当前位置: 首页>>代码示例>>Java>>正文


Java PlayerInteractAtEntityEvent.getPlayer方法代码示例

本文整理汇总了Java中org.bukkit.event.player.PlayerInteractAtEntityEvent.getPlayer方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerInteractAtEntityEvent.getPlayer方法的具体用法?Java PlayerInteractAtEntityEvent.getPlayer怎么用?Java PlayerInteractAtEntityEvent.getPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.event.player.PlayerInteractAtEntityEvent的用法示例。


在下文中一共展示了PlayerInteractAtEntityEvent.getPlayer方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: EntityClick

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void EntityClick(PlayerInteractAtEntityEvent e)
{
	Player p = e.getPlayer();
	if(e.getRightClicked() instanceof ArmorStand){
		ArmorStand clickedA = (ArmorStand) e.getRightClicked();
		if(clickedA.getPassenger() == null){
			for(Rollercoaster att : Main.r.Attracties.values()){
				if(att.getSeats().contains(clickedA)){
					if(att.allowSit != false){
						e.setCancelled(true);
						p.teleport(clickedA);
						clickedA.setPassenger(p);
						att.addPassagier(p, clickedA);
					}
					return;
				}
			}
		}
	}
}
 
开发者ID:LimitedDani,项目名称:Achtbaan,代码行数:22,代码来源:EntityClick_Listener.java

示例2: EntityClick

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void EntityClick(PlayerInteractAtEntityEvent e)
{
	Player p = e.getPlayer();
	if(e.getRightClicked() instanceof ArmorStand){
		ArmorStand clickedA = (ArmorStand) e.getRightClicked();
		if(clickedA.getPassenger() == null){
			for(attractie att : Main.r.Attracties.values()){
				if(att.getSeats().contains(clickedA)){
					if(att.allowSit == true){
						e.setCancelled(true);
						p.teleport(clickedA);
						clickedA.setPassenger(p);
						att.addPassagier(p, clickedA);
					}
					return;
				}
			}
		}
	}
}
 
开发者ID:LimitedDani,项目名称:Achtbaan,代码行数:22,代码来源:EntityClick_Listener.java

示例3: onPlayerInteractAtEntity

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event) {
    Player player = event.getPlayer();
    Entity entity = event.getRightClicked();

    if (entity.getCustomName() != null && entity.getCustomName().toLowerCase().contains("join deathswap")) {
        if (GameState.isGameState(GameState.LOBBY)) {
            if (DeathSwap.getInstance().isInQueue(player)) {
                player.sendMessage(ChatUtil.formatWithPrefix("You're already in the DeathSwap queue!"));
                return;
            }
            player.sendMessage(ChatUtil.formatWithPrefix("You're in the DeathSwap queue."));
            DeathSwap.getInstance().joinQueue(player);
            player.closeInventory();
            event.setCancelled(true);
        }
    }

}
 
开发者ID:ShadowTechnicalSystems,项目名称:MCDeathSwap,代码行数:20,代码来源:PlayerInteract.java

示例4: onPlayerInteractAtEntity

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteractAtEntity(final PlayerInteractAtEntityEvent event) { // TEST
	try {
		if (event.getPlayer() == null || event.getRightClicked() == null) { return; }

		if (!this.entityHandlers.isEmpty() && !event.isCancelled()) {
			final Menu menu = new Menu("Kontextmen�: " + event.getRightClicked().getType());

			for (final BiConsumer<PlayerInteractEntityEvent, Menu> consumer : this.entityHandlers) {
				try { consumer.accept(event, menu); }
				catch (final Exception e) { CraftoMessenger.report(this.getClass(), "A playerinteractATentityevent consumer ("+consumer+") got an exception!", e); }
			}

			if (!menu.isEmpty()) {
				menu.show(event.getPlayer());
				event.setCancelled(true);
				event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.BLOCK_WOODEN_DOOR_OPEN, 1.0f, 2.0f);
			}
		}
	}
	catch (Exception outsideException) { CraftoMessenger.report(getClass(), "Failed to handle PlayerInteractEntityEvent!", outsideException); }
}
 
开发者ID:Craftolution,项目名称:CraftoPlugin,代码行数:23,代码来源:ContextModule.java

示例5: EntityClick

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void EntityClick(PlayerInteractAtEntityEvent e)
{
	Player p = e.getPlayer();
	if(e.getRightClicked() instanceof ArmorStand){
		ArmorStand clickedA = (ArmorStand) e.getRightClicked();
		if(clickedA.getPassenger() == null){
			for(attractie att : Main.r.Attracties.values()){
				for(ArmorStand a : att.getSeats())
				{
					if(a.getLocation().getX() == clickedA.getLocation().getX() && 
							a.getLocation().getY() == clickedA.getLocation().getY() && 
							a.getLocation().getZ() == clickedA.getLocation().getZ())
					{
						if(att.allowSit == true){
							e.setCancelled(true);
							p.teleport(clickedA);
							clickedA.setPassenger(p);
							att.addPassagier(p, clickedA);
						}
						return;
					}
				}
			}
		}
	}
}
 
