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Java Horse.getInventory方法代码示例

本文整理汇总了Java中org.bukkit.entity.Horse.getInventory方法的典型用法代码示例。如果您正苦于以下问题:Java Horse.getInventory方法的具体用法?Java Horse.getInventory怎么用?Java Horse.getInventory使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.entity.Horse的用法示例。


在下文中一共展示了Horse.getInventory方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: equip

import org.bukkit.entity.Horse; //导入方法依赖的package包/类
@Override
public boolean equip(Entity entity, ItemStack item) {
    PreCon.notNull(entity);
    PreCon.notNull(item);

    if (!(entity instanceof Horse))
        return false;

    Horse horse = (Horse)entity;

    HorseInventory inventory = horse.getInventory();

    Material material = item.getType();
    if (material == Material.SADDLE) {

        inventory.setSaddle(item);
    }
    else {

        if (Materials.hasProperty(material, MaterialProperty.HORSE_ARMOR)) {
            inventory.setArmor(item);
        }
        else {
            return false;
        }
    }

    return true;
}
 
开发者ID:JCThePants,项目名称:NucleusFramework,代码行数:30,代码来源:HorseEquipper.java

示例2: clear

import org.bukkit.entity.Horse; //导入方法依赖的package包/类
@Override
public List<ItemStack> clear(Entity entity) {
    PreCon.notNull(entity);

    if (!(entity instanceof Horse))
        return new ArrayList<>(0);

    Horse horse = (Horse)entity;

    HorseInventory inventory = horse.getInventory();

    List<ItemStack> result = new ArrayList<>(2);

    ItemStack saddle = inventory.getSaddle();
    if (saddle != null) {
        result.add(saddle);
        inventory.setSaddle(null);
    }

    ItemStack armor = inventory.getArmor();
    if (armor != null) {
        result.add(armor);
        inventory.setArmor(null);
    }

    return result;
}
 
开发者ID:JCThePants,项目名称:NucleusFramework,代码行数:28,代码来源:HorseEquipper.java

示例3: StoredEntity

import org.bukkit.entity.Horse; //导入方法依赖的package包/类
StoredEntity(final SharedTablesModule module, final Entity entity) {
	this.module = module;
	this.id = StoredEntity.TEMP_ID;
	this.type = module.getEntityType(entity).orElseThrow(() -> new IllegalStateException("Missing storedentitytype for entity type " + entity.getType().toString()));

	if (entity.getCustomName() != null) { this.name = Optional.of(module.getOrCreateText(entity.getCustomName())); }
	else { this.name = Optional.empty(); }

	if (entity instanceof LivingEntity) { 
		LivingEntity living = (LivingEntity) entity;
		this.maxHP = Optional.of(living.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue());
	}
	else { this.maxHP = Optional.empty(); }

	if (entity instanceof Wolf) {
		final Wolf wolf = (Wolf) entity;
		this.color = Optional.of(module.getColor(wolf.getCollarColor().name()).orElseThrow(() -> new NoSuchElementException("Failed to find color " + wolf.getCollarColor().name())));

		this.horseStrength = Optional.empty();
		this.armorType = Optional.empty();
	}
	else if (entity instanceof Sheep) {
		final Sheep sheep = (Sheep) entity;
		this.color = Optional.of(module.getColor(sheep.getColor().name()).orElseThrow(() -> new NoSuchElementException("Failed to find color " + sheep.getColor().name())));

		this.horseStrength = Optional.empty();
		this.armorType = Optional.empty();
	}
	else if (entity instanceof Horse) {
		final Horse horse = (Horse) entity;

		if (horse.getColor() != null) { this.color = Optional.of(module.getColor(horse.getColor().name()).orElseThrow(() -> new NoSuchElementException("Failed to find color " + horse.getColor().name()))); }
		else { this.color = Optional.empty(); }

		if (horse.getInventory() != null && horse.getInventory().getArmor() != null && horse.getInventory().getArmor().getType() != null) {
			final Material armorTypeItem = horse.getInventory().getArmor().getType();
			this.armorType = Optional.of(module.getArmor(armorTypeItem).orElseThrow(() -> new NoSuchElementException("Failed to find armortype for armor " + armorTypeItem.name())));
		}
		else { this.armorType = Optional.empty(); }

		this.horseStrength = Optional.of(horse.getJumpStrength());
	}
	else {
		this.color = Optional.empty();
		this.horseStrength = Optional.empty();
		this.armorType = Optional.empty();
	}

	final int uuidId = module.getDatabase().getUniqueIdStorage().getOrCreateId(entity.getUniqueId());//.orElseThrow(() -> new NoSuchElementException("Failed to retrieve storeduuid for entity " + entity.getUniqueId()));
	this.uniqueId = new StoredUUID(uuidId, entity.getUniqueId());

	this.createdAt = Instant.now();
}
 
开发者ID:Craftolution,项目名称:CraftoPlugin,代码行数:54,代码来源:StoredEntity.java

示例4: update

import org.bukkit.entity.Horse; //导入方法依赖的package包/类
/**
 * Updates the attributes of this {@link StoredEntity} instance based on the given entity.
 * Note that the entity type of this instance will not be changed.
 * @param entity The entity to take the attributes from.
 */
public void update(final Entity entity) {
	Check.notNull(entity, "The entity in StoredEntity#update(Entity) cannot be null!");

	// Update displayname
	if (entity.getCustomName() != null) { this.name = Optional.of(this.module.getOrCreateText(entity.getCustomName())); }
	else { this.name = Optional.empty(); }

	// Update max hp
	if (entity instanceof LivingEntity) { this.maxHP = Optional.of(((LivingEntity)entity).getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()); }
	else { this.maxHP = Optional.empty(); }

