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Java Vehicle.remove方法代码示例

本文整理汇总了Java中org.bukkit.entity.Vehicle.remove方法的典型用法代码示例。如果您正苦于以下问题:Java Vehicle.remove方法的具体用法?Java Vehicle.remove怎么用?Java Vehicle.remove使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.entity.Vehicle的用法示例。


在下文中一共展示了Vehicle.remove方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onVehicleCreate

import org.bukkit.entity.Vehicle; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onVehicleCreate(VehicleCreateEvent event) {
    Vehicle entity = event.getVehicle();
    Location location = BukkitUtil.getLocation(entity);
    PlotArea area = location.getPlotArea();
    if (area == null) {
        return;
    }
    Plot plot = area.getOwnedPlotAbs(location);
    if (plot == null || checkEntity(entity, plot)) {
        entity.remove();
        return;
    }
    if (Settings.Enabled_Components.KILL_ROAD_VEHICLES) {
        entity.setMetadata("plot", new FixedMetadataValue((Plugin) PS.get().IMP, plot));
    }
}
 
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:18,代码来源:PlayerEvents.java

示例2: onVehicleCreate

import org.bukkit.entity.Vehicle; //导入方法依赖的package包/类
/**
    * Handles vehicle spawning
    *
    * @param e an event representing a vehicle that has spawned
    * @see VehicleCreateEvent
    * @since 4.0.0
    */
@EventHandler(ignoreCancelled = true)
public void onVehicleCreate(VehicleCreateEvent e) {
	Vehicle vehicle = e.getVehicle();
	
	Plot plot;
	if ((plot = Plot.getPlot(vehicle.getLocation())) != null) {
		if (!plot.addEntity(vehicle))
			vehicle.remove();
	}
}
 
开发者ID:stefvanschie,项目名称:buildinggame,代码行数:18,代码来源:EntitySpawn.java

示例3: execCommand

import org.bukkit.entity.Vehicle; //导入方法依赖的package包/类
public static void execCommand(final Vehicle vehicle, final String command, final CommandType commandType, final Boolean teleport) {
	final Entity passenger = vehicle.getPassenger();

	// Spin player 180 deg
	if (teleport) {
		final Location position = vehicle.getLocation();
		float yaw = position.getYaw();
		if ((yaw += 180) > 360) {
			yaw -= 360;
		}
		position.setYaw(yaw);
		position.add(position.getDirection().multiply(2));

		final Vehicle v = position.getWorld().spawn(position, vehicle.getClass());
		vehicle.eject();
		vehicle.remove();
		passenger.teleport(position);
		passenger.setFireTicks(0); // Cancel lava fire
		Plugin.instance.getServer().getScheduler().scheduleSyncDelayedTask(Plugin.instance, new Runnable() {
			@Override
			public void run() {
				v.setPassenger(passenger);
			}
		}, 2);
	}

	// Execute command as player or console
	Plugin.instance.getServer().getScheduler().scheduleSyncDelayedTask(Plugin.instance, new Runnable() {
		@Override
		public void run() {
			execCommand((Player) passenger, command, commandType);
		}
	}, 3);
}
 
开发者ID:NoChanceSD,项目名称:AncientGates,代码行数:35,代码来源:ExecuteUtil.java

示例4: onVehicleCreate

import org.bukkit.entity.Vehicle; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onVehicleCreate(final VehicleCreateEvent event) {
    Vehicle entity = event.getVehicle();
    Location loc = BukkitUtil.getLocation(entity);
    Plot plot = MainUtil.getPlot(loc);
    if (checkEntity(entity, plot)) {
        entity.remove();
    }
}
 