开发者ID:LimitedDani,项目名称:Achtbaan,代码行数:28,代码来源:EntityClick_Listener.java

示例6: onAttemptInteractAS

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
 public void onAttemptInteractAS(PlayerInteractAtEntityEvent e) {
     if (e.isCancelled()) {
         return;
     }
     
     Entity ent = e.getRightClicked();
     Location l = ent.getLocation();
     Region r = RedProtect.get().rm.getTopRegion(l);
     Player p = e.getPlayer();
     if (r == null){
     	//global flags
     	if (ent instanceof ArmorStand) {
             if (!RPConfig.getGlobalFlagBool(l.getWorld().getName()+".build")) {
             	e.setCancelled(true);
                 return;
             }
         }
     	return;
     }
     
     if (ent instanceof ArmorStand) {
         if (r != null && !r.canBuild(p)) {
         	RPLang.sendMessage(p, "playerlistener.region.cantedit");
             e.setCancelled(true);
}
     }
 }
 
开发者ID:FabioZumbi12,项目名称:RedProtect,代码行数:29,代码来源:RPMine18.java

示例7: onPlayerInteractAtEntity

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent e) {
    if (!plugin.getShopChestConfig().enable_hologram_interaction) return;

    Entity entity = e.getRightClicked();
    Player p = e.getPlayer();
    if (config.enable_authme_integration && plugin.hasAuthMe() && !AuthMe.getApi().isAuthenticated(p)) return;

    if (Utils.getMajorVersion() == 8 || e.getHand() == EquipmentSlot.HAND) {
        if (entity instanceof ArmorStand) {
            ArmorStand armorStand = (ArmorStand) entity;
            if (Hologram.isPartOfHologram(armorStand)) {
                Hologram hologram = Hologram.getHologram(armorStand);
                if (hologram != null) {
                    Block b = null;
                    for (Shop shop : plugin.getShopUtils().getShops()) {
                        if (shop.getHologram() != null && shop.getHologram().equals(hologram)) {
                            b = shop.getLocation().getBlock();
                        }
                    }

                    if (b != null) {
                        PlayerInteractEvent interactEvent = new PlayerInteractEvent(p, Action.RIGHT_CLICK_BLOCK, Utils.getPreferredItemInHand(p), b, null);
                        handleInteractEvent(interactEvent);
                    }

                }
            }
        }
    }
}
 
开发者ID:EpicEricEE,项目名称:ShopChest,代码行数:32,代码来源:ShopInteractListener.java

示例8: onPlayerInteractAtEntity

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event) {

	IDummyLand land;
	EntityType et = event.getRightClicked().getType();
	Player player = event.getPlayer();
	Material mat = player.getItemInHand().getType();
	PlayerConfEntry entry;
	Location loc = event.getRightClicked().getLocation();

	Factoid.getThisPlugin().iLog().write(
			"PlayerInteractAtEntity player name: " + event.getPlayer().getName()
					+ ", Entity: " + et.name());

	// Citizen bug, check if entry exist before
	if ((entry = playerConf.get(player)) != null
			&& !entry.isAdminMod()) {
		land = Factoid.getThisPlugin().iLands().getLandOrOutsideArea(loc);
		
		// Remove and add an item from an armor stand
		if(BKVersion.isArmorStand(et)) {
			if (((!checkPermission(land, event.getPlayer(), PermissionList.BUILD.getPermissionType())
					|| !checkPermission(land, event.getPlayer(), PermissionList.BUILD_DESTROY.getPermissionType()))
					&& mat == Material.AIR)
					|| ((!checkPermission(land, event.getPlayer(), PermissionList.BUILD.getPermissionType())
							|| !checkPermission(land, event.getPlayer(), PermissionList.BUILD_PLACE.getPermissionType()))
							&& mat != Material.AIR)) {
				messagePermission(player);
				event.setCancelled(true);
			}
		}
	}
}
 
开发者ID:Tabinol,项目名称:Factoid,代码行数:34,代码来源:PlayerListener18.java

示例9: playerInteractAtEntity

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler
private void playerInteractAtEntity(PlayerInteractAtEntityEvent event) {
	Player player = event.getPlayer();
	ItemStack item = player.getInventory().getItemInMainHand();
	CustomItem customItem = CustomItemManager.getCustomItem(item);

	if (customItem != null) {
		if (verifyCustomItem(customItem, event.getPlayer(), false)) {
			event.setCancelled(true);
			customItem.onInteractAtEntity(event, new PlayerDetails(item, event.getPlayer()));
		}
	}
}
 
开发者ID:goncalomb,项目名称:NBTEditor,代码行数:14,代码来源:CustomItemListener.java

示例10: onInteractEntity

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onInteractEntity(PlayerInteractAtEntityEvent event) {
  if (event.getRightClicked() == null) {
    return;
  }

  Entity entity = event.getRightClicked();
  Player player = event.getPlayer();
  if (!player.hasMetadata("bw-addteamjoin")) {
    if (!(entity instanceof LivingEntity)) {
      return;
    }

