当前位置: 首页>>代码示例>>Java>>正文


Java PointerBuffer.remaining方法代码示例

本文整理汇总了Java中org.lwjgl.PointerBuffer.remaining方法的典型用法代码示例。如果您正苦于以下问题:Java PointerBuffer.remaining方法的具体用法?Java PointerBuffer.remaining怎么用?Java PointerBuffer.remaining使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.lwjgl.PointerBuffer的用法示例。


在下文中一共展示了PointerBuffer.remaining方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: glCreateShaderProgramv

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
public static int glCreateShaderProgramv(int type, PointerBuffer strings) {
    int shader = org.lwjgl.opengl.ARBSeparateShaderObjects.glCreateShaderProgramv(type, strings);
    if (TRACE.enabled) {
        /* Log the shader source */
        StringBuilder sb = new StringBuilder();
        if (strings != null) {
            int stringsPos = strings.position();
            for (int i = 0; i < strings.remaining(); i++) {
                String source = org.lwjgl.system.MemoryUtil.memASCII(strings.get(stringsPos + i));
                sb.append(source);
            }
        }
        trace("Shader source for shader [" + shader + "]:\n" + sb.toString());
    }
    return shader;
}
 
开发者ID:LWJGLX,项目名称:debug,代码行数:17,代码来源:ARBSeparateShaderObjects.java

示例2: glCreateShaderProgramv

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
public static int glCreateShaderProgramv(int type, PointerBuffer strings) {
    int shader = org.lwjgl.opengl.GL41.glCreateShaderProgramv(type, strings);
    if (TRACE.enabled) {
        /* Log the shader source */
        StringBuilder sb = new StringBuilder();
        if (strings != null) {
            int stringsPos = strings.position();
            for (int i = 0; i < strings.remaining(); i++) {
                String source = org.lwjgl.system.MemoryUtil.memASCII(strings.get(stringsPos + i));
                sb.append(source);
            }
        }
        trace("Shader source for shader [" + shader + "]:\n" + sb.toString());
    }
    return shader;
}
 
开发者ID:LWJGLX,项目名称:debug,代码行数:17,代码来源:GL41.java

示例3: paramGlfwMonitor

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
public static MethodCall paramGlfwMonitor(MethodCall mc, long monitor) {
    PointerBuffer monitors = org.lwjgl.glfw.GLFW.glfwGetMonitors();
    for (int i = 0; i < monitors.remaining(); i++) {
        long m = monitors.get(i);
        if (m == monitor) {
            mc.paramEnum("monitor[" + i + "]");
            return mc;
        }
    }
    mc.param(monitor);
    return mc;
}
 
开发者ID:LWJGLX,项目名称:debug,代码行数:13,代码来源:RT.java

示例4: returnValueGlfwMonitor

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
public static long returnValueGlfwMonitor(long monitor, MethodCall mc) {
    PointerBuffer monitors = org.lwjgl.glfw.GLFW.glfwGetMonitors();
    for (int i = 0; i < monitors.remaining(); i++) {
        long m = monitors.get(i);
        if (m == monitor) {
            mc.returnValueEnum("monitor[" + i + "]");
            return monitor;
        }
    }
    mc.returnValue(monitor);
    return monitor;
}
 
开发者ID:LWJGLX,项目名称:debug,代码行数:13,代码来源:RT.java

示例5: checkGlfwMonitor

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
public static void checkGlfwMonitor(long monitor) {
    if (monitor == 0L)
        return;
    PointerBuffer pb = org.lwjgl.glfw.GLFW.glfwGetMonitors();
    for (int i = 0; i < pb.remaining(); i++) {
        if (pb.get(i) == monitor)
            return;
    }
    throwIAEOrLogError("Provided 'monitor' argument is not a valid GLFW monitor handle: " + monitor);
}
 
开发者ID:LWJGLX,项目名称:debug,代码行数:11,代码来源:RT.java

示例6: createInstance

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
/**
 * Create a Vulkan instance using LWJGL 3.
 * 
 * @return the VkInstance handle
 */
private static VkInstance createInstance() {
    VkApplicationInfo appInfo = VkApplicationInfo.calloc()
            .sType(VK_STRUCTURE_TYPE_APPLICATION_INFO)
            .pApplicationName(memUTF8("AWT Vulkan Demo"))
            .pEngineName(memUTF8(""))
            .apiVersion(VK_MAKE_VERSION(1, 0, 2));
    ByteBuffer VK_KHR_SURFACE_EXTENSION = memUTF8(VK_KHR_SURFACE_EXTENSION_NAME);
    ByteBuffer VK_KHR_OS_SURFACE_EXTENSION;
    if (Platform.get() == Platform.WINDOWS)
        VK_KHR_OS_SURFACE_EXTENSION = memUTF8(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
    else
        VK_KHR_OS_SURFACE_EXTENSION = memUTF8(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
    PointerBuffer ppEnabledExtensionNames = memAllocPointer(2);
    ppEnabledExtensionNames.put(VK_KHR_SURFACE_EXTENSION);
    ppEnabledExtensionNames.put(VK_KHR_OS_SURFACE_EXTENSION);
    ppEnabledExtensionNames.flip();
    VkInstanceCreateInfo pCreateInfo = VkInstanceCreateInfo.calloc()
            .sType(VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
            .pNext(0L)
            .pApplicationInfo(appInfo);
    if (ppEnabledExtensionNames.remaining() > 0) {
        pCreateInfo.ppEnabledExtensionNames(ppEnabledExtensionNames);
    }
    PointerBuffer pInstance = MemoryUtil.memAllocPointer(1);
    int err = vkCreateInstance(pCreateInfo, null, pInstance);
    if (err != VK_SUCCESS) {
        throw new RuntimeException("Failed to create VkInstance: " + translateVulkanResult(err));
    }
    long instance = pInstance.get(0);
    memFree(pInstance);
    VkInstance ret = new VkInstance(instance, pCreateInfo);
    memFree(ppEnabledExtensionNames);
    memFree(VK_KHR_OS_SURFACE_EXTENSION);
    memFree(VK_KHR_SURFACE_EXTENSION);
    appInfo.free();
    return ret;
}
 
