当前位置: 首页>>代码示例>>Java>>正文


Java PCamera.addLayer方法代码示例

本文整理汇总了Java中org.piccolo2d.PCamera.addLayer方法的典型用法代码示例。如果您正苦于以下问题:Java PCamera.addLayer方法的具体用法?Java PCamera.addLayer怎么用?Java PCamera.addLayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.piccolo2d.PCamera的用法示例。


在下文中一共展示了PCamera.addLayer方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initialize

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
public void initialize() {
    final PLayer l = new PLayer();
    final PPath n = PPath.createEllipse(0, 0, 100, 80);
    n.setPaint(Color.red);
    n.setStroke(null);
    PBoundsHandle.addBoundsHandlesTo(n);
    l.addChild(n);
    n.translate(200, 200);

    final PCamera c = new PCamera();
    c.setBounds(0, 0, 100, 80);
    c.scaleView(0.1);
    c.addLayer(l);
    PBoundsHandle.addBoundsHandlesTo(c);
    c.setPaint(Color.yellow);

    getCanvas().getLayer().addChild(l);
    getCanvas().getLayer().addChild(c);
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:20,代码来源:CameraExample.java

示例2: initialize

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
public void initialize() {
    final PRoot root = getCanvas().getRoot();
    final PLayer layer = getCanvas().getLayer();

    final PNode n = PPath.createRectangle(0, 0, 100, 80);
    final PNode sticky = PPath.createRectangle(0, 0, 50, 50);
    PBoundsHandle.addBoundsHandlesTo(n);
    sticky.setPaint(Color.YELLOW);
    PBoundsHandle.addBoundsHandlesTo(sticky);

    layer.addChild(n);
    getCanvas().getCamera().addChild(sticky);

    final PCamera otherCamera = new PCamera();
    otherCamera.addLayer(layer);
    root.addChild(otherCamera);

    final PCanvas other = new PCanvas();
    other.setCamera(otherCamera);
    final PFrame result = new PFrame("TwoCanvasExample", false, other);
    result.setDefaultCloseOperation(javax.swing.WindowConstants.DISPOSE_ON_CLOSE);
    result.setLocation(500, 100);
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:24,代码来源:TwoCanvasExample.java

示例3: createBasicSceneGraph

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
/**
 * Builds the basic scene graph associated with this canvas. Developers may
 * override this method to install their own layers, and cameras.
 * 
 * @return PCamera viewing the freshly created scene
 */
public PCamera createBasicSceneGraph() {
    final PRoot r = new PSWTRoot(this);
    final PLayer l = new PLayer();
    final PCamera c = new PCamera();

    r.addChild(c);
    r.addChild(l);
    c.addLayer(l);

    return c;
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:18,代码来源:PSWTCanvas.java

示例4: createDefaultCamera

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
/**
 * Creates a default scene with 1 root, 1 layer, and 1 PCacheCamera.
 * 
 * @return constructed scene with PCacheCamera
 */
protected PCamera createDefaultCamera() {
    final PRoot r = new PRoot();
    final PLayer l = new PLayer();
    final PCamera c = new PCacheCamera();

    r.addChild(c);
    r.addChild(l);
    c.addLayer(l);

    return c;
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:17,代码来源:PCacheCanvas.java

示例5: createBasicScenegraph

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
/**
 * Creates the simplest possible scene graph. 1 Camera, 1 Layer, 1 Root
 * 
 * @return a basic scene with 1 camera, layer and root
 */
public static PCamera createBasicScenegraph() {
    final PRoot root = new PRoot();
    final PLayer layer = new PLayer();
    final PCamera camera = new PCamera();

    root.addChild(camera);
    root.addChild(layer);
    camera.addLayer(layer);

    return camera;
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:17,代码来源:PUtil.java

示例6: testClone

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
public void testClone() throws CloneNotSupportedException {
    final PLayer layer1 = new PLayer();
    final PLayer layer2 = new PLayer();

    final PCamera camera1 = new PCamera();
    camera1.addLayer(layer1);
    camera1.addLayer(layer2);


    final PCamera cameraCopy = (PCamera) camera1.clone();
    //TODO: assertEquals(2, cameraCopy.getLayerCount());                       
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:13,代码来源:PCameraTest.java