    LivingEntity livEntity = (LivingEntity) entity;
    Game game = BedwarsRel.getInstance().getGameManager().getGameOfPlayer(player);
    if (game == null) {
      return;
    }

    if (game.getState() != GameState.WAITING) {
      return;
    }

    Team team = game.getTeam(ChatColor.stripColor(livEntity.getCustomName()));
    if (team == null) {
      return;
    }

    game.playerJoinTeam(player, team);
    event.setCancelled(true);
    return;
  }

  List<MetadataValue> values = player.getMetadata("bw-addteamjoin");
  if (values == null || values.size() == 0) {
    return;
  }

  event.setCancelled(true);
  TeamJoinMetaDataValue value = (TeamJoinMetaDataValue) values.get(0);
  if (!((boolean) value.value())) {
    return;
  }

  if (!(entity instanceof LivingEntity)) {
    player.sendMessage(
        ChatWriter.pluginMessage(ChatColor.RED + BedwarsRel
            ._l(player, "errors.entitynotcompatible")));
    return;
  }

  LivingEntity living = (LivingEntity) entity;
  living.setRemoveWhenFarAway(false);
  living.setCanPickupItems(false);
  living.setCustomName(value.getTeam().getChatColor() + value.getTeam().getDisplayName());
  living.setCustomNameVisible(
      BedwarsRel.getInstance().getBooleanConfig("jointeam-entity.show-name", true));

  if (living.getType().equals(EntityType.valueOf("ARMOR_STAND"))) {
    Utils.equipArmorStand(living, value.getTeam());
  }

  player.removeMetadata("bw-addteamjoin", BedwarsRel.getInstance());
  player.sendMessage(ChatWriter
      .pluginMessage(
          ChatColor.GREEN + BedwarsRel._l(player, "success.teamjoinadded", ImmutableMap.of("team",
              value.getTeam().getChatColor() + value.getTeam().getDisplayName()
                  + ChatColor.GREEN))));
}
 
开发者ID:BedwarsRel,项目名称:BedwarsRel,代码行数:70,代码来源:EntityListener.java

示例11: onArmorStandClick

import org.bukkit.event.player.PlayerInteractAtEntityEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onArmorStandClick(PlayerInteractAtEntityEvent event) {
    if (event.getRightClicked() instanceof ArmorStand) {
        PlayerInteractEntityEvent pie = new PlayerInteractEntityEvent(event.getPlayer(), event.getRightClicked());
        plugin.getServer().getPluginManager().callEvent(pie);
        if (pie.isCancelled()) {
            return;
        }

        ArmorStand armorStand = (ArmorStand) event.getRightClicked();

        if (plugin.hasWaitingAction(event.getPlayer())) {
            event.setCancelled(true);
            plugin.calculateAction(event.getPlayer(), armorStand, plugin.getWaitingAction(event.getPlayer()));
            plugin.removeWaitingAction(event.getPlayer());
            return;
        }

        if (plugin.getPersistentAction(event.getPlayer()) != null) {
            event.setCancelled(true);
            plugin.calculateAction(event.getPlayer(), armorStand, plugin.getPersistentAction(event.getPlayer()));
            return;
        }

        if (event.getPlayer().getItemInHand().getType() == Material.NAME_TAG) {
            ItemStack hi = event.getPlayer().getItemInHand();
            if (hi.hasItemMeta() && hi.getItemMeta().hasDisplayName()) {
                if (event.getPlayer().hasPermission("editarmorstands.nametag.name")) {
                    event.setCancelled(true);
                    String name = hi.getItemMeta().getDisplayName();
                    if (event.getPlayer().hasPermission("editarmorstands.nametag.name.colored")) {
                        name = ChatColor.translateAlternateColorCodes('&', name);
                    } else {
                        name = ChatColor.ITALIC + name;
                    }
                    armorStand.setCustomName(name + ChatColor.RESET);
                    armorStand.setCustomNameVisible(true);
                    if (event.getPlayer().getGameMode() != GameMode.CREATIVE) {
                        if (hi.getAmount() > 1) {
                            hi.setAmount(hi.getAmount() - 1);
                        } else {
                            event.getPlayer().setItemInHand(new ItemStack(Material.AIR));
                        }
                        event.getPlayer().updateInventory();
                    }
                    return;
                }
            } else if (event.getPlayer().hasPermission("editarmorstands.nametag.name.clear")) {
                event.setCancelled(true);
                armorStand.setCustomName("");
                armorStand.setCustomNameVisible(false);
                return;
            }

        } else if (!event.getPlayer().isSneaking() && event.getPlayer().hasPermission("editarmorstands.openinventory")) {
            event.setCancelled(true);
            ArmorStandGui gui = new ArmorStandGui(plugin, armorStand, event.getPlayer());
            gui.show();
        }
    }
}
 
开发者ID:Phoenix616,项目名称:EditArmorStands,代码行数:62,代码来源:ArmorStandListener.java


注:本文中的org.bukkit.event.player.PlayerInteractAtEntityEvent.getPlayer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。