开发者ID:Mayomi,项目名称:PlotSquared-Chinese,代码行数:10,代码来源:PlayerEvents.java

示例5: onClick

import org.bukkit.entity.Vehicle; //导入方法依赖的package包/类
/**
 * @param e
 *            This event check throws the boat at a player when they hit it
 *            unless someone is in it
 */
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onClick(VehicleDamageEvent e) {
    // plugin.getLogger().info("Damage event " + e.getDamage());
    // Find out what block is being clicked
    Vehicle boat = e.getVehicle();
    if (!(boat instanceof Boat)) {
        return;
    }
    if (!boat.isEmpty()) {
        return;
    }
    final World playerWorld = boat.getWorld();
    if (!playerWorld.getName().equalsIgnoreCase(Settings.worldName)) {
        // Not the right world
        return;
    }
    // plugin.getLogger().info("Boat ");
    // Find out who is doing the clicking
    if (!(e.getAttacker() instanceof Player)) {
        // If a creeper blows up the boat, tough cookies!
        return;
    }
    Player p = (Player) e.getAttacker();
    if (p == null) {
        return;
    }
    // Try to remove the boat and throw it at the player
    Location boatSpot = new Location(boat.getWorld(), boat.getLocation().getX(), boat.getLocation().getY() + 2, boat.getLocation().getZ());
    Location throwTo = new Location(boat.getWorld(), p.getLocation().getX(), p.getLocation().getY() + 1, p.getLocation().getZ());
    ItemStack newBoat = new ItemStack(Material.BOAT, 1);
    // Find the direction the boat should move in
    Vector dir = throwTo.toVector().subtract(boatSpot.toVector()).normalize();
    dir = dir.multiply(0.5);
    Entity newB = boat.getWorld().dropItem(boatSpot, newBoat);
    newB.setVelocity(dir);
    boat.remove();
    e.setCancelled(true);
}
 
开发者ID:tastybento,项目名称:acidisland,代码行数:44,代码来源:SafeBoat.java

示例6: vehicleMove

import org.bukkit.entity.Vehicle; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void vehicleMove(VehicleMoveEvent event) throws IllegalAccessException {
    final org.bukkit.Location from = event.getFrom();
    final org.bukkit.Location to = event.getTo();

    int toX, toZ;
    if ((toX = MathMan.roundInt(to.getX())) != MathMan.roundInt(from.getX()) | (toZ = MathMan.roundInt(to.getZ())) != MathMan.roundInt(from.getZ())) {
        Vehicle vehicle = event.getVehicle();

        // Check allowed


        Entity passenger = vehicle.getPassenger();

        if (passenger instanceof Player) {
            final Player player = (Player) passenger;
            // reset
            if (moveTmp == null) moveTmp = new PlayerMoveEvent(null, from, to);
            moveTmp.setFrom(from);
            moveTmp.setTo(to);
            moveTmp.setCancelled(false);
            fieldPlayer.set(moveTmp, player);

            List<Entity> passengers;
            if (v112) passengers = vehicle.getPassengers();
            else passengers = null;

            this.playerMove(moveTmp);
            org.bukkit.Location dest;
            if (moveTmp.isCancelled()) {
                dest = from;
            } else if (MathMan.roundInt(moveTmp.getTo().getX()) != toX || MathMan.roundInt(moveTmp.getTo().getZ()) != toZ) {
                dest = to;
            } else {
                dest = null;
            }
            if (dest != null) {
                if (passengers != null) {
                    vehicle.eject();
                    vehicle.setVelocity(new Vector(0d, 0d, 0d));
                    vehicle.teleport(dest);
                    for (final Entity entity : passengers) vehicle.addPassenger(entity);
                } else {
                    vehicle.eject();
                    vehicle.setVelocity(new Vector(0d, 0d, 0d));
                    vehicle.teleport(dest);
                    vehicle.setPassenger(player);
                }
                return;
            }
        }
        if (Settings.Enabled_Components.KILL_ROAD_VEHICLES) {
            switch (vehicle.getType()) {
                case MINECART:
                case MINECART_CHEST:
                case MINECART_COMMAND:
                case MINECART_FURNACE:
                case MINECART_HOPPER:
                case MINECART_MOB_SPAWNER:
                case ENDER_CRYSTAL:
                case MINECART_TNT:
                case BOAT: {
                    List<MetadataValue> meta = vehicle.getMetadata("plot");
                    Plot toPlot = BukkitUtil.getLocation(to).getPlot();
                    if (!meta.isEmpty()) {
                        Plot origin = (Plot) meta.get(0).value();
                        if (!origin.getBasePlot(false).equals(toPlot)) {
                            vehicle.remove();
                        }
                    } else if (toPlot != null) {
                        vehicle.setMetadata("plot", new FixedMetadataValue((Plugin) PS.get().IMP, toPlot));
                    }
                }
            }
        }
    }
}
 
开发者ID:IntellectualSites,项目名称:PlotSquared,代码行数:78,代码来源:PlayerEvents.java


注:本文中的org.bukkit.entity.Vehicle.remove方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。