示例7: testPaintPaintsAllLayers

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
public void testPaintPaintsAllLayers() {
    final PCanvas canvas = new PCanvas();
    final PCamera camera = canvas.getCamera();

    final BufferedImage img = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
    final Graphics2D g2 = GraphicsEnvironment.getLocalGraphicsEnvironment().createGraphics(img);

    final PLayer layer1 = canvas.getLayer();
    final PNode blueSquare = new PNode();
    blueSquare.setPaint(Color.BLUE);
    blueSquare.setBounds(0, 0, 10, 10);
    layer1.addChild(blueSquare);
    camera.addLayer(layer1);

    final PLayer layer2 = new PLayer();
    canvas.getLayer().getRoot().addChild(layer2);
    layer2.setOffset(10, 10);
    final PNode redSquare = new PNode();
    redSquare.setPaint(Color.RED);
    redSquare.setBounds(0, 0, 10, 10);
    layer2.addChild(redSquare);
    camera.addLayer(layer2);

    canvas.setBounds(0, 0, 20, 20);
    canvas.paint(g2);

    assertEquals(Color.BLUE.getRGB(), img.getRGB(5, 5));
    assertEquals(Color.RED.getRGB(), img.getRGB(15, 15));
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:30,代码来源:PCameraTest.java

示例8: testTooFewLayersCamera

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
public void testTooFewLayersCamera() {
    PCamera tooFew = new TooFewLayersCamera();
    MockPLayer layer0 = new MockPLayer();
    MockPLayer layer1 = new MockPLayer();
    tooFew.addLayer(layer0);
    tooFew.addLayer(layer1);
    assertEquals(layer0, tooFew.getLayer(0));
    assertEquals(layer1, tooFew.getLayer(1));
    assertEquals(layer0, tooFew.getLayersReference().get(0));
    assertEquals(layer1, tooFew.getLayersReference().get(1));
    assertEquals(0, tooFew.indexOfLayer(layer0));
    assertEquals(0, tooFew.indexOfLayer(layer0));

    // pickCameraView
    PPickPath pickPath = new PPickPath(tooFew, new PBounds(0, 0, 400, 400));
    tooFew.pickCameraView(pickPath);
    assertTrue(layer0.fullPickCalled());
    assertTrue(layer1.fullPickCalled());

    // paintCameraView
    BufferedImage image = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
    Graphics2D graphics = image.createGraphics();
    PPaintContext paintContext = new PPaintContext(graphics);
    tooFew.paintCameraView(paintContext);
    assertTrue(layer0.fullPaintCalled());
    assertTrue(layer1.fullPaintCalled());

    // getUnionOfLayerFullBounds
    tooFew.getUnionOfLayerFullBounds();
    assertTrue(layer0.fullBoundsReferenceCalled());
    assertTrue(layer1.fullBoundsReferenceCalled());

    // paintDebugInfo
    PDebug.debugBounds = true;
    tooFew.paintDebugInfo(paintContext);
    assertTrue(layer0.getAllNodesCalled());
    assertTrue(layer1.getAllNodesCalled());
    PDebug.debugBounds = false;

    graphics.dispose();
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:42,代码来源:PCameraTest.java

示例9: testTooManyLayersCamera

import org.piccolo2d.PCamera; //导入方法依赖的package包/类
public void testTooManyLayersCamera() {
    PCamera tooMany = new TooManyLayersCamera();
    MockPLayer layer0 = new MockPLayer();
    MockPLayer layer1 = new MockPLayer();
    tooMany.addLayer(layer0);
    tooMany.addLayer(layer1);
    assertEquals(layer0, tooMany.getLayer(0));
    assertEquals(layer1, tooMany.getLayer(1));
    assertEquals(layer0, tooMany.getLayersReference().get(0));
    assertEquals(layer1, tooMany.getLayersReference().get(1));
    assertEquals(0, tooMany.indexOfLayer(layer0));
    assertEquals(0, tooMany.indexOfLayer(layer0));

    // pickCameraView
    PPickPath pickPath = new PPickPath(tooMany, new PBounds(0, 0, 400, 400));
    tooMany.pickCameraView(pickPath);
    assertTrue(layer0.fullPickCalled());
    assertTrue(layer1.fullPickCalled());

    // paintCameraView
    BufferedImage image = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
    Graphics2D graphics = image.createGraphics();
    PPaintContext paintContext = new PPaintContext(graphics);
    tooMany.paintCameraView(paintContext);
    assertTrue(layer0.fullPaintCalled());
    assertTrue(layer1.fullPaintCalled());

    // getUnionOfLayerFullBounds
    tooMany.getUnionOfLayerFullBounds();
    assertTrue(layer0.fullBoundsReferenceCalled());
    assertTrue(layer1.fullBoundsReferenceCalled());

    // paintDebugInfo
    PDebug.debugBounds = true;
    tooMany.paintDebugInfo(paintContext);
    assertTrue(layer0.getAllNodesCalled());
    assertTrue(layer1.getAllNodesCalled());
    PDebug.debugBounds = false;

    graphics.dispose();
}
 
开发者ID:piccolo2d,项目名称:piccolo2d.java,代码行数:42,代码来源:PCameraTest.java


注:本文中的org.piccolo2d.PCamera.addLayer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。