本文整理汇总了Java中org.bukkit.event.player.PlayerFishEvent.getExpToDrop方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerFishEvent.getExpToDrop方法的具体用法?Java PlayerFishEvent.getExpToDrop怎么用?Java PlayerFishEvent.getExpToDrop使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerFishEvent
的用法示例。
在下文中一共展示了PlayerFishEvent.getExpToDrop方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerFish
import org.bukkit.event.player.PlayerFishEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPlayerFish(PlayerFishEvent event) {
double amount = event.getExpToDrop();
if (amount > 0) {
amount = Math.ceil(amount * SettingsYML.EXP_MULTIPLIER_FISHING);
ProjectileSource projectileSource = event.getHook().getShooter();
if (projectileSource instanceof Player) {
ItemStack stack = ((Player) projectileSource).getItemInHand();
int enchantmentLevel = stack.getEnchantmentLevel(Enchantment.LUCK);
if (enchantmentLevel > 0L) {
amount = Math.ceil(amount * (enchantmentLevel * SettingsYML.EXP_MULTIPLIER_LUCK_PER_LEVEL));
}
}
event.setExpToDrop((int) amount);
}
}