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Java PText.setTextPaint方法代码示例

本文整理汇总了Java中org.piccolo2d.nodes.PText.setTextPaint方法的典型用法代码示例。如果您正苦于以下问题:Java PText.setTextPaint方法的具体用法?Java PText.setTextPaint怎么用?Java PText.setTextPaint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.piccolo2d.nodes.PText的用法示例。


在下文中一共展示了PText.setTextPaint方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createTextNode

import org.piccolo2d.nodes.PText; //导入方法依赖的package包/类
private void createTextNode(final int i) {
    PText text = new PText("Label " + i);
    text.setTextPaint(TEXT_PAINT);
    text.setOffset(random.nextDouble() * 1000.0d - random.nextDouble() * 1000.0,
                   random.nextDouble() * 1000.0d - random.nextDouble() * 1000.0);
    getCanvas().getLayer().addChild(text);
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:8,代码来源:MouseWheelZoomExample.java

示例2: OffscreenCanvasExample

import org.piccolo2d.nodes.PText; //导入方法依赖的package包/类
/**
 * Create a new offscreen canvas example with the specified graphics device.
 * 
 * @param device graphics device
 */
public OffscreenCanvasExample(final GraphicsDevice device) {
    final GraphicsConfiguration configuration = device.getDefaultConfiguration();
    frame = new Frame(configuration);
    frame.setUndecorated(true);
    frame.setIgnoreRepaint(true);
    frame.setBounds(100, 100, 400, 400);
    frame.setVisible(true);
    frame.createBufferStrategy(2);

    canvas = new POffscreenCanvas(400, 400);

    final PText text = new PText("Offscreen Canvas Example");
    text.setFont(text.getFont().deriveFont(32.0f));
    text.setTextPaint(new Color(200, 200, 200));
    text.offset(200.0f - text.getWidth() / 2.0f, 200.0f - text.getHeight() / 2.0f);

    final PPath rect = PPath.createRectangle(0.0f, 0.0f, 360.0f, 360.0f);
    rect.setPaint(new Color(20, 20, 20, 80));
    rect.setStroke(new BasicStroke(2.0f));
    rect.setStrokePaint(new Color(20, 20, 20));
    rect.offset(20.0f, 20.0f);

    canvas.getCamera().getLayer(0).addChild(text);
    canvas.getCamera().getLayer(0).addChild(rect);

    final Rectangle2D right = new Rectangle2D.Double(200.0f, 200.0f, 800.0f, 800.0f);
    final Rectangle2D left = new Rectangle2D.Double(-200.0f, 200.0f, 225.0f, 225.0f);
    final Rectangle2D start = new Rectangle2D.Double(0.0f, 0.0f, 400.0f, 400.0f);
    final PActivity toRight = canvas.getCamera().animateViewToCenterBounds(right, true, 5000);
    final PActivity toLeft = canvas.getCamera().animateViewToCenterBounds(left, true, 5000);
    final PActivity toStart = canvas.getCamera().animateViewToCenterBounds(start, true, 5000);
    toLeft.startAfter(toRight);
    toStart.startAfter(toLeft);
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:40,代码来源:OffscreenCanvasExample.java

示例3: initialize

import org.piccolo2d.nodes.PText; //导入方法依赖的package包/类
/** {@inheritDoc} */
public void initialize() {
    final PText label = new PText("Stroke Example");
    label.setFont(label.getFont().deriveFont(24.0f));
    label.offset(20.0d, 20.0d);

    final PPath rect = PPath.createRectangle(50.0f, 50.0f, 300.0f, 300.0f);
    rect.setStroke(new BasicStroke(4.0f));
    rect.setStrokePaint(new Color(80, 80, 80));

    final PText fixedWidthLabel = new PText("PFixedWidthStrokes");
    fixedWidthLabel.setTextPaint(new Color(80, 0, 0));
    fixedWidthLabel.offset(100.0d, 80.0d);

