本文整理汇总了Java中org.bukkit.craftbukkit.CraftStatistic.getBukkitAchievement方法的典型用法代码示例。如果您正苦于以下问题:Java CraftStatistic.getBukkitAchievement方法的具体用法?Java CraftStatistic.getBukkitAchievement怎么用?Java CraftStatistic.getBukkitAchievement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.craftbukkit.CraftStatistic
的用法示例。
在下文中一共展示了CraftStatistic.getBukkitAchievement方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: verifyAchievementMapping
import org.bukkit.craftbukkit.CraftStatistic; //导入方法依赖的package包/类
@Test
@SuppressWarnings("unchecked")
public void verifyAchievementMapping() throws Throwable {
List<Achievement> achievements = Lists.newArrayList(Achievement.values());
for (net.minecraft.server.Achievement achievement : (List<net.minecraft.server.Achievement>) AchievementList.e) {
String name = achievement.name;
String message = String.format("org.bukkit.Achievement is missing: '%s'", name);
Achievement subject = CraftStatistic.getBukkitAchievement(achievement);
assertThat(message, subject, is(not(nullValue())));
assertThat(name, achievements.remove(subject), is(true));
}
assertThat("org.bukkit.Achievement has too many achievements", achievements, is(empty()));
}
示例2: handleStatisticsIncrease
import org.bukkit.craftbukkit.CraftStatistic; //导入方法依赖的package包/类
public static Cancellable handleStatisticsIncrease(EntityPlayer entityHuman, net.minecraft.stats.StatBase statistic, int current, int incrementation) {
Player player = ((EntityPlayerMP) entityHuman).getBukkitEntity();
Event event;
if (statistic instanceof net.minecraft.stats.Achievement) {
if (current != 0) {
return null;
}
event = new PlayerAchievementAwardedEvent(player, CraftStatistic.getBukkitAchievement((net.minecraft.stats.Achievement) statistic));
} else {
org.bukkit.Statistic stat = CraftStatistic.getBukkitStatistic(statistic);
switch (stat) {
case FALL_ONE_CM:
case BOAT_ONE_CM:
case CLIMB_ONE_CM:
case DIVE_ONE_CM:
case FLY_ONE_CM:
case HORSE_ONE_CM:
case MINECART_ONE_CM:
case PIG_ONE_CM:
case PLAY_ONE_TICK:
case SWIM_ONE_CM:
case WALK_ONE_CM:
// Do not process event for these - too spammy
return null;
default:
}
if (stat.getType() == Type.UNTYPED) {
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation);
} else if (stat.getType() == Type.ENTITY) {
EntityType entityType = CraftStatistic.getEntityTypeFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, entityType);
} else {
Material material = CraftStatistic.getMaterialFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, material);
}
}
entityHuman.worldObj.getServer().getPluginManager().callEvent(event);
return (Cancellable) event;
}
示例3: handleStatisticsIncrease
import org.bukkit.craftbukkit.CraftStatistic; //导入方法依赖的package包/类
public static Cancellable handleStatisticsIncrease(EntityHuman entityHuman, net.minecraft.server.Statistic statistic, int current, int incrementation) {
Player player = ((EntityPlayer) entityHuman).getBukkitEntity();
Event event;
if (statistic instanceof net.minecraft.server.Achievement) {
if (current != 0) {
return null;
}
event = new PlayerAchievementAwardedEvent(player, CraftStatistic.getBukkitAchievement((net.minecraft.server.Achievement) statistic));
} else {
org.bukkit.Statistic stat = CraftStatistic.getBukkitStatistic(statistic);
switch (stat) {
case FALL_ONE_CM:
case BOAT_ONE_CM:
case CLIMB_ONE_CM:
case DIVE_ONE_CM:
case FLY_ONE_CM:
case HORSE_ONE_CM:
case MINECART_ONE_CM:
case PIG_ONE_CM:
case PLAY_ONE_TICK:
case SWIM_ONE_CM:
case WALK_ONE_CM:
// Do not process event for these - too spammy
return null;
default:
}
if (stat.getType() == Type.UNTYPED) {
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation);
} else if (stat.getType() == Type.ENTITY) {
EntityType entityType = CraftStatistic.getEntityTypeFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, entityType);
} else {
Material material = CraftStatistic.getMaterialFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, material);
}
}
entityHuman.world.getServer().getPluginManager().callEvent(event);
return (Cancellable) event;
}
示例4: handleStatisticsIncrease
import org.bukkit.craftbukkit.CraftStatistic; //导入方法依赖的package包/类
public static Cancellable handleStatisticsIncrease(EntityPlayer entityHuman, net.minecraft.stats.StatBase statistic, int current, int incrementation) {
Player player = ((EntityPlayerMP) entityHuman).getBukkitEntity();
Event event;
