本文整理汇总了Java中org.lwjgl.openal.EFX10.alDeleteAuxiliaryEffectSlots方法的典型用法代码示例。如果您正苦于以下问题:Java EFX10.alDeleteAuxiliaryEffectSlots方法的具体用法?Java EFX10.alDeleteAuxiliaryEffectSlots怎么用?Java EFX10.alDeleteAuxiliaryEffectSlots使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.lwjgl.openal.EFX10
的用法示例。
在下文中一共展示了EFX10.alDeleteAuxiliaryEffectSlots方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: cleanupInThread
import org.lwjgl.openal.EFX10; //导入方法依赖的package包/类
public void cleanupInThread(){
if (audioDisabled){
AL.destroy();
return;
}
// delete channel-based sources
ib.clear();
ib.put(channels);
ib.flip();
alDeleteSources(ib);
if (supportEfx){
ib.position(0).limit(1);
ib.put(0, reverbFx);
EFX10.alDeleteEffects(ib);
ib.position(0).limit(1);
ib.put(0, reverbFxSlot);
EFX10.alDeleteAuxiliaryEffectSlots(ib);
}
// XXX: Delete other buffers/sources
AL.destroy();
}
示例2: cleanupInThread
import org.lwjgl.openal.EFX10; //导入方法依赖的package包/类
public void cleanupInThread(){
if (audioDisabled){
AL.destroy();
return;
}
// stop any playing channels
for (int i = 0; i < chanSrcs.length; i++){
if (chanSrcs[i] != null){
clearChannel(i);
}
}
// delete channel-based sources
ib.clear();
ib.put(channels);
ib.flip();
alDeleteSources(ib);
// delete audio buffers and filters
objManager.deleteAllObjects(this);
if (supportEfx){
ib.position(0).limit(1);
ib.put(0, reverbFx);
EFX10.alDeleteEffects(ib);
// If this is not allocated, why is it deleted?
// Commented out to fix native crash in OpenAL.
ib.position(0).limit(1);
ib.put(0, reverbFxSlot);
EFX10.alDeleteAuxiliaryEffectSlots(ib);
}
AL.destroy();
}