    final PPath fixedWidthRect0 = PPath.createRectangle(100.0f, 100.0f, 200.0f, 50.0f);
    fixedWidthRect0.setStroke(new PFixedWidthStroke(2.0f));
    fixedWidthRect0.setStrokePaint(new Color(60, 60, 60));

    final PPath fixedWidthRect1 = PPath.createRectangle(100.0f, 175.0f, 200.0f, 50.0f);
    fixedWidthRect1.setStroke(new PFixedWidthStroke(1.5f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER, 10.0f));
    // fixedWidthRect1.setStroke(new PFixedWidthStroke(1.5f,
    // PFixedWidthStroke.CAP_ROUND, PFixedWidthStroke.JOIN_MITER, 10.0f));
    fixedWidthRect1.setStrokePaint(new Color(40, 40, 40));

    final PPath fixedWidthRect2 = PPath.createRectangle(100.0f, 250.0f, 200.0f, 50.0f);
    fixedWidthRect2.setStroke(new PFixedWidthStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER, 10.0f,
            new float[] { 2.0f, 3.0f, 4.0f }, 1.0f));
    // fixedWidthRect2.setStroke(new PFixedWidthStroke(1.0f,
    // PFixedWidthStroke.CAP_ROUND, PFixedWidthStroke.JOIN_MITER, 10.0f, new
    // float[] { 2.0f, 3.0f, 4.0f }, 1.0f));
    fixedWidthRect2.setStrokePaint(new Color(20, 20, 20));

    getCanvas().getLayer().addChild(label);
    getCanvas().getLayer().addChild(rect);
    getCanvas().getLayer().addChild(fixedWidthLabel);
    getCanvas().getLayer().addChild(fixedWidthRect0);
    getCanvas().getLayer().addChild(fixedWidthRect1);
    getCanvas().getLayer().addChild(fixedWidthRect2);
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:40,代码来源:StrokeExample.java

示例4: initialize

import org.piccolo2d.nodes.PText; //导入方法依赖的package包/类
/** {@inheritDoc} */
public void initialize() {
    BufferedImage src = buildRedRectangleImage();    
    
    addHeaderAt("Shadow nodes drawn from an image, with increasing blur radius:", 0, 0);        

    double x = 25.0d;
    double y = 25.0d;

    for (int blurRadius = 4; blurRadius < 28; blurRadius += 4) {
        PImage node = new PImage(src);
        PShadow shadowNode = new PShadow(src, SHADOW_PAINT, blurRadius);

        node.setOffset(x, y);
        // offset the shadow to account for blur radius offset and light direction
        shadowNode.setOffset(x - (2 * blurRadius) + 5.0d, y - (2 * blurRadius) + 5.0d);

        // add shadow node before node, or set Z explicitly (e.g. sendToBack())
        getCanvas().getLayer().addChild(shadowNode);
        getCanvas().getLayer().addChild(node);

        x += 125.0d;
        if (x > 300.0d) {
            y += 125.0d;
            x = 25.0d;
        }
    }

    addHeaderAt("Shadow nodes drawn from node.toImage():", 0, 300);

    PPath rectNode = buildRedRectangleNode();

    PShadow rectShadow = new PShadow(rectNode.toImage(), SHADOW_PAINT, 8);
    rectShadow.setOffset(25.0d - (2 * 8) + 5.0d, 325.0d - (2 * 8) + 5.0d);

    getCanvas().getLayer().addChild(rectShadow);
    getCanvas().getLayer().addChild(rectNode);

    PText textNode = new PText("Shadow Text");
    textNode.setTextPaint(Color.RED);
    textNode.setFont(textNode.getFont().deriveFont(36.0f));
    textNode.setOffset(125.0d, 325.0d);

    PShadow textShadow = new PShadow(textNode.toImage(), SHADOW_PAINT, 8);
    textShadow.setOffset(125.0d - (2 * 8) + 2.5d, 325.0d - (2 * 8) + 2.5d);

    getCanvas().getLayer().addChild(textShadow);
    getCanvas().getLayer().addChild(textNode);
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:50,代码来源:ShadowExample.java


注:本文中的org.piccolo2d.nodes.PText.setTextPaint方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。