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Java BlockSpreadEvent.setCancelled方法代码示例

本文整理汇总了Java中org.bukkit.event.block.BlockSpreadEvent.setCancelled方法的典型用法代码示例。如果您正苦于以下问题:Java BlockSpreadEvent.setCancelled方法的具体用法?Java BlockSpreadEvent.setCancelled怎么用?Java BlockSpreadEvent.setCancelled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.event.block.BlockSpreadEvent的用法示例。


在下文中一共展示了BlockSpreadEvent.setCancelled方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
/**
 * Prevent fire spread
 * @param e
 */
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
        plugin.getLogger().info(e.getSource().getType().toString());
    }
    if (e.getSource().getType() == Material.FIRE) {
        if (!Util.inWorld(e.getBlock())) {
            //plugin.getLogger().info("DEBUG: Not in world");
            return;
        }
        if (actionAllowed(e.getBlock().getLocation(), SettingsFlag.FIRE_SPREAD)) {
            return;
        }
        e.setCancelled(true);
    }
}
 
开发者ID:tastybento,项目名称:bskyblock,代码行数:22,代码来源:IslandGuard.java

示例2: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onBlockSpread(final BlockSpreadEvent event) {
	if (event.isCancelled())
		return;

	final Block block = event.getBlock();

	// Ok so a frame block fire spreads
	// Find the nearest gate!
	final WorldCoord blockCoord = new WorldCoord(block);
	final Gate nearestGate = Gates.gateFromFrameAndSurround(blockCoord);

	if (nearestGate != null) {
		event.setCancelled(true);
	}
}
 
开发者ID:NoChanceSD,项目名称:AncientGates,代码行数:17,代码来源:PluginBlockListener.java

示例3: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
/**
 * Prevent fire spread
 * @param e
 */
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
        plugin.getLogger().info(e.getSource().getType().toString());
    }
    if (e.getSource().getType() == Material.FIRE) {
        if (!inWorld(e.getBlock())) {
            //plugin.getLogger().info("DEBUG: Not in world");
            return;
        }
        if (actionAllowed(e.getBlock().getLocation(), SettingsFlag.FIRE_SPREAD)) {
            return;
        }
        e.setCancelled(true);
    }
}
 
开发者ID:tastybento,项目名称:acidisland,代码行数:22,代码来源:IslandGuard.java

示例4: blockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler
public void blockSpread(BlockSpreadEvent event) {
	Location source = event.getSource().getLocation();
	Tribe sourceGroup = TribeProtect.getBlockOwnership(source);
	Location spread = event.getBlock().getLocation();
	Tribe spreadGroup = TribeProtect.getBlockOwnership(spread);
	
	//if spreadgroup == null, allow
	//if sourcegroup == null, do not allow where spreadgroup != null

	if (!sourceGroup.isValid()) {
		if (!spreadGroup.isValid()) return;
		else event.setCancelled(true);
	} else {
		if (!spreadGroup.isValid()) return;
		else {
			if (sourceGroup != spreadGroup)
				event.setCancelled(true);
		}
	}
}
 
开发者ID:monofuel,项目名称:MonoMods,代码行数:22,代码来源:TribeProtectListener.java

示例5: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onBlockSpread (BlockSpreadEvent spreadEvent)
{
	if(spreadEvent.getSource().getType() != Material.FIRE) return;
	
	if(!GriefPrevention.instance.config_fireSpreads)
	{
		spreadEvent.setCancelled(true);
		
		Block underBlock = spreadEvent.getSource().getRelative(BlockFace.DOWN);
		if(underBlock.getType() != Material.NETHERRACK)
		{
			spreadEvent.getSource().setType(Material.AIR);
		}
		
		return;
	}
	
	//don't track in worlds where claims are not enabled
       if(!GriefPrevention.instance.claimsEnabledForWorld(spreadEvent.getBlock().getWorld())) return;
	
