本文整理汇总了Java中org.bukkit.craftbukkit.util.LongHash.lsw方法的典型用法代码示例。如果您正苦于以下问题:Java LongHash.lsw方法的具体用法?Java LongHash.lsw怎么用?Java LongHash.lsw使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.craftbukkit.util.LongHash
的用法示例。
在下文中一共展示了LongHash.lsw方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getEntityCount
import org.bukkit.craftbukkit.util.LongHash; //导入方法依赖的package包/类
private int getEntityCount(WorldServer server, Class oClass)
{
int i = 0;
Iterator<Long> it = this.b.iterator();
while ( it.hasNext() )
{
Long coord = it.next();
int x = LongHash.msw( coord );
int z = LongHash.lsw( coord );
if ( !((ChunkProviderServer)server.chunkProvider).unloadQueue.contains( coord ) && server.isChunkLoaded( x, z, true ) )
{
i += server.getChunkAt( x, z ).entityCount.get( oClass );
}
}
return i;
}
示例2: callStage2
import org.bukkit.craftbukkit.util.LongHash; //导入方法依赖的package包/类
public void callStage2(QueuedChunk queuedChunk, Chunk chunk) throws RuntimeException {
if(chunk == null) {
// If the chunk loading failed just do it synchronously (may generate)
queuedChunk.provider.getChunkAt(LongHash.msw(queuedChunk.coords), LongHash.lsw(queuedChunk.coords));
return;
}
int x = LongHash.msw(queuedChunk.coords);
int z = LongHash.lsw(queuedChunk.coords);
// See if someone already loaded this chunk while we were working on it (API, etc)
if (queuedChunk.provider.chunks.containsKey(queuedChunk.coords)) {
// Make sure it isn't queued for unload, we need it
queuedChunk.provider.unloadQueue.remove(queuedChunk.coords);
return;
}
queuedChunk.loader.loadEntities(chunk, queuedChunk.compound.getCompound("Level"), queuedChunk.world);
chunk.n = queuedChunk.provider.world.getTime();
queuedChunk.provider.chunks.put(queuedChunk.coords, chunk);
chunk.addEntities();
if (queuedChunk.provider.chunkProvider != null) {
queuedChunk.provider.chunkProvider.recreateStructures(x, z);
}
Server server = queuedChunk.provider.world.getServer();
if (server != null) {
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, false));
}
chunk.a(queuedChunk.provider, queuedChunk.provider, x, z);
}
示例3: getEntityCount
import org.bukkit.craftbukkit.util.LongHash; //导入方法依赖的package包/类
private int getEntityCount(WorldServer server, Class oClass)
{
int i = 0;
for ( Long coord : this.a.keySet() )
{
int x = LongHash.msw( coord );
int z = LongHash.lsw( coord );
if ( !server.chunkProviderServer.unloadQueue.contains( coord ) && server.isChunkLoaded( x, z ) )
{
i += server.getChunkAt( x, z ).entityCount.get( oClass );
}
}
return i;
}
示例4: callStage2
import org.bukkit.craftbukkit.util.LongHash; //导入方法依赖的package包/类
public void callStage2(QueuedChunk queuedChunk, net.minecraft.world.chunk.Chunk chunk) throws RuntimeException {
if(chunk == null) {
// If the chunk loading failed just do it synchronously (may generate)
queuedChunk.provider.func_73158_c(LongHash.msw(queuedChunk.coords), LongHash.lsw(queuedChunk.coords));
return;
}
int x = LongHash.msw(queuedChunk.coords);
int z = LongHash.lsw(queuedChunk.coords);
// See if someone already loaded this chunk while we were working on it (API, etc)
if (queuedChunk.provider.field_73244_f.containsKey(queuedChunk.coords)) {
// Make sure it isn't queued for unload, we need it
queuedChunk.provider.field_73248_b.remove(queuedChunk.coords);
return;
}
queuedChunk.loader.loadEntities(chunk, queuedChunk.compound.func_74775_l("Level"), queuedChunk.world);
chunk.field_76641_n = queuedChunk.provider.field_73251_h.func_82737_E();
queuedChunk.provider.field_73244_f.put(queuedChunk.coords, chunk);
chunk.func_76631_c();
if (queuedChunk.provider.field_73246_d != null) {
queuedChunk.provider.field_73246_d.func_82695_e(x, z);
}
Server server = queuedChunk.provider.field_73251_h.getServer();
if (server != null) {
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, false));
}
chunk.func_76624_a(queuedChunk.provider, queuedChunk.provider, x, z);
}