTriangleToNodes( ot );
        
        if( p == eq && op == ep )
        {
            if(    eq == tcx.edgeEvent.constrainedEdge.q 
                && ep == tcx.edgeEvent.constrainedEdge.p)
            {
                if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - constrained edge done" ); } // TODO: remove                    
                t.markConstrainedEdge( ep, eq );
                ot.markConstrainedEdge( ep, eq );
                legalize( tcx, t );                    
                legalize( tcx, ot );  
            }
            else
            {
                if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - subedge done" ); } // TODO: remove
                // XXX: I think one of the triangles should be legalized here?                    
            }
        }                          
        else
        {
            if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - flipping and continuing with triangle still crossing edge" ); } // TODO: remove
            Orientation o = orient2d( eq, op, ep );
            t = nextFlipTriangle( tcx, o, t, ot, p, op );
            flipEdgeEvent( tcx, ep, eq, t, p );
        }
    }
    else
    {
        newP = nextFlipPoint( ep, eq, ot, op );
        flipScanEdgeEvent( tcx, ep, eq, t, ot, newP );
        edgeEvent( tcx, ep, eq, t, p );                
    }
}
 
开发者ID:orbisgis,项目名称:poly2tri.java,代码行数:75,代码来源:DTSweep.java

示例2: flipEdgeEvent

import org.poly2tri.triangulation.delaunay.DelaunayTriangle; //导入方法依赖的package包/类
private static void flipEdgeEvent( DTSweepContext tcx,
                                   TriangulationPoint ep,
                                   TriangulationPoint eq,
                                   DelaunayTriangle t,
                                   TriangulationPoint p )
{
    TriangulationPoint op, newP;
    DelaunayTriangle ot;
    boolean inScanArea;

    ot = t.neighborAcross( p );
    op = ot.oppositePoint( t, p );

    if( ot == null )
    {
        // If we want to integrate the fillEdgeEvent do it here
        // With current implementation we should never get here
        throw new RuntimeException( "[BUG:FIXME] FLIP failed due to missing triangle");
    }

    if( t.getConstrainedEdgeAcross(p) )
    {
        throw new RuntimeException( "Intersecting Constraints" );
    }

    if( tcx.isDebugEnabled() )
    {
        tcx.getDebugContext().setPrimaryTriangle( t );
        tcx.getDebugContext().setSecondaryTriangle( ot );
     } // TODO: remove

    inScanArea = inScanArea( p,
                             t.pointCCW( p ),
                             t.pointCW( p ),
                             op );
    if( inScanArea )
    {
        // Lets rotate shared edge one vertex CW
        rotateTrianglePair( t, p, ot, op );
        tcx.mapTriangleToNodes( t );
        tcx.mapTriangleToNodes( ot );

        if( p == eq && op == ep )
        {
            if(    eq == tcx.edgeEvent.constrainedEdge.q
                && ep == tcx.edgeEvent.constrainedEdge.p)
            {
                if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - constrained edge done" ); } // TODO: remove
                t.markConstrainedEdge( ep, eq );
                ot.markConstrainedEdge( ep, eq );
                legalize( tcx, t );
                legalize( tcx, ot );
            }
            else
            {
                if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - subedge done" ); } // TODO: remove
                // XXX: I think one of the triangles should be legalized here?
            }
        }
        else
        {
            if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - flipping and continuing with triangle still crossing edge" ); } // TODO: remove
            Orientation o = orient2d( eq, op, ep );
            t = nextFlipTriangle( tcx, o, t, ot, p, op );
            flipEdgeEvent( tcx, ep, eq, t, p );
        }
    }
    else
    {
        newP = nextFlipPoint( ep, eq, ot, op );
        flipScanEdgeEvent( tcx, ep, eq, t, ot, newP );
        edgeEvent( tcx, ep, eq, t, p );
    }
}
 
开发者ID:lyrachord,项目名称:FX3DAndroid,代码行数:75,代码来源:DTSweep.java

示例3: flipEdgeEvent

import org.poly2tri.triangulation.delaunay.DelaunayTriangle; //导入方法依赖的package包/类
private static void flipEdgeEvent( DTSweepContext tcx, 
                                   TriangulationPoint ep,
                                   TriangulationPoint eq,
                                   DelaunayTriangle t, 
                                   TriangulationPoint p )
{
    TriangulationPoint op, newP;
    DelaunayTriangle ot;
    boolean inScanArea;
    
    ot = t.neighborAcross( p );
    op = ot.oppositePoint( t, p );

    if( ot == null )
    {
        // If we want to integrate the fillEdgeEvent do it here
        // With current implementation we should never get here
        throw new RuntimeException( "[BUG:FIXME] FLIP failed due to missing triangle");
    }