	//never spread into a claimed area, regardless of settings
	if(this.dataStore.getClaimAt(spreadEvent.getBlock().getLocation(), false, null) != null)
	{
		spreadEvent.setCancelled(true);
		
		//if the source of the spread is not fire on netherrack, put out that source fire to save cpu cycles
		Block source = spreadEvent.getSource();
		if(source.getRelative(BlockFace.DOWN).getType() != Material.NETHERRACK)
		{
			source.setType(Material.AIR);
		}			
	}
}
 
开发者ID:john01dav,项目名称:GriefPreventionPlus,代码行数:35,代码来源:BlockEventHandler.java

示例6: onSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onSpread(BlockSpreadEvent spread) {

  if (spread.getBlock() == null) {
    return;
  }

  Game game =
      BedwarsRel.getInstance().getGameManager()
          .getGameByLocation(spread.getBlock().getLocation());
  if (game == null) {
    return;
  }

  if (game.getState() != GameState.RUNNING) {
    return;
  }

  if (spread.getNewState() == null || spread.getSource() == null) {
    return;
  }

  if (spread.getNewState().getType().equals(Material.FIRE)) {
    spread.setCancelled(true);
    return;
  }

  if (game.getRegion().isPlacedBlock(spread.getSource())) {
    game.getRegion().addPlacedBlock(spread.getBlock(), spread.getBlock().getState());
  } else {
    game.getRegion().addPlacedUnbreakableBlock(spread.getBlock(), spread.getBlock().getState());
  }
}
 
开发者ID:BedwarsRel,项目名称:BedwarsRel,代码行数:34,代码来源:BlockListener.java

示例7: onFireSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler
   public void onFireSpread(BlockSpreadEvent  e){
	if (e.isCancelled()){
   		return;
   	}
	Block b = e.getSource();
	Region r = RedProtect.get().rm.getTopRegion(b.getLocation());
	if (r != null){
   		return;
   	}
	
	if ((b.getType().equals(Material.FIRE) || b.getType().name().contains("LAVA")) && !RPConfig.getGlobalFlagBool(b.getWorld().getName()+".fire-spread")){
		e.setCancelled(true);
	}
}
 
开发者ID:FabioZumbi12,项目名称:RedProtect,代码行数:16,代码来源:RPGlobalListener.java

示例8: onFireSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler
   public void onFireSpread(BlockSpreadEvent  e){
	RedProtect.get().logger.debug("RPBlockListener - Is BlockSpreadEvent event");
	if (e.isCancelled()){
   		return;
   	}
			
	Block bfrom = e.getSource();
	Block bto = e.getBlock();
	RedProtect.get().logger.debug("Is BlockSpreadEvent event, source is " + bfrom.getType().name());
	Region rfrom = RedProtect.get().rm.getTopRegion(bfrom.getLocation());
	Region rto = RedProtect.get().rm.getTopRegion(bto.getLocation());
	if ((bfrom.getType().equals(Material.FIRE) || bfrom.getType().name().contains("LAVA")) && rfrom != null && !rfrom.canFire()){
		e.setCancelled(true);
		return;
	}
	
	//deny blocks spread in/out regions
	if (rfrom != null && rto != null && rfrom != rto && !rfrom.sameLeaders(rto)){
		e.setCancelled(true);
		return;
	}
	if (rfrom == null && rto != null){
		e.setCancelled(true);
		return;
	}
	if (rfrom != null && rto == null){
		e.setCancelled(true);
	}
}
 
开发者ID:FabioZumbi12,项目名称:RedProtect,代码行数:31,代码来源:RPBlockListener.java

示例9: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onBlockSpread(BlockSpreadEvent e) {
	String w = e.getBlock().getWorld().getName();
	for (String p : worlds.keySet()) {
		for (int i = 0; i < worlds.get(p).size(); i++) {
			if (worlds.get(p).get(i).equals(w)) {
				if (!Minigame.getMinigameInstance(p).getConfigManager().isBlockSpreadAllowed()) {
					e.setCancelled(true);
					break;
				}
			}
		}
	}
}
 
