本文整理汇总了Java中org.luaj.vm2.LuaTable.insert方法的典型用法代码示例。如果您正苦于以下问题:Java LuaTable.insert方法的具体用法?Java LuaTable.insert怎么用?Java LuaTable.insert使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.luaj.vm2.LuaTable
的用法示例。
在下文中一共展示了LuaTable.insert方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: invoke
import org.luaj.vm2.LuaTable; //导入方法依赖的package包/类
public Varargs invoke(Varargs args) {
switch (args.narg()) {
case 0: case 1: {
return argerror(2, "value expected");
}
case 2: {
LuaTable table = args.arg1().checktable();
table.insert(table.length()+1,args.arg(2));
return NONE;
}
default: {
args.arg1().checktable().insert(args.checkint(2),args.arg(3));
return NONE;
}
}
}
示例2: invoke
import org.luaj.vm2.LuaTable; //导入方法依赖的package包/类
public Varargs invoke(Varargs args) {
int a = 1;
LuaThread thread = args.isthread(a) ? args.checkthread(a++) : globals.running;
LuaValue func = args.arg(a++);
String what = args.optjstring(a++, "flnStu");
DebugLib.CallStack callstack = callstack(thread);
// find the stack info
DebugLib.CallFrame frame;
if (func.isnumber()) {
frame = callstack.getCallFrame(func.toint());
if (frame == null)
return NONE;
func = frame.f;
} else if (func.isfunction()) {
frame = callstack.findCallFrame(func);
} else {
return argerror(a - 2, "function or level");
}
// start a table
DebugInfo ar = callstack.auxgetinfo(what, (LuaFunction) func, frame);
LuaTable info = new LuaTable();
if (what.indexOf('S') >= 0) {
info.set(WHAT, LUA);
info.set(SOURCE, valueOf(ar.source));
info.set(SHORT_SRC, valueOf(ar.short_src));
info.set(LINEDEFINED, valueOf(ar.linedefined));
info.set(LASTLINEDEFINED, valueOf(ar.lastlinedefined));
}
if (what.indexOf('l') >= 0) {
info.set(CURRENTLINE, valueOf(ar.currentline));
}
if (what.indexOf('u') >= 0) {
info.set(NUPS, valueOf(ar.nups));
info.set(NPARAMS, valueOf(ar.nparams));
info.set(ISVARARG, ar.isvararg ? ONE : ZERO);
}
if (what.indexOf('n') >= 0) {
info.set(NAME, LuaValue.valueOf(ar.name != null ? ar.name : "?"));
info.set(NAMEWHAT, LuaValue.valueOf(ar.namewhat));
}
if (what.indexOf('t') >= 0) {
info.set(ISTAILCALL, ZERO);
}
if (what.indexOf('L') >= 0) {
LuaTable lines = new LuaTable();
info.set(ACTIVELINES, lines);
DebugLib.CallFrame cf;
for (int l = 1; (cf = callstack.getCallFrame(l)) != null; ++l)
if (cf.f == func)
lines.insert(-1, valueOf(cf.currentline()));
}
if (what.indexOf('f') >= 0) {
if (func != null)
info.set(FUNC, func);
}
return info;
}
示例3: invoke
import org.luaj.vm2.LuaTable; //导入方法依赖的package包/类
public Varargs invoke(Varargs args) {
int a=1;
LuaThread thread = args.isthread(a)? args.checkthread(a++): globals.running;
LuaValue func = args.arg(a++);
String what = args.optjstring(a++, "flnStu");
DebugLib.CallStack callstack = callstack(thread);
// find the stack info
DebugLib.CallFrame frame;
if ( func.isnumber() ) {
frame = callstack.getCallFrame(func.toint());
if (frame == null)
return NONE;
func = frame.f;
} else if ( func.isfunction() ) {
frame = callstack.findCallFrame(func);
} else {
return argerror(a-2, "function or level");
}
// start a table
DebugInfo ar = callstack.auxgetinfo(what, (LuaFunction) func, frame);
LuaTable info = new LuaTable();
if (what.indexOf('S') >= 0) {
info.set(WHAT, LUA);
info.set(SOURCE, valueOf(ar.source));
info.set(SHORT_SRC, valueOf(ar.short_src));
info.set(LINEDEFINED, valueOf(ar.linedefined));
info.set(LASTLINEDEFINED, valueOf(ar.lastlinedefined));
}
if (what.indexOf('l') >= 0) {
info.set( CURRENTLINE, valueOf(ar.currentline) );
}
if (what.indexOf('u') >= 0) {
info.set(NUPS, valueOf(ar.nups));
info.set(NPARAMS, valueOf(ar.nparams));
info.set(ISVARARG, ar.isvararg? ONE: ZERO);
}
if (what.indexOf('n') >= 0) {
info.set(NAME, LuaValue.valueOf(ar.name!=null? ar.name: "?"));
info.set(NAMEWHAT, LuaValue.valueOf(ar.namewhat));
}
if (what.indexOf('t') >= 0) {
info.set(ISTAILCALL, ZERO);
}
if (what.indexOf('L') >= 0) {
LuaTable lines = new LuaTable();
info.set(ACTIVELINES, lines);
DebugLib.CallFrame cf;
for (int l = 1; (cf=callstack.getCallFrame(l)) != null; ++l)
if (cf.f == func)
lines.insert(-1, valueOf(cf.currentline()));
}
if (what.indexOf('f') >= 0) {
if (func != null)
info.set( FUNC, func );
}
return info;
}