	// Update color
	this.color = Optional.empty();
	this.armorType = Optional.empty();
	this.horseStrength = Optional.empty();

	if (entity instanceof Wolf) {
		final Wolf wolf = (Wolf) entity;
		this.color = Optional.of(this.module.getColor(wolf.getCollarColor().name()).orElseThrow(() -> new NoSuchElementException("Failed to find color " + wolf.getCollarColor().name())));
	}
	else if (entity instanceof Sheep) {
		final Sheep sheep = (Sheep) entity;
		this.color = Optional.of(this.module.getColor(sheep.getColor().name()).orElseThrow(() -> new NoSuchElementException("Failed to find color " + sheep.getColor().name())));
	}
	else if (entity instanceof Horse) {
		final Horse horse = (Horse) entity;

		if (horse.getColor() != null) { this.color = Optional.of(this.module.getColor(horse.getColor().name()).orElseThrow(() -> new NoSuchElementException("Failed to find color " + horse.getColor().name()))); }
		else { this.color = Optional.empty(); }

		// Update armor
		if (horse.getInventory() != null && horse.getInventory().getArmor() != null && horse.getInventory().getArmor().getType() != null) {
			final Material armorTypeItem = horse.getInventory().getArmor().getType();
			this.armorType = Optional.of(this.module.getArmor(armorTypeItem).orElseThrow(() -> new NoSuchElementException("Failed to find armortype for armor " + armorTypeItem.name())));
		}
		else { this.armorType = Optional.empty(); }

		// Update horse jump strength
		this.horseStrength = Optional.of(horse.getJumpStrength());
	}

	// Update uuid
	if (!this.uniqueId.get().equals(entity.getUniqueId())) {
		final int uuidId = this.module.getDatabase().getUniqueIdStorage().getOrCreateId(entity.getUniqueId());//.orElseThrow(() -> new NoSuchElementException("Failed to retrieve storeduuid for entity " + entity.getUniqueId()));
		this.uniqueId = new StoredUUID(uuidId, entity.getUniqueId());
	}
}
 
开发者ID:Craftolution,项目名称:CraftoPlugin,代码行数:53,代码来源:StoredEntity.java

示例5: horseEnter

import org.bukkit.entity.Horse; //导入方法依赖的package包/类
@EventHandler
	public void horseEnter(VehicleEnterEvent event){

	if(event.getVehicle() instanceof Horse){

      EntityType entered = (EntityType)event.getEntered().getType();
      if(entered == EntityType.PLAYER){ //Playercheck
    	  
    	  Player p = (Player)event.getEntered();
    	  String playername = p.getName();
    	  @SuppressWarnings("unused")
		Server server = p.getServer(); //Not used for now
          Horse h = (Horse)event.getVehicle();
          AnimalTamer owner = h.getOwner();
          HashMap<String, ArrayList<Block>> map = ECHorses.hashmap; //Getting hashmap from main class
          if(map.containsKey(playername)){ //If player has done /horseunclaim, then when the player left click the horse, unclaim the horse.
        	  if(owner == null){
        		  p.sendMessage(ChatColor.AQUA + "[ECHorses]" + ChatColor.GREEN + " Nobody owns this horse!");

        		  return;
        	  }
        	  if(!(owner == null)){
        		  if(p.isOp() || p.hasPermission("echorse.override")){
        			  p.sendMessage("You are overriding horse protection!");
        			  h.setOwner(null); //Removing horse claim (untame horse)
        			  map.remove(playername); //Remove the player from hashmap.
        			  return;
        		  }
        		 if(h.getOwner().getName() == p.getName()){ //Owner check
        			Location loc = h.getLocation().clone();
        			Inventory inv = h.getInventory();
        			for (ItemStack item : inv.getContents()){ //Checking if the horse has saddle & armor & or something its inventory (Donkey)
        				if(item!= null){
        					loc.getWorld().dropItemNaturally(loc, item.clone()); //Drops all the inventory contents on the horse location ground.
        				}
        			}
        			inv.clear(); //Clears the inventory of the horse.
        			if(h.isCarryingChest()){ //If the horse is carrying a chest (Donkey)
        				h.setCarryingChest(false); //if true then remove the chest.
        			}
        			 h.setOwner(null); //Remove horse claim (untame horse.)
        			 p.sendMessage(ChatColor.AQUA + "[ECHorses]" + ChatColor.GOLD + " Successfully removed horse protection. (Horse is not tamed anymore)");
        			 map.remove(playername); //Remove the player from hashmap.
        			 event.setCancelled(true);
        			 return;
        		 }		  
        	  }
          }    
          //Horse stealing protection (Entering the horse)
          if(!(owner == null)){
        	  
        	  if(p.isOp() || p.hasPermission("echorse.override")){ //Overriding the protection if player is OP
        		  return;
        	  }
        	  if(h.getOwner().getName() == p.getName()){ //Checking if entering player is the owner
        	  return;
        	  }
        	  else {
        		  p.sendMessage(ChatColor.AQUA + "[ECHorses]" + ChatColor.RED + " This horse is owned by " + h.getOwner().getName());
        		  Bukkit.getLogger().info("[ECHorses] " + playername + " tried entering someone elses horse");
        		  event.setCancelled(true);
        		  return;
        	  }
          } 
       p.sendMessage(ChatColor.AQUA + "[ECHorses]" + ChatColor.GREEN + " This horse is untamed!"); 
      }		
	}
}
 
开发者ID:ekiminatorn,项目名称:ECHorses,代码行数:69,代码来源:ECHorsesListeners.java


注:本文中的org.bukkit.entity.Horse.getInventory方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。