本文整理汇总了Java中org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler.getGroup方法的典型用法代码示例。如果您正苦于以下问题:Java AnjoPermissionsHandler.getGroup方法的具体用法?Java AnjoPermissionsHandler.getGroup怎么用?Java AnjoPermissionsHandler.getGroup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler
的用法示例。
在下文中一共展示了AnjoPermissionsHandler.getGroup方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getMainGroup
import org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler; //导入方法依赖的package包/类
@Override
public String getMainGroup(CommandSender player)
{
try
{
final AnjoPermissionsHandler handler = groupManager.getWorldsHolder().getWorldPermissions(getPlayer(player));
if (handler == null)
{
return null;
}
return handler.getGroup(player.getName());
}
catch (Exception e)
{
ess.getLogger().log(Level.WARNING, e.getMessage(), e);
return null;
}
}
示例2: getPrimaryGroup
import org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler; //导入方法依赖的package包/类
@Override
public String getPrimaryGroup(String worldName, String playerName) {
AnjoPermissionsHandler handler;
if (worldName == null) {
handler = groupManager.getWorldsHolder().getWorldPermissionsByPlayerName(playerName);
} else {
handler = groupManager.getWorldsHolder().getWorldPermissions(worldName);
}
if (handler == null) {
return null;
}
return handler.getGroup(playerName);
}
示例3: getPrimaryGroup
import org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler; //导入方法依赖的package包/类
@Override
public String getPrimaryGroup(String worldName, String playerName) {
AnjoPermissionsHandler handler;
if (worldName == null) {
handler = groupManager.getWorldsHolder().getWorldPermissionsByPlayerName(playerName);
} else {
handler = groupManager.getWorldsHolder().getWorldPermissions(worldName);
}
return handler.getGroup(playerName);
}
示例4: getPrimaryGroup
import org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler; //导入方法依赖的package包/类
@SuppressWarnings({"unchecked", "rawtypes", "deprecation"})
public String getPrimaryGroup(Player player) {
// Make sure the manager is enabled and is hooked into a permissions system
if(!isEnabled() || !isHooked())
return null;
// Use the proper API
switch (this.permsType) {
case PERMISSIONS_EX:
case PERMISSIONS_BUKKIT:
case B_PERMISSIONS:
case PERMISSIONS:
// Get the groups of the player
List<String> groups = getGroups(player);
// Make sure there is any group available, or return null
if (groups.size() == 0)
return null;
// Return the first group
return groups.get(0);
case ESSENTIALS_GROUP_MANAGER:
// Essentials Group Manager
final AnjoPermissionsHandler handler = groupManagerPerms.getWorldsHolder().getWorldPermissions(player);
if (handler == null)
return null;
return handler.getGroup(player.getName());
case Z_PERMISSIONS:
//zPermissions
return zPermissionsService.getPlayerPrimaryGroup(player.getName());
case VAULT:
// Vault
return vaultPerms.getPrimaryGroup(player);
}
// Failed, return null
return null;
}