开发者ID:httpdigest,项目名称:lwjgl3-awt,代码行数:43,代码来源:SimpleDemo.java

示例7: initVulkan

import org.lwjgl.PointerBuffer; //导入方法依赖的package包/类
@Override
public VkInstance initVulkan()
{
    // We need to say which extensions to enable at the time of creating the instance. We should also add in the
    // extensions required by GLFW to create the surface. Note that this should not be freed manually.
    PointerBuffer glfwExtensions = glfwGetRequiredInstanceExtensions();

    // Create a PointerBuffer with memory enough to hold pointers for all the extension names.
    PointerBuffer enabledExtensionNames = memAllocPointer(glfwExtensions.remaining() + 1);

    // Encode the surface extension names into a ByteBuffer so we can put it in the PointerBuffer.
    ByteBuffer KHR_SURFACE_EXTENSION = memASCII(VK_KHR_SURFACE_EXTENSION_NAME);

    // Add the extensions to the PointerBuffer and flip the buffer. In order to present something
    // we must request the KHR_SURFACE_EXTENSION, without which, the instance will act like an offscreen context.
    enabledExtensionNames.put(KHR_SURFACE_EXTENSION);

    // Also put in the GLFW extensions into the enabledExtensionNames list so they get enabled too.
    while (glfwExtensions.remaining() > 0)
        enabledExtensionNames.put(glfwExtensions.get());

    // Flip the buffer so that the system can read from the buffer.
    enabledExtensionNames.flip();

    // The VkApplicationInfo struct contains information about the application that we are going to create.
    VkApplicationInfo appInfo = VkApplicationInfo.calloc()
            .sType(VK_STRUCTURE_TYPE_APPLICATION_INFO)
            .pApplicationName(memASCII("Vulkan Instance Example"))
            .pEngineName(memASCII(""))
            .apiVersion(VK_MAKE_VERSION(1, 0, 4));

    // The VkInstanceCreateInfo struct contains information about the Vulkan instance, and refers to the appInfo.
    VkInstanceCreateInfo instInfo = VkInstanceCreateInfo.calloc()
            .sType(VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
            .pNext(NULL)
            .pApplicationInfo(appInfo)
            .ppEnabledExtensionNames(enabledExtensionNames);

    // The PointerBuffer enough to hold one pointer, the PointerBuffer is not a pointer, but it's contents are.
    PointerBuffer pInstance = memAllocPointer(1);

    // Create the instance. The instance handle is stored in the PointerBuffer which we can use now.
    vkCreateInstance(instInfo, null, pInstance);

    // Get the VkInstance handle from the pointer
    instance = new VkInstance(pInstance.get(), instInfo);

    // Free the pointer buffer, not the VkInstance struct
    memFree(pInstance);

    // Free the VkApplicationInfo and VkInstanceCreateInfo structs, we no longer need them in our application.
    appInfo.free();
    instInfo.free();

    // Free the extension names, we don't need them now.
    memFree(enabledExtensionNames);
    memFree(KHR_SURFACE_EXTENSION);

    // Print out the instance capabilities
    VKCapabilities capabilities = instance.getCapabilities();

    System.out.println("Vulkan10: " + capabilities.Vulkan10);
    System.out.println("VK_KHR_display: " + capabilities.VK_KHR_display);
    System.out.println("VK_KHR_surface: " + capabilities.VK_KHR_surface);
    System.out.println("VK_KHR_swapchain: " + capabilities.VK_KHR_swapchain);
    System.out.println("VK_EXT_debug_report: " + capabilities.VK_EXT_debug_report);
    System.out.println("VK_KHR_xlib_surface: " + capabilities.VK_KHR_xlib_surface);
    System.out.println("VK_KHR_win32_surface: " + capabilities.VK_KHR_win32_surface);
    System.out.println("VK_KHR_display_swapchain: " + capabilities.VK_KHR_display_swapchain);
    System.out.println("VK_KHR_sampler_mirror_clamp_to_edge: " + capabilities.VK_KHR_sampler_mirror_clamp_to_edge);

    // Return instance to attach to the display so rendering can be done.
    return instance;
}
 
开发者ID:sriharshachilakapati,项目名称:Vulkan-Tests,代码行数:75,代码来源:InstanceExample.java


注:本文中的org.lwjgl.PointerBuffer.remaining方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。