本文整理汇总了Java中org.holoeverywhere.preference.SharedPreferences.getBoolean方法的典型用法代码示例。如果您正苦于以下问题:Java SharedPreferences.getBoolean方法的具体用法?Java SharedPreferences.getBoolean怎么用?Java SharedPreferences.getBoolean使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.holoeverywhere.preference.SharedPreferences
的用法示例。
在下文中一共展示了SharedPreferences.getBoolean方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onCreate
import org.holoeverywhere.preference.SharedPreferences; //导入方法依赖的package包/类
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Read in the flag indicating whether or not the user has demonstrated awareness of the
// drawer. See PREF_USER_LEARNED_DRAWER for details.
SharedPreferences sp = PreferenceManager.getDefaultSharedPreferences(getActivity());
mUserLearnedDrawer = sp.getBoolean(PREF_USER_LEARNED_DRAWER, false);
if (savedInstanceState != null) {
mCurrentSelectedPosition = savedInstanceState.getInt(STATE_SELECTED_POSITION);
mFromSavedInstanceState = true;
}
// Select either the default item (0) or the last selected item.
selectItem(mCurrentSelectedPosition);
}
示例2: updateRateWrapVisibility
import org.holoeverywhere.preference.SharedPreferences; //导入方法依赖的package包/类
public void updateRateWrapVisibility() {
SharedPreferences sp = MyApplication.self.getSharedPreferences();
if (sp.getBoolean("QuitWithoutRate", false) && !sp.getBoolean("RateAtLeastOnce", false)) {
rateGameWrap.setVisibility(View.VISIBLE);
} else {
rateGameWrap.setVisibility(View.GONE);
}
}
示例3: onMessage
import org.holoeverywhere.preference.SharedPreferences; //导入方法依赖的package包/类
/**
* Called when a cloud message has been received.
*/
@Override
public void onMessage(Context context, Intent intent) {
Intent intent2 = new Intent(this, VertretungsplanService.class);
intent2.putExtra(VertretungsplanService.KEY_NOTIFICATION, false);
startService(intent2);
SharedPreferences settings = PreferenceManager
.getDefaultSharedPreferences(context);
if (settings.getBoolean("notification", true)
&& !intent.getStringExtra("message").equals("NO_NOTIFICATION"))
sendNotificationIntent(context, intent.getStringExtra("message"),
true, false);
}
示例4: isResendPicture
import org.holoeverywhere.preference.SharedPreferences; //导入方法依赖的package包/类
public static boolean isResendPicture(Context ctxt) {
SharedPreferences resendPref = (SharedPreferences) ctxt.getSharedPreferences(RESEND_INFO_KEY, Context.MODE_PRIVATE);
return resendPref.getBoolean(MEDIA_TYPE_KEY, true);
}
示例5: reload
import org.holoeverywhere.preference.SharedPreferences; //导入方法依赖的package包/类
public void reload() {
SharedPreferences sp = MyApplication.self.getSharedPreferences();
String controlSchemeStr = sp.getString("ControlsScheme", "StaticMovePad");
if (!zeemoteHelper.setControlScheme(this, controlSchemeStr)) {
if (controlSchemeStr.equals("FreeMovePad")) {
controlScheme = Controls.SCHEME_FREE_MOVE_PAD;
} else {
controlScheme = Controls.SCHEME_STATIC_MOVE_PAD;
}
}
moveSpeed = getAccel(sp.getInt("MoveSpeed", 8), 1, 8, 15, 0.25f, 0.5f, 1.0f);
strafeSpeed = getAccel(sp.getInt("StrafeSpeed", 8), 1, 8, 15, 0.25f, 0.5f, 1.0f) * 0.5f;
rotateSpeed = getAccel(sp.getInt("RotateSpeed", 8), 1, 8, 15, 0.5f, 1.0f, 2.0f);
verticalLookMult = (sp.getBoolean("InvertVerticalLook", false) ? -1.0f : 1.0f);
horizontalLookMult = (sp.getBoolean("InvertHorizontalLook", false) ? -1.0f : 1.0f);
leftHandAim = sp.getBoolean("LeftHandAim", false);
fireButtonAtTop = sp.getBoolean("FireButtonAtTop", false);
controlsAlpha = 0.1f * (float)sp.getInt("ControlsAlpha", 5);
controlsScale = 0.5f + 0.25f * (float)sp.getInt("ControlsScale", 2); // from 0.5f up to 1.25f
accelerometerEnabled = sp.getBoolean("AccelerometerEnabled", false);
accelerometerAcceleration = (float)sp.getInt("AccelerometerAcceleration", 5);
trackballAcceleration = getAccel(sp.getInt("TrackballAcceleration", 5), 1, 5, 9, 0.1f, 1.0f, 10.0f);
zeemoteHelper.reload(sp);
keyMappings = new int[KeyEvent.getMaxKeyCode()];
for (int i = 0; i < keyMappings.length; i++) {
keyMappings[i] = 0;
}
updateKeyMap(sp, "KeyForward", Controls.FORWARD);
updateKeyMap(sp, "KeyBackward", Controls.BACKWARD);
updateKeyMap(sp, "KeyRotateLeft", Controls.ROTATE_LEFT);
updateKeyMap(sp, "KeyRotateRight", Controls.ROTATE_RIGHT);
updateKeyMap(sp, "KeyStrafeLeft", Controls.STRAFE_LEFT);
updateKeyMap(sp, "KeyStrafeRight", Controls.STRAFE_RIGHT);
updateKeyMap(sp, "KeyFire", Controls.FIRE);
updateKeyMap(sp, "KeyNextWeapon", Controls.NEXT_WEAPON);
updateKeyMap(sp, "KeyToggleMap", Controls.TOGGLE_MAP);
updateKeyMap(sp, "KeyStrafeMode", Controls.STRAFE_MODE);
gamma = (float)sp.getInt("Gamma", 1) * 0.04f;
levelTextureFilter = ((sp.getInt("SmoothingLevel", 2) >= 3) ? GL10.GL_LINEAR : GL10.GL_NEAREST);
weaponsTextureFilter = ((sp.getInt("SmoothingLevel", 2) >= 2) ? GL10.GL_LINEAR : GL10.GL_NEAREST);
mapPosition = (float)(sp.getInt("MapPosition", 5) - 5) * 0.2f;
showCrosshair = sp.getBoolean("ShowCrosshair", true);
rotateScreen = sp.getBoolean("RotateScreen", false);
}