当前位置: 首页>>代码示例>>Java>>正文


Java PlayerAchievementAwardedEvent.setCancelled方法代码示例

本文整理汇总了Java中org.bukkit.event.player.PlayerAchievementAwardedEvent.setCancelled方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerAchievementAwardedEvent.setCancelled方法的具体用法?Java PlayerAchievementAwardedEvent.setCancelled怎么用?Java PlayerAchievementAwardedEvent.setCancelled使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.event.player.PlayerAchievementAwardedEvent的用法示例。


在下文中一共展示了PlayerAchievementAwardedEvent.setCancelled方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: inventoryOpen

import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入方法依赖的package包/类
@EventHandler
public void inventoryOpen(PlayerAchievementAwardedEvent event) {
	event.setCancelled(true);
	if (event.getAchievement() == Achievement.OPEN_INVENTORY) {
		if (!(event.getPlayer().getGameMode().equals(GameMode.CREATIVE))) {
			Inventory inv = Bukkit.createInventory(null, 54, "NIGDY NIE DOSTANIESZ SW. EQ!");
			inv.setContents(event.getPlayer().getInventory().getContents());
			event.getPlayer().openInventory(inv);
		}
	}
}
 
开发者ID:xdev-pl,项目名称:LeagueOfLegends,代码行数:12,代码来源:PlayerAchievementAwardedList.java

示例2: achievementAwarded

import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入方法依赖的package包/类
@EventHandler
public void achievementAwarded(PlayerAchievementAwardedEvent a) {
	if (eA.mA.i() > 5 && eA.mA.i() < 8 && eA.mE.getIngamePlayers().contains(a.getPlayer().getName())) {
		return;
	}
	a.setCancelled(true);
}
 
开发者ID:Thomaz2Fast,项目名称:Ultra-Hardcore-1.8,代码行数:8,代码来源:EvGame.java

示例3: hideAchievement

import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入方法依赖的package包/类
@EventHandler
public void hideAchievement(PlayerAchievementAwardedEvent e) {
	XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(e.getPlayer().getName());
	if(xp.isVanished()) {
		e.setCancelled(true);
	}
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:8,代码来源:VanishArchievementEvent.java

示例4: onPlayerAchievementAwarded

import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerAchievementAwarded(PlayerAchievementAwardedEvent event) {
	if(!event.getPlayer().getUniqueId().equals(plugin.activePlayer.player.getUniqueId())) {
		event.setCancelled(true);
	}
}
 
开发者ID:freundTech,项目名称:OneSlotServer,代码行数:7,代码来源:PlayerListener.java

示例5: onAchievement

import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入方法依赖的package包/类
@EventHandler
public void onAchievement(PlayerAchievementAwardedEvent e) {
	e.setCancelled(true);
}
 
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:5,代码来源:AchievementEvent.java


注:本文中的org.bukkit.event.player.PlayerAchievementAwardedEvent.setCancelled方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。