if (statistic instanceof net.minecraft.stats.Achievement) {
if (current != 0) {
return null;
}
event = new PlayerAchievementAwardedEvent(player, CraftStatistic.getBukkitAchievement((net.minecraft.stats.Achievement) statistic));
} else {
org.bukkit.Statistic stat = CraftStatistic.getBukkitStatistic(statistic);
if (stat == null)
{
return null;
}
switch (stat) {
case FALL_ONE_CM:
case BOAT_ONE_CM:
case CLIMB_ONE_CM:
case DIVE_ONE_CM:
case FLY_ONE_CM:
case HORSE_ONE_CM:
case MINECART_ONE_CM:
case PIG_ONE_CM:
case PLAY_ONE_TICK:
case SWIM_ONE_CM:
case WALK_ONE_CM:
// Do not process event for these - too spammy
return null;
default:
}
if (stat.getType() == Type.UNTYPED) {
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation);
} else if (stat.getType() == Type.ENTITY) {
EntityType entityType = CraftStatistic.getEntityTypeFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, entityType);
} else {
Material material = CraftStatistic.getMaterialFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, material);
}
}
entityHuman.worldObj.getServer().getPluginManager().callEvent(event);
return (Cancellable) event;
}
示例5: handleStatisticsIncrease
import org.bukkit.craftbukkit.CraftStatistic; //导入方法依赖的package包/类
public static Cancellable handleStatisticsIncrease(EntityHuman entityHuman, net.minecraft.server.Statistic statistic, int current, int incrementation) {
Player player = ((EntityPlayer) entityHuman).getBukkitEntity();
Event event;
if (statistic instanceof net.minecraft.server.Achievement) {
if (current != 0) {
return null;
}
event = new PlayerAchievementAwardedEvent(player, CraftStatistic.getBukkitAchievement((net.minecraft.server.Achievement) statistic));
} else {
org.bukkit.Statistic stat = CraftStatistic.getBukkitStatistic(statistic);
if (stat == null) {
System.err.println("Unhandled statistic: " + statistic);
return null;
}
switch (stat) {
case FALL_ONE_CM:
case BOAT_ONE_CM:
case CLIMB_ONE_CM:
case DIVE_ONE_CM:
case FLY_ONE_CM:
case HORSE_ONE_CM:
case MINECART_ONE_CM:
case PIG_ONE_CM:
case PLAY_ONE_TICK:
case SWIM_ONE_CM:
case WALK_ONE_CM:
case SPRINT_ONE_CM:
case CROUCH_ONE_CM:
case TIME_SINCE_DEATH:
// Do not process event for these - too spammy
return null;
default:
}
if (stat.getType() == Type.UNTYPED) {
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation);
} else if (stat.getType() == Type.ENTITY) {
EntityType entityType = CraftStatistic.getEntityTypeFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, entityType);
} else {
Material material = CraftStatistic.getMaterialFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, material);
}
}
entityHuman.world.getServer().getPluginManager().callEvent(event);
return (Cancellable) event;
}
示例6: handleStatisticsIncrease
import org.bukkit.craftbukkit.CraftStatistic; //导入方法依赖的package包/类
public static Cancellable handleStatisticsIncrease(EntityHuman entityHuman, net.minecraft.server.Statistic statistic, int current, int incrementation) {
Player player = ((EntityPlayer) entityHuman).getBukkitEntity();
Event event;
if (statistic instanceof net.minecraft.server.Achievement) {
if (current != 0) {
return null;
}
event = new PlayerAchievementAwardedEvent(player, CraftStatistic.getBukkitAchievement((net.minecraft.server.Achievement) statistic));
} else {
org.bukkit.Statistic stat = CraftStatistic.getBukkitStatistic(statistic);
if (stat == null) {
System.err.println("Unhandled statistic: " + statistic);
return null;
}
switch (stat) {
case FALL_ONE_CM:
case BOAT_ONE_CM:
case CLIMB_ONE_CM:
case DIVE_ONE_CM:
case FLY_ONE_CM:
case HORSE_ONE_CM:
case MINECART_ONE_CM:
case PIG_ONE_CM:
case PLAY_ONE_TICK:
case SWIM_ONE_CM:
case WALK_ONE_CM:
case SPRINT_ONE_CM:
case CROUCH_ONE_CM:
case TIME_SINCE_DEATH:
case SNEAK_TIME:
// Do not process event for these - too spammy
return null;
default:
}
if (stat.getType() == Type.UNTYPED) {
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation);
} else if (stat.getType() == Type.ENTITY) {
EntityType entityType = CraftStatistic.getEntityTypeFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, entityType);
} else {
Material material = CraftStatistic.getMaterialFromStatistic(statistic);
event = new PlayerStatisticIncrementEvent(player, stat, current, current + incrementation, material);
}
}
entityHuman.world.getServer().getPluginManager().callEvent(event);
return (Cancellable) event;
}