本文整理汇总了Java中org.bukkit.event.inventory.InventoryCreativeEvent.setCancelled方法的典型用法代码示例。如果您正苦于以下问题:Java InventoryCreativeEvent.setCancelled方法的具体用法?Java InventoryCreativeEvent.setCancelled怎么用?Java InventoryCreativeEvent.setCancelled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.inventory.InventoryCreativeEvent
的用法示例。
在下文中一共展示了InventoryCreativeEvent.setCancelled方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onInventoryCreative
import org.bukkit.event.inventory.InventoryCreativeEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryCreative(InventoryCreativeEvent event) {
HumanEntity humanEntity = event.getWhoClicked();
if (humanEntity instanceof Player && !humanEntity.hasPermission("base.command.gamemode")) {
event.setCancelled(true);
// humanEntity.sendMessage(ChatColor.RED + "You are not allowed to be in gamemode! Setting you to default gamemode!");
humanEntity.setGameMode(GameMode.SURVIVAL);
}
}
示例2: onInventoryCreative
import org.bukkit.event.inventory.InventoryCreativeEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryCreative(InventoryCreativeEvent event) {
HumanEntity humanEntity = event.getWhoClicked();
if (humanEntity instanceof Player && !humanEntity.hasPermission("base.command.gamemode")) {
event.setCancelled(true);
// humanEntity.sendMessage(ChatColor.RED + "You are not allowed to be in gamemode! Setting you to default gamemode!");
humanEntity.setGameMode(GameMode.SURVIVAL);
}
}
示例3: onPick
import org.bukkit.event.inventory.InventoryCreativeEvent; //导入方法依赖的package包/类
@EventHandler
public void onPick(InventoryCreativeEvent event){
if(locked_players.containsKey(event.getWhoClicked())) {
if (event.getClick().equals(ClickType.CREATIVE)) {
if (event.getAction().equals(InventoryAction.PLACE_ALL)) {
if (event.getCursor() != null) {
if (!event.getCursor().getType().equals(Material.AIR)) {
event.setCancelled(true);
locked_players.get(event.getWhoClicked()).changeBlock(new VirtualBlock(event.getCursor().getType()), (Player) event.getWhoClicked());
}
}
}
}
}
}
示例4: onCreative
import org.bukkit.event.inventory.InventoryCreativeEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onCreative(InventoryCreativeEvent event) {
try {
Player p = (Player) event.getWhoClicked();
if (SGApi.getArenaManager().getArena(p).spectators.contains(p.getName()))
event.setCancelled(true);
} catch (ArenaNotFoundException ignored) {}
}
示例5: inventoryMenuPrevention
import org.bukkit.event.inventory.InventoryCreativeEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void inventoryMenuPrevention(InventoryCreativeEvent event) {
if (event.getView().getTopInventory().getTitle().startsWith("CE"))
event.setCancelled(true);
}