本文整理汇总了Java中org.piccolo2d.PCanvas.getLayer方法的典型用法代码示例。如果您正苦于以下问题:Java PCanvas.getLayer方法的具体用法?Java PCanvas.getLayer怎么用?Java PCanvas.getLayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.piccolo2d.PCanvas
的用法示例。
在下文中一共展示了PCanvas.getLayer方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: testSelectionChange
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void testSelectionChange()
{
PCanvas canvas = new PCanvas();
PLayer layer = canvas.getLayer();
PNode node = new PNode();
layer.addChild(node);
PSelectionEventHandler selectionHandler = new PSelectionEventHandler(layer, layer);
assertTrue(selectionHandler.getSelectionReference().isEmpty());
PNotificationCenter notificationCenter = PNotificationCenter.defaultCenter();
notificationCenter.addListener(this, "selectionChanged", PSelectionEventHandler.SELECTION_CHANGED_NOTIFICATION, null);
selectionHandler.select(node);
assertTrue(selectionHandler.getSelectionReference().contains(node));
assertTrue(selectionChanged);
}
示例2: testKeyboardDeleteFiresSelectionChange
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
/**
* {@link http://code.google.com/p/piccolo2d/issues/detail?id=177}
*/
public void testKeyboardDeleteFiresSelectionChange()
{
PCanvas canvas = new PCanvas();
PLayer layer = canvas.getLayer();
PNode node = new PNode();
layer.addChild(node);
PSelectionEventHandler selectionHandler = new PSelectionEventHandler(layer, layer);
selectionHandler.setDeleteKeyActive(true);
selectionHandler.select(node);
assertTrue(selectionHandler.getSelectionReference().contains(node));
PNotificationCenter notificationCenter = PNotificationCenter.defaultCenter();
notificationCenter.addListener(this, "selectionChanged", PSelectionEventHandler.SELECTION_CHANGED_NOTIFICATION, null);
KeyEvent keyEvent = new KeyEvent(canvas, -1, System.currentTimeMillis(), 0, KeyEvent.VK_DELETE);
PInputEvent event = new PInputEvent(null, keyEvent);
selectionHandler.keyPressed(event);
assertTrue(selectionHandler.getSelectionReference().isEmpty());
assertTrue(selectionChanged);
}
示例3: testKeyboardDeleteInactive
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void testKeyboardDeleteInactive()
{
PCanvas canvas = new PCanvas();
PLayer layer = canvas.getLayer();
PNode node = new PNode();
layer.addChild(node);
PSelectionEventHandler selectionHandler = new PSelectionEventHandler(layer, layer);
selectionHandler.setDeleteKeyActive(false);
selectionHandler.select(node);
assertTrue(selectionHandler.getSelectionReference().contains(node));
PNotificationCenter notificationCenter = PNotificationCenter.defaultCenter();
notificationCenter.addListener(this, "selectionChanged", PSelectionEventHandler.SELECTION_CHANGED_NOTIFICATION, null);
KeyEvent keyEvent = new KeyEvent(canvas, -1, System.currentTimeMillis(), 0, KeyEvent.VK_DELETE);
PInputEvent event = new PInputEvent(null, keyEvent);
selectionHandler.keyPressed(event);
assertTrue(selectionHandler.getSelectionReference().contains(node));
assertFalse(selectionChanged);
}
示例4: testKeyboardDeleteEmptySelection
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void testKeyboardDeleteEmptySelection()
{
PCanvas canvas = new PCanvas();
PLayer layer = canvas.getLayer();
PSelectionEventHandler selectionHandler = new PSelectionEventHandler(layer, layer);
selectionHandler.setDeleteKeyActive(true);
assertTrue(selectionHandler.getSelectionReference().isEmpty());
PNotificationCenter notificationCenter = PNotificationCenter.defaultCenter();
notificationCenter.addListener(this, "selectionChanged", PSelectionEventHandler.SELECTION_CHANGED_NOTIFICATION, null);
KeyEvent keyEvent = new KeyEvent(canvas, -1, System.currentTimeMillis(), 0, KeyEvent.VK_DELETE);
PInputEvent event = new PInputEvent(null, keyEvent);
selectionHandler.keyPressed(event);
assertTrue(selectionHandler.getSelectionReference().isEmpty());
assertFalse(selectionChanged);
}
示例5: testPick
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void testPick() {
final PCanvas canvas = new PCanvas();
final PCamera camera = canvas.getCamera();
final PLayer layer = canvas.getLayer();
camera.setBounds(0, 0, 100, 100);
final PNode a = PPath.createRectangle(0, 0, 100, 100);
final PNode b = PPath.createRectangle(0, 0, 100, 100);
final PNode c = PPath.createRectangle(0, 0, 100, 100);
layer.addChild(a);
layer.addChild(b);
layer.addChild(c);
final PPickPath pickPath = camera.pick(50, 50, 2);
assertTrue(pickPath.getPickedNode() == c);
assertTrue(pickPath.nextPickedNode() == b);
assertTrue(pickPath.nextPickedNode() == a);
assertTrue(pickPath.nextPickedNode() == camera);
assertTrue(pickPath.nextPickedNode() == null);
assertTrue(pickPath.nextPickedNode() == null);
}
示例6: initialize
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void initialize() {
final PCanvas c = getCanvas();
final PLayer l = c.getLayer();
final PCamera cam = c.getCamera();
cam.scaleView(2.0);
final PPath path = PPath.createRectangle(0, 0, 100, 100);
l.addChild(path);
path.translate(100, 10);
path.scale(0.2);
cam.animateViewToCenterBounds(path.getGlobalFullBounds(), true, 1000);
}
示例7: testPaintPaintsAllLayers
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void testPaintPaintsAllLayers() {
final PCanvas canvas = new PCanvas();
final PCamera camera = canvas.getCamera();
final BufferedImage img = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
final Graphics2D g2 = GraphicsEnvironment.getLocalGraphicsEnvironment().createGraphics(img);
final PLayer layer1 = canvas.getLayer();
final PNode blueSquare = new PNode();
blueSquare.setPaint(Color.BLUE);
blueSquare.setBounds(0, 0, 10, 10);
layer1.addChild(blueSquare);
camera.addLayer(layer1);
final PLayer layer2 = new PLayer();
canvas.getLayer().getRoot().addChild(layer2);
layer2.setOffset(10, 10);
final PNode redSquare = new PNode();
redSquare.setPaint(Color.RED);
redSquare.setBounds(0, 0, 10, 10);
layer2.addChild(redSquare);
camera.addLayer(layer2);
canvas.setBounds(0, 0, 20, 20);
canvas.paint(g2);
assertEquals(Color.BLUE.getRGB(), img.getRGB(5, 5));
assertEquals(Color.RED.getRGB(), img.getRGB(15, 15));
}
示例8: initialize
import org.piccolo2d.PCanvas; //导入方法依赖的package包/类
public void initialize() {
final PCanvas c = getCanvas();
final PLayer l = c.getLayer();
l.addChild(new AngleNode());
}