    if( t.getConstrainedEdgeAcross(p) )
    {
        throw new RuntimeException( "Intersecting Constraints" );
    }

    if( tcx.isDebugEnabled() ) 
    { 
        tcx.getDebugContext().setPrimaryTriangle( t ); 
        tcx.getDebugContext().setSecondaryTriangle( ot ); 
     } // TODO: remove

    inScanArea = inScanArea( p,
                             t.pointCCW( p ),
                             t.pointCW( p ), 
                             op );
    if( inScanArea )
    {
        // Lets rotate shared edge one vertex CW
        rotateTrianglePair( t, p, ot, op );
        tcx.mapTriangleToNodes( t );
        tcx.mapTriangleToNodes( ot );
        
        if( p == eq && op == ep )
        {
            if(    eq == tcx.edgeEvent.constrainedEdge.q 
                && ep == tcx.edgeEvent.constrainedEdge.p)
            {
                t.markConstrainedEdge( ep, eq );
                ot.markConstrainedEdge( ep, eq );
                legalize( tcx, t );                    
                legalize( tcx, ot );  
            }
        }                          
        else
        {
            Orientation o = orient2d( eq, op, ep );
            t = nextFlipTriangle( tcx, o, t, ot, p, op );
            flipEdgeEvent( tcx, ep, eq, t, p );
        }
    }
    else
    {
        newP = nextFlipPoint( ep, eq, ot, op );
        flipScanEdgeEvent( tcx, ep, eq, t, ot, newP );
        edgeEvent( tcx, ep, eq, t, p );                
    }
}
 
开发者ID:Anarchid,项目名称:zkgbai,代码行数:68,代码来源:DTSweep.java

示例4: flipEdgeEvent

import org.poly2tri.triangulation.delaunay.DelaunayTriangle; //导入方法依赖的package包/类
private static void flipEdgeEvent( DTSweepContext tcx, 
                                   TriangulationPoint ep,
                                   TriangulationPoint eq,
                                   DelaunayTriangle t, 
                                   TriangulationPoint p )
{
    TriangulationPoint op, newP;
    DelaunayTriangle ot;
    boolean inScanArea;
    
    ot = t.neighborAcross( p );
    op = ot.oppositePoint( t, p );

    if( ot == null )
    {
        // If we want to integrate the fillEdgeEvent do it here
        // With current implementation we should never get here
        throw new RuntimeException( "[BUG:FIXME] FLIP failed due to missing triangle");
    }

    if( t.getConstrainedEdgeAcross(p) )
    {
        throw new RuntimeException( "JAMES IS THE BEST" );
    	//System.out.println("Intersecting Constraints, if this happens often, tell James");
    }

    if( tcx.isDebugEnabled() ) 
    { 
        tcx.getDebugContext().setPrimaryTriangle( t ); 
        tcx.getDebugContext().setSecondaryTriangle( ot ); 
     } // TODO: remove

    inScanArea = inScanArea( p,
                             t.pointCCW( p ),
                             t.pointCW( p ), 
                             op );
    if( inScanArea )
    {
        // Lets rotate shared edge one vertex CW
        rotateTrianglePair( t, p, ot, op );
        tcx.mapTriangleToNodes( t );
        tcx.mapTriangleToNodes( ot );
        
        if( p == eq && op == ep )
        {
            if(    eq == tcx.edgeEvent.constrainedEdge.q 
                && ep == tcx.edgeEvent.constrainedEdge.p)
            {
                if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - constrained edge done" ); } // TODO: remove                    
                t.markConstrainedEdge( ep, eq );
                ot.markConstrainedEdge( ep, eq );
                legalize( tcx, t );                    
                legalize( tcx, ot );  
            }
            else
            {
                if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - subedge done" ); } // TODO: remove
                // XXX: I think one of the triangles should be legalized here?                    
            }
        }                          
        else
        {
            if( tcx.isDebugEnabled() ) { System.out.println("[FLIP] - flipping and continuing with triangle still crossing edge" ); } // TODO: remove
            Orientation o = orient2d( eq, op, ep );
            t = nextFlipTriangle( tcx, o, t, ot, p, op );
            flipEdgeEvent( tcx, ep, eq, t, p );
        }
    }
    else
    {
        newP = nextFlipPoint( ep, eq, ot, op );
        flipScanEdgeEvent( tcx, ep, eq, t, ot, newP );
        edgeEvent( tcx, ep, eq, t, p );                
    }
}
 
开发者ID:underclocker,项目名称:Blob-Game,代码行数:76,代码来源:DTSweep.java


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