本文整理汇总了Java中org.jbox2d.callbacks.DebugDraw.e_shapeBit方法的典型用法代码示例。如果您正苦于以下问题:Java DebugDraw.e_shapeBit方法的具体用法?Java DebugDraw.e_shapeBit怎么用?Java DebugDraw.e_shapeBit使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.jbox2d.callbacks.DebugDraw
的用法示例。
在下文中一共展示了DebugDraw.e_shapeBit方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: render
import org.jbox2d.callbacks.DebugDraw; //导入方法依赖的package包/类
public void render(ShowcaseSettings settings) {
m_textLine = 15;
int flags = 0;
flags += settings.drawShapes? DebugDraw.e_shapeBit : 0;
flags += settings.drawJoints? DebugDraw.e_jointBit: 0;
flags += settings.drawAABBs? DebugDraw.e_aabbBit: 0;
flags += settings.drawPairs? DebugDraw.e_pairBit: 0;
flags += settings.drawCOMs? DebugDraw.e_centerOfMassBit: 0;
flags += settings.drawDynamicTree? DebugDraw.e_dynamicTreeBit: 0;
m_debugDraw.setFlags(flags);
m_world.drawDebugData();
if(settings.drawStats){
Vec2.watchCreations = true;
m_debugDraw.drawString(5, m_textLine, "Engine Info", color4);
m_textLine += 15;
m_debugDraw.drawString(5, m_textLine, "Framerate: " + "TODO", Color3f.WHITE);
//TODO display framerate
//m_debugDraw.drawString(5, m_textLine, "Framerate: "+ panel.getCalculatedFrameRate(), Color3f.WHITE);
m_textLine += 15;
m_debugDraw.drawString(5, m_textLine,"bodies/contacts/joints/proxies = "+m_world.getBodyCount()+"/"+m_world.getContactCount()+"/"+m_world.getJointCount()+"/"+m_world.getProxyCount(), Color3f.WHITE);
m_textLine += 20;
m_debugDraw.drawString(5, m_textLine, "Pooling Info", color4);
m_textLine += 15;
m_debugDraw.drawString(5, m_textLine, "Vec2 creations: "+ Vec2.creationCount, Color3f.WHITE);
m_textLine += 15;
m_debugDraw.drawString(5, m_textLine, "Contact pooled/active: "+ Contact.contactPoolCount+"/"+Contact.activeContacts, Color3f.WHITE);
m_textLine += 20;
Vec2.creationCount = 0;
}else{
Vec2.watchCreations = false;
}
if(!textList.isEmpty()){
for(String s : textList){
m_debugDraw.drawString(5, m_textLine, s, Color3f.WHITE);
m_textLine+=15;
}
textList.clear();
}
if(m_mouseJoint != null){
m_mouseJoint.getAnchorB(p1);
Vec2 p2 = m_mouseJoint.getTarget();
m_debugDraw.drawSegment(p1, p2, mouseColor);
}
if(bombSpawning){
m_debugDraw.drawSegment(bombSpawnPoint, m_mouseWorld, Color3f.WHITE);
}
if(settings.drawContactPoints){
final float axisScale = .3f;
for(int i=0; i<m_pointCount; i++){
ContactPoint point = points[i];
if(point.state == PointState.ADD_STATE){
m_debugDraw.drawPoint(point.position, 10f, color1);
}
else if(point.state == PointState.PERSIST_STATE){
m_debugDraw.drawPoint(point.position, 5f, color2);
}
if(settings.drawContactNormals){
p1.set(point.position);
p2.set(point.normal).mulLocal(axisScale).addLocal(p1);
m_debugDraw.drawSegment(p1, p2, color3);
}
}
}
}