开发者ID:myiume,项目名称:MyiuLib,代码行数:15,代码来源:MGListener.java

示例10: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
/**
 * Prevents trees from growing into this space
 * @param event
 */
@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
public void onBlockSpread(BlockSpreadEvent event) {
    World world = event.getBlock().getWorld();
    if (!world.equals(getBeaconzWorld())) {
        return;
    }
    if (event.getBlock().getY() == BLOCK_HEIGHT) {
        event.setCancelled(true);
    }
}
 
开发者ID:tastybento,项目名称:beaconz,代码行数:15,代码来源:SkyListeners.java

示例11: onBS

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBS(final BlockSpreadEvent e) {
    final Block b = e.getBlock();
    final Location loc = BukkitUtil.getLocation(b.getLocation());
    if (PlotSquared.isPlotWorld(loc.getWorld())) {
        if (MainUtil.isPlotRoad(loc)) {
            e.setCancelled(true);
        }
    }
}
 
开发者ID:Mayomi,项目名称:PlotSquared-Chinese,代码行数:11,代码来源:PlayerEvents.java

示例12: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler
public void onBlockSpread(BlockSpreadEvent event) {
    Lot from = this.module.getLotManager().getLot(event.getSource().getLocation());
    Lot to = this.module.getLotManager().getLot(event.getBlock().getLocation());
    Town fromTown = this.module.getLotManager().getTown(event.getSource().getLocation());
    Town toTown = this.module.getLotManager().getTown(event.getBlock().getLocation());
    if((event.getBlock().getType() == Material.FIRE && (from != null || to != null || fromTown != null || toTown != null)) || (from != null && to == null) || (from == null && to != null) || from != to || (fromTown != null && toTown == null) || (fromTown == null && toTown != null) || fromTown != toTown) {
        event.setCancelled(true);
    }
}
 
开发者ID:Steveice10,项目名称:Peacecraft,代码行数:11,代码来源:LotsListener.java

示例13: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent event) {
    Location location = BukkitUtil.adapt(event.getBlock().getLocation());

    if (manager.isPlotWorld(location)) {
        PlotId id = manager.getPlotId(location);

        if (id == null) {
            event.setCancelled(true);
        } else {
            event.setCancelled(api.isPlotLocked(id));

        }
    }
}
 
开发者ID:WorldCretornica,项目名称:PlotMe-Core,代码行数:16,代码来源:BukkitPlotListener.java

示例14: onBlockSpread

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onBlockSpread(BlockSpreadEvent event) {
    Block block = event.getBlock();
    Location location = BukkitUtil.getLocation(block.getLocation());
    if (location.isPlotRoad()) {
        event.setCancelled(true);
        return;
    }
    PlotArea area = location.getPlotArea();
    if (area == null) {
        return;
    }
    Plot plot = area.getOwnedPlot(location);
    if (plot == null) {
        return;
    }
    switch (event.getSource().getType()) {
        case GRASS:
            if (Flags.GRASS_GROW.isFalse(plot)) {
                event.setCancelled(true);
            }
            break;
        case MYCEL:
            if (Flags.MYCEL_GROW.isFalse(plot)) {
                event.setCancelled(true);
            }
            break;
        case VINE:
            if (Flags.VINE_GROW.isFalse(plot)) {
                event.setCancelled(true);
            }
            break;
    }
}
 
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:35,代码来源:PlayerEvents.java

示例15: firespreads

import org.bukkit.event.block.BlockSpreadEvent; //导入方法依赖的package包/类
@EventHandler
public void firespreads(BlockSpreadEvent e) {
	if(e.getNewState().getType() == Material.FIRE) {
		e.setCancelled(true);
	}

}
 
开发者ID:xize,项目名称:xEssentials_old_Source,代码行数:8,代码来源:firespread.java


注:本文中的org.bukkit.event.block.BlockSpreadEvent.setCancelled方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。