本文整理汇总了Java中org.jivesoftware.smack.chat.ChatManager.createChat方法的典型用法代码示例。如果您正苦于以下问题:Java ChatManager.createChat方法的具体用法?Java ChatManager.createChat怎么用?Java ChatManager.createChat使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.jivesoftware.smack.chat.ChatManager
的用法示例。
在下文中一共展示了ChatManager.createChat方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: sendMessage
import org.jivesoftware.smack.chat.ChatManager; //导入方法依赖的package包/类
@Test
@BenchmarkOptions(benchmarkRounds = 10, warmupRounds = 0, concurrency = 10)
// round: 1.05 [+- 0.07], round.block: 0.74 [+- 0.25], round.gc: 0.00 [+-
// 0.00], GC.calls: 1, GC.time: 0.01, time.total: 1.08, time.warmup: 0.00,
// time.bench: 1.08
public void sendMessage() throws Exception {
XMPPConnection xmppConnection = xmppConnectionFactory.getXMPPConnection();
System.out.println(xmppConnection);
//
ChatManager chatManager = ChatManager.getInstanceFor(xmppConnection);
Chat chat = chatManager.createChat("[email protected]");
chat.sendMessage("test_123");
//
PoolableXmppConnection conn = (PoolableXmppConnection) xmppConnection;
conn.disconnect();
}
示例2: sendRaw
import org.jivesoftware.smack.chat.ChatManager; //导入方法依赖的package包/类
/**
* send the raw string as a message without wrapping it with xml attributes
* @param message the message to be sent
* @param buddyJID the buddy to send the message to
*/
public void sendRaw(String message, String buddyJID){
ChatManager chatManager = ChatManager.getInstanceFor(connection);
if (connection != null && connection.isConnected() && chatManager != null){
try{
Chat chat = chatManager.createChat(buddyJID);
chat.sendMessage(message);
}catch (Exception e){
e.printStackTrace();
}
}
}
示例3: sendTextMessage
import org.jivesoftware.smack.chat.ChatManager; //导入方法依赖的package包/类
/**
* sends a text message
*
* @param message the message text to send
* @param buddyJID the Buddy to receive the message
* @return true if sending was successful
*/
public boolean sendTextMessage(String message, String buddyJID, long id){
ChatManager chatManager = ChatManager.getInstanceFor(connection);
if (connection != null && connection.isConnected() && chatManager != null){
if (buddyJID.indexOf('@') == -1)
buddyJID += "@" + service;
Chat chat = chatManager.createChat(buddyJID);
try{
// wrap the message with all necessary xml attributes
Document doc = DocumentBuilderFactory.newInstance()
.newDocumentBuilder().newDocument();
Element msg = doc.createElement("message");
doc.appendChild(msg);
msg.setAttribute("type", MessageHistory.TYPE_TEXT);
msg.setAttribute("id", String.valueOf(id));
Element file = doc.createElement("content");
msg.appendChild(file);
file.setTextContent(message);
// transform everything to a string
Transformer t = TransformerFactory.newInstance().newTransformer();
StringWriter writer = new StringWriter();
StreamResult r = new StreamResult(writer);
t.transform(new DOMSource(doc), r);
message = writer.toString();
// send the message
chat.sendMessage(message);
Log.d("DEBUG", "Success: Sent message");
return true;
}catch (Exception e){
Log.e("ERROR", "Couldn't send message.");
Log.e("ERROR", e.toString());
return false;
}
}
Log.e("ERROR", "Sending failed: No connection.");
return false;
}
示例4: sendAcknowledgement
import org.jivesoftware.smack.chat.ChatManager; //导入方法依赖的package包/类
/**
* send an acknowledgement
* @param buddyId the buddyId to receive the acknowledgement
* @param othersId the id the buddy has sent the message with
* @param type the type of acknowledgement to send
* @return true if sending was successful
*/
public boolean sendAcknowledgement(String buddyId, long othersId, String type){
ChatManager chatManager = ChatManager.getInstanceFor(connection);
if (connection != null && connection.isConnected() && chatManager != null){
if (buddyId.indexOf('@') == -1)
buddyId += "@" + service;
Chat chat = chatManager.createChat(buddyId);
try{
// create the message structure
Document doc = DocumentBuilderFactory.newInstance()
.newDocumentBuilder().newDocument();
Element ack = doc.createElement("acknowledgement");
doc.appendChild(ack);
ack.setAttribute("id", String.valueOf(othersId));
ack.setAttribute("type", type);
// create the string representation of the message
Transformer t = TransformerFactory.newInstance().newTransformer();
StringWriter writer = new StringWriter();
StreamResult r = new StreamResult(writer);
t.transform(new DOMSource(doc), r);
String message = writer.toString();
// send the message
chat.sendMessage(message);
Log.d("DEBUG", "Success: Sent message");
return true;
}catch (Exception e){
Log.e("ERROR", "Couldn't send message.");
Log.e("ERROR", e.toString());
return false;
}
}
Log.e("ERROR", "Sending failed: No connection.");
return false;
}
示例5: sendImageMessage
import org.jivesoftware.smack.chat.ChatManager; //导入方法依赖的package包/类
/**
* sends an image message
*
* @param serverFile the file on the server
* @param description the description of the sent image
* @param buddyJID the Buddy to receive the message
* @return true if sending was successful
*/
public boolean sendImageMessage(String serverFile, String description, String
buddyJID, long id){
if (buddyJID.indexOf('@') == -1)
buddyJID += "@" + service;
ChatManager chatManager = ChatManager.getInstanceFor(connection);
if (connection != null && connection.isConnected() && chatManager != null){
Chat chat = chatManager.createChat(buddyJID);
try{
//generate the message in order to set the type to image
Document doc = DocumentBuilderFactory.newInstance()
.newDocumentBuilder().newDocument();
Element msg = doc.createElement("message");
doc.appendChild(msg);
msg.setAttribute("type", MessageHistory.TYPE_IMAGE);
msg.setAttribute("id", String.valueOf(id));
Element file = doc.createElement("file");
msg.appendChild(file);
file.setTextContent(serverFile);
Element desc = doc.createElement("description");
msg.appendChild(desc);
desc.setTextContent(description);
// create the string
Transformer t = TransformerFactory.newInstance().newTransformer();
StringWriter writer = new StringWriter();
StreamResult r = new StreamResult(writer);
t.transform(new DOMSource(doc), r);
String message = writer.toString();
// send the message
chat.sendMessage(message);
Log.d("DEBUG", "Success: Sent message");
return true;
}catch (Exception e){
Log.e("ERROR", "Couldn't send message.");
Log.e("ERROR", e.toString());
return false;
}
}
Log.e("ERROR", "Sending failed: No connection